Dust to Dust

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Dust to Dust
DustToDustCity.png
Gray dusty buildings.
Map information
Reward 7 FFA Points
Difficulty Moderate
Location FFA
Mapcode dtd
Creator Sullus
Publication March 25, 2021


Dust to Dust is a pure parkour map by Sullus that rewards 7 FFA Points when completed. Use "/join dtd" to join the map directly.

General

Gameplay

The map requires the player to parkour around a city to reach the end on a rooftop. Falling inside of buildings will typically not lose the player progress, but exterior section falls are usually resets. Parkour includes standard and iron bar jumps.

Aesthetics

Dust to Dust takes place in a large dome with black walls and a floor made of different monochrome and ash blocks like bedrock and gravel. The center has different multi-storey buildings made of gray blocks while the outer rim has strands of darker concrete extending from the floor to the ceiling. There is a basalt delta particle effect that impacts the whole map.

Hardcore

Dust to Dust was used in Hardcore 11.1 as one of the four options for choice maps in that iteration, serving as the pure parkour pick.

Challenges

This map is featured in 5 challenges: 2021 Assortment, Architecture 101, Parkour Besties: New Generation, Hexa Chapter III: New Heights, and Hexa.

Trivia

  • This is one of many block or color themed maps that Sullus has made. Others include White Map and Wool Garden.

See all maps from Sullus