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	<id>https://wiki.minr.org/index.php?action=history&amp;feed=atom&amp;title=Speedrun_Guide%3A_Iron_Door</id>
	<title>Speedrun Guide: Iron Door - Revision history</title>
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	<updated>2026-05-16T15:44:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.minr.org/index.php?title=Speedrun_Guide:_Iron_Door&amp;diff=4712&amp;oldid=prev</id>
		<title>Rmanimal: Notified that there are actually 2 different level 2 Bench Presses.</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Speedrun_Guide:_Iron_Door&amp;diff=4712&amp;oldid=prev"/>
		<updated>2017-10-18T01:21:12Z</updated>

		<summary type="html">&lt;p&gt;Notified that there are actually 2 different level 2 Bench Presses.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:21, 18 October 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Guide version 1.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Guide version 1.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Map thread: [[Iron Door]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Map thread: [[Iron Door]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron door speedruns are both massively luck-based and fast-paced, making it difficult to get a placing in the top 3. There are multiple tips, however, to get a faster time in the map.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron door speedruns are both massively luck-based and fast-paced, making it difficult to get a placing in the top 3. There are multiple tips, however, to get a faster time in the map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tip 1: Level Progression ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tip 1: Level Progression ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the main drawbacks about speedrunning Iron Door is that levels 1-5 are controlled by random teleports, which means 2 people doing the map at the same time won't have the same levels. Listed here are the first 5 levels and what level types they have.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the main drawbacks about speedrunning Iron Door is that levels 1-5 are controlled by random teleports, which means 2 people doing the map at the same time won't &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normally &lt;/ins&gt;have the same levels. Listed here are the first 5 levels and what level types they have.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 1 - Amazing Insight - Bench Press A - Bench Press B - Rock Solid -&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 1 - Amazing Insight - Bench Press A - Bench Press B - Rock Solid -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 2 - Bench Press - Flamingle - Roll With It - Su Door Ku -&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 2 - Bench Press &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A - Bench Press B &lt;/ins&gt;- Flamingle - Roll With It - Su Door Ku -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 3 - Amazing Insight - Bench Press - Elementary -&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 3 - Amazing Insight - Bench Press - Elementary -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 5 - Amazing Insight - Elementary - Flamingle&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 5 - Amazing Insight - Elementary - Flamingle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Amazing Insight, Su Door Ku, and Flamingle Level 5 are automatic run-killers, as any encounter with these levels takes far more time than the others to speedrun. /kill whenever you see these. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mostly any &lt;/del&gt;order of the rest will get you under 2 minutes if fast enough, although &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to get &lt;/del&gt;the fastest progression through Iron Door requires fast clicking. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level speed is &lt;/del&gt;(with fast clicks/perfect execution) Bench Press -&amp;gt; Roll With It -&amp;gt; Elementary -&amp;gt; Rock Solid -&amp;gt; Elementary. Bench Press is good to settle on if fast-clicking is difficult for levels 2-4, though&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;Level 5 is a must with Elementary.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Amazing Insight, Su Door Ku, and Flamingle Level 5 are automatic run-killers, as any encounter with these levels takes far more time than the others to speedrun. /kill whenever you see these. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Any &lt;/ins&gt;order of the rest will get you under 2 minutes if fast enough, although &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;getting &lt;/ins&gt;the fastest progression through Iron Door requires fast clicking. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fastest route &lt;/ins&gt;(with fast clicks/perfect execution) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;Bench Press -&amp;gt; Roll With It -&amp;gt; Elementary -&amp;gt; Rock Solid -&amp;gt; Elementary. Bench Press is good to settle on if fast-clicking is difficult for levels 2-4, though Level 5 is a must with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the puzzle &lt;/ins&gt;Elementary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tip 2: Faster Cart-ing ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tip 2: Faster Cart-ing ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 6 is the unavoidable Cartesian Coordination, which requires you to use a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Minecart &lt;/del&gt;to speed through the level. Once you get the minecart &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;click &lt;/del&gt;lower on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;downward &lt;/del&gt;rails and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ride &lt;/del&gt;in it to get a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slightly faster &lt;/del&gt;head-start. Holding forward in the direction you want to go makes it faster &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;likewise&lt;/del&gt;. Whenever you reach an intersection, press the correct button before you reach the powered rails to go faster down the track.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Level 6 is the unavoidable Cartesian Coordination, which requires you to use a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minecart &lt;/ins&gt;to speed through the level. Once you get the minecart&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, ride it &lt;/ins&gt;lower on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sloped &lt;/ins&gt;rails and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hop &lt;/ins&gt;in it to get a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slight &lt;/ins&gt;head-start. Holding forward in the direction you want to go makes it faster &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as well&lt;/ins&gt;. Whenever you reach an intersection, press the correct button before you reach the powered rails to go faster down the track.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 1:12.968 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 1:12.968 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the current top time for Iron Door, held by the user rmanimal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the current top time for Iron Door, held by the user rmanimal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rmanimal</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Speedrun_Guide:_Iron_Door&amp;diff=4640&amp;oldid=prev</id>
		<title>Rmanimal: Guide 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Speedrun_Guide:_Iron_Door&amp;diff=4640&amp;oldid=prev"/>
		<updated>2017-08-14T20:14:16Z</updated>

