Difference between revisions of "Asylum Escape"

From MINR.ORG WIKI
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'''''[[Creators#MaxLovesFrogs|See all maps from MaxLovesFrogs]]'''''
 
'''''[[Creators#MaxLovesFrogs|See all maps from MaxLovesFrogs]]'''''
  
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Easy]]
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[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]

Latest revision as of 04:11, 8 December 2025

Asylum Escape
AsylumEscapeSkulls.png
One of the skull rooms.
Map information
Reward 18 FFA Points
Difficulty Very Hard
Location FFA
Mapcode ase
Creator Chief_Grief and MaxLovesFrogs
Publication February 2, 2021


Asylum Escape is a pure parkour map by Chief_Grief and MaxLovesFrogs that rewards 18 FFA Points when completed. Use "/join ase" to join the map directly.

General[edit]

Story[edit]

The player wakes up in an abandoned asylum and needs to escape.

Gameplay[edit]

Asylum Escape features no sprint parkour, used throughout the map up until the final section where it becomes regular parkour.

Aesthetics[edit]

The asylum is made of mushroom stems, diorite, birch wood, smooth stone slabs, skulls, iron bars, and andesite walls. The final section uses an entirely different brown color scheme with bricks, granite, and terracotta.

Challenges[edit]

This map is featured in 5 challenges: 2021 Assortment, Out of Breath, Very Hard Parkour Pack 2, Hexa Chapter III: New Heights, and Hexa.


See all maps from Chief_Grief

See all maps from MaxLovesFrogs