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Publishing a Map
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== Poor practices == There are some practices that the server frowns upon. Some of these by themselves can be excused, but if a map contains a majority of these, it is not likely to pass the review process until some are removed. Many of these are left over from the days when the server was survival-only, and are less likely to occur with the addition of Theta. Practices that are considered undesirable include: *Single block themed rooms *Unnecessarily difficult or unbalanced gameplay *Poor or no lighting *Bad grammar or confusing storytelling *Lack of direction for a player *Maps that look like hollowed out cave systems *Awkward, random, unneeded, stupid, or useless signs *Basic survival builds (Dirt, planks, cobble, etc.) *Cube rooms connected by tunnels. *Floating block parkour (Specifically, single blocks; Sakura is a good example of properly implementing floating platforms)
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