Difference between revisions of "Perilous"
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Latest revision as of 22:26, 6 December 2025
| Perilous | |
|---|---|
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The end sign. | |
| Map information | |
| Reward | 18 FFA Points |
| Difficulty | Very Hard |
| Location | FFA |
| Mapcode | peril |
| Creator | leo_lazuli |
| Publication | November 20, 2025 |
Perilous is a mixed parkour map with search by leo_lazuli that rewards 18 FFA Points when completed. Use "/join pcp" to join the parent map, Precipice, and click the Perilous start sign to begin this map.
General[edit]
Gameplay[edit]
Perilous requires the player to get through the same areas as Precipice with two caveats. Firstly, Perilous forces the player to beat each of the sections without sprint. Secondly, the player cannot use any checkpoints. This turns the playthrough into a long form rankup style map.
Aesthetics[edit]
The map takes place in a valley with a giant several storey beige building built covering half of the area. The building itself is made mostly of beige, orange, and red blocks. There are several large rooms of interest in the building, such as the fountain room, dance hall, a library, and more.
The nature side of the valley is made of tall rocky cliffs with bridges and trees connecting different areas together. The cliff walls are made of gray blocks like andesite, light gray wool, tuff, and more. There are occasional brown splotches in the wall made of soul soil and mangrove wood as well. Trees use a large variety of green blocks in the leaves, including green stained glass and glass panes.
Parent Map[edit]
Precipice serves as the easier parent map for Perilous.
Challenges[edit]
This map is not featured in any challenges.
Trivia[edit]
- Despite not being the parent map, the parkour is designed more for Perilous than for Precipice due to this map's no-sprint restriction.
- At one point, the map was meant to receive a search involving talking to NPCs. This was later scrapped, and NPC dialogue was removed.
- There are several hidden heart heads throughout the map, the creator's signature secret.