Difference between revisions of "Maps"

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(Removed the list of maps; incomplete and unnecessary)
(Reworked some elements of this page to better fit how maps are categorized in 2025)
 
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Maps, often referred to as Courses or Levels, are the main focus of Minr. There are 5 main [[map types]]: parkour, maze, puzzle, search and adventure. Maps always award [[points]] based on their [[difficulty]], unless they are in [[Board]], [[Valley]], or [[Hardcore]]. They are not to be confused with [[Challenges]], which refer to map sets with special conditions.  
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Maps, often referred to as Courses or Levels, are the main focus of Minr. There are 6 main [[map types]]: parkour, maze, puzzle, search, dropper and adventure. Maps typically award [[points]] based on their [[difficulty]] in [[FFA]] or [[FFA+]]. Maps only award points the first time the player completes them, meaning there is always a points maximum. They are not to be confused with [[Challenges]], which refer to map sets with special conditions.  
  
 
== Difficulty Ratings ==  
 
== Difficulty Ratings ==  
Difficulty ratings serve as a way of sorting maps based on the amount of time and effort it takes for the average player to complete them. Ratings are decided by the Green+ community and are always changeable should a [[Reward Proposal]] pass. Below is a table of all the main difficulty ratings, their point values, and examples for each of them.
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Difficulty ratings serve as a way of sorting maps based on the amount of time and effort it takes for the average player to complete them. Ratings are decided by the Green+ community and are changeable if a [[Reward Proposal]] passes for the map. Below is a table of all the main difficulty ratings, their point values, and examples for each of them. Note that the examples on the left are all parkour maps, the examples in the middle are all maze maps, and the examples on the right are all puzzle maps.
 
{| class="wikitable"
 
{| class="wikitable"
 
|colspan="6" style="text-align:center"|Main Difficulties Table
 
|colspan="6" style="text-align:center"|Main Difficulties Table
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|1
 
|1
 
|[[Mineco]]
 
|[[Mineco]]
|[[Old Level 2]]
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|[[Minr Maze]]
|[[Space Jump]]
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|[[Isle of Redstone]]
 
|- style="color: blue"
 
|- style="color: blue"
 
|Easy
 
|Easy
 
|Blue
 
|Blue
 
|2
 
|2
|[[Minr Airlines]]
+
|[[Blazeville]]
|[[Tulip Among Tulip]]
+
|[[Treasure Vault]]
|[[Wonderful Wonderful]]
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|[[Blackbox]]
 
|- style="color: lime"
 
|- style="color: lime"
 
|Novice
 
|Novice
 
|Green
 
|Green
 
|4
 
|4
 +
|[[Sky Parkour]]
 +
|[[A Dwarven Playground]]
 
|[[Amalgam]]
 
|[[Amalgam]]
|[[Departure]]
 
|[[Retro Valley]]
 
 
|- style="color: yellow"
 
|- style="color: yellow"
 
|Moderate
 
|Moderate
 
|Yellow
 
|Yellow
 
|7
 
|7
|[[Brother's Therapy]]
 
 
|[[Canvas]]
 
|[[Canvas]]
|[[Rainbow Madhouse]]
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|[[Halls of Vibrance]]
 +
|[[Iron Door]]
 
|- style="color: orange"
 
|- style="color: orange"
 
|Hard
 
|Hard
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|12
 
|12
 
|[[Atari]]
 
|[[Atari]]
|[[Crazy Cane]]
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|[[Wolly Mammoth]]
|[[Serene]]
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|[[Viae]]
 
|- style="color: red"
 
|- style="color: red"
 
|Very Hard
 
|Very Hard
 
|Red
 
|Red
 
|18
 
|18
|[[Agni]]
+
|[[1010]]
 
|[[Invictus]]
 
|[[Invictus]]
|[[Vares Sert]]
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|[[Blight]]
 
|- style="color: #5c687c"
 
|- style="color: #5c687c"
 
|Expert
 
|Expert
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|25
 
|25
 
|[[In Rainbows]]
 
|[[In Rainbows]]
|[[Outpost]]
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|[[Enigma]]
|[[Redstone Ready]]
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|[[The Magic Tower]]
 
|}
 
|}
=== <span style="color: purple"> Variable ===
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=== <span style="color: gray">Unassessed ===
Varied maps are maps that don't follow the traditional difficulty values and instead award multiple sets of points They can be recognized by their purple color, and can award different [[point]] values depending on the map author's decision.
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Unassessed, or unrated, maps are the catch all category for any map that is unpublished and/or does not award points. There are a large number of reasons a map can be in this category, such as the map currently undergoing review on [[Board]], the map being in [[Mount Minr]], the map serving as a placeholder, and more. These maps can only be recognized by using map related commands, as Unassessed maps cannot be directly joined in [[spawn]].  
  
Examples of <span style="color: purple">Variable</span> maps include [[ANHUR]], [[DOOM-ED]], and [[Memories]].
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Unassessed, or unrated, maps define most unpublished maps. These include Green+ 'rage' maps, event-specific maps, older versions of maps that don't reward points like their normal counterparts, and more. These maps can only be recognized by using map related commands, as <span style="color: gray">Unassessed</span> maps cannot be directly joined in [[spawn]]. They do not award points.
=== <span style="color: gray"> Unassessed ===
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Unrated maps define most of the realm of unpublished maps, including Green+ 'rage' maps, event-specific maps, or older version maps that don't reward points like the normal counterparts. These maps can only be recognized by using [[Checkpoint commands]] because they currently do not exist in [[City Spawn]]. They award no points, either.
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Examples of <span style="color: gray">Unassessed</span> maps include [[Ninja Warrior Training Course]], [[Wool Town: Retro]], [[Another Castle]], and [[Woodwork]].
 +
 
 +
== Map Clusters ==
 +
Some maps are specifically grouped together, such as those in a series. This section goes over some of the ways grouped together maps are handled.
 +
 
 +
=== <span style="color: purple">Variable</span> Maps ===
 +
Variable (or hub) maps are maps that have multiple standalone maps inside of them. These refer to maps that function as a series (such as [[ANHUR]], [[Memories]], and [[DOOM-ED]]) and maps with several joinable smaller maps inside (such as [[Another Castle]], [[Broadway]], and [[Skullerful]]).
 +
 
 +
Despite being associated with the color purple (as these used to be a difficulty color), there has been a general shift in recent years away from depicting hub maps with any specific color. In the [[FFA]] spawn areas, hub maps are usually noted with text above whichever map counts as the first main map. Map commands also do not feature variable/hub maps as a difficulty option, either. The only natural areas that still retain the purple color are previous spawns and some [[FFA+]] areas.
  
Examples of <span style="color: gray">Unassessed</span> maps include [[Ninja Warrior Training Course]], [[Wool Town: Retro]], and [[Woodwork]].
 
 
=== Multiple Ending Maps ===
 
=== Multiple Ending Maps ===
 +
Maps with multiple endings can have maps of any difficulty, so long as there are several map endings or secret maps hidden within a "main" map. They are distinguished by having concrete powder blocks instead of wool. The powder color is determined by the difficulty of the intended first ending.
 +
 
Maps with multiple endings can be of any main difficulty value, so long as they require multiple playthroughs to obtain all the points. They are distinguished by having concrete powder blocks instead of wool. The powder color is determined by the point reward of the intended first ending.
 
Maps with multiple endings can be of any main difficulty value, so long as they require multiple playthroughs to obtain all the points. They are distinguished by having concrete powder blocks instead of wool. The powder color is determined by the point reward of the intended first ending.
  
Examples of Multiple Ending Maps are [[Mint's Trials]], [[Monkey Trumpets]], and [[Palmtree Panic]].
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There are typically two ways multiple ending maps are set up. The first is with different gameplay endings where the main content is mostly the same aside from extra requirements like completing a search. Maps of this type include [[World Tour 3]], [[Grim Boo's Trial]], and [[Palmtree Panic]]. The second is with having an entirely secret map the player needs to discover themselves within another map. Maps of this type include [[Night Walk]], [[Turning Point]], and [[rubby and the giant carrot]].
 
 
== List of Maps ==
 
''Main Article: [[List of All Minr Maps]]''
 
 
 
== FFA Points ==
 
''Main article: [[Points]]''
 
  
== FFA ==
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== See Also ==
''Main article: [[Free For All]]''
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* [[Minr Maps]] - All Minr maps, listed in alphabetical order.
 +
* [[Creators]] - All map creators and the maps they created.
 +
* [[Points]] - The main reward for completing maps.
 +
* [[FFA]] - The main location where maps go.
 +
* [[FFA+]] - The location signifying high quality maps.

Latest revision as of 05:06, 23 October 2025

Maps, often referred to as Courses or Levels, are the main focus of Minr. There are 6 main map types: parkour, maze, puzzle, search, dropper and adventure. Maps typically award points based on their difficulty in FFA or FFA+. Maps only award points the first time the player completes them, meaning there is always a points maximum. They are not to be confused with Challenges, which refer to map sets with special conditions.

Difficulty Ratings[edit]

Difficulty ratings serve as a way of sorting maps based on the amount of time and effort it takes for the average player to complete them. Ratings are decided by the Green+ community and are changeable if a Reward Proposal passes for the map. Below is a table of all the main difficulty ratings, their point values, and examples for each of them. Note that the examples on the left are all parkour maps, the examples in the middle are all maze maps, and the examples on the right are all puzzle maps.

Main Difficulties Table
Difficulty Color Points Examples
Very Easy White 1 Mineco Minr Maze Isle of Redstone
Easy Blue 2 Blazeville Treasure Vault Blackbox
Novice Green 4 Sky Parkour A Dwarven Playground Amalgam
Moderate Yellow 7 Canvas Halls of Vibrance Iron Door
Hard Orange 12 Atari Wolly Mammoth Viae
Very Hard Red 18 1010 Invictus Blight
Expert Black 25 In Rainbows Enigma The Magic Tower

Unassessed[edit]

Unassessed, or unrated, maps are the catch all category for any map that is unpublished and/or does not award points. There are a large number of reasons a map can be in this category, such as the map currently undergoing review on Board, the map being in Mount Minr, the map serving as a placeholder, and more. These maps can only be recognized by using map related commands, as Unassessed maps cannot be directly joined in spawn.

Unassessed, or unrated, maps define most unpublished maps. These include Green+ 'rage' maps, event-specific maps, older versions of maps that don't reward points like their normal counterparts, and more. These maps can only be recognized by using map related commands, as Unassessed maps cannot be directly joined in spawn. They do not award points.

Examples of Unassessed maps include Ninja Warrior Training Course, Wool Town: Retro, Another Castle, and Woodwork.

Map Clusters[edit]

Some maps are specifically grouped together, such as those in a series. This section goes over some of the ways grouped together maps are handled.

Variable Maps[edit]

Variable (or hub) maps are maps that have multiple standalone maps inside of them. These refer to maps that function as a series (such as ANHUR, Memories, and DOOM-ED) and maps with several joinable smaller maps inside (such as Another Castle, Broadway, and Skullerful).

Despite being associated with the color purple (as these used to be a difficulty color), there has been a general shift in recent years away from depicting hub maps with any specific color. In the FFA spawn areas, hub maps are usually noted with text above whichever map counts as the first main map. Map commands also do not feature variable/hub maps as a difficulty option, either. The only natural areas that still retain the purple color are previous spawns and some FFA+ areas.

Multiple Ending Maps[edit]

Maps with multiple endings can have maps of any difficulty, so long as there are several map endings or secret maps hidden within a "main" map. They are distinguished by having concrete powder blocks instead of wool. The powder color is determined by the difficulty of the intended first ending.

Maps with multiple endings can be of any main difficulty value, so long as they require multiple playthroughs to obtain all the points. They are distinguished by having concrete powder blocks instead of wool. The powder color is determined by the point reward of the intended first ending.

There are typically two ways multiple ending maps are set up. The first is with different gameplay endings where the main content is mostly the same aside from extra requirements like completing a search. Maps of this type include World Tour 3, Grim Boo's Trial, and Palmtree Panic. The second is with having an entirely secret map the player needs to discover themselves within another map. Maps of this type include Night Walk, Turning Point, and rubby and the giant carrot.

See Also[edit]

  • Minr Maps - All Minr maps, listed in alphabetical order.
  • Creators - All map creators and the maps they created.
  • Points - The main reward for completing maps.
  • FFA - The main location where maps go.
  • FFA+ - The location signifying high quality maps.