Asylum

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Revision as of 02:31, 1 September 2020 by Dobby728 (talk | contribs) (No longer featured in challenges (valleyed))
Asylum
Asylum.png
An upwards shot of the final parkour room.
Map information
Reward 0 FFA Points
Location The Valley
Mapcode asy
Creator Neo3dc
Food Cooked Salmon x64
Publication Late-2012


Asylum is a mixed parkour map by Neo3dc. It rewards 0 FFA Points upon completion due to it being in the valley, and can be joined directly by green+ players using “/c join asy”.

General

Story

The player wakes up in an odd asylum and sets about trying to escape.

Gameplay

The map begins with a maze through many similar asylum cells. Since the maze is dark, there is risk of mobs spawning and attacking the player. After the maze, there is a timed parkour section across floating lily-pads. Finally, there is one final room of parkour consisting of various ladder jumps.

Aesthetics

Aesthetically, Asylum is very plain and uses a simple palate of blocks. The maze is built largely of white wool and features beds and redstone (signifying blood) in many rooms. After escaping the maze, the map uses a mixture of different stone brick varieties for the walls.

Challenges

This map is featured in no challenges.

Trivia

  • Before being sent to the valley in June 2020, Asylum was worth 4 points.

See all maps from Neo3dc