Difference between revisions of "Spectrum"
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This map uses a fixed palette of iron blocks, quartz, sea lanterns, and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor. | This map uses a fixed palette of iron blocks, quartz, sea lanterns, and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor. | ||
== Challenges == | == Challenges == | ||
− | This map is in | + | This map is currently being used in [[Hardcore#Version_9.0|Hardcore 9.0]], so it isn't featured in any [[Challenges|challenges]]. |
== Trivia == | == Trivia == | ||
* There are two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end are exactly the same in both versions. | * There are two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end are exactly the same in both versions. |
Revision as of 18:44, 27 August 2019
Spectrum | |
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One of the many layers of the maze. | |
Map information | |
Reward | HC (HC-2) FFA Points |
Location | FFA |
Mapcode | spc |
Creator | pieceofcheese |
Food | Cooked Salmon x64 |
Publication | August 2015 |
Spectrum is a pure maze map by pieceofcheese. It would reward 7 FFA Points upon completion, but it’s currently being used in Hardcore 9.0, so it can’t be accessed directly, nor does it give points.
General
Gameplay
This maze consists of multiple layers. Each layer is laid out in a grid formation, and you can only move to adjacent squares on the grid if their color matches the color of the square the player is in. To access other layers, one must find squares marked with torches: normal torches signify the player can move up a layer, redstone torches signify the player can go down a layer, and a mix of both signifies that the player may either move up a layer or down a layer.
Aesthetics
This map uses a fixed palette of iron blocks, quartz, sea lanterns, and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor.
Challenges
This map is currently being used in Hardcore 9.0, so it isn't featured in any challenges.
Trivia
- There are two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end are exactly the same in both versions.