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		<title>MINR.ORG WIKI  - Recent changes [en]</title>
		<link>https://wiki.minr.org/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
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		<lastBuildDate>Mon, 05 Oct 2026 04:27:49 GMT</lastBuildDate>
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			<title>User:TysonBolduc6339</title>
			<link>https://wiki.minr.org/User:TysonBolduc6339</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:TysonBolduc6339</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:TysonBolduc6339&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:TysonBolduc6339 (page does not exist)&quot;&gt;&lt;bdi&gt;TysonBolduc6339&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Sun, 04 Oct 2026 15:48:55 GMT</pubDate>
			<dc:creator>TysonBolduc6339</dc:creator>
			<comments>https://wiki.minr.org/User_talk:TysonBolduc6339</comments>
		</item>
		<item>
			<title>User:VonNolette3</title>
			<link>https://wiki.minr.org/User:VonNolette3</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:VonNolette3</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:VonNolette3&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:VonNolette3 (page does not exist)&quot;&gt;&lt;bdi&gt;VonNolette3&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Sun, 04 Oct 2026 03:44:59 GMT</pubDate>
			<dc:creator>VonNolette3</dc:creator>
			<comments>https://wiki.minr.org/User_talk:VonNolette3</comments>
		</item>
		<item>
			<title>User:Cynthia6095</title>
			<link>https://wiki.minr.org/User:Cynthia6095</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:Cynthia6095</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:Cynthia6095&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Cynthia6095 (page does not exist)&quot;&gt;&lt;bdi&gt;Cynthia6095&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Sun, 04 Oct 2026 02:47:24 GMT</pubDate>
			<dc:creator>Cynthia6095</dc:creator>
			<comments>https://wiki.minr.org/User_talk:Cynthia6095</comments>
		</item>
		<item>
			<title>User:DominickBruni89</title>
			<link>https://wiki.minr.org/User:DominickBruni89</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:DominickBruni89</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:DominickBruni89&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:DominickBruni89 (page does not exist)&quot;&gt;&lt;bdi&gt;DominickBruni89&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Sat, 03 Oct 2026 08:56:50 GMT</pubDate>
			<dc:creator>DominickBruni89</dc:creator>
			<comments>https://wiki.minr.org/User_talk:DominickBruni89</comments>
		</item>
		<item>
			<title>User:RBCDorothea</title>
			<link>https://wiki.minr.org/User:RBCDorothea</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:RBCDorothea</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:RBCDorothea&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:RBCDorothea (page does not exist)&quot;&gt;&lt;bdi&gt;RBCDorothea&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Fri, 02 Oct 2026 11:48:25 GMT</pubDate>
			<dc:creator>RBCDorothea</dc:creator>
			<comments>https://wiki.minr.org/User_talk:RBCDorothea</comments>
		</item>
		<item>
			<title>Hardcore</title>
			<link>https://wiki.minr.org/index.php?title=Hardcore&amp;diff=14291&amp;oldid=14264</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Hardcore&amp;diff=14291&amp;oldid=14264</guid>
			<description>&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version 12.0 - 12.1&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:05, 1 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(3 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l183&quot; &gt;Line 183:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 183:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hardcore 11.0's design process began around the same time that 10.0 was being designed. Many ideas that were rejected from 10.0 due to time constraints were explored as possibilities for 11.0. One of the largest goals for this version was to eliminate the split paths, and replace it with a choice section, where players had to complete a certain number of maps out of a pool in order to advance to the next section.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hardcore 11.0's design process began around the same time that 10.0 was being designed. Many ideas that were rejected from 10.0 due to time constraints were explored as possibilities for 11.0. One of the largest goals for this version was to eliminate the split paths, and replace it with a choice section, where players had to complete a certain number of maps out of a pool in order to advance to the next section.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Design followed a similar process to 9.0, where a staff design was created and then taken to greens in order to gather feedback. This time, it also included room for new maps, where greens could build maps tuned specifically for hardcore: the entire 'Endurance' leg was built uniquely for HC 11.0 by members of the community as part of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'HC Map-Building Competition' &lt;/del&gt;in which greens were asked to design maps under specific constraints that are desired in hardcore maps. Such constraints include difficulty, checkpoint layout, kill potential, length, repeatability, etc. Some maps in other legs (Aether, Persona and Fissure) were also built specifically for this rotation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Design followed a similar process to 9.0, where a staff design was created and then taken to greens in order to gather feedback. This time, it also included room for new maps, where greens