Editing Command List
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== General Commands == | == General Commands == | ||
− | ''Note that /c and / | + | ''Note that /c, /cp, /mcp and /checkpoint are all aliases of /minrcheckpoint. |
− | /ch | + | /ch, /challenge and /minrchallenge are all aliases of /minrchallenges.''<br> |
When referencing a map, you can either use its name, or the map code (usually a three-letter abbreviated form of the map’s name, such as “aws” for “A Whittle Story” or “anh” for “ANHUR”). This can usually be found on the map's checkpoint sign. | When referencing a map, you can either use its name, or the map code (usually a three-letter abbreviated form of the map’s name, such as “aws” for “A Whittle Story” or “anh” for “ANHUR”). This can usually be found on the map's checkpoint sign. | ||
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Lists all of the messages a player has received. | Lists all of the messages a player has received. | ||
− | /mail read | + | /mail read |
Displays a message to the player. | Displays a message to the player. | ||
==== me ==== | ==== me ==== | ||
/me <message> | /me <message> | ||
− | /minecraft:me <message> ''(vanilla)'' | + | /minecraft:me <message>''(vanilla)'' |
Roleplaying command. Displays * playername <message> in chat. | Roleplaying command. Displays * playername <message> in chat. | ||
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/tell <player> <message> ''(alias)'' | /tell <player> <message> ''(alias)'' | ||
/whisper <player> <message> ''(alias)'' | /whisper <player> <message> ''(alias)'' | ||
− | + | Sends a private message to a player. | |
− | Sends a private message to a player | ||
/minecraft:msg ''(vanilla)'' | /minecraft:msg ''(vanilla)'' | ||
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==== ping ==== | ==== ping ==== | ||
− | /ping | + | /ping |
− | Pings the server. The server pongs the player back | + | Pings the server. The server pongs the player back.<br> |
Can also be used to play ping-pong with the server. | Can also be used to play ping-pong with the server. | ||
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==== spawn ==== | ==== spawn ==== | ||
/spawn | /spawn | ||
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Teleports the player to [[Spawn|spawn]]. | Teleports the player to [[Spawn|spawn]]. | ||
==== team ==== | ==== team ==== | ||
− | / | + | /team |
− | / | + | /t ''(alias)'' |
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Sends a message to everyone in the player's team (if they are in one). | Sends a message to everyone in the player's team (if they are in one). | ||
==== whois ==== | ==== whois ==== | ||
− | /whois | + | /whois |
Displays information about the player. | Displays information about the player. | ||
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=== Checkpoint and Maps=== | === Checkpoint and Maps=== | ||
These pertain specifically to [[Map|maps]]. | These pertain specifically to [[Map|maps]]. | ||
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==== completed ==== | ==== completed ==== | ||
− | /c completed [player | + | /c completed [player] <map name|map code> |
− | Checks how many times a player has completed a map, and their fastest time. If omitted, player defaults to the executor. | + | Checks how many times a player has completed a map, and their fastest time. If omitted, player defaults to the executor. |
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==== cp ==== | ==== cp ==== | ||
/c cp [player] | /c cp [player] | ||
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Displays checkpoint information about a player. If omitted, player defaults to the executor. | Displays checkpoint information about a player. If omitted, player defaults to the executor. | ||
==== ffa ==== | ==== ffa ==== | ||
− | /c ffa | + | /c ffa [player] [page] [compare mode] |
− | + | Displays a list of all the maps a player has beaten, and their fastest times. If omitted, player defaults to the executor. | |
− | + | Compare mode can be one of the following: | |
− | + | * Alphabet – ''Default. Sorts alphabetically.'' | |
− | + | * Points'' – ''Sorts on point value, from low to high, then alphabetically.'' | |
− | + | * Rank'' – ''Sorts on the time rank accomplished by the player, then alphabetically.'' | |
+ | * Completions'' – ''Sorts on the amount of completions, from low to high, then alphabetically.'' | ||
==== join ==== | ==== join ==== | ||
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Displays the amount of [[Points|FFA Points]], [[Points|Challenge Points]], and [[Points|Global Points]] obtained by a player. If omitted, player defaults to the executor. | Displays the amount of [[Points|FFA Points]], [[Points|Challenge Points]], and [[Points|Global Points]] obtained by a player. If omitted, player defaults to the executor. | ||
− | ==== | + | ==== gpoints ==== |
− | /c | + | /c gpoints [player] [map] |
− | Displays the amount of [[Points| | + | Displays the amount of [[Points|Global Points]] a player has earned on a particular map. The higher the player’s time rank, the more gpoints they’ll have on the map. If omitted, player defaults to the executor. |
==== random ==== | ==== random ==== | ||
/c random [new] | /c random [new] | ||
Warps the player to a random map. If ''new'' is present, it will warp the player to a map they have not completed before. | Warps the player to a random map. If ''new'' is present, it will warp the player to a map they have not completed before. | ||
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==== times ==== | ==== times ==== | ||
/c times [page] <map name|map code> | /c times [page] <map name|map code> | ||
Displays the times for a map. | Displays the times for a map. | ||
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=== Challenge === | === Challenge === | ||
