Editing Map Types and Explanations

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==Main Challenge Types==
 
==Main Challenge Types==
Main Challenge Types are the Map Elements that are good enough to create a [[Board]] passing map for.
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Main Challenge Types are Map Elements that are solid enough to be an entire map.
 
===Parkour===
 
===Parkour===
[[File:PARKOUR.png]]
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Parkour Type maps involve moving from A to B through physical obstacles, such as jumps and climbs. This map element is the most common type in the entirety of Minr. Falling sections are also included in this genre.
 
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Some Parkour Type maps are [[Kave Quest]], [[MYTH]], [[Janus]], and [[Fusion Parkour]].
Parkour is a main challenge type, as it is the most common challenge type we have on zero! Parkour consists of getting from A to B using a path that presents physical difficulty or danger to cross.
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===Mazes===
 
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Maze Type maps involve navigating a branching set of paths, with the objective of finding the path to the exit. These can be two or three dimensional, have changing paths, and can compose of loops rather than dead ends.
 
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Some Maze Type maps are [[Snowstorm]], [[The Nether Lab]], [[Blitz]], and [[Pearl]].
====Pure Parkour====
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===Puzzles===
If a map is "pure parkour" it means the map only consists of the parkour challenge type.
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Puzzle Type maps utilize thinking beyond just an answer and can involve logic, deduction, and abstract thinking to find a solution. They can be riddles, math problems, images, or clues.
===Maze===
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Puzzle Type maps include [[Sra]], [[Serene]], [[Paradox]], and [[Tulip Among Grass]].
[[File:MAZE.png]]
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===Searches===
 
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Search Type maps involve finding a "key" to make progress in a map, whether it be to find a button that opens another, item for a door, etc.
Maze is another main challenge type. Mazes are challenges of navigation through a series of branching paths. Most paths do not lead to the exit. Mazes typically allow you to backtrack, even if you find a dead-end. Mazes can be 2-dimensional or 3-dimensional, have changing pathways, and have possibly no dead-ends but a bunch of loops instead.
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Search Type maps include [[Nightmare Button]], [[Torsion]], [[Solstice]], and [[Mina's Tirith]]
 
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===Adventures===
 
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Adventure Type maps involve a combination of 3 or more Map Elements (Both Main and Sub-Types) and usually contain a story. These maps are typically longer and involve a personal connection rather than an environmental one.
===Puzzle===
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Some Adventure maps are [[Mint's Trials]], [[Lapis Plaza]], [[Detention 2]], and [[Emerald of Time]]
[[File:PUZZLE.png]]
 
 
 
Puzzle is a main challenge type. Puzzles require thinking beyond just finding an answer and applying it. Puzzles may require logic, deductive reasoning, and abstract thinking to be solved. They may come in the form of riddles, math problems, or clue sets. Most puzzles have defined rules, but some involve figuring out the essence of the challenge itself without anything said.
 
 
 
 
 
===Search===
 
[[File:SEARCH.png]]
 
 
 
Search is a main challenge type (but usually used as a sub-type). Searches involve finding some sort of "key" to "unlock" the correct path. This may involve finding signs with answer information, or hitting buttons that briefly open access to other buttons, or looking for some sort of hidden trigger to a locked door. As this is more looking than solving, this has been created and separated from the Puzzle type. Both Puzzles and Searches share the same rooms.
 
 
 
 
 
===Dropper===
 
 
 
Dropper is a main challenge type. Dropper maps were once lumped in with parkour, but have recently become prevalent enough to be considered their own map type. Dropper maps typically include falling sections where the goal is to land safely at the bottom of a large descent. Sometimes, other gameplay elements can be included, such as trying to avoid fall-damage while descending a tower.
 
 
 
 
 
 
 
===Adventure===
 
[[File:ADVENTURE.png]]
 
 
 
Adventure maps are a main challenge type. They are unique in that they are typically a combination of at least three different types. They must contain a story or a plot, which can be presented in various ways (visually, implicitly, in writing, etc.). The map will usually feel like an experience beyond what would be expected in a non-Adventure map.
 
 
 
 
==Sub Challenge Types==
 
==Sub Challenge Types==
Sub Challenge Types are Map Elements that contribute to a map, but are not usually used by themselves.  
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Sub Challenge Types are Map Elements that contribute to a map, but alone cannot make a solid level.
 
===Guess===
 
===Guess===
[[File:GUESS.png]]
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Guess Sub-Type maps involve choosing an answer with no clues or insight. These are usually mixed with Parkours and Mazes, and are notorious for being time-wasting.
 
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Some Guess inclusive maps are [[Shri Tra Savern]], [[Mob Parkour]], [[Holes]], and [[Lava Parkour]].
Guesses are a sub-type, commonly are mixed in with Mazes and Parkour. In a Guess challenge, the goal is to pick a correct path from a group of potential paths without any form of clues or insight. For this reason, Guesses are notorious for being time wasters, as it usually takes multiple tries to find the correct path. The punishment for choosing a wrong path is usually death or a large setback, and once committed to a path, there is usually no way to back out of it.
 
 
 
 
===Mobs===
 
===Mobs===
[[File:MOBS.png]]
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Mob Sub-Type maps involve battling creatures intent on killing the player. They can sometimes be avoided entirely, or require killing all mobs to progress.
 
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Some Mob inclusive maps are [[The Congo]], [[Spooky Minr]], [[The Asylum]], and [[DOOM-ED]].
Mobs are a sub-type as well. Mobs are challenges where the threat of dying to hostile mobs is present. Sometimes the mobs are to be avoided entirely, sometimes you will have to get through a few mobs to progress, and sometimes it is required for you to kill all the mobs before advancing. Some Mobs maps give armor and weapons before you have to face them.
 
 
 
===No Sprint===
 
 
 
No Sprint maps are a sub-type. No Sprint maps will remove the ability to sprint, limiting movement speed. These maps are typically quite difficult, as jumps tend to be tighter than usual.
 
 
 
===Elytra===
 
 
 
Elytra maps are a sub type. Elytra maps will require the player to complete a course using the elytra item. This is currently the rarest sub-type.
 
 
 
 
===Co-op===
 
===Co-op===
[[File:CO-OP.png]]
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Cooperative Sub-Type maps involve working with other players to reach the end of the map. They can be separated into paths or be in the same area.
 
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Currently the only two Co-op inclusive maps are Jko-op and Brother's Therapy.
Co-op maps are a sub-type. Co-op maps are designed specifically for two or more people. The challenge may require you to work with another person to beat it, or it may pit you up against the other person. Some Co-op maps can be completed with only one person, but others require at least two people.
 
 
 
==Trivia==
 
*The most common map type is Parkour, as Maze, the second most common type, having significantly less maps.
 
*Many of the earlier maps contain Guess, due to the lack of other options at the time.
 

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