Editing 1010
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{{Infobox_Map | {{Infobox_Map | ||
| image = 1010.png | | image = 1010.png | ||
− | | caption = A look at the 4th | + | | caption = A look at the 4th level. |
| points = 18 | | points = 18 | ||
| location = FFA | | location = FFA | ||
− | | mapcode = | + | | mapcode = 1010 |
− | | creators = [[Creators#Bureine|Bureine]], [[Creators# | + | | creators = [[Creators#Bureine|Bureine]], [[Creators#Son_of_Odin_2002|Son_of_Odin_2002]] |
− | | foodtype = | + | | foodtype = Steak |
− | | foodamount = | + | | foodamount = 64 |
− | + | | description = 1010 is a pure parkour map on zero.minr.org. Use /c join 1010 to join the map. | |
− | | description = 1010 is a pure parkour map on zero.minr.org | ||
}} | }} | ||
− | 1010 is a pure parkour map by Bureine and | + | 1010 is a pure parkour map by Bureine and Son_of_Odin_2002 based around the 6 different types of wood. It rewards 18 points upon completion, and can be joined with the command “/c join 1010”. |
− | |||
== General == | == General == | ||
=== Gameplay === | === Gameplay === | ||
− | The parkour consists of 6 stages that get progressively harder and longer. The map uses a wide variety of jump types, such as corner jumps, slime blocks, neos, and fences. Between each stage is a checkpoint | + | The parkour consists of 6 stages that get progressively harder and longer. The map uses a wide variety of jump types, such as corner jumps, slime blocks, neos, and fences. Between each stage is a checkpoint so the player can use “/kill” to get back to quickly. |
=== Aesthetics === | === Aesthetics === | ||
− | The entire map is one very long hallway divided into 6 sections, with 3 pairs of wood types. The floors, wall, and ceiling all have ornate patterns of a certain type of wood. | + | The entire map is one very long hallway, divided into 6 sections, with 3 pairs of wood types. The floors, wall, and ceiling all have ornate patterns of a certain type of wood. Al of the parkour is suspended by fences of a different wood type. The wood types of each level are: |
− | #Oak hallway with | + | #Oak hallway with spruce parkour |
− | #Spruce hallway with | + | #Spruce hallway with oak parkour |
− | #Birch hallway with | + | #Birch hallway with dark oak parkour |
− | #Dark oak hallway with | + | #Dark oak hallway with birch parkour |
− | #Acacia hallway with | + | #Acacia hallway with jungle parkour |
− | #Jungle hallway with | + | #Jungle hallway with acacia parkour |
== Challenges == | == Challenges == | ||
− | This map is featured in | + | This map is featured only in one [[Challenge|challenge]]: Hexa. |
== Trivia == | == Trivia == | ||
− | + | The name “1010” is a reference to exactly how long the map is: one-thousand ten blocks. | |
− | |||
---- | ---- | ||
− | '''''[[Creators#Bureine|See | + | '''''[[Creators#Bureine|See more maps from Bureine]]''''' |
− | '''''[[Creators# | + | '''''[[Creators#Son_of_Odin_2002|See more maps from Son_of_Odin_2002]]''''' |
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]] | [[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]] |