Difference between revisions of "Hel"

From MINR.ORG WIKI
(Updated hardcore version)
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| description = Hel is a mixed parkour map on zero.minr.org, worth 7 points.  
 
| description = Hel is a mixed parkour map on zero.minr.org, worth 7 points.  
 
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Hel is a mixed parkour map by Zatharel. It would reward 7 [[Points|FFA Points]] upon completion, but it’s currently being used in [[Hardcore#Version_10.2|Hardcore 10.2]], so it can’t be accessed directly, nor does it give points.
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Hel is a mixed parkour map by Zatharel. It would reward 7 [[Points|FFA Points]] upon completion, but it’s currently being used in [[Hardcore#Version_11.0 - 11.1|Hardcore 11.1]], so it can’t be accessed directly, nor does it give points.
 
== General ==
 
== General ==
 
=== Gameplay ===
 
=== Gameplay ===
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== Challenges ==
 
== Challenges ==
This map is featured in five [[Challenge|challenges]]: 2015 Assortment, Great Barrier, Linked Souls, TULIP, and Hexa.
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This map is currently being used in [[Hardcore#Version_11.0 - 11.1|Hardcore 11.1]], so it isn't featured in any [[Challenges|challenges]].
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== Trivia ==
 
== Trivia ==
 
*Hel was the first map Zatharel made as a mod, the map was built without using the fly command, meaning there were glass platforms all over the map every 4 blocks.
 
*Hel was the first map Zatharel made as a mod, the map was built without using the fly command, meaning there were glass platforms all over the map every 4 blocks.
 
*The map is inspired by the Norse goddess Hel, while the colors themselves are borrowed from the character in the video game SMITE.  
 
*The map is inspired by the Norse goddess Hel, while the colors themselves are borrowed from the character in the video game SMITE.  
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*This map was previously featured in [[Hardcore#Version_9.0|Hardcore 9.0]] and [[Hardcore#Version_10.0-10.2|Hardcore 10.2]].
 
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'''''[[Creators#Zatharel|See all maps from Zatharel]]'''''
 
'''''[[Creators#Zatharel|See all maps from Zatharel]]'''''
  
 
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Moderate]]
 
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Moderate]]

Revision as of 13:51, 27 December 2021

Hel
Hel1.png
A shot of the floating crystal in the centre of the first room.
Map information
Reward 7 FFA Points
Difficulty Moderate
Location FFA
Mapcode zhl
Creator Zatharel
Food None
Publication October 18, 2015


Hel is a mixed parkour map by Zatharel. It would reward 7 FFA Points upon completion, but it’s currently being used in Hardcore 11.1, so it can’t be accessed directly, nor does it give points.

General

Gameplay

The gameplay in Hel is very fluent, Hel is full of life or death jumps, with the map being directly above the void, if the player falls jumping from platform to platform, they will fall to their inevitable death. After the parkour element of the map, the player has to complete a puzzle that involves stepping on the correct pressure plate to progress. In the final room, the player has to search for the correct way to go to finish the map.

Aesthetics

Hel is set in a very large and open cave, with a floating island in the middle with a small nether brick castle and a floating purple crystal above it. Most of the platforms around the map are made out of obsidian & coal blocks with purple glass in the middle with a lantern beneath it to create a dim-lit hellish atmosphere. A few of the other islands have broken down bits of the netherrack castle and are made out of slabs, fences, and stairs. In the final room, the player is put into a room that is very contrasting to the block palette of the main room, with very bright wool colours with a much more colourful palette being used.

Challenges

This map is currently being used in Hardcore 11.1, so it isn't featured in any challenges.

Trivia

  • Hel was the first map Zatharel made as a mod, the map was built without using the fly command, meaning there were glass platforms all over the map every 4 blocks.
  • The map is inspired by the Norse goddess Hel, while the colors themselves are borrowed from the character in the video game SMITE.
  • This map was previously featured in Hardcore 9.0 and Hardcore 10.2.

See all maps from Zatharel