could build maps tuned specifically for hardcore: the entire 'Endurance' leg was built uniquely for HC 11.0 by members of the community as part of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Events#Hardcore_Map_Competition_2021|Hardcore mapmaking competition]] &lt;/ins&gt;in which greens were asked to design maps under specific constraints that are desired in hardcore maps. Such constraints include difficulty, checkpoint layout, kill potential, length, repeatability, etc. Some maps in other legs (Aether, Persona and Fissure) were also built specifically for this rotation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The end design resulted in the retiring of the split path leg, and the creation of 2 new legs:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The end design resulted in the retiring of the split path leg, and the creation of 2 new legs:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l207&quot; &gt;Line 207:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 207:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;progressing through puzzle and maze maps together, allowing some players to bypass challenges without having to solve (or contribute to solving) them, defeating the purpose of Hardcore itself. Large groups completing HC at the same  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;progressing through puzzle and maze maps together, allowing some players to bypass challenges without having to solve (or contribute to solving) them, defeating the purpose of Hardcore itself. Large groups completing HC at the same  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;time also began to overwhelm the green applications system and made accurately reading logs difficult, if not impossible. Consequently, this design added several new maps with randomized features and brought back and modified  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;time also began to overwhelm the green applications system and made accurately reading logs difficult, if not impossible. Consequently, this design added several new maps with randomized features and brought back and modified  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;pre-existing maps to include randomization&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. This was done in order to split up groups and to reduce the ease of answer sharing&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;pre-existing maps to include randomization.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;HC 12.0 retains mostly the same structure as HC 11.0, with some amendments. There was an effort to diversify the map types present in HC, with Search and Dropper maps being added. A new section, The Weave, was created, which forces players&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;HC 12.0 retains mostly the same structure as HC 11.0, with some amendments. There was an effort to diversify the map types present in HC, with Search and Dropper maps being added. A new section, The Weave, was created, which forces players&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 01 Oct 2026 14:05:58 GMT</pubDate>
			<dc:creator>SPolendina</dc:creator>
			<comments>https://wiki.minr.org/Talk:Hardcore</comments>
		</item>
		<item>
			<title>Crazy Cubes</title>
			<link>https://wiki.minr.org/index.php?title=Crazy_Cubes&amp;diff=14287&amp;oldid=14028</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Crazy_Cubes&amp;diff=14287&amp;oldid=14028</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:37, 1 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(4 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| creators = {{CreatorLink|Bird_Obsession}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| creators = {{CreatorLink|Bird_Obsession}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publication = July 6, 2026&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publication = July 6, 2026&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = Crazy Cubes is a mixed maze map with dropper, parkour, and search elements on zero.minr.org, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;worth 18 &lt;/del&gt;points&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Use /join bcc to join the map&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = Crazy Cubes is a mixed maze map with dropper, parkour, and search elements on zero.minr.org&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It would reward 18 [[Points|FFA Points]] on completion, but it is currently being used in [[Hardcore#Hardcore#Version_12.0_-_12.1|Hardcore#Version_12.0_-_12.1]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so it can't be accessed directly, nor does it give &lt;/ins&gt;points.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Crazy Cubes''' is a mixed maze [[map]] with dropper, parkour, and search elements &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by Bird_Obsession that rewards &lt;/del&gt;18 [[Points|FFA Points]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when completed&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Use &amp;quot;/join bcc&amp;quot; to join the map &lt;/del&gt;directly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Crazy Cubes''' is a mixed maze [[map]] with dropper, parkour, and search elements &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on zero.minr.org. It would reward &lt;/ins&gt;18 [[Points|FFA Points]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on completion, but it is currently being used in [[Hardcore#Version 12&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1|Hardcore 12.1]], so it can't be accessed &lt;/ins&gt;directly&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, nor does it give points&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 01 Oct 2026 13:37:10 GMT</pubDate>
			<dc:creator>SPolendina</dc:creator>
			<comments>https://wiki.minr.org/Talk:Crazy_Cubes</comments>
		</item>
		<item>
			<title>Aether</title>
			<link>https://wiki.minr.org/index.php?title=Aether&amp;diff=14282&amp;oldid=13699</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Aether&amp;diff=14282&amp;oldid=13699</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:35, 1 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aether is an adventure map with puzzle, parkour, search, and maze by spolendina and Sullus. It would reward 12 [[Points|FFA Points]] on completion, but it is currently being used in [[Hardcore#Version 12.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0&lt;/del&gt;|Hardcore 12.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0&lt;/del&gt;]], so it can't be accessed directly, nor does it give points.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aether is an adventure map with puzzle, parkour, search, and maze by spolendina and Sullus. It would reward 12 [[Points|FFA Points]] on completion, but it is currently being used in [[Hardcore#Version 12.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;|Hardcore 12.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;]], so it can't be accessed directly, nor does it give points.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 01 Oct 2026 13:35:00 GMT</pubDate>
			<dc:creator>SPolendina</dc:creator>
			<comments>https://wiki.minr.org/Talk:Aether</comments>
		</item>
		<item>
			<title>Rainbow Madhouse (Original)</title>
			<link>https://wiki.minr.org/index.php?title=Rainbow_Madhouse_(Original)&amp;diff=14281&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Rainbow_Madhouse_(Original)&amp;diff=14281&amp;oldid=0</guid>
			<description>&lt;p&gt;orain&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ORainEntrance.png&lt;br /&gt;
| caption = The house entrance.&lt;br /&gt;
| points = 0&lt;br /&gt;
| difficulty = Moderate&lt;br /&gt;
| location = [[Hardcore]]&lt;br /&gt;
| mapcode = orain / HC-2&lt;br /&gt;
| creators = {{CreatorLink|eagg2112}}&lt;br /&gt;
| publication = July 23, 2018 / May 10, 2025&lt;br /&gt;
| description = Rainbow Madhouse (Original) is a mixed maze map with search elements on zero.minr.org, worth 0 points.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Rainbow Madhouse (Original)''' is a mixed maze [[map]] with search elements by eagg2112 that rewarded 7 [[Points|FFA Points]] when completed in [[FFA]]. It is only accessible in [[Hardcore]] or [[Mimic]].&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map tasks the player with finding the exit.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in a large mansion with a major rainbow theme for each of the different rooms. Different rooms in the building have different colors that generally group together.&lt;br /&gt;
&lt;br /&gt;
== Hardcore ==&lt;br /&gt;
For [[Hardcore 12.0]], a maze was needed for the introduction section to replace [[Calamity]] from 11.0. The at the time defunct Rainbow Madhouse was chosen and repurposed for that Hardcore version. However, due to the creator submitting an updated version of the map to [[Board]] close to the Hardcore iteration's release, &amp;quot;(Original)&amp;quot; was added to the name of the old version.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Because the current [[Rainbow Madhouse]] is not in [[FFA]], a Mimic-style copy of the map needed to be created for Hardcore. Since a Mimic version was then needed on top of this, Mimic: Rainbow Madhouse exists as a mimic of a mimic of a map version that no longer exists.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|eagg2112|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Maze]] [[Category: Search]] [[Category: Mixed Maze]] [[Category: Moderate]]&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 02:18:48 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Rainbow_Madhouse_(Original)</comments>
		</item>
		<item>
			<title>Hardcore 12.1</title>
			<link>https://wiki.minr.org/index.php?title=Hardcore_12.1&amp;diff=14280&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Hardcore_12.1&amp;diff=14280&amp;oldid=0</guid>
			<description>&lt;p&gt;12.1 redirect&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[Hardcore#Version 12.0 - 12.1]]&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 01:43:21 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Hardcore_12.1</comments>
		</item>
		<item>
			<title>Hardcore 12.0</title>
			<link>https://wiki.minr.org/index.php?title=Hardcore_12.0&amp;diff=14279&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Hardcore_12.0&amp;diff=14279&amp;oldid=0</guid>
			<description>&lt;p&gt;shouldve made this a redirect page a while ago&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[Hardcore#Version 12.0 - 12.1]]&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 01:41:52 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Hardcore_12.0</comments>
		</item>
		<item>
			<title>File:ORainEntrance.png</title>
			<link>https://wiki.minr.org/index.php?title=File:ORainEntrance.png&amp;diff=14278&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:ORainEntrance.png&amp;diff=14278&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:ORainEntrance.png&quot; title=&quot;File:ORainEntrance.png&quot;&gt;File:ORainEntrance.png&lt;/a&gt; The front entrance to Rainbow Madhouse (Original).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The front entrance to Rainbow Madhouse (Original).&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 01:14:41 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:ORainEntrance.png</comments>
		</item>
		<item>
			<title>Parks Inc.</title>
			<link>https://wiki.minr.org/index.php?title=Parks_Inc.&amp;diff=14277&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Parks_Inc.&amp;diff=14277&amp;oldid=0</guid>
			<description>&lt;p&gt;pinc&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ParksIncFirst.png&lt;br /&gt;
| caption = The first puzzle.&lt;br /&gt;
| points = 2&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = pinc&lt;br /&gt;
| creators = {{CreatorLink|BoggledToggo}}, {{CreatorLink|natcrackers}}, and&amp;lt;br&amp;gt;{{CreatorLink|Solawr}}&lt;br /&gt;
| publication = April 26, 2025&lt;br /&gt;
| description = Parks Inc. is a mixed puzzle map with parkour elements on zero.minr.org, worth 2 points. Use /join pinc to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Parks Inc.''' is a mixed puzzle [[map]] with parkour elements by BoggledToggo, natcrackers, and Solawr that rewards 2 [[Points|FFA Points]] when completed. Use &amp;quot;/join pinc&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Parks Inc. tasks the player with placing saplings on a square board without them being in the same row, column, colored region, or adjacent to one another. For the first few puzzles the map is linear, but once the player reaches the middle checkpoint they can beat four puzzles with parkour required to reach them.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map begins and ends in an office area with several NPCs. Each of the puzzles take place in different areas.&lt;br /&gt;
&lt;br /&gt;
* Puzzle 1 is in a small valley with bees and a waterfall.&lt;br /&gt;
* Puzzle 2 is in a dripstone cave.&lt;br /&gt;
* Puzzle 3 is in a swampy room with wood walls.&lt;br /&gt;
* Puzzle 4 is in a slightly larger valley to Puzzle 1 with farms and apple trees.&lt;br /&gt;
* The remaining puzzles take place on floating sky islands with large cherry trees and season-based puzzle areas.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 [[challenges]]: 2025 Assortment and Hexa.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|BoggledToggo|true}}&lt;br /&gt;
&lt;br /&gt;
{{CreatorLink|natcrackers|true}}&lt;br /&gt;
&lt;br /&gt;
{{CreatorLink|Solawr|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Puzzle]] [[Category: Parkour]] [[Category: Mixed Puzzle]] [[Category: Easy]]&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 00:55:36 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Parks_Inc.</comments>
		</item>
		<item>
			<title>File:ParksIncFirst.png</title>
			<link>https://wiki.minr.org/index.php?title=File:ParksIncFirst.png&amp;diff=14276&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:ParksIncFirst.png&amp;diff=14276&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:ParksIncFirst.png&quot; title=&quot;File:ParksIncFirst.png&quot;&gt;File:ParksIncFirst.png&lt;/a&gt; The first area in Parks Inc.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The first area in Parks Inc.&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 00:32:12 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:ParksIncFirst.png</comments>
		</item>
		<item>
			<title>Elysium</title>
			<link>https://wiki.minr.org/index.php?title=Elysium&amp;diff=14275&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Elysium&amp;diff=14275&amp;oldid=0</guid>
			<description>&lt;p&gt;ely&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ElysiumSky.png&lt;br /&gt;
| caption = The middle area of Elysium.&lt;br /&gt;
| points = 25&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ely&lt;br /&gt;
| checkpoints = 18&lt;br /&gt;
| creators = {{CreatorLink|duckle}} and {{CreatorLink|MASTS}}&lt;br /&gt;
| publication = March 9, 2025&lt;br /&gt;
| description = Elysium is a pure parkour map on zero.minr.org, worth 25 points. Use /join ely to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Elysium''' is a pure parkour [[map]] by duckle and MASTS that rewards 25 [[Points|FFA Points]] when completed. Use &amp;quot;/join ely&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Elysium tasks the player with getting to the top of a tall parkour area. For some jumps, the player must place ice and slime blocks mid-air to progress.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in the void. There are tall buildings, 3D structures (e.g. an upside-down ship), and other debris for the player to parkour across. The end of the map has a temple-style area with two multi-level paths branching off of it. The right side has the first 150 player completions of the map, and the left side has the first 150 player completions of the one-life challenge.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 6 [[challenges]]: 2025 Assortment, Architecture 101, Parkour Besties: New Generation, Persistence, Threelysium, and Hexa. For beating the Persistence challenge, the player gets the Frostbouncer [[cosmetics|cosmetic]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Elysium was originally intended to have no checkpoints at all, turning it into a rankup-style map. This was changed while on [[Board]], but the Persistence challenge&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|duckle|true}}&lt;br /&gt;
&lt;br /&gt;
{{CreatorLink|MASTS|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Expert]]&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 00:29:00 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Elysium</comments>
		</item>
		<item>
			<title>File:ElysiumSky.png</title>
