Difference between revisions of "Imperceptible: Classic"

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Latest revision as of 08:22, 13 December 2025

Imperceptible: Classic
CimpStart.png
The starting area view.
Map information
Reward 0 FFA Points
Location Workshop
Mapcode cimp
Creator ZombieKiler
Publication February 23, 2020


Imperceptible: Classic is a pure maze map by ZombieKiler that rewards 0 FFA Points when completed. The map can only be played by those with access to Mount Minr.

General[edit]

Gameplay[edit]

The map is a 3D maze with barrier walls and floors. The goal is to get from the beginning to the end.

Aesthetics[edit]

The walls have a grid pattern made of bone blocks, nether brick, magma, redstone lamps, and coal blocks. The ceiling and floor use a similar pattern without nether brick fences.

Trivia[edit]

  • The FFA version of this map, Imperceptible, did not contain carpeted floors, making ladders the only part of the maze to use visible blocks besides the exterior walls. The map struggled to pass Board in this state, however, and received carpets before being published. The original version of the map exists as Imperceptible: Classic.
  • One of the only differences between Imperceptible: Classic and its FFA version is a room at the start of the classic version listing some of the victors of the map.

See all maps from ZombieKiler