Difference between revisions of "Maw"

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== General ==
 
== General ==
 
=== Gameplay ===
 
=== Gameplay ===
Maw tasks the player with parkouring through several rooms to reach the end. Parkour consists of normal jumps, slimes, and weeping vines.
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Maw tasks the player with parkouring through several rooms to reach the end. Parkour consists of normal jumps, slimes, and weeping vines. There are four middle checkpoints.
  
 
=== Aesthetics ===
 
=== Aesthetics ===
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== Challenges ==
 
== Challenges ==
This map is featured in 2 [[challenges]]: 2025 Assortment and Hexa.
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This map is featured in 3 [[challenges]]: 2025 Assortment, Finishing Dead First, and Hexa.
  
 
== Trivia ==
 
== Trivia ==

Latest revision as of 07:16, 2 April 2026

Maw
MawTeeth.png
Eyes and teeth.
Map information
Reward 7 FFA Points
Difficulty Moderate
Location FFA
Mapcode maw
Creator N700M
Publication August 2, 2025


Maw is a pure parkour map by N700M that rewards 7 FFA Points when completed. Use "/join maw" to join the map directly.

General[edit]

Gameplay[edit]

Maw tasks the player with parkouring through several rooms to reach the end. Parkour consists of normal jumps, slimes, and weeping vines. There are four middle checkpoints.

Aesthetics[edit]

The map takes place in modified nether rooms with netherrack, fire coral, stripped mangrove wood, and crimson hyphae walls. Walls also include eyes, ribs, veins, and teeth. Parkour uses orange carpets to guide the player, and several sections use blood droplets for parkour platforms.

Challenges[edit]

This map is featured in 3 challenges: 2025 Assortment, Finishing Dead First, and Hexa.

Trivia[edit]

  • Maw is one of the first few maps to use the change to slime blocks that has players bounce farther when holding jump.

See all maps from N700M