Difference between revisions of "Asylum"

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| description = Asylum is a mixed parkour map on zero.minr.org, worth 4 points. Use "/c join Asylum" to join it.
 
| description = Asylum is a mixed parkour map on zero.minr.org, worth 4 points. Use "/c join Asylum" to join it.
 
}}
 
}}
Asylum is a mixed parkour map by Neo3dc. It rewards 4 [[Points|FFA Points]] upon completion, and can be joined directly using the commands:
+
Asylum is a mixed parkour map by Neo3dc. It rewards 4 [[Points|FFA Points]] upon completion, and can be joined directly using /c join asy”.
#/c join Asylum
 
#/c join asy
 
  
 
== General ==
 
== General ==
 
=== Story ===
 
=== Story ===
 
The player wakes up in an odd asylum and sets about trying to escape.
 
The player wakes up in an odd asylum and sets about trying to escape.
 +
 
=== Gameplay ===
 
=== Gameplay ===
The map begins with a maze through many similar asylum cells. Since the maze is dark, there is risk of mobs spawning and attacking the player. After the maze, there is a timed parkour section across floating lily-pads. Finally, there is one final room of parkour consisting of various ladder jumps.  
+
The map begins with a maze through many similar asylum cells. Since the maze is dark, there is risk of mobs spawning and attacking the player. After the maze, there is a timed parkour section across floating lily-pads. Finally, there is one final room of parkour consisting of various ladder jumps.
 +
 
 
=== Aesthetics ===
 
=== Aesthetics ===
Aesthetically, Asylum is very plain and uses a simple palate of blocks. The maze is built largely of white wool and features beds and redstone (signifying blood) in many rooms. After escaping the maze, the map uses a mixture of different stone brick varieties for the walls.  
+
Aesthetically, Asylum is very plain and uses a simple palate of blocks. The maze is built largely of white wool and features beds and redstone (signifying blood) in many rooms. After escaping the maze, the map uses a mixture of different stone brick varieties for the walls.
 +
 
 
== Challenges ==
 
== Challenges ==
This map is featured in three [[Challenge|challenges]]: The A-Team, Path of Heroes, and Hexa.
+
This map is featured in four [[Challenge|challenges]]: The A-Team, 2012 Assortment, The Path of Heroes, and Hexa.
 +
 
 
== Trivia ==
 
== Trivia ==
  

Revision as of 20:44, 10 August 2019

Asylum
Asylum.png
An upwards shot of the final parkour room.
Map information
Reward 4 FFA Points
Difficulty Novice
Location FFA
Mapcode asy
Creator Neo3dc
Food Cooked Salmon x64
Publication Late-2012


Asylum is a mixed parkour map by Neo3dc. It rewards 4 FFA Points upon completion, and can be joined directly using “/c join asy”.

General

Story

The player wakes up in an odd asylum and sets about trying to escape.

Gameplay

The map begins with a maze through many similar asylum cells. Since the maze is dark, there is risk of mobs spawning and attacking the player. After the maze, there is a timed parkour section across floating lily-pads. Finally, there is one final room of parkour consisting of various ladder jumps.

Aesthetics

Aesthetically, Asylum is very plain and uses a simple palate of blocks. The maze is built largely of white wool and features beds and redstone (signifying blood) in many rooms. After escaping the maze, the map uses a mixture of different stone brick varieties for the walls.

Challenges

This map is featured in four challenges: The A-Team, 2012 Assortment, The Path of Heroes, and Hexa.

Trivia


See all maps from Neo3dc