Difference between revisions of "Satyrs"
m |
m (Removing from HC) |
||
Line 3: | Line 3: | ||
| caption = One of the satyrs holding up the maze | | caption = One of the satyrs holding up the maze | ||
| points = 12 | | points = 12 | ||
− | | location = | + | | location = FFA |
| mapcode = satr | | mapcode = satr | ||
| creators = [[Creators#Kaddekes|Kaddekes]] | | creators = [[Creators#Kaddekes|Kaddekes]] | ||
Line 9: | Line 9: | ||
| foodamount = 64 | | foodamount = 64 | ||
| publication = Late-2012 | | publication = Late-2012 | ||
− | | description = Satyrs is a pure maze map on zero.minr.org, | + | | description = Satyrs is a pure maze map on zero.minr.org, worth 12 points. Use /c join Satyrs to join the map. |
}} | }} | ||
− | Satyrs is a pure maze map by Kaddekes. It | + | Satyrs is a pure maze map by Kaddekes. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using the commands: |
+ | #/c join Satyrs | ||
+ | #/c join satr | ||
== General == | == General == | ||
This map's main challenge comes in the form of a three dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere. | This map's main challenge comes in the form of a three dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere. | ||
Line 17: | Line 19: | ||
The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that is depicted in typical fantasy. | The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that is depicted in typical fantasy. | ||
=== Challenges === | === Challenges === | ||
− | This map is | + | This map is featured in only one [[Challenges|challenge]]: Hexa. |
== Trivia == | == Trivia == | ||
* This map was featured in [[Hardcore#Version_4.0|Hardcore 4.0]] along with [[Snow Fort]] in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with [[Snowstorm]] and [[Demon]]. | * This map was featured in [[Hardcore#Version_4.0|Hardcore 4.0]] along with [[Snow Fort]] in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with [[Snowstorm]] and [[Demon]]. | ||
+ | * This map was used in [[Hardcore#Version_8.0|Hardcore 8.0]] as the loopback from the parkour and maze path. It was later removed from HC because the puzzle path it sent players to was removed. | ||
* The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions. | * The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions. | ||
---- | ---- | ||
'''''[[Creators#Kaddekes|See more all from Kaddekes]]''''' | '''''[[Creators#Kaddekes|See more all from Kaddekes]]''''' | ||
− | [[Category: Map]] [[Category: FFA]] [[Category: Maze]] [[Category: Pure Maze | + | [[Category: Map]] [[Category: FFA]] [[Category: Maze]] [[Category: Pure Maze]] [[Category: Hard]] |
Revision as of 16:41, 23 June 2019
Satyrs | |
---|---|
One of the satyrs holding up the maze | |
Map information | |
Reward | 12 FFA Points |
Difficulty | Hard |
Location | FFA |
Mapcode | satr |
Creator | Kaddekes |
Food | Cooked Salmon x64 |
Publication | Late-2012 |
Satyrs is a pure maze map by Kaddekes. It rewards 12 FFA Points upon completion, and can be joined directly using the commands:
- /c join Satyrs
- /c join satr
General
This map's main challenge comes in the form of a three dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere.
The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that is depicted in typical fantasy.
Challenges
This map is featured in only one challenge: Hexa.
Trivia
- This map was featured in Hardcore 4.0 along with Snow Fort in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with Snowstorm and Demon.
- This map was used in Hardcore 8.0 as the loopback from the parkour and maze path. It was later removed from HC because the puzzle path it sent players to was removed.
- The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions.