Difference between revisions of "Frostbite"
UltraOmiga (talk | contribs) (Created page with "{{Infobox_Map | image = Fro.png | caption = A View of the Frosty Cliffs | points = 18 | location = FFA | mapcode = fro | creators = SIkye | foodtype = | fo...") |
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== General == | == General == | ||
=== Gameplay === | === Gameplay === | ||
− | This map is | + | This map is frozen ice parkour filled romp through a frozen valley. The first section is a frozen maze, finding your path out of the starting cave. The second area is the open area, a place you will be coming back to quite a bit, filled with snow and frozen path jumping using the physics of ice. Using momentum, you make your way into the second ice cave section, doing head head hitters and wrap around from ice to make your way to CP1. In CP1, you ascend the icy ravine doing tricky snow jumps and a pane jump that is very precise. After leaving the first ravine, there are a few tricky head hitters, leading back into the open area. After zigzagging in and out of the open area and ravine, you make your way to the final parkour ascension to the small search at the very end! |
=== Aesthetics === | === Aesthetics === | ||
− | This is the quintessential frozen map, with beautiful snow falling down as you go through the map. You start in an ice maze, with different ice and snow blocks used to create a nice texture for the cave. Once you exit the maze, you enter to the snowfield, with the spruce trees lining the top of the valley. Different blocks of snow and ice are used to create this area. Snow and Ice are the only blocks used throughout the entire map besides two light blue glass panes and vines in the ravine section. | + | This is the quintessential frozen map, with the beautiful snow falling down as you go through the map. You start in an ice maze, with different ice and snow blocks used to create a nice texture for the cave. Once you exit the maze, you enter to the snowfield, with the spruce trees lining the top of the valley. Different blocks of snow and ice are used to create this area. Snow and Ice are the only blocks used throughout the entire map besides two light blue glass panes and vines in the ravine section. |
== Challenges == | == Challenges == | ||
− | This map is featured in | + | This map is featured in four [[Challenge|challenges]]: 2019 Assortment, Hexa, Hexa Chapter II: The Renaissance, and Rivers Run Red. |
== Trivia == | == Trivia == | ||
*There are multiple secret areas in the map! | *There are multiple secret areas in the map! | ||
− | *There is actually a secret harder path after CP1 that is quicker, but much harder | + | *There is actually a secret harder path after CP1 that is quicker, but much harder. |
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Latest revision as of 08:17, 18 April 2024
Frostbite | |
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A View of the Frosty Cliffs | |
Map information | |
Reward | 18 FFA Points |
Difficulty | Very Hard |
Location | FFA |
Mapcode | fro |
Creator | SIkye |
Food | None |
Publication | April 21, 2019 |
Frostbite is a mixed parkour map by SIkye. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join fro”.
General[edit]
Gameplay[edit]
This map is frozen ice parkour filled romp through a frozen valley. The first section is a frozen maze, finding your path out of the starting cave. The second area is the open area, a place you will be coming back to quite a bit, filled with snow and frozen path jumping using the physics of ice. Using momentum, you make your way into the second ice cave section, doing head head hitters and wrap around from ice to make your way to CP1. In CP1, you ascend the icy ravine doing tricky snow jumps and a pane jump that is very precise. After leaving the first ravine, there are a few tricky head hitters, leading back into the open area. After zigzagging in and out of the open area and ravine, you make your way to the final parkour ascension to the small search at the very end!
Aesthetics[edit]
This is the quintessential frozen map, with the beautiful snow falling down as you go through the map. You start in an ice maze, with different ice and snow blocks used to create a nice texture for the cave. Once you exit the maze, you enter to the snowfield, with the spruce trees lining the top of the valley. Different blocks of snow and ice are used to create this area. Snow and Ice are the only blocks used throughout the entire map besides two light blue glass panes and vines in the ravine section.
Challenges[edit]
This map is featured in four challenges: 2019 Assortment, Hexa, Hexa Chapter II: The Renaissance, and Rivers Run Red.
Trivia[edit]
- There are multiple secret areas in the map!
- There is actually a secret harder path after CP1 that is quicker, but much harder.