Difference between revisions of "Maze of Mazes"
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| location = FFA | | location = FFA | ||
| mapcode = mofm | | mapcode = mofm | ||
− | | creators = [[Creators# | + | | creators = [[Creators#Bird_Obsession|Bird_Obsession]] |
| foodtype = | | foodtype = | ||
| foodamount = | | foodamount = | ||
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}} | }} | ||
− | Maze of Mazes is a mixed maze map by | + | Maze of Mazes is a mixed maze map by Bird_Obsession. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join mofm”. |
== General == | == General == | ||
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Maze of Mazes lives up to its title, being 9 small mazes all weaved into one large map. Maze of Mazes does not have linear gameplay; each maze may contain multiple exits, each leading into a new maze. | Maze of Mazes lives up to its title, being 9 small mazes all weaved into one large map. Maze of Mazes does not have linear gameplay; each maze may contain multiple exits, each leading into a new maze. | ||
− | The first maze requires the player to find a button in order to open a path to a new maze. | + | *The first maze requires the player to find a button in order to open a path to a new maze. |
− | + | *The water maze requires the player to climb up and down pillars of water. | |
− | The water maze requires the player to climb up and down pillars of water. | + | *The ladder maze requires the player to climb through several floors of pathways via ladders. |
− | + | *The spruce maze is a typical 2D maze, in which the player has to find an exit the old fashioned way. | |
− | The ladder maze requires the player to climb through several floors of pathways via ladders. | + | *The door maze functions similarly to maps such as [[Soar's Doormaze]], using iron doors and pressure plates in order to create one-way hallways. |
− | + | *The darkness maze requires the player to roam around rooms in low visibility. | |
− | The spruce maze is a typical 2D maze, in which the player has to find an exit the old fashioned way. | + | *The ice maze combines many different maze elements, but its main focus revolves around the player taking water tunnels to reach different sections. |
− | + | *The temple maze requires the player to run through small corridors. | |
− | The door maze functions similarly to maps such as [[Soar's Doormaze]], using iron doors and pressure plates in order to create one-way hallways. | + | *The overgrown maze requires the player to roam cave-like hallways. |
− | |||
− | The darkness maze requires the player to roam around rooms in low visibility. | ||
− | |||
− | The ice maze combines many different maze elements, but its main focus revolves around the player taking water tunnels to reach different sections. | ||
− | |||
− | The temple maze requires the player to run through small corridors. | ||
− | |||
− | The overgrown maze requires the player to roam cave-like hallways. | ||
=== Aesthetics === | === Aesthetics === | ||
Each one of the unique mazes has a different theme, giving a nice sense of variety throughout the map. | Each one of the unique mazes has a different theme, giving a nice sense of variety throughout the map. | ||
− | The first maze combines different blocks to create a varying theme. | + | *The first maze combines different blocks to create a varying theme. |
− | + | *The water maze consists of several rooms, each with a different palette typically containing gray blocks. | |
− | The water maze consists of several rooms, each with a different palette typically containing gray blocks. | + | *The ladder maze has a different decoration style for each of its floors, each one looking more modern as the player ascends. |
− | + | *The spruce maze is a typical snowy taiga forest. The walls are made of spruce wood and the ceiling is made out of spruce leaves. The ground is lined with snow and grass. | |
− | The ladder maze has a different decoration style for each of its floors, each one looking more modern as the player ascends. | + | *The door maze consists of a simple palette: black terracotta and black concrete. |
− | + | *The darkness maze has rooms resembling clouds, using various white blocks. | |
− | The spruce maze is a typical snowy taiga forest. The walls are made of spruce wood and the ceiling is made out of spruce leaves. The ground is lined with snow and grass. | + | *The ice maze is the most detailed maze of the map, containing snowy-looking blocks such as ice and dead coral. |
− | + | *The temple maze has the palette of a typical desert temple. | |
− | The door maze consists of a simple palette: black terracotta and black concrete. | + | *The overgrown maze is a typical cave, except it's lined with a lot of plant life. |
− | |||
− | The darkness maze has rooms resembling clouds, using various white blocks. | ||
− | |||
− | The ice maze is the most detailed maze of the map, containing snowy-looking blocks such as ice and dead coral. | ||
− | |||
− | The temple maze has the palette of a typical desert temple. | ||
− | |||
− | The overgrown maze is a typical cave, except it's lined with a lot of plant life. | ||
== Challenges == | == Challenges == | ||
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*Though Big_Big_So_Big was the primary creator of the map, he got a little help from Chayos on the ice maze. | *Though Big_Big_So_Big was the primary creator of the map, he got a little help from Chayos on the ice maze. | ||
---- | ---- | ||
− | '''''[[Creators# | + | '''''[[Creators#Bird_Obsession|See all maps from Bird_Obsession]]''''' |
[[Category:FFA]] [[Category:Map]] [[Category:Maze]] [[Category:Mixed Maze]] [[Category:Moderate]] | [[Category:FFA]] [[Category:Map]] [[Category:Maze]] [[Category:Mixed Maze]] [[Category:Moderate]] |
Latest revision as of 21:58, 8 April 2021
Maze of Mazes | |
---|---|
A Shot of the Ice Maze | |
Map information | |
Reward | 7 FFA Points |
Difficulty | Moderate |
Location | FFA |
Mapcode | mofm |
Creator | Bird_Obsession |
Food | None |
Publication | May 14, 2020 |
Maze of Mazes is a mixed maze map by Bird_Obsession. It rewards 7 FFA Points upon completion, and can be joined directly using “/c join mofm”.
General[edit]
Gameplay[edit]
Maze of Mazes lives up to its title, being 9 small mazes all weaved into one large map. Maze of Mazes does not have linear gameplay; each maze may contain multiple exits, each leading into a new maze.
- The first maze requires the player to find a button in order to open a path to a new maze.
- The water maze requires the player to climb up and down pillars of water.
- The ladder maze requires the player to climb through several floors of pathways via ladders.
- The spruce maze is a typical 2D maze, in which the player has to find an exit the old fashioned way.
- The door maze functions similarly to maps such as Soar's Doormaze, using iron doors and pressure plates in order to create one-way hallways.
- The darkness maze requires the player to roam around rooms in low visibility.
- The ice maze combines many different maze elements, but its main focus revolves around the player taking water tunnels to reach different sections.
- The temple maze requires the player to run through small corridors.
- The overgrown maze requires the player to roam cave-like hallways.
Aesthetics[edit]
Each one of the unique mazes has a different theme, giving a nice sense of variety throughout the map.
- The first maze combines different blocks to create a varying theme.
- The water maze consists of several rooms, each with a different palette typically containing gray blocks.
- The ladder maze has a different decoration style for each of its floors, each one looking more modern as the player ascends.
- The spruce maze is a typical snowy taiga forest. The walls are made of spruce wood and the ceiling is made out of spruce leaves. The ground is lined with snow and grass.
- The door maze consists of a simple palette: black terracotta and black concrete.
- The darkness maze has rooms resembling clouds, using various white blocks.
- The ice maze is the most detailed maze of the map, containing snowy-looking blocks such as ice and dead coral.
- The temple maze has the palette of a typical desert temple.
- The overgrown maze is a typical cave, except it's lined with a lot of plant life.
Challenges[edit]
This map is featured in only one challenge: Hexa.
Trivia[edit]
- Maze of Mazes was inspired by Wolly Mammoth by Kaddekes, a maze with a similar concept.
- Though Big_Big_So_Big was the primary creator of the map, he got a little help from Chayos on the ice maze.