Difference between revisions of "Snowstorm"
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{{Infobox_Map | {{Infobox_Map | ||
− | | image = | + | | image = |
− | | caption = | + | | caption = |
| points = 12 | | points = 12 | ||
| location = FFA+ | | location = FFA+ | ||
| mapcode = sno | | mapcode = sno | ||
− | | creators = [[Creators# | + | | creators = [[Creators#Ajdj123321|Ajdj123321]] |
| foodtype = | | foodtype = | ||
− | | publication = | + | | foodamount = |
− | + | | publication = March 23, 2013 | |
− | | description = Snowstorm is a pure maze map on zero.minr.org, worth 12 points. Use "/c join Snowstorm" to join | + | | description = Snowstorm is a pure maze map on zero.minr.org, worth 12 points. Use "/c join Snowstorm" to join the map. |
}} | }} | ||
+ | Snowstorm is a pure maze map by Ajdj123321. It rewards 12 points upon completion, and can be joined directly using “/c join sno”. | ||
+ | |||
+ | == General == | ||
+ | === Gameplay === | ||
+ | |||
+ | === Aesthetics === | ||
+ | |||
+ | == Challenges == | ||
+ | This map is featured in three [[Challenge|challenges]]: 2013 Assortment, Odyssey, and Hexa. | ||
==Origin== | ==Origin== | ||
Line 16: | Line 25: | ||
Snowstorm's original premise stemmed from the question of 'How could one convey helplessness?' through the constraints of Minecraft. This question branched out into the question of 'How could one write a dark and more tense story in a game where most of the world is bright and colorful?' The answer is Snowstorm: A story of a pack of traveling hunters trapped in their igloo and are running out of food. | Snowstorm's original premise stemmed from the question of 'How could one convey helplessness?' through the constraints of Minecraft. This question branched out into the question of 'How could one write a dark and more tense story in a game where most of the world is bright and colorful?' The answer is Snowstorm: A story of a pack of traveling hunters trapped in their igloo and are running out of food. | ||
− | |||
With minimal lighting and a labyrinth-like design, Snowstorm was a 4-point course before being moved into Hardcore in summer 2013. | With minimal lighting and a labyrinth-like design, Snowstorm was a 4-point course before being moved into Hardcore in summer 2013. | ||
− | + | The gameplay of this map consists of venturing through 2 primary sections: | |
− | |||
-A 2D blizzard | -A 2D blizzard | ||
Line 27: | Line 34: | ||
-A 3D mountain/cave system (With assistance from PacksofPages for design.) | -A 3D mountain/cave system (With assistance from PacksofPages for design.) | ||
+ | In may 2014, this map was taken out of HC, and the path of ice was being replaced with something else. Although it had technically been accepted to FFA+ before it's arrival in HC, it went through a second nomination before being added to FFA+. It can be found in the first/left maze room, and is worth 12 points. | ||
+ | |||
+ | == Trivia == | ||
+ | |||
+ | ---- | ||
+ | '''''[[Creators#Ajdj123321|See all maps from Ajdj123321]''''' | ||
− | + | [[Category: FFA+]] [[Category: Map]] [[Category: Maze]] [[Category: Pure Maze]] [[Category: Hard]] |
Revision as of 23:29, 13 September 2020
Snowstorm | |
---|---|
Map information | |
Reward | 12 FFA Points |
Difficulty | Hard |
Location | FFA+ |
Mapcode | sno |
Creator | Ajdj123321 |
Food | None |
Publication | March 23, 2013 |
Snowstorm is a pure maze map by Ajdj123321. It rewards 12 points upon completion, and can be joined directly using “/c join sno”.
General
Gameplay
Aesthetics
Challenges
This map is featured in three challenges: 2013 Assortment, Odyssey, and Hexa.
Origin
Article written by Ajdj123321
Snowstorm's original premise stemmed from the question of 'How could one convey helplessness?' through the constraints of Minecraft. This question branched out into the question of 'How could one write a dark and more tense story in a game where most of the world is bright and colorful?' The answer is Snowstorm: A story of a pack of traveling hunters trapped in their igloo and are running out of food.
With minimal lighting and a labyrinth-like design, Snowstorm was a 4-point course before being moved into Hardcore in summer 2013.
The gameplay of this map consists of venturing through 2 primary sections:
-A 2D blizzard
-A 3D mountain/cave system (With assistance from PacksofPages for design.)
In may 2014, this map was taken out of HC, and the path of ice was being replaced with something else. Although it had technically been accepted to FFA+ before it's arrival in HC, it went through a second nomination before being added to FFA+. It can be found in the first/left maze room, and is worth 12 points.
Trivia
[[Creators#Ajdj123321|See all maps from Ajdj123321]