Editing Map Types and Explanations
From MINR.ORG WIKI
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
Main Challenge Types are the Map Elements that are good enough to create a [[Board]] passing map for. | Main Challenge Types are the Map Elements that are good enough to create a [[Board]] passing map for. | ||
===Parkour=== | ===Parkour=== | ||
− | + | Parkour is a main challenge type, as it is the most common challenge type we have on zero! Parkour consists of getting from A to B using a path that presents physical difficulty or danger to cross. The most common form is in jumps across gaps, but we also include falling sections where the goal is to land safely at the bottom of a large descent. | |
− | + | ===Mazes=== | |
− | Parkour is a main challenge type, as it is the most common challenge type we have on zero! Parkour consists of getting from A to B using a path that presents physical difficulty or danger to cross. | ||
− | |||
− | |||
− | |||
− | |||
− | === | ||
− | |||
− | |||
Maze is another main challenge type. Mazes are challenges of navigation through a series of branching paths. Most paths do not lead to the exit. Mazes typically allow you to backtrack, even if you find a dead-end. Mazes can be 2-dimensional or 3-dimensional, have changing pathways, and have possibly no dead-ends but a bunch of loops instead. | Maze is another main challenge type. Mazes are challenges of navigation through a series of branching paths. Most paths do not lead to the exit. Mazes typically allow you to backtrack, even if you find a dead-end. Mazes can be 2-dimensional or 3-dimensional, have changing pathways, and have possibly no dead-ends but a bunch of loops instead. | ||
− | + | ===Puzzles=== | |
− | + | Puzzles are a main challenge type. Puzzles require thinking beyond just finding an answer and applying it. Puzzles may require logic, deductive reasoning, and abstract thinking to be solved. They may come in the form of riddles, math problems, or clue sets. Most puzzles have defined rules, but some involve figuring out the essence of the challenge itself without anything said. | |
− | === | + | ===Searches=== |
− | + | Searches are a main challenge type. Searches involve finding some sort of "key" to "unlock" the correct path. This may involve finding signs with answer information, or hitting buttons that briefly open access to other buttons, or looking for some sort of hidden trigger to a locked door. As this is more looking than solving, this has been created and separated from the Puzzle type. Both Puzzles and Searches share the same rooms. | |
− | + | ===Adventures=== | |
− | + | Adventure maps are a main challenge type. They are unique in that they are a combination of at least three different types, and are typically longer than the average map. They focus around a story or a plot, and this plot goes beyond just an exposition at the beginning and a denouement at the end. The map follows the journey of the player and is molded around their experience as a person, instead of focusing solely on the environment. | |
− | |||
− | |||
− | === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Adventure maps are a main challenge type. They are unique in that they are | ||
==Sub Challenge Types== | ==Sub Challenge Types== | ||
− | Sub Challenge Types are Map Elements that contribute to a map, but | + | Sub Challenge Types are Map Elements that contribute to a map, but alone cannot make a solid level. |
===Guess=== | ===Guess=== | ||
− | [[ | + | -> [[Guess]] |
− | |||
− | |||
− | |||
===Mobs=== | ===Mobs=== | ||
− | [[ | + | -> [[Mobs]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Co-op=== | ===Co-op=== | ||
− | [[ | + | -> [[Co-op]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− |