Editing Snowstorm
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{{Infobox_Map | {{Infobox_Map | ||
− | | image = | + | | image = Snowstorm.png |
− | | caption = A | + | | caption = A view of the starting room |
| points = 12 | | points = 12 | ||
| location = FFA+ | | location = FFA+ | ||
| mapcode = sno | | mapcode = sno | ||
− | | creators = [[Creators# | + | | creators = [[Creators#AJdj123321|Ajdj123321]] |
− | | foodtype = | + | | foodtype = Cooked Salmon |
− | | | + | | publication = Late 2013 |
− | | | + | | foodamount = 64 |
− | | description = Snowstorm is a pure maze map on zero.minr.org, worth 12 points. Use "/c join Snowstorm" to join | + | | description = Snowstorm is a pure maze map on zero.minr.org, worth 12 points. Use "/c join Snowstorm" to join it. |
}} | }} | ||
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==Origin== | ==Origin== | ||
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Snowstorm's original premise stemmed from the question of 'How could one convey helplessness?' through the constraints of Minecraft. This question branched out into the question of 'How could one write a dark and more tense story in a game where most of the world is bright and colorful?' The answer is Snowstorm: A story of a pack of traveling hunters trapped in their igloo and are running out of food. | Snowstorm's original premise stemmed from the question of 'How could one convey helplessness?' through the constraints of Minecraft. This question branched out into the question of 'How could one write a dark and more tense story in a game where most of the world is bright and colorful?' The answer is Snowstorm: A story of a pack of traveling hunters trapped in their igloo and are running out of food. | ||
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With minimal lighting and a labyrinth-like design, Snowstorm was a 4-point course before being moved into Hardcore in summer 2013. | With minimal lighting and a labyrinth-like design, Snowstorm was a 4-point course before being moved into Hardcore in summer 2013. | ||
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+ | Gameplay of this map consists of venturing through 2 primary sections: | ||
-A 2D blizzard | -A 2D blizzard | ||
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-A 3D mountain/cave system (With assistance from PacksofPages for design.) | -A 3D mountain/cave system (With assistance from PacksofPages for design.) | ||
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− | + | In may 2014, this map was taken out of HC, and the path of ice was being replaced with something else. Although it had technically been accepted to FFA+ before it's arrival in HC, it went through a second nomination before being added to FFA+. It can be found in the first/left maze room, and is worth 4 points. |