Difference between revisions of "1010"

From MINR.ORG WIKI
m
m
Line 18: Line 18:
 
The parkour consists of 6 stages that get progressively harder and longer. The map uses a wide variety of jump types, such as corner jumps, slime blocks, neos, and fences. Between each stage is a checkpoint that the player can use "/kill" to get back to quickly.
 
The parkour consists of 6 stages that get progressively harder and longer. The map uses a wide variety of jump types, such as corner jumps, slime blocks, neos, and fences. Between each stage is a checkpoint that the player can use "/kill" to get back to quickly.
 
=== Aesthetics ===
 
=== Aesthetics ===
The entire map is one very long hallway divided into 6 sections, with 3 pairs of wood types. The floors, wall, and ceiling all have ornate patterns of a certain type of wood. Al of the parkour is suspended by fences of a different wood type. The wood types of each level are:
+
The entire map is one very long hallway divided into 6 sections, with 3 pairs of wood types. The floors, wall, and ceiling all have ornate patterns of a certain type of wood. The parkour itself and the fence suspensions of said parkour are made of a different wood type. The wood types of each level are:
 
#Oak hallway with spruce parkour
 
#Oak hallway with spruce parkour
 
#Spruce hallway with oak parkour
 
#Spruce hallway with oak parkour

Revision as of 17:10, 18 June 2019

1010
1010.png
A look at the 4th level.
Map information
Reward 18 FFA Points
Difficulty Very Hard
Location FFA
Mapcode 1010
Creators Bureine, Son_of_Odin_2002
Food Steak x64
Publication September 7, 2018


1010 is a pure parkour map by Bureine and Son_of_Odin_2002. It rewards 18 points upon completion, and can be joined directly using the commands:

  1. /c join 1010
  2. /c join ten

General

Gameplay

The parkour consists of 6 stages that get progressively harder and longer. The map uses a wide variety of jump types, such as corner jumps, slime blocks, neos, and fences. Between each stage is a checkpoint that the player can use "/kill" to get back to quickly.

Aesthetics

The entire map is one very long hallway divided into 6 sections, with 3 pairs of wood types. The floors, wall, and ceiling all have ornate patterns of a certain type of wood. The parkour itself and the fence suspensions of said parkour are made of a different wood type. The wood types of each level are:

  1. Oak hallway with spruce parkour
  2. Spruce hallway with oak parkour
  3. Birch hallway with dark oak parkour
  4. Dark oak hallway with birch parkour
  5. Acacia hallway with jungle parkour
  6. Jungle hallway with acacia parkour

Challenges

This map is featured in two challenges: Rivers Run Red and Hexa.

Trivia

  • The name “1010” is a reference to exactly how long the map is: one-thousand ten blocks.

See more maps from Bureine

See more maps from Son_of_Odin_2002