Difference between revisions of "Spectrum"
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| mapcode = spc | | mapcode = spc | ||
| creators = [[Creators#pieceofcheese|pieceofcheese]] | | creators = [[Creators#pieceofcheese|pieceofcheese]] | ||
− | | foodtype = | + | | foodtype = |
− | | foodamount = | + | | foodamount = |
| publication = August 2015 | | publication = August 2015 | ||
| description = Spectrum is a pure maze map on zero.minr.org, worth 7 points. | | description = Spectrum is a pure maze map on zero.minr.org, worth 7 points. |
Revision as of 23:07, 31 August 2020
Spectrum | |
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One of the many layers of the maze. | |
Map information | |
Reward | 7 FFA Points |
Difficulty | Moderate |
Location | FFA |
Mapcode | spc |
Creator | pieceofcheese |
Food | None |
Publication | August 2015 |
Spectrum is a pure maze map by pieceofcheese. It rewards 7 FFA Points upon completion, and can be joined directly using “/c join spc”.
General
Gameplay
This maze consists of multiple layers. Each layer is laid out in a grid formation, and you can only move to adjacent squares on the grid if their color matches the color of the square the player is in. To access other layers, one must find squares marked with torches: normal torches signify the player can move up a layer, redstone torches signify the player can go down a layer, and a mix of both signifies that the player may either move up a layer or down a layer.
Aesthetics
This map uses a fixed palette of iron blocks, quartz, sea lanterns, and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor.
Challenges
This map is featured in 2 challenges: Cheesefest, and Hexa.
Trivia
- There were originally two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end are exactly the same in both versions.
- This map was featured in Hardcore 9.0 as the second level.