Module:Math
From MINR.ORG WIKI
Revision as of 00:51, 22 February 2013 by Dragons flight (talk) (adds expression checking, more error messages, and better handling of some precision format cases, and precision flooding check)
Documentation for this module may be created at Module:Math/doc
local z = {} require( "mw.language" ); -- Clean numeric value function z._cleanNumber( frame, number_string ) -- Attempt basic conversion local number = tonumber( number_string ) -- If failed, attempt to evaluate input as an expression if number == nil then local attempt = frame:preprocess( '{{#expr: ' .. number_string .. '}}' ); attempt = tonumber( attempt ); if attempt ~= nil then number = attempt; number_string = tostring( number ); else number = nil; number_string = nil; end else -- String is valid but may contain padding, clean it. number_string = number_string:match( "^%s*(.-)%s*$" ); end return number, number_string; end -- Generate random number function z.random( frame ) first = tonumber(frame.args[1]) -- if it doesn't exist it's NaN, if not a number it's nil second = tonumber(frame.args[2]) if first then -- if NaN or nil, will skip down to final return if first <= second then -- could match if both nil, but already checked that first is a number in last line return math.random(first, second) end return math.random(first) end return math.random() end -- Determine order of magnitude function z.order(frame) local input_string = (frame.args[1] or frame.args.x or '0'); local input_number; input_number = z._cleanNumber( frame, input_string ); if input_number == nil then return '<strong class="error">Formatting error: Order of magnitude input appears non-numeric</strong>' else return z._order( input_number ) end end function z._order(x) if x == 0 then return 0 end return math.floor(math.log10(math.abs(x))) end -- Determines precision of a number using the string representation function z.precision( frame ) local input_string = (frame.args[1] or frame.args.x or '0'); local input_number; input_number, input_string = z._cleanNumber( frame, input_string ); if input_string == nil then return '<strong class="error">Formatting error: Precision input appears non-numeric</strong>' else return z._precision( input_string ) end end function z._precision( x ) x = string.upper( x ) local decimal = string.find( x, '.', 1, true ) local exponent_pos = string.find( x, 'E', 1, true ) local result = 0; if exponent_pos ~= nil then local exponent = string.sub( x, exponent_pos + 1 ) x = string.sub( x, 1, exponent_pos - 1 ) result = result - tonumber( exponent ) end if decimal ~= nil then result = result + string.len( x ) - decimal return result end local pos = string.len( x ); while x:byte(pos) == string.byte('0') do pos = pos - 1 result = result - 1 if pos <= 0 then return 0 end end return result end -- Finds maximum argument function z.max( frame ) if frame.args[1] == nil then return '' end local max_value = nil; local i = 1; while frame.args[i] ~= nil do local val = z._cleanNumber( frame, frame.args[i] ); if val ~= nil then if max_value == nil or val > max_value then max_value = val; end end i = i + 1; end return max_value end -- Finds minimum argument function z.min( frame ) if frame.args[1] == nil then return '' end local min_value = nil; local i = 1; while frame.args[i] ~= nil do local val = z._cleanNumber( frame, frame.args[i] ); if val ~= nil then if min_value == nil or val < min_value then min_value = val; end end i = i + 1; end return min_value end -- Rounds a number to specified precision function z.round(frame) local value, precision; value = z._cleanNumber( frame, frame.args[1] or frame.args.value or 0 ); precision = z._cleanNumber( frame, frame.args[2] or frame.args.precision or 0 ); if value == nil or precision == nil then return '<strong class="error">Formatting error: Round input appears non-numeric</strong>' else return z._round( value, precision ); end end function z._round( value, precision ) local rescale = math.pow( 10, precision ); return math.floor( value * rescale + 0.5 ) / rescale; end -- Rounds a number to the specified precision and formats according to rules -- originally used for {{template:Rnd}}. Output is a string. function z.precision_format( frame ) -- For access to Mediawiki built-in formatter. local lang = mw.getContentLanguage(); local value_string, value, precision; value, value_string = z._cleanNumber( frame, frame.args[1] or 0 ); precision = z._cleanNumber( frame, frame.args[2] or 0 ); -- Check for non-numeric input if value == nil or precision == nil then return '<strong class="error">Formatting error: invalid input when rounding</strong>' end local current_precision = z._precision( value ); local order = z._order( value ); -- Due to round-off effects it is neccesary to limit the returned precision under -- some circumstances because the terminal digits will be inaccurately reported. if order + precision >= 14 then orig_precision = z._precision( value_string ); if order + orig_precision >= 14 then precision = 13 - order; end end -- If rounding off, truncate extra digits if precision < current_precision then value = z._round( value, precision ); current_precision = z._precision( value ); end local formatted_num = lang:formatNum( math.abs(value) ); local sign; -- Use proper unary minus sign rather than ASCII default if value < 0 then sign = '−'; else sign = ''; end -- Handle cases requiring scientific notation if string.find( formatted_num, 'E', 1, true ) ~= nil or math.abs(order) >= 9 then value = value * math.pow( 10, -order ); current_precision = current_precision + order; precision = precision + order; formatted_num = lang:formatNum( math.abs(value) ); else order = 0; end formatted_num = sign .. formatted_num; -- Pad with zeros, if needed if current_precision < precision then local padding; if current_precision <= 0 then if precision > 0 then local zero_sep = lang:formatNum( 1.1 ); formatted_num = formatted_num .. zero_sep:sub(2,2); padding = precision; if padding > 20 then padding = 20; end formatted_num = formatted_num .. string.rep( '0', padding ); end else padding = precision - current_precision if padding > 20 then padding = 20; end formatted_num = formatted_num .. string.rep( '0', padding ); end end -- Add exponential notation, if necessary. if order ~= 0 then -- Use proper unary minus sign rather than ASCII default if order < 0 then order = '−' .. lang:formatNum( math.abs(order) ); else order = lang:formatNum( order ); end formatted_num = formatted_num .. '<span style="margin:0 .15em 0 .25em">×</span>10<sup>' .. order .. '</sup>' end return formatted_num; end return z