These pertain specifically to [[Challenge|Challenges]]. | These pertain specifically to [[Challenge|Challenges]]. | ||
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==== daily ==== | ==== daily ==== | ||
− | /ch join | + | /ch daily join |
Begins the daily challenge. | Begins the daily challenge. | ||
− | /ch info | + | /ch daily info |
Displays information about the currently daily challenge. | Displays information about the currently daily challenge. | ||
==== hexa ==== | ==== hexa ==== | ||
/ch hexa [player] | /ch hexa [player] | ||
− | Displays information about a player's progress through the Hexa challenge. If | + | Displays information about a player's progress through the Hexa challenge. If omitted, player defaults to the executor. |
− | + | /ch info <challenge code> | |
− | /ch info | ||
Displays information about a challenge. | Displays information about a challenge. | ||
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/ch join <challenge name|challenge code> | /ch join <challenge name|challenge code> | ||
Begins a challenge. | Begins a challenge. | ||
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+ | ==== list ==== | ||
+ | /ch list [player] [page] | ||
+ | Displays which challenges a player has completed and which they have yet to completed. If omitted, player defaults to the executor. | ||
==== quit ==== | ==== quit ==== | ||
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Joins a random challenge. | Joins a random challenge. | ||
− | ==== | + | == Blue Commands == |
− | / | + | ==== hc ==== |
− | + | /c hc | |
+ | An alias of ''/c toggle''. Toggles between the player's FFA and Hardcore checkpoints. | ||
− | ==== | + | ==== toggle ==== |
− | / | + | /c toggle |
− | + | Toggles between the player's FFA and Hardcore checkpoints. | |
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== Green Commands == | == Green Commands == | ||
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==== bring ==== | ==== bring ==== | ||
− | /bring < | + | /bring <players> |
Teleports a player to you who called recently. On other servers, it is commonly known as ''/tpaccept''. | Teleports a player to you who called recently. On other servers, it is commonly known as ''/tpaccept''. | ||
Using this command will invalidate the player's timer. | Using this command will invalidate the player's timer. | ||
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==== home ==== | ==== home ==== | ||
− | /home [ | + | /home [number] |
− | Teleports the player to their home. It will teleport them to one of their homes specified. If '' | + | Teleports the player to their home. It will teleport them to one of their homes specified. If ''number'' is omitted, the player will be teleported to their first home.<br> |
− | Greens | + | Greens can have up to 3 homes. Staff can have up to 10 homes.<br> |
Using this command will invalidate the player's timer. | Using this command will invalidate the player's timer. | ||
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==== sethome ==== | ==== sethome ==== | ||
− | /sethome [ | + | /sethome [number] |
− | Sets the player's home to their current position. If '' | + | Sets the player's home to their current position. If ''number'' is specified, then it will set their Home # to their current position. |
+ | |||
+ | ==== rocket ==== | ||
+ | /rocket [-h|<x> <y> <z>] | ||
+ | Applies spontaneous momentum to the player in 3 dimensions.<br> | ||
+ | If the velocities are omitted, it will default to (0 2 0). If -h is present, it will default to (0 4 0).<br> | ||
+ | Using this command will invalidate the player's timer. | ||
==== warp ==== | ==== warp ==== | ||
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Will warp the player to a specified warp. | Will warp the player to a specified warp. | ||
Using this command will invalidate the player's timer. | Using this command will invalidate the player's timer. | ||
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+ | == Moderator Commands == | ||
+ | '''Do not use these if you are not staff.''' | ||
+ | |||
+ | TO DO | ||
+ | (Some help here would be appreciated). | ||
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+ | == Operator Commands == | ||
+ | '''Do not use these if you are not an operator.''' | ||
+ | |||
+ | === Vanilla Commands === | ||
+ | A full list and description of all vanilla commands can be found on the Minecraft Wiki [https://minecraft.gamepedia.com/Commands here]. | ||
+ | |||
+ | === Command Blocks === | ||
+ | [[User:Rickyboy320|rickyboy320]] has a guide on the forums on how to use [https://minecraft.gamepedia.com/Command_Block command blocks], which can be found [https://forums.minr.org/threads/command-block-guide.1033/ here]. | ||
+ | |||
+ | === WorldEdit === | ||
+ | WorldEdit allows the easy modification of large swathes of the world. A full guide on WorldEdit can be found [http://wiki.sk89q.com/wiki/WorldEdit#Usage here]. | ||
+ | |||
+ | ==== Fast Asynchronous World Edit ==== | ||
+ | Fast Asynchronous World Edit (FAWE) commands can be found [https://github.com/boy0001/FastAsyncWorldedit/wiki/Commands here]. | ||
+ | |||
+ | FAWE helps prevent lag by performing edits asynchronously. This means that the main thread, where the main server runs (entity updates, block updates, commands and interactions) does not have to wait until the operation is completed. This is especially crucial on a server such as ''Zero'', since lag can severely hinder players attempting parkour or puzzles. ''However, it does not update redstone. Use vanilla commands if dealing with redstone updates.'' | ||
+ | |||
+ | ==== restore ==== | ||
+ | /minrextra restore <schematic> [world] | ||
+ | A hook into WorldEdit allows schematics to be restored at their original location.<br> | ||
+ | More information can be found [[Command Restore|here]]. | ||
+ | |||
+ | === Scripts === | ||
+ | TO DO | ||
+ | |||
+ | === Variables === | ||
+ | TO DO |