Difference between revisions of "Troll Kingdom"
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| caption = A shot of the wooden troll village in the cave. | | caption = A shot of the wooden troll village in the cave. | ||
| points = 7 | | points = 7 | ||
− | | location = FFA | + | | location = FFA |
| mapcode = trl | | mapcode = trl | ||
| creators = [[Creators#Kaddekes|Kaddekes]] | | creators = [[Creators#Kaddekes|Kaddekes]] | ||
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'''''[[Creators#Kaddekes|See all maps from Kaddekes]]'' | '''''[[Creators#Kaddekes|See all maps from Kaddekes]]'' | ||
− | [[Category: FFA | + | [[Category: FFA]] [[Category: Map]] [[Category: Puzzle]] [[Category: Mixed Puzzle]] [[Category: Moderate]] |
Revision as of 08:14, 18 April 2024
Troll Kingdom | |
---|---|
A shot of the wooden troll village in the cave. | |
Map information | |
Reward | 7 FFA Points |
Difficulty | Moderate |
Location | FFA |
Mapcode | trl |
Creator | Kaddekes |
Food | None |
Publication | October 22, 2013 |
Troll Kingdom is a mixed puzzle map by Kaddekes. It rewards 7 FFA Points upon completion, and can be joined directly using “/c join trl”.
General
Gameplay
Troll Kingdom places the player in a large, dark, and moist cave that houses a wooden troll village. The player must explore the cave in a non-linear puzzle/search with parkour to make their way to the surface of the cave. The parkour in this map can be potentially fatal or it may reset the player's progress by a large amount.
Aesthetics
The gigantic cave purposefully feels barren and large to make the player feel tiny compared to the cave, with the wooden troll village to give a sense of scale to the cave. The cave has a very natural feel to it as hand-crafted by kaddekes. The vines are well placed aesthetically and gameplay-wise, they tease the player at showing them the natural light from above the surface, leaving them wishing they could climb the vines to the surface.
Challenges
This map is featured in four challenges: 2013 Assortment, Kadd's Crazies, The Path of Heroes, and Hexa.
Origin
Original article written by kaddekes
Troll Kingdom started from the vision of having an open world where exploration is key. Moving away from the classic tunnel, square room, tunnel, room, ... setup. The big parts of the cave were cut out using Worldedit, but it had to be made looking natural by hand. And making it look natural was the big challenge.
There are 2 separate main paths with extra branches up. So you can do the map multiple times without having to do much of the same. Leading to different experiences from player to player.
The troll village was put in to give a certain goal and meaning, also to provide with a little "safe haven" from the darkness and to add a scale to the whole build. It is supposed to make you feel small, even indoors.
Trivia
- This map is set in an area of Zero unofficially known as the "Kaddekes Playground", which contains many of Kaddekes' maps, including Wolly Mammoth, Chaos, Demon, Sssnake, and Satyrs
- Troll Kingdom and 154 were kaddekes' last two maps before his hiatus on the server.
- Troll Kingdom was voted into FFA+ in the November 2013 ballot, and still holds its place there to this day.