Difference between revisions of "Maps"

From MINR.ORG WIKI
(Replaced Valleyed, etc. map examples with FFA examples. Added dropper to list of main types. Frozen Spawn -> Star Spawn.)
 
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Maps, often referred to as Courses or Levels, are the main focus of Minr.org as a Minecraft server. They are playable areas with various [[challenge types]] included in them. Maps almost always award [[points]] based on their [[difficulty]], but there are a few maps which do not. They are not to be confused with [[Challenges]], which are a completely different [[concept]] on this server.  
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Maps, often referred to as Courses or Levels, are the main focus of Minr. There are 6 main [[map types]]: parkour, maze, puzzle, search, dropper and adventure. Maps always award [[points]] based on their [[difficulty]], unless they are in [[Board]], [[Valley]], or [[Hardcore]]. They are not to be confused with [[Challenges]], which refer to map sets with special conditions.  
  
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== Difficulty Ratings ==
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Difficulty ratings serve as a way of sorting maps based on the amount of time and effort it takes for the average player to complete them. Ratings are decided by the Green+ community and are always changeable should a [[Reward Proposal]] pass. Below is a table of all the main difficulty ratings, their point values, and examples for each of them. Note that the examples on the left are all Parkour maps, the examples in the middle are all Maze maps, and the examples on the right are all Puzzle maps.
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{| class="wikitable"
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|colspan="6" style="text-align:center"|Main Difficulties Table
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|-
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|Difficulty
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|Color
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|Points
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|colspan="3" style="text-align:center"|Examples
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|- style="color: white"
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|Very Easy
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|White
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|1
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|[[Mineco]]
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|[[Minr Maze]]
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|[[Isle of Redstone]]
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|- style="color: blue"
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|Easy
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|Blue
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|2
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|[[Blazeville]]
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|[[Treasure Vault]]
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|[[Blackbox]]
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|- style="color: lime"
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|Novice
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|Green
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|4
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|[[Sky Parkour]]
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|[[A Dwarven Playground]]
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|[[Amalgam]]
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|- style="color: yellow"
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|Moderate
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|Yellow
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|7
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|[[Canvas]]
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|[[Halls of Vibrance]]
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|[[Iron Door]]
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|- style="color: orange"
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|Hard
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|Orange
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|12
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|[[Atari]]
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|[[Wolly Mammoth]]
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|[[Viae]]
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|- style="color: red"
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|Very Hard
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|Red
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|18
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|[[1010]]
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|[[Invictus]]
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|[[Blight]]
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|- style="color: #5c687c"
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|Expert
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|Black
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|25
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|[[In Rainbows]]
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|[[Invictus II]]
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|[[The Magic Tower]]
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|}
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=== <span style="color: purple"> Variable ===
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Varied maps are maps that don't follow the traditional difficulty values and instead award multiple sets of points. They can be recognized by their purple color, and can award different [[point]] values depending on the map author's decision.
  
== <span style="color: orange">List of All Minr Maps ==
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Examples of <span style="color: purple">Variable</span> maps include [[ANHUR]], [[DOOM-ED]], and [[Memories]].
''Main article: [[List of All Minr Maps]]''
 
  
== <span style="color: orange">Difficulty Ratings ==  
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=== <span style="color: gray"> Unassessed ===
Difficulty ratings serve as a way of sorting maps based on the amount of time and effort it takes for the average player to complete them. Ratings are decided by the Green+ community and are always changeable should an [[Op]] decide to do so. Below is a list of all difficulty ratings with explanations for each of them:
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Unrated maps define most of the realm of unpublished maps, including Green+ 'rage' maps, event-specific maps, or older version maps that don't reward points like the normal counterparts. These maps can only be recognized by using [[Checkpoint commands]] because they currently do not exist in [[Star Spawn]]. They award no points, either.
=== <span style="color: blue"> Very Easy ===
 
The Very Easy difficulty covers the maps which are generally the easiest on the server to complete. They can be recognized by their distinct dark blue color in item frames, or in chat when using [[Checkpoint commands]].  
 
  
They award 1 [[point]].
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Examples of <span style="color: gray">Unassessed</span> maps include [[Ninja Warrior Training Course]], [[Wool Town: Retro]], and [[Woodwork]].
=== <span style="color: lime"> Easy ===
 
The Easy difficulty covers the maps which are the easiest after Very Easy maps. They can be recognized by their lime color in item frames, or in chat when using [[Checkpoint commands]].  
 