		<summary type="html">&lt;p&gt;Guide 1&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Guide version 1.0&lt;br /&gt;
&lt;br /&gt;
Map thread: [[Iron Door]]&lt;br /&gt;
&lt;br /&gt;
== General Info about Speedrun Guides ==&lt;br /&gt;
These guides are meant only to help speed-runners who wish to compete against each other in certain maps. They do not contain maze/puzzle solutions.&lt;br /&gt;
== The Iron Door Speedruns ==&lt;br /&gt;
=== General ===&lt;br /&gt;
Iron door speedruns are both massively luck-based and fast-paced, making it difficult to get a placing in the top 3. There are multiple tips, however, to get a faster time in the map.&lt;br /&gt;
=== Tip 1: Level Progression ===&lt;br /&gt;
One of the main drawbacks about speedrunning Iron Door is that levels 1-5 are controlled by random teleports, which means 2 people doing the map at the same time won't have the same levels. Listed here are the first 5 levels and what level types they have.&lt;br /&gt;
&lt;br /&gt;
Level 1 - Amazing Insight - Bench Press A - Bench Press B - Rock Solid -&lt;br /&gt;
&lt;br /&gt;
Level 2 - Bench Press - Flamingle - Roll With It - Su Door Ku -&lt;br /&gt;
&lt;br /&gt;
Level 3 - Amazing Insight - Bench Press - Elementary -&lt;br /&gt;
&lt;br /&gt;
Level 4 - Bench Press - Rock Solid - Roll With It -&lt;br /&gt;
&lt;br /&gt;
Level 5 - Amazing Insight - Elementary - Flamingle&lt;br /&gt;
&lt;br /&gt;
Amazing Insight, Su Door Ku, and Flamingle Level 5 are automatic run-killers, as any encounter with these levels takes far more time than the others to speedrun. /kill whenever you see these. Mostly any order of the rest will get you under 2 minutes if fast enough, although to get the fastest progression through Iron Door requires fast clicking. The level speed is (with fast clicks/perfect execution) Bench Press -&amp;gt; Roll With It -&amp;gt; Elementary -&amp;gt; Rock Solid -&amp;gt; Elementary. Bench Press is good to settle on if fast-clicking is difficult for levels 2-4, though. Level 5 is a must with Elementary.&lt;br /&gt;
=== Tip 2: Faster Cart-ing ===&lt;br /&gt;
Level 6 is the unavoidable Cartesian Coordination, which requires you to use a Minecart to speed through the level. Once you get the minecart click lower on the downward rails and ride in it to get a slightly faster head-start. Holding forward in the direction you want to go makes it faster likewise. Whenever you reach an intersection, press the correct button before you reach the powered rails to go faster down the track.&lt;br /&gt;
== 1:12.968 ==&lt;br /&gt;
This is the current top time for Iron Door, held by the user rmanimal.&lt;/div&gt;</summary>
		<author><name>Rmanimal</name></author>
		
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