Difference between revisions of "Builtin Namespace Guide"

From MINR.ORG WIKI
(Built-Ins (page is not ready yet))
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== Types ==
 
== Types ==
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=== Boolean ===
 
=== Boolean ===
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==== Constructors (2) ====
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* '''Boolean(Boolean other)''' : Creates a new Boolean with the value of other.
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* '''Boolean(String other)''' : Creates a Boolean with value true if other matches "true" in any casing (e.g. "tRuE") or false otherwise.
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==== Operators TODO ====
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'''Unary Operators (always before the Boolean)'''
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* Boolean !<Boolean>
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'''Same-Type Binary Operators'''
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* Boolean <Boolean>&&<Boolean>
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* Boolean <Boolean>||<Boolean>
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* Boolean <Boolean>==<Boolean>
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* Boolean <Boolean>!=<Boolean>
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'''Type-Alter
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==== Methods TODO ====
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=== Int ===
 
=== Int ===
 
=== Long ===
 
=== Long ===
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=== Entity ===
 
=== Entity ===
 
=== Player ===
 
=== Player ===
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=== <Type>[] (List) ===
  
 
=== TpData ===
 
=== TpData ===

Revision as of 04:29, 30 April 2020

Return to namespace list

Built-Ins (page is not ready yet)

Status: STABLE (safe to use - but not the documentation!)

Variables

  • constant Double pi

Types

Boolean

Constructors (2)

  • Boolean(Boolean other) : Creates a new Boolean with the value of other.
  • Boolean(String other) : Creates a Boolean with value true if other matches "true" in any casing (e.g. "tRuE") or false otherwise.

Operators TODO

Unary Operators (always before the Boolean)

  • Boolean !<Boolean>

Same-Type Binary Operators

  • Boolean <Boolean>&&<Boolean>
  • Boolean <Boolean>||<Boolean>
  • Boolean <Boolean>==<Boolean>
  • Boolean <Boolean>!=<Boolean>

Type-Alter

Methods TODO

Int

Long

Float

Double

String

Block

Item

Entity

Player

<Type>[] (List)

TpData

A data structure to manage teleport destinations that are set by a player positioned at the desired location.

Fields EDIT ME (6)

  • Double x : x-coordinate of the teleport destination
  • Double y : y-coordinate of the teleport destination
  • Double z : z-coordinate of the teleport destination
  • Float yaw : yaw of the teleport destination
  • Float pitch : pitch of the teleport destination
  • String world : world of the teleport destination

Constructors (1)

  • rtp::TpData(Player setter) : destination fields are set to match the setter's position at the time of initialization

Methods (3)

  • String string() : returns a simplified representation of the position held by the structure
  • String tpString() : returns a string representation of an anonymous tp call performed by tpHere
  • Void tpHere(Player player): teleports the player to the position held by the structure

Rtp

A TpData list selector and management tool that mimics the /rtp plugin functionality.

Fields (3)

  • String name : custom identifier for the set of teleport locations
  • Boolean doLogging : flag to enable logging of each use of teleportation
  • rtp::TpData[] tpList : list of potential teleport locations

Constructors (4)

  • rtp::Rtp() : initialize an empty location manager (defaults "UNNAMED", true)
  • rtp::Rtp(String name) : initialize a location manager with identifier name set
  • rtp::Rtp(Boolean doLogging) : initialize with logging option set
  • rtp::Rtp(String name, Boolean doLogging) : initialize with name and logging set

Methods (8)

  • String string() : returns a representation of name, logging status, and capacity of the structure
  • Int count() : returns size of the managed location list
  • Void setName(String name) : updates the name of the structure
  • Void setLogging(Boolean doLogging) : updates the logging status of the structure
  • Void addWarp(Player setter) : adds a location generated from setter's position at the time of the function call
  • Void removeWarp(Int index) : removes a location specified by the index (between 1 and Rtp.count() inclusive)
  • Void useWarp(Player player, Int index) : warps the player to the location specified by index (1 to count() inclusive), performing optional logging
  • Void rtp(Player player) : Selects a location randomly and performs the actions of useWarp using the player