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Achieving 20 points for the first time will let you gain access to the [[Blue]] rank, and therefore [[Hardcore]] with this style. This eventually transitioned into the Modern Style with the realization that a new system needed to be developed for the drastic increase in the skill gap between new and old players.
 
Achieving 20 points for the first time will let you gain access to the [[Blue]] rank, and therefore [[Hardcore]] with this style. This eventually transitioned into the Modern Style with the realization that a new system needed to be developed for the drastic increase in the skill gap between new and old players.
 
=== Modern Style ===
 
=== Modern Style ===
This is the current style of points being used. In stark contrast to the airship style, the points vary roughly quadratically with each increment of difficulty. Likewise, it added the <span style="color: white">white</span> and <span style="color: #5c687c">black</span> difficulties to account for the skill gap between novices and veterans. The current colors and values proceed as follows:
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This is the current style of points being used. In stark contrast to the airship style, the points vary semi-exponentially with each increment of difficulty. Likewise, it added the <span style="color: white">white</span> and <span style="color: #5c687c">black</span> difficulties to account for the skill gap between novices and veterans. The current colors and values proceed as follows:
 
{| class ="wikitable"
 
{| class ="wikitable"
 
!colspan="2"|Modern Style Points
 
!colspan="2"|Modern Style Points
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|25
 
|25
 
|}
 
|}
With the change in points, the process of obtaining [[Blue]] rank modernized as well. It no longer is directly synced with entering [[Hardcore]] successfully, but occurs automatically. When Modern Style was first introduced, players needed to reach 35 points. This requirement changed and as of June 2020 the requirements are 100 points and completion of 5 [[Moderate]] or higher maps. It is no longer required to enter Hardcore to get Blue rank.
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With the change in points, the process of obtaining [[Blue]] rank modernized as well. It no longer is directly synced with entering [[Hardcore]] successfully, but occurs automatically when the player reaches 35 points. It is no longer required to enter Hardcore to get Blue rank.
 
 
 
== Challenge Points ==
 
== Challenge Points ==
 
Challenge Points, most often shortened to C-Points, are the point type introduced with [[Challenges]]. They are awarded to the player upon the successful completion of a challenge. The amount awarded is dependent on the difficulty of the challenge.  
 
Challenge Points, most often shortened to C-Points, are the point type introduced with [[Challenges]]. They are awarded to the player upon the successful completion of a challenge. The amount awarded is dependent on the difficulty of the challenge.  
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Currently, there is no use for Challenge Points, but there are plans to change this in an upcoming update.
 
Currently, there is no use for Challenge Points, but there are plans to change this in an upcoming update.
 
=== Daily Points ===
 
=== Daily Points ===
Recently with the push to have consistent point values with challenge difficulty, challenges increased the point rewards across the board. Along with this change came the divergence of Daily Points; it is the reward for challenges with changing maps based on time (Daily, Weekly, and Monthly Challenges).
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Recently with the push to have consistent point values with challenge difficulty, challenges increased the point rewards across the board. Along with this change came the divergence of Daily Points; it is the reward for challenges with changing maps based on time (Daily and Weekly Challenges).
== Speedrun Score ==
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== Global Points ==
Speedrun Score is the most recent point type, catering to the speedrunning community. They are similar to FFA Points, except they are based on leaderboard placement for times on accessible maps. There is no use for these.
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Global Points (G-Points) are the most recent point type, catering to the speedrunning community. They are similar to FFA Points, except they are based on map completion time and placement ranking within it. There is no use for these.
 
 
Here is a table showing all possible speedrun point amounts based on the rank you got.
 
 
 
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
 
! Rank !! Speedrun Points
 
|-
 
| 1 || 500
 
|-
 
| 2 || 210
 
|-
 
| 3 || 127
 
|-
 
| 4 || 88
 
|-
 
| 5 || 67
 
|-
 
| 6 || 53
 
|-
 
| 7 || 44
 
|-
 
| 8 || 37
 
|-
 
| 9 || 32
 
|-
 
| 10 || 28
 
|-
 
| 11 || 25
 
|-
 
| 12 || 22
 
|-
 
| 13 || 20
 
|-
 
| 14 || 18
 
|-
 
| 15 || 17
 
|-
 
| 16 || 16
 
|-
 
| 17 || 14
 
|-
 
| 18-19 || 13
 
|-
 
| 20 || 12
 
|-
 
| 21 || 11
 
|-
 
| 22-23 || 10
 
|-
 
| 24-26 || 9
 
|-
 
| 27-28 || 8
 
|-
 
| 29-32 || 7
 
|-
 
| 33-36 || 6
 
|-
 
| 37-43 || 5
 
|-
 
| 44-52 || 4
 
|-
 
| 53-69 || 3
 
|-
 
| 70-104 || 2
 
|-
 
| 105-251 || 1
 
|-
 
| 252+ || 0
 
|}
 
  
 
