Calamity

From MINR.ORG WIKI
Calamity
Calamity.png
An overhead shot of the central maze (Note: this photo was taken before its visual updates)
Map information
Reward 7 FFA Points
Difficulty Moderate
Location FFA+
Mapcode cala
Creator Bird_Obsession
Food None
Publication April 29, 2020


Calamity is a pure maze map by Bird_Obsession. It would reward 7 FFA Points upon completion, but it’s currently being used in Hardcore 11.1, so it can’t be accessed directly, nor does it give points.

General

Gameplay

Calamity is split into two distinct sections. The player spawns in an abandoned house where they are able to enter the first maze: a three block wide trek around ruined city walls to find a door, as well as how to open it. This maze is the easiest section in the map, as well as the least time consuming.

The second section of the map is made up of tall skyscraper-esque buildings and smaller hedge mazes encompassing the outside of the map. This section, being as massive as it is, takes a long time to complete. However, the path is somewhat straightforward, lowering the difficulty by a small margin.

Once the player completes the map, they are able to click the end sign, or set an optional checkpoint allowing them to explore the map from a new perspective.

Aesthetics

The entire map is located above bedrock level in the nether. It mainly uses a gray and green palette, with both shades of nether brick thrown in for extra variety. The main textures used are stone variants, notably stone brick.

The interiors of the buildings are all meant to appear unique. No two rooms have the same detail and design, adding to the complexity of the map's aesthetics.

Challenges

This map is currently being used in Hardcore 11.1, so it isn't featured in any challenges.

Trivia

  • Calamity's mechanic of allowing the player to explore after beating the map was inspired by Ember Island, a map by AverageIPA.
  • Calamity is Bird_Obsession's first and only map currently in FFA+.

See all maps from Bird_Obsession