Difference between revisions of "Satyrs"

From MINR.ORG WIKI
 
(39 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{Infobox_Map
 
{{Infobox_Map
| image = Satyrs.png
+
| image = Satyrs1.png
| caption = One of the satyrs that holds up the ice maze
+
| caption = One of the satyrs holding up the icey maze.
| points = 4
+
| points = 7
 
| location = FFA
 
| location = FFA
| mapcode = FFA-c-Satr
+
| mapcode = satr
| creators = kaddekes
+
| creators = [[Creators#Kaddekes|Kaddekes]]
| foodtype = Cooked Salmon
+
| foodtype =
| foodamount = 64
+
| foodamount =  
| description = Satyrs is a maze map on zero.minr.org and is worth 4 points upon completion. It is accessible Use /c join Satyrs to join the map.
+
| publication = Late-2012
 +
| description = Satyrs is a pure maze map on zero.minr.org, worth 7 points. Use /c join Satyrs to join the map.
 
}}
 
}}
 
+
Satyrs is a pure maze map by Kaddekes. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using "/c join satr".  
Satyrs is a difficult [[Map Elements (Types)#Pure Maze|pure maze]] created by [[kaddekes]]. The player must navigate a three dimensional ice maze to reach the bottom. It awards 4 [[points|FFA points]] upon completion.
 
 
 
 
== General ==
 
== General ==
 
+
=== Gameplay ===
 
+
This map's main challenge comes in the form of a three-dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere.
The map consists of a giant three-dimensional maze created solely out of ice and built in the shape of a giant rectangular prism. It has multiple layers with access to other layers closer to the outside of the maze. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are more reminiscent of bipedal goats.
+
=== Aesthetics ===
 
+
The map goes for a snowy theme, with most of it being comprised of ice and snow blocks.  The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that are depicted in typical fantasy.
The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The map is dark, with only a few lights sunk into the walls and a ring of fire circling the bottom of the room.  
+
== Challenges ==
 
+
This map is featured in four [[Challenges|challenges]]: 2012 Assortment, The Path of Heroes, Hexa, and Hexa Chapter I: Legacy.
=== Challenges ===
 
The map is in very few challenges. It appears in:
 
#Hexa Challenge
 
  
 
== Trivia ==
 
== Trivia ==
* This map was featured in [[HC4.0|Hardcore version 4.0]] along with [[Snow Fort]] in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with [[Snowstorm]] and [[Demon]].
+
* This map was featured in [[Hardcore#Version_4.0–4.1|Hardcore 4.0]] along with [[Snow Fort]] in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with [[Snowstorm]] and [[Demon]].
 +
* This map was used in [[Hardcore#Version_8.0|Hardcore 8.0]] as the loopback from the parkour and maze path. It was later removed from HC because the puzzle path it sent players to was removed.
 
* The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions.
 
* The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions.
[[Category:Map]] [[Category:Maze]]
+
----
 +
'''''[[Creators#Kaddekes|See more all from Kaddekes]]'''''
 +
 
 +
[[Category: Map]] [[Category: FFA]] [[Category: Maze]] [[Category: Pure Maze]] [[Category: Moderate]]

Latest revision as of 08:18, 18 April 2024

Satyrs
Satyrs1.png
One of the satyrs holding up the icey maze.
Map information
Reward 7 FFA Points
Difficulty Moderate
Location FFA
Mapcode satr
Creator Kaddekes
Food None
Publication Late-2012


Satyrs is a pure maze map by Kaddekes. It rewards 7 FFA Points upon completion, and can be joined directly using "/c join satr".

General[edit]

Gameplay[edit]

This map's main challenge comes in the form of a three-dimensional ice maze. It is built in the shape of a rectangular prism, and it is entirely made out of ice blocks. The maze has you traversing multiple different layers by using stairs on the outer edges of the maps to access different layers in the maze. The player can very easily become disoriented within the maze, as the player can have a hard time controlling their movement on the ice. This is heightened by the lack of lighting within the maze itself and the overall dreary atmosphere.

Aesthetics[edit]

The map goes for a snowy theme, with most of it being comprised of ice and snow blocks. The only lighting in the map comes in the form of lights sunken in the wall and a ring of fire surrounding the floor at the bottom of the map. The entire maze is seemingly held up by two giant statues of satyrs, a type of fantasy creature that traditionally has the body of a man and the legs of a goat. The satyrs in this map are very reminiscent of bipedal goats as opposed to the traditional chimera of creatures that are depicted in typical fantasy.

Challenges[edit]

This map is featured in four challenges: 2012 Assortment, The Path of Heroes, Hexa, and Hexa Chapter I: Legacy.

Trivia[edit]

  • This map was featured in Hardcore 4.0 along with Snow Fort in the Path of Ice. A player had to do Satyrs consecutively with Snow Fort in order to beat the path. They were eventually pulled, as the Path of Ice was deemed to be too easy. They were replaced with Snowstorm and Demon.
  • This map was used in Hardcore 8.0 as the loopback from the parkour and maze path. It was later removed from HC because the puzzle path it sent players to was removed.
  • The satyrs are exact mirrors of each other, even down to the fact that they are both off centre by the same amount in opposite directions.

See more all from Kaddekes