  
They award 2 [[points]].
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=== Multiple Ending Maps ===
=== <span style="color: yellow"> Medium ===
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Maps with multiple endings can be of any main difficulty value, so long as they require multiple playthroughs to obtain all the points. They are distinguished by having concrete powder blocks instead of wool. The powder color is determined by the point reward of the intended first ending.
The Medium difficulty covers the maps which are not too hard, but not easy enough to be put in the Easy/Very Easy category. They can be recognized by their yellow color in item frames, or in chat when using [[Checkpoint commands]].  
 
  
They award 3 [[points]].
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Examples of Multiple Ending Maps are [[Mint's Trials]], [[Monkey Trumpets]], and [[Palmtree Panic]].
=== <span style="color: orange"> Hard ===
 
The Hard difficulty covers the maps which provide a much greater challenge than Easy and Medium maps, or maps that would be considered Medium but are of a much larger length They can be recognized by their orange color in item frames, or in chat when using [[Checkpoint commands]].  
 
  
They award 4 [[points]].
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== List of Maps ==
=== <span style="color: red"> Very Hard ===
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''Main Article: [[Minr Maps]]''
The Very Hard difficulty covers the hardest maps on the server. Even though they are currently few in numbers, these maps take great effort and dedication to complete.They can be recognized by their red color in item frames, or in chat when using [[Checkpoint commands]].
 
  
They award 5 [[points]].
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== FFA Points ==
=== <span style="color: purple"> Varied ===
 
Varied maps are maps that don't follow the traditional difficulty values and instead award either multiple sets of points or allow you to choose how many points you get. They can be recognized by their purple color in item frames, or in chat when using [[Checkpoint commands]].
 
 
 
They can award different [[point]] values depending on the author's decision.
 
 
 
== <span style="color: orange">FFA Points ==
 
 
''Main article: [[Points]]''
 
''Main article: [[Points]]''
  
== <span style="color: orange">FFA ==
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== FFA ==
 
''Main article: [[Free For All]]''
 
''Main article: [[Free For All]]''

Latest revision as of 05:50, 13 April 2024

Maps, often referred to as Courses or Levels, are the main focus of Minr. There are 6 main map types: parkour, maze, puzzle, search, dropper and adventure. Maps always award points based on their difficulty, unless they are in Board, Valley, or Hardcore. They are not to be confused with Challenges, which refer to map sets with special conditions.

Difficulty Ratings[edit]

Difficulty ratings serve as a way of sorting maps based on the amount of time and effort it takes for the average player to complete them. Ratings are decided by the Green+ community and are always changeable should a Reward Proposal pass. Below is a table of all the main difficulty ratings, their point values, and examples for each of them. Note that the examples on the left are all Parkour maps, the examples in the middle are all Maze maps, and the examples on the right are all Puzzle maps.

Main Difficulties Table
Difficulty Color Points Examples
Very Easy White 1 Mineco Minr Maze Isle of Redstone
Easy Blue 2 Blazeville Treasure Vault Blackbox
Novice Green 4 Sky Parkour A Dwarven Playground Amalgam
Moderate Yellow 7 Canvas Halls of Vibrance Iron Door
Hard Orange 12 Atari Wolly Mammoth Viae
Very Hard Red 18 1010 Invictus Blight
Expert Black 25 In Rainbows Invictus II The Magic Tower

Variable[edit]

Varied maps are maps that don't follow the traditional difficulty values and instead award multiple sets of points. They can be recognized by their purple color, and can award different point values depending on the map author's decision.

Examples of Variable maps include ANHUR, DOOM-ED, and Memories.

Unassessed[edit]

Unrated maps define most of the realm of unpublished maps, including Green+ 'rage' maps, event-specific maps, or older version maps that don't reward points like the normal counterparts. These maps can only be recognized by using Checkpoint commands because they currently do not exist in Star Spawn. They award no points, either.

Examples of Unassessed maps include Ninja Warrior Training Course, Wool Town: Retro, and Woodwork.

Multiple Ending Maps[edit]

Maps with multiple endings can be of any main difficulty value, so long as they require multiple playthroughs to obtain all the points. They are distinguished by having concrete powder blocks instead of wool. The powder color is determined by the point reward of the intended first ending.

Examples of Multiple Ending Maps are Mint's Trials, Monkey Trumpets, and Palmtree Panic.

List of Maps[edit]

Main Article: Minr Maps

FFA Points[edit]

Main article: Points

FFA[edit]

Main article: Free For All