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Sheol
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== General == === Gameplay === The map tasks the player with reaching the end of four rooms. The point of the map is to be relatively short with more difficult sections than a typical expert map. Several sections have areas where it is possible to die from fall damage or lava which restarts progress in the map. There are no middle checkpoints. === Aesthetics === Sheol has four different rooms with different accent blocks. All rooms have a base made of stone related blocks. * The first room has green accent blocks like emerald ore and areas in the wall with green stained glass. There is a brown tree root system in the middle. * The second room is similar to the first with an added lava floor and magma blocks. * The third room is tall and uses purple and black blocks rather than green or brown. * The fourth room uses red and nether blocks in the palette. Bedrock blocks are also included.
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