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	<id>https://wiki.minr.org/index.php?action=history&amp;feed=atom&amp;title=One_Bad_Fall</id>
	<title>One Bad Fall - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.minr.org/index.php?action=history&amp;feed=atom&amp;title=One_Bad_Fall"/>
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	<updated>2026-09-14T05:00:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.minr.org/index.php?title=One_Bad_Fall&amp;diff=14068&amp;oldid=prev</id>
		<title>Rmanimal: Forgot hc section</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=One_Bad_Fall&amp;diff=14068&amp;oldid=prev"/>
		<updated>2026-09-14T00:31:51Z</updated>

		<summary type="html">&lt;p&gt;Forgot hc section&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:31, 14 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Aesthetics ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Aesthetics ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The map begins in a vanilla outside area with the exception of a man-made mountain the player climbs. Once the player falls, they quickly enter a nether fortress themed area with several posts that have skulls on top of them. After the fortress area with a few normal cave sections, the player takes another plunge into a frozen cave area sporting large chunks of cobwebs, ice, and other blue blocks. The puzzle takes place in a simple stone brick room, and the last climb has several different kinds of mining equipment, chains, and platforms in a stone brick hole.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The map begins in a vanilla outside area with the exception of a man-made mountain the player climbs. Once the player falls, they quickly enter a nether fortress themed area with several posts that have skulls on top of them. After the fortress area with a few normal cave sections, the player takes another plunge into a frozen cave area sporting large chunks of cobwebs, ice, and other blue blocks. The puzzle takes place in a simple stone brick room, and the last climb has several different kinds of mining equipment, chains, and platforms in a stone brick hole.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Hardcore ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One Bad Fall was built due to a call for maps that would go into [[Hardcore#Version 11.0 - 11.1|Hardcore 11.0]]. This map was one of the many chosen to be used for Hardcore, and was one of three choices for the third Endurance section map (HC-9-C) with the others being [[Citrus]] and [[Blue Palace]]. It remained this way for Hardcore 11.1.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This map was then rotated back into [[FFA]] for Hardcore 12.0.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Challenges ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Challenges ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rmanimal</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=One_Bad_Fall&amp;diff=14067&amp;oldid=prev</id>
		<title>Rmanimal: one</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=One_Bad_Fall&amp;diff=14067&amp;oldid=prev"/>
		<updated>2026-09-14T00:27:36Z</updated>

		<summary type="html">&lt;p&gt;one&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = OneBadFallMountain.png&lt;br /&gt;
| caption = Devil's Peak.&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = one&lt;br /&gt;
| checkpoints = 0&lt;br /&gt;
| creators = {{CreatorLink|BeefSour}}&lt;br /&gt;
| publication = July 18, 2021&lt;br /&gt;
| description = One Bad Fall is a mixed parkour map with puzzle elements on zero.minr.org, worth 7 points. Use /join one to join the map.&lt;br /&gt;
}}&lt;br /&gt;
'''One Bad Fall''' is a mixed parkour [[map]] with puzzle elements by BeefSour that rewards 7 [[Points|FFA Points]] when completed. Use &amp;quot;/join one&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
The player reaches Devil's Peak, looking to climb the mountain despite a string of disappearances related to it occurring.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map begins with a parkour section climbing up the side of the mountain using mostly ladder jumps. The next several sections then use parkour with standard, slime, ladder, and ice jumps in them. After completing the ice ravine parkour, the player must solve a riddle to proceed to the final parkour section.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map begins in a vanilla outside area with the exception of a man-made mountain the player climbs. Once the player falls, they quickly enter a nether fortress themed area with several posts that have skulls on top of them. After the fortress area with a few normal cave sections, the player takes another plunge into a frozen cave area sporting large chunks of cobwebs, ice, and other blue blocks. The puzzle takes place in a simple stone brick room, and the last climb has several different kinds of mining equipment, chains, and platforms in a stone brick hole.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 3 [[challenges]]: 2021 Assortment, Hexa Chapter III: New Heights, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There are several different secrets built around the map, usually accessed by doing obscured parkour. One such instance is the green campsite at the beginning.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|BeefSour|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Puzzle]] [[Category: Mixed Parkour]] [[Category: Moderate]]&lt;/div&gt;</summary>
		<author><name>Rmanimal</name></author>
		
	</entry>
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