Hide
| Hide | |
|---|---|
|
The hotel beginning. | |
| Map information | |
| Reward | 18 FFA Points |
| Difficulty | Very Hard |
| Location | FFA |
| Mapcode | hide |
| Creator | _Amphi and gemuse |
| Publication | October 31, 2024 |
hide is a mixed maze map by _Amphi and gemuse that rewards 18 FFA Points when completed. Use "/join hide" to join the map directly.
General[edit]
Story[edit]
After avoiding an anomaly, the player investigates Hotel Medeni to meet a caller in person.
Gameplay[edit]
The map tasks the player with navigating a maze to reach the end. While in the maze, random events occur that require the player to do different specific actions or they will be caught by an anomaly and have to restart the maze.
Aesthetics[edit]
The map begins in a mostly monotone version of the room used for wake. Once beyond that section, the player is in hotel hallways with large archways and side rooms that dot the area.
Map Series[edit]
hide is the third map in the wake series, a series which focuses on a story about spotting and/or avoid anomalies. The first map is wake, and the second map is enter.
Challenges[edit]
This map is featured in 2 challenges: 2024 Assortment and Hexa.
Trivia[edit]
- hide features one of the heaviest uses of a resource pack in a map, including for voice acting at the beginning.