One of the many layers of the maze.
|Reward||HC (HC-2) FFA Points|
|Food||Cooked Salmon x64|
This maze consists of multiple layers. Each layer is laid out in a grid formation, and you can only move to adjacent squares on the grid if their color matches the color of the square the player is in. To access other layers, one must find squares marked with torches: normal torches signify the player can move up a layer, redstone torches signify the player can go down a layer, and a mix of both signifies that the player may either move up a layer or down a layer.
This map uses a fixed palette of iron blocks, quartz, sea lanterns, and stained glass. The stained glass may either be red, orange, yellow, lime, light blue or purple. The glass in the floor will change based on what color the square is, and the glass in the pillars on each floor will change every floor, starting at red on the bottom floor and ending at purple on the top floor.
- There are two versions of this map available to play: a version that has beacons placed which permeate each floor and a version without beacons. The version with beacons is very laggy and CPU-straining due to the presence of 200+ beacons, all of which change color numerous times. The maze layout and placement of the end are exactly the same in both versions.