Difference between revisions of "Viemort"
(Created page with "{{Infobox_Map | image = Viemort.png | caption = One of the puzzle rooms, late in the map. | points = 12 | location = FFA | mapcode = vie | creators = Creators#Pieceofcheese|...") |
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| caption = One of the puzzle rooms, late in the map. | | caption = One of the puzzle rooms, late in the map. | ||
| points = 12 | | points = 12 | ||
− | | location = | + | | location = HC (INT-2) |
| mapcode = vie | | mapcode = vie | ||
| creators = [[Creators#Pieceofcheese|Pieceofcheese]] | | creators = [[Creators#Pieceofcheese|Pieceofcheese]] | ||
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| description = Viemort is a puzzle map on zero.minr.org, worth 12 points. | | description = Viemort is a puzzle map on zero.minr.org, worth 12 points. | ||
}} | }} | ||
− | Viemort is a puzzle map by pieceofcheese. It | + | Viemort is a puzzle map by pieceofcheese. It would reward 12 [[Points|FFA Points]] upon completion, but it’s currently being used in [[Hardcore#Version_10.0|Hardcore 10.0]], so it can’t be accessed directly, nor does it give points. |
== General == | == General == | ||
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Each room is a different theme of blocks, but they are typically dark in atmosphere. Commonly used blocks throughout the map includes obsidian, nether bricks, and glowstone. The entirety of the map is indoors, with no view of the sky except for the end where the player is teleported outside the map. | Each room is a different theme of blocks, but they are typically dark in atmosphere. Commonly used blocks throughout the map includes obsidian, nether bricks, and glowstone. The entirety of the map is indoors, with no view of the sky except for the end where the player is teleported outside the map. | ||
== Challenges == | == Challenges == | ||
− | This map is featured in | + | This map is currently being used in [[Hardcore#Version_10.0|Hardcore 10.0]], so it isn't featured in any [[Challenges|challenges]]. |
== Trivia == | == Trivia == | ||
− | * This map is an HC veteran, being introduced to the system in Hardcore 5.0 in May 2014 and | + | * This map is an HC veteran, being introduced to the system in Hardcore 5.0 in May 2014 and taken out in Hardcore 8.1 in June 2019, later being reintroduced in 2020 with Hardcore 10.0. |
* There was originally only one path to pick in the Four Elements room, the path of water. All other paths led to a kill room. The other three paths were later added when the map was put into Hardcore. | * There was originally only one path to pick in the Four Elements room, the path of water. All other paths led to a kill room. The other three paths were later added when the map was put into Hardcore. | ||
* Viemort is located adjacent to Tower Prowl and close to MYTH. | * Viemort is located adjacent to Tower Prowl and close to MYTH. | ||
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'''''[[Creators#pieceofcheese|See more maps from pieceofcheese]]''''' | '''''[[Creators#pieceofcheese|See more maps from pieceofcheese]]''''' | ||
− | [[Category: Map]] [[Category: FFA]] [[Category: Puzzle]] [[Category: Hard]] | + | [[Category: Map]] [[Category: FFA]] [[Category: Puzzle]] [[Category:Hardcore]] [[Category: Hard]] |
Revision as of 17:39, 29 July 2020
Viemort | |
---|---|
One of the puzzle rooms, late in the map. | |
Map information | |
Reward | 12 FFA Points |
Difficulty | Hard |
Location | HC (INT-2) |
Mapcode | vie |
Creator | Pieceofcheese |
Food | None |
Publication | Early 2014 |
Viemort is a puzzle map by pieceofcheese. It would reward 12 FFA Points upon completion, but it’s currently being used in Hardcore 10.0, so it can’t be accessed directly, nor does it give points.
General
Gameplay
This map is a long string of various abstract rooms, each with a puzzle inside for the player to solve. Many kinds of puzzles are explored, including button searching, message deciphering, mathematics, and visual trickery. Along the way there is a split between four possible paths, Water, Air, Fire and Earth. Each path consists of multiple puzzle rooms themed around the element. After completing one of the four paths, they converge back into a linear path where the midway checkpoint is. Following this checkpoint is a large stone room with button puzzles, then a hallway and finally a large cave-like area filled with lava. This is the last section of the map, and the player must find a way to escape it. After finishing the map, there is a view of the exterior of it all where the end sign lies.
Aesthetics
Each room is a different theme of blocks, but they are typically dark in atmosphere. Commonly used blocks throughout the map includes obsidian, nether bricks, and glowstone. The entirety of the map is indoors, with no view of the sky except for the end where the player is teleported outside the map.
Challenges
This map is currently being used in Hardcore 10.0, so it isn't featured in any challenges.
Trivia
- This map is an HC veteran, being introduced to the system in Hardcore 5.0 in May 2014 and taken out in Hardcore 8.1 in June 2019, later being reintroduced in 2020 with Hardcore 10.0.
- There was originally only one path to pick in the Four Elements room, the path of water. All other paths led to a kill room. The other three paths were later added when the map was put into Hardcore.
- Viemort is located adjacent to Tower Prowl and close to MYTH.
- There is a secret area accessible within the map by hitting one of the heads in a room on the path of Earth. It leads to a poorly-designed "puzzle" segment that, when completed, skips right to the checkpoint.