Difference between revisions of "Ok, Go!"

From MINR.ORG WIKI
(Created page with "{{Infobox_Map | image = Okgo.png | caption = The items of a poor soul who fell victim to the binds of Ok, Go! | points = 2 | location = FFA | mapcode = okgo | creators = Cre...")
 
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| location = FFA
 
| location = FFA
 
| mapcode = okgo
 
| mapcode = okgo
| creators = [[Creators#Cabbage|cabbage]], [[Creators#TunaSurprise|TunaSurprise]] and [[Creators#zhar|zhar]]
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| creators = [[Creators#egabbac|egabbac]], [[Creators#TunaSurprise|TunaSurprise]] and [[Creators#zhar|zhar]]
 
| foodtype =  
 
| foodtype =  
 
| foodamount =  
 
| foodamount =  
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| description = Ok, Go! is a pure maze map on zero.minr.org, worth 18 points. Use "/c join okgo" to join the map.
 
| description = Ok, Go! is a pure maze map on zero.minr.org, worth 18 points. Use "/c join okgo" to join the map.
 
}}
 
}}
Ok, Go! is a pure maze map by cabbage, TunaSurprise, and zhar. It rewards 2 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join okgo”.
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Ok, Go! is a pure maze map by egabbac, TunaSurprise, and zhar. It rewards 2 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join okgo”.
  
 
== General ==
 
== General ==
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* Originally, the timed rooms were going to be 3 seconds instead of 5.  
 
* Originally, the timed rooms were going to be 3 seconds instead of 5.  
 
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'''''[[Creators#Cabbage|See all maps from cabbage]]'''''
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'''''[[Creators#egabbac|See all maps from egabbac]]'''''
  
 
'''''[[Creators#zhar|See all maps from zhar]]'''''
 
'''''[[Creators#zhar|See all maps from zhar]]'''''

Revision as of 06:06, 13 November 2023

Ok, Go!
Okgo.png
The items of a poor soul who fell victim to the binds of Ok, Go!
Map information
Reward 2 FFA Points
Difficulty Easy
Location FFA
Mapcode okgo
Creators egabbac, TunaSurprise and zhar
Food None
Publication September 29, 2023


Ok, Go! is a pure maze map by egabbac, TunaSurprise, and zhar. It rewards 2 FFA Points upon completion, and can be joined directly using “/c join okgo”.

General

Gameplay

The player must make their way through timed rooms while avoiding obstacles.

Aesthetic

There is no set aesthetic for this map; each room is simplistic but unique.

Trivia

  • This map was spontaneously created in four days.
  • Originally, the timed rooms were going to be 3 seconds instead of 5.

See all maps from egabbac

See all maps from zhar

See all maps from TunaSurprise