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	<id>https://wiki.minr.org/index.php?action=history&amp;feed=atom&amp;title=Yokai</id>
	<title>Yokai - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.minr.org/index.php?action=history&amp;feed=atom&amp;title=Yokai"/>
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	<updated>2026-05-04T02:07:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.minr.org/index.php?title=Yokai&amp;diff=12118&amp;oldid=prev</id>
		<title>Andrewforreal: no longer pure search</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Yokai&amp;diff=12118&amp;oldid=prev"/>
		<updated>2025-10-26T08:07:03Z</updated>

		<summary type="html">&lt;p&gt;no longer pure search&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:07, 26 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yokai is a pure &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;search &lt;/del&gt;map by Dumbmutt, wavelyte, Anrein, and Scylite. It rewards 4 [[Points|FFA Points]] upon completion, and can be joined directly using “/join yok”.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yokai is a pure &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;parkour &lt;/ins&gt;map by Dumbmutt, wavelyte, Anrein, and Scylite. It rewards 4 [[Points|FFA Points]] upon completion, and can be joined directly using “/join yok”.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yokai is a mostly no frills parkour. Falling anywhere in the map usually requires dying to reset to the player's checkpoint, but most jumps are easier than 3+1's or 4b jumps. Performing every jump in one continuous run typically makes sections of Yokai easier due to momentum than taking jumps one at a time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yokai is a mostly no frills parkour. Falling anywhere in the map usually requires dying to reset to the player's checkpoint, but most jumps are easier than 3+1's or 4b jumps. Performing every jump in one continuous run typically makes sections of Yokai easier due to momentum than taking jumps one at a time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One distinct element of the map is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it's &lt;/del&gt;length, with nine middle checkpoints spread throughout the parkour. Checkpoints have signs on the path pointing to them, and these typically appear at the start or midpoint of sections.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One distinct element of the map is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its &lt;/ins&gt;length, with nine middle checkpoints spread throughout the parkour. Checkpoints have signs on the path pointing to them, and these typically appear at the start or midpoint of sections.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are three dev-intended speedrun routes or skips throughout the map. The first is in checkpoint 3, where the player can do three faster but trickier bamboo jumps to save time. In checkpoint 8, a similar bamboo skip can be done to avoid entering a building on the main route. The final and most obscure skip is in checkpoint 9, which allows the player to skip the first half of the checkpoint's parkour if they can do a triple neo -1 jump. The most distinct checkpoint is the fifth, which requires performing an extended slime jump with a speed boost.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are three dev-intended speedrun routes or skips throughout the map. The first is in checkpoint 3, where the player can do three faster but trickier bamboo jumps to save time. In checkpoint 8, a similar bamboo skip can be done to avoid entering a building on the main route. The final and most obscure skip is in checkpoint 9, which allows the player to skip the first half of the checkpoint's parkour if they can do a triple neo -1 jump. The most distinct checkpoint is the fifth, which requires performing an extended slime jump with a speed boost.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Challenges ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Challenges ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This map is featured in six [[Challenges|challenges]]: Family Vacation, 2022 Assortment, Enlightenment, Sightseeing 2022, Hexa Chapter 3: New Heights, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hexa&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This map is featured in six [[Challenges|challenges]]: Family Vacation, 2022 Assortment, Enlightenment, Sightseeing 2022, Hexa Chapter 3: New Heights, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;League of Enlightenment&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Andrewforreal</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Yokai&amp;diff=11719&amp;oldid=prev</id>
		<title>Rmanimal: Created page with &quot;{{Infobox_Map | image = YokaiDragon.png | caption = The Qing Long dragon in Yokai | points = 4 | location = FFA+ | mapcode = yok | creators = Dumbmutt, [...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Yokai&amp;diff=11719&amp;oldid=prev"/>
		<updated>2025-03-27T01:17:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox_Map | image = YokaiDragon.png | caption = The Qing Long dragon in Yokai | points = 4 | location = FFA+ | mapcode = yok | creators = &lt;a href=&quot;/Creators#Dumbmutt&quot; title=&quot;Creators&quot;&gt;Dumbmutt&lt;/a&gt;, [...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = YokaiDragon.png&lt;br /&gt;
| caption = The Qing Long dragon in Yokai&lt;br /&gt;
| points = 4&lt;br /&gt;
| location = FFA+&lt;br /&gt;
| mapcode = yok&lt;br /&gt;
| creators = [[Creators#Dumbmutt|Dumbmutt]], [[Creators#wavelyte|wavelyte]], [[Creators#Anrein|Anrein]], and [[Creators#Scylite|Scylite]]&lt;br /&gt;
| publication = February 1, 2022&lt;br /&gt;
| description = Yokai is a pure parkour map on zero.minr.org, worth 4 points. Use /join yok to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Yokai is a pure search map by Dumbmutt, wavelyte, Anrein, and Scylite. It rewards 4 [[Points|FFA Points]] upon completion, and can be joined directly using “/join yok”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
The player is a traveler entering the Spirit Garden to meet Qing Long. To stand before Qing Long, however, the player must gather more wisdom in the Spirit Garden. The player gains approval from Master Kiansoo, Izumi no Ban'nin, and Kaeru before being judged by Qing Long and ultimately receiving the dragon's approval.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Yokai is a mostly no frills parkour. Falling anywhere in the map usually requires dying to reset to the player's checkpoint, but most jumps are easier than 3+1's or 4b jumps. Performing every jump in one continuous run typically makes sections of Yokai easier due to momentum than taking jumps one at a time.&lt;br /&gt;
&lt;br /&gt;
One distinct element of the map is it's length, with nine middle checkpoints spread throughout the parkour. Checkpoints have signs on the path pointing to them, and these typically appear at the start or midpoint of sections.&lt;br /&gt;
&lt;br /&gt;
There are three dev-intended speedrun routes or skips throughout the map. The first is in checkpoint 3, where the player can do three faster but trickier bamboo jumps to save time. In checkpoint 8, a similar bamboo skip can be done to avoid entering a building on the main route. The final and most obscure skip is in checkpoint 9, which allows the player to skip the first half of the checkpoint's parkour if they can do a triple neo -1 jump. The most distinct checkpoint is the fifth, which requires performing an extended slime jump with a speed boost.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Yokai is a massive build focused on organics. The first half of the map features the statue of Master Kiansoo and a Japanese inspired landscape with cherry trees on mountains and torii. The second half of the valley features large tulips, pagodas, and the head of the dragon Qing Long.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in six [[Challenges|challenges]]: Family Vacation, 2022 Assortment, Enlightenment, Sightseeing 2022, Hexa Chapter 3: New Heights, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This map was one featured in [[Events#Minr Sightseeing|Cursed Sightseeing]], an event dedicated to showcasing out-of-bounds or map escapes in maps. Using the speed from checkpoint 5, it was barely possible to perform a large neo to escape the map. This has since been patched.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Dumbmutt|See all maps from Dumbmutt]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[[Creators#wavelyte|See all maps from wavelyte]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[[Creators#Anrein|See all maps from Anrein]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[[Creators#Scylite|See all maps from Scylite]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Parkour]] [[Category: Pure Parkour]] [[Category:Novice]]&lt;/div&gt;</summary>
		<author><name>Rmanimal</name></author>
		
	</entry>
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