Difference between revisions of "Ember Island"

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Please press the pencil tool up top or press alt+shift+E to go into edit mode. There you can see all of the formatting and syntax. Fill in info in [] ''single brackets'' []. The template begins below; this is not part of it.
 
  
 
{{Infobox_Map
 
{{Infobox_Map
| image = [map name].png
+
| image = emb_2.png
| caption = [a brief description of what you see in the image]
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| caption = A look at the 4th section.
| points = [point value]
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| points = 18
| location = [FFA/FFA+/HC]
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| location = FFA
| mapcode = [code]
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| mapcode = emb
| creators = [[Creators#[Name]|[Name]]]
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| creators = [[Creators#AverageIPA|Bureine]]
| foodtype = [type (Only include this of applicable. If none or auto-saturation, leave blank.)]
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| foodtype =  
| foodamount = [amount (same as above)]
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| foodamount =  
| publication = [date/time-period it was added into ffa. Refer to https://forums.minr.org/threads/complete-chronological-map-list.3223 for this]
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| publication = May 5, 2020
| description = [map name] is a [pure/mixed] [type] map on zero.minr.org, worth [point value] points. Use /c join [map name] to join the map.
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| description = Ember Island is a pure parkour map on zero.minr.org, worth 18 points. Use "/c join Ember Island" to join the map.
 
}}
 
}}
 
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1010 is a pure parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join emb”.
[map name] is a [pure/mixed] [type] map by [creator(s)]. It rewards [point value] [[Points|FFA Points]] upon completion, and can be joined directly using “/c join [code]”.
 
  
 
== General ==
 
== General ==
=== Story ===
 
[A non-spoiler summary of the story. Recommended that this should simply set up the main plot and not reveal much in the middle, but exceptions can be made. If the map doesn't have a story, omit this section, including the header.]
 
  
 
=== Gameplay ===
 
=== Gameplay ===
[Description of what the player does in the map and what the map consists of. Pretty much everything is applicable here except story and aesthetics, even the setting. For parkour, things like types of jumps could be described. For mazes, perhaps a description of what kind of maze is it is (2D/3D, wide/narrow) as well as the design, without giving any hints. Puzzles, especially pure puzzles, are a little tricky, but just a description of how the map is laid out and what sort of puzzles the player will encounter will do.]
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The Parkour in this map is based around the central concept of lava/magma and jumping around it, with each section being tricky jumps around and above lava. There are the open air sections, a few indoor fail safed sections that are tricky and head hitter focused, as well as the notable timed section, with four progressively more tight and difficult timed parkour sections. In these sections the player must go really fast with tight and precise jumps in order to progress to the next one.
  
 
=== Aesthetics ===
 
=== Aesthetics ===
[Somewhat-detailed description of overarching palettes and themes used in the map, the environment, etc. This is where you describe *the looks* of the elements of the map. The elements themselves are best included in Gameplay.]
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This beautiful island is chock full of incredible texturing and burning environments. From the outdoor lava pools and stone/magma walls, to the inside dungeons and the time trial area of different lava themed areas, this map has the whole being on fire thing down pat. It takes the idea of what if the nether was in the overworld, and beautifully does it with mushrooms and nether wart everywhere, burnt grass and dirt, and firey trees to boot. Then, once you beat the map, there is an open world area for the player to explore chock filled with burnt houses, fields, and even a graveyard!
 
 
== Origin ==
 
[Only include this section if the map you're making a page for has an article already there. If it does, copy+paste it here. All articles must be preserved. If there isn't one, omit this section.]
 
  
 
== Challenges ==
 
== Challenges ==
This map is featured in [number] [[Challenges|challenges]]: [List of all challenges the map is in. See https://wiki.minr.org/Challenges for this.]
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This map is featured in two [[Challenge|challenges]]: Very Hard Parkour Pack, and Hexa.
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== Trivia ==
  
== Trivia ==
 
*[Fun or interesting fact about your map that doesn't fit in the General section. This we're extremely lenient on; you don't need to put anything amazing here. If you have nothing you can think of to put here, leave this section blank but don't remove the header, so readers can easily see which maps need something added for trivia.]
 
*[Fact 2 (optional)]
 
*[Fact 3 (optional)]
 
 
----
 
----
'''''[[Creators#[name]|See all maps from [name]]]'''''
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'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''
  
'''''[Same as above, if there are more than one creators]'''''
 
  
[[Category:[FFA/FFA+/HC]]] [[Category:Map]] [[Category:[Parkour/Maze/Puzzle/Adventure]]] [[Category: [Pure/Mixed Parkour/Maze/Puzzle]]] [[Category:[difficulty]]]
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[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]

Revision as of 22:57, 28 November 2020

Ember Island
Emb 2.png
A look at the 4th section.
Map information
Reward 18 FFA Points
Difficulty Very Hard
Location FFA
Mapcode emb
Creator Bureine
Food None
Publication May 5, 2020


1010 is a pure parkour map by AverageIPA. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join emb”.

General

Gameplay

The Parkour in this map is based around the central concept of lava/magma and jumping around it, with each section being tricky jumps around and above lava. There are the open air sections, a few indoor fail safed sections that are tricky and head hitter focused, as well as the notable timed section, with four progressively more tight and difficult timed parkour sections. In these sections the player must go really fast with tight and precise jumps in order to progress to the next one.

Aesthetics

This beautiful island is chock full of incredible texturing and burning environments. From the outdoor lava pools and stone/magma walls, to the inside dungeons and the time trial area of different lava themed areas, this map has the whole being on fire thing down pat. It takes the idea of what if the nether was in the overworld, and beautifully does it with mushrooms and nether wart everywhere, burnt grass and dirt, and firey trees to boot. Then, once you beat the map, there is an open world area for the player to explore chock filled with burnt houses, fields, and even a graveyard!

Challenges

This map is featured in two challenges: Very Hard Parkour Pack, and Hexa.

Trivia


See all maps from AverageIPA