Difference between revisions of "Satyrs"
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{{Infobox_Map | {{Infobox_Map | ||
− | | image = | + | | image = Satyrs1.png |
− | | caption = One of the satyrs holding up the maze | + | | caption = One of the satyrs holding up the icey maze. |
− | | points = | + | | points = 7 |
| location = FFA | | location = FFA | ||
| mapcode = satr | | mapcode = satr | ||
− | | creators = | + | | creators = [[Creators#Kaddekes|Kaddekes]] |
− | | foodtype = | + | | foodtype = |
− | | foodamount = | + | | foodamount = |
− | | description = Satyrs is a pure maze map on zero.minr.org | + | | publication = Late-2012 |
+ | | description = Satyrs is a pure maze map on zero.minr.org, worth 7 points. Use /c join Satyrs to join the map. | ||
}} | }} | ||
− | Satyrs is a pure maze map | + | Satyrs is a pure maze map by Kaddekes. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using "/c join satr". |
== General == | == General == | ||
− | This map's main challenge comes in the form of a three dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere. | + | === Gameplay === |
− | + | This map's main challenge comes in the form of a three-dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere. | |
− | The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that | + | === Aesthetics === |
− | + | The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that are depicted in typical fantasy. | |
− | + | == Challenges == | |
− | + | This map is featured in four [[Challenges|challenges]]: 2012 Assortment, The Path of Heroes, Hexa, and Hexa Chapter I: Legacy. | |
− | |||
− | This map is | ||
== Trivia == | == Trivia == | ||
− | * This map was featured in [[Hardcore|Hardcore | + | * This map was featured in [[Hardcore#Version_4.0–4.1|Hardcore 4.0]] along with [[Snow Fort]] in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with [[Snowstorm]] and [[Demon]]. |
+ | * This map was used in [[Hardcore#Version_8.0|Hardcore 8.0]] as the loopback from the parkour and maze path. It was later removed from HC because the puzzle path it sent players to was removed. | ||
* The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions. | * The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions. | ||
+ | ---- | ||
+ | '''''[[Creators#Kaddekes|See more all from Kaddekes]]''''' | ||
− | + | [[Category: Map]] [[Category: FFA]] [[Category: Maze]] [[Category: Pure Maze]] [[Category: Moderate]] | |
− | [[Category: Map]] [[Category: FFA]] [[Category: Maze]] |
Latest revision as of 08:18, 18 April 2024
Satyrs | |
---|---|
One of the satyrs holding up the icey maze. | |
Map information | |
Reward | 7 FFA Points |
Difficulty | Moderate |
Location | FFA |
Mapcode | satr |
Creator | Kaddekes |
Food | None |
Publication | Late-2012 |
Satyrs is a pure maze map by Kaddekes. It rewards 7 FFA Points upon completion, and can be joined directly using "/c join satr".
General[edit]
Gameplay[edit]
This map's main challenge comes in the form of a three-dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere.
Aesthetics[edit]
The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that are depicted in typical fantasy.
Challenges[edit]
This map is featured in four challenges: 2012 Assortment, The Path of Heroes, Hexa, and Hexa Chapter I: Legacy.
Trivia[edit]
- This map was featured in Hardcore 4.0 along with Snow Fort in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with Snowstorm and Demon.
- This map was used in Hardcore 8.0 as the loopback from the parkour and maze path. It was later removed from HC because the puzzle path it sent players to was removed.
- The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions.