Difference between revisions of "Spectrum"

From MINR.ORG WIKI
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| image = Spectrummap.png
 
| image = Spectrummap.png
 
| caption = One of the many layers of the maze.
 
| caption = One of the many layers of the maze.
| points = 7
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| points = HC (HC-2)
 
| location = FFA
 
| location = FFA
 
| mapcode = spc
 
| mapcode = spc
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| description = Spectrum is a pure maze map on zero.minr.org, worth 7 points. Use "/c join Spectrum" to join the map.
 
| description = Spectrum is a pure maze map on zero.minr.org, worth 7 points. Use "/c join Spectrum" to join the map.
 
}}
 
}}
Spectrum is a pure maze map by pieceofcheese. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join spc”.
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Spectrum is a pure maze map by pieceofcheese. It would reward 7 [[Points|FFA Points]] upon completion, but it’s currently being used in [[Hardcore#Version_9.0|Hardcore 9.0]], so it can’t be accessed directly, nor does it give points.
  
 
== General ==
 
== General ==
 
=== Gameplay ===
 
=== Gameplay ===
 
This maze consists of multiple layers. Each layer is laid out in a grid formation, and you can only move to adjacent squares on the grid if their color matches the color of the square the player is in. To access other layers, one must find squares marked with torches: normal torches signify the player can move up a layer, redstone torches signify the player can go down a layer, and a mix of both signifies that the player may either move up a layer or down a layer.  
 
This maze consists of multiple layers. Each layer is laid out in a grid formation, and you can only move to adjacent squares on the grid if their color matches the color of the square the player is in. To access other layers, one must find squares marked with torches: normal torches signify the player can move up a layer, redstone torches signify the player can go down a layer, and a mix of both signifies that the player may either move up a layer or down a layer.  
=== Aestehtics ===
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=== Aesthetics ===
This map uses a fixed palette of iron blocks, quartz, sea lanterns and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor.
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This map uses a fixed palette of iron blocks, quartz, sea lanterns, and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor.
 
== Challenges ==
 
== Challenges ==
 
This map is in five [[Challenges|challenges]]: Cheesefest, Intermediate Maze Pack, 2015 Assortment, The Path of Heroes, and Hexa.
 
This map is in five [[Challenges|challenges]]: Cheesefest, Intermediate Maze Pack, 2015 Assortment, The Path of Heroes, and Hexa.
 
== Trivia ==
 
== Trivia ==
* There are two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end is exactly the same in both versions.
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* There are two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end are exactly the same in both versions.
 
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'''''[[Creators#pieceofcheese|See more maps from pieceofcheese]]'''''
 
'''''[[Creators#pieceofcheese|See more maps from pieceofcheese]]'''''
  
[[Category: FFA]] [[Category: Map]] [[Category: Maze]] [[Category: Pure Maze]] [[Category: Moderate]]
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[[Category: FFA]] [[Category: Map]] [[Category: Maze]] [[Category: Pure Maze]] [[Category:Hardcore]] [[Category: Moderate]]

Revision as of 17:04, 27 August 2019

Spectrum
Spectrummap.png
One of the many layers of the maze.
Map information
Reward HC (HC-2) FFA Points
Location FFA
Mapcode spc
Creator pieceofcheese
Food Cooked Salmon x64
Publication August 2015


Spectrum is a pure maze map by pieceofcheese. It would reward 7 FFA Points upon completion, but it’s currently being used in Hardcore 9.0, so it can’t be accessed directly, nor does it give points.

General

Gameplay

This maze consists of multiple layers. Each layer is laid out in a grid formation, and you can only move to adjacent squares on the grid if their color matches the color of the square the player is in. To access other layers, one must find squares marked with torches: normal torches signify the player can move up a layer, redstone torches signify the player can go down a layer, and a mix of both signifies that the player may either move up a layer or down a layer.

Aesthetics

This map uses a fixed palette of iron blocks, quartz, sea lanterns, and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor.

Challenges

This map is in five challenges: Cheesefest, Intermediate Maze Pack, 2015 Assortment, The Path of Heroes, and Hexa.

Trivia

  • There are two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end are exactly the same in both versions.

See more maps from pieceofcheese