Difference between revisions of "1010"
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== Trivia == | == Trivia == | ||
The name “1010” is a reference to exactly how long the map is: one-thousand ten blocks. | The name “1010” is a reference to exactly how long the map is: one-thousand ten blocks. | ||
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| + | '''''[[Creators#Bureine|See more maps from Bureine]]''''' | ||
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| + | '''''[[Creators#Son_of_Odin_2002|See more maps from Son_of_Odin_2002]]''''' | ||
Revision as of 17:26, 24 March 2019
| 1010 | |
|---|---|
|
A look at the 4th level. | |
| Map information | |
| Reward | 18 FFA Points |
| Difficulty | Very Hard |
| Location | FFA |
| Mapcode | 1010 |
| Creators | Bureine, Son_of_Odin_2002 |
| Food | Steak x64 |
| Publication | Unknown |
1010 is a pure parkour map by Bureine and Son_of_Odin_2002 based around the 6 different types of wood. It rewards 18 points upon completion, and can be joined with the command “/c join 1010”.
Contents
General
The parkour consists of 6 stages that get progressively harder and longer. The map uses a wide variety of jump types, such as corner jumps, slime blocks, neos, and fences. Between each stage is a checkpoint so the player can use “/kill” to get back to quickly.
Aesthetics
The entire map is one very long hallway, divided into 6 sections, with 3 pairs of wood types. The floors, wall, and ceiling all have ornate patterns of a certain type of wood. Al of the parkour is suspended by fences of a different wood type. The wood types of each level are:
- 1: Oak hallway with spruce parkour
- 2: Spruce hallway with oak parkour
- 3: Birch hallway with dark oak parkour
- 4: Dark oak hallway with birch parkour
- 5: Acacia hallway with jungle parkour
- 6: Jungle hallway with acacia parkour
Challenges
This map is featured only in one challenge: Hexa.
Trivia
The name “1010” is a reference to exactly how long the map is: one-thousand ten blocks.