== Checking Points and Placement ==
 
== Checking Points and Placement ==
For checking someone's points, the command is /c points <player>. For checking your own, ignore the <player> portion. If the player Dracula ran /c points with 2 Points, 5 "Stagnant Points," and 4 Speedrun Score, it would display like this:<br /><br />
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For checking someone's points, the command is /c points <player>. For checking your own, ignore the <player> portion. If the player Dracula ran /c points with 2 Points, 5 "Stagnant Points," and 4 G-Points, it would display like this:<br />
[<span style="color: white">MCP</span>] <span style="color: white">Dracula</span> has <span style="color: orange">2</span> Points (<span style="color: white">0%</span>) (#<span style="color: white">109375</span>).<br />
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[<span style="color: white">MCP</span>] <span style="color: white">Dracula</span> has <span style="color: orange">2</span> Points (<span style="color: orange">0</span>%).<br />
[<span style="color: white">MCH</span>] <span style="color: white">Dracula</span> has <span style="color: orange">5</span> (<span style="color: aqua">5</span> + <span style="color: red">0</span>) Challenge Points (#<span style="color: white">365</span>).<br />
+
[<span style="color: white">MCH</span>] <span style="color: white">Dracula</span> has <span style="color: orange">5</span> (<span style="color: aqua">5</span> + <span style="color: red">0</span>) Challenge Points (#<span style="color: orange">365</span>).<br />
[<span style="color: white">MCP</span>] <span style="color: white">Dracula</span> has a Speedrun Score of <span style="color: orange">4</span> (#<span style="color: white">1137</span>).<br /><br />
+
[<span style="color: white">MCP</span>] <span style="color: white">Dracula</span> has <span style="color: orange">4</span> Global Points (#<span style="color: orange">1137</span>).<br />
The first line displays the regular Points next to the percent of total points obtained and ranking, the second displays total Challenge Points (along with the split between stagnant and daily Challenge Points) with Challenge ranking, and the final line shows the Speedrun Score along with Speedrun ranking.
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The first line displays the regular Points next to the percent of total points obtained, the second displays total C-Points (along with the split between stagnant and daily C-Points) with Challenge ranking, and the final line shows G-Points along with Global ranking.
 
 
Each point type has their own leaderboard ranking searchable with commands: the FFA Points one via /c ranks completion, the Challenge Points one via /ch ranks, and the Speedrun Score one via /c ranks speedrun.
 
 
 
 
== Trivia ==
 
== Trivia ==
*The bracketed abbreviations in the /c points command are for which part of the Minr plugin relates to them.
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*It is unknown whether this was intentional or not, but the second line of the /c points command output displays "MCH" at the beginning instead of "MCP."
*Daily Points were initially calculated by subtracting the soon-to-be Stagnant Points number from challenges completed from the player's total Challenge Points. Because [[Creators#Zatharel|Zatharel]] had 12 C-Points and beat only the Welcome to Hell Challenge totaling 50 Challenge Points, he wound up with a calculated Daily Points amount of -38.
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*Daily Points were calculated by subtracting the soon-to-be Stagnant Points number by the challenges completed from the total C-Points number. Because [[Zatharel]] had 12 C-Points and beat only the Welcome to Hell Challenge totaling 50, he wound up with a calculated Daily Points amount of -38.
*As the result of a survey by [[Creators#Bahnarli|Bahnarli]], speedrun score calculations were changed from a dynamic score based on several map factors to the equation<br /> Score = 500 / (map rank^1.25) for each map.
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*Null times still count towards G-Points. For example, despite [[TheForgottenUser]]'s completely uncharted times in his /c ffa, he still has G-Points.
*Null times in the past counted towards Speedrun Score, but as of [https://forums.minr.org/threads/11-0-39-patch-notes-2022-05-04.6409/ this update] no longer do.
 
*Speedrun Score was formally known as Global Points.
 

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