			<link>https://wiki.minr.org/index.php?title=File:ElysiumSky.png&amp;diff=14274&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:ElysiumSky.png&amp;diff=14274&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:ElysiumSky.png&quot; title=&quot;File:ElysiumSky.png&quot;&gt;File:ElysiumSky.png&lt;/a&gt; The center section view of Elysium.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The center section view of Elysium.&lt;/div&gt;</description>
			<pubDate>Thu, 01 Oct 2026 00:12:13 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:ElysiumSky.png</comments>
		</item>
		<item>
			<title>User:ShaniceAks</title>
			<link>https://wiki.minr.org/User:ShaniceAks</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:ShaniceAks</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; blocked &lt;a href=&quot;/index.php?title=User:ShaniceAks&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:ShaniceAks (page does not exist)&quot;&gt;&lt;bdi&gt;ShaniceAks&lt;/bdi&gt;&lt;/a&gt; with an expiration time of &lt;span class=&quot;blockExpiry&quot; title=&quot;&amp;lrm;infinite&quot;&gt;indefinite&lt;/span&gt; (account creation disabled, email disabled, cannot edit own talk page) Abusing multiple accounts&lt;/p&gt;
</description>
			<pubDate>Wed, 30 Sep 2026 23:05:18 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/User_talk:ShaniceAks</comments>
		</item>
		<item>
			<title>User:ShaniceAks</title>
			<link>https://wiki.minr.org/User:ShaniceAks</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:ShaniceAks</guid>
			<description>&lt;p&gt;User account &lt;a href=&quot;/index.php?title=User:ShaniceAks&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:ShaniceAks (page does not exist)&quot;&gt;&lt;bdi&gt;ShaniceAks&lt;/bdi&gt;&lt;/a&gt; was created&lt;/p&gt;
</description>
			<pubDate>Wed, 30 Sep 2026 03:26:05 GMT</pubDate>
			<dc:creator>ShaniceAks</dc:creator>
			<comments>https://wiki.minr.org/User_talk:ShaniceAks</comments>
		</item>
		<item>
			<title>To Get To The Other Side</title>
			<link>https://wiki.minr.org/index.php?title=To_Get_To_The_Other_Side&amp;diff=14273&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=To_Get_To_The_Other_Side&amp;diff=14273&amp;oldid=0</guid>
			<description>&lt;p&gt;tgttos&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = TGTTOSLevel.png&lt;br /&gt;
| caption = The first level.&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = tgttos&lt;br /&gt;
| creators = {{CreatorLink|ilovenons}}&lt;br /&gt;
| publication = February 26, 2025&lt;br /&gt;
| description = To Get To The Other Side is a pure puzzle map on zero.minr.org, worth 7 points. Use /join tgttos to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''To Get To The Other Side''' is a pure puzzle [[map]] by ilovenons that rewards 7 [[Points|FFA Points]] when completed. Use &amp;quot;/join tgttos&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The player must use the blocks given to them on the starting island to make it to the other side. There are buttons at the beginning of each level to speed up furnaces, pick up items from the floor, or to reset the level itself.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map uses long black concrete boxes with the islands the puzzles take place on inside.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 [[challenges]]: 2025 Assortment and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There is a secret area in the tutorial.&lt;br /&gt;
* This map has inspired a more difficult map using the same premise, [[Mind The Gap]].&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|ilovenons|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA+]] [[Category: Map]] [[Category: Puzzle]] [[Category: Pure Puzzle]] [[Category: Moderate]]&lt;/div&gt;</description>
			<pubDate>Wed, 30 Sep 2026 02:10:59 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:To_Get_To_The_Other_Side</comments>
		</item>
		<item>
			<title>File:TGTTOSLevel.png</title>
			<link>https://wiki.minr.org/index.php?title=File:TGTTOSLevel.png&amp;diff=14272&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:TGTTOSLevel.png&amp;diff=14272&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:TGTTOSLevel.png&quot; title=&quot;File:TGTTOSLevel.png&quot;&gt;File:TGTTOSLevel.png&lt;/a&gt; The first level in To Get To The Other Side.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The first level in To Get To The Other Side.&lt;/div&gt;</description>
			<pubDate>Wed, 30 Sep 2026 01:55:22 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:TGTTOSLevel.png</comments>
		</item>
		<item>
			<title>Minr Arcade: Pac-Man</title>
			<link>https://wiki.minr.org/index.php?title=Minr_Arcade:_Pac-Man&amp;diff=14271&amp;oldid=14263</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Minr_Arcade:_Pac-Man&amp;diff=14271&amp;oldid=14263</guid>
			<description>&lt;p&gt;saver&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:54, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publication = January 13, 2025&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publication = January 13, 2025&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = Minr Arcade: Pac-Man is a pure parkour map on zero.minr.org, worth 25 points. Use /join mapm to join the map.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = Minr Arcade: Pac-Man is a pure parkour map on zero.minr.org, worth 25 points. Use /join mapm to join the map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| saver = Each checkpoint&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This is one of the few Avcade maps which does not have a 3D modeled player using the machine.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This is one of the few Avcade maps which does not have a 3D modeled player using the machine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The progress saver this map uses was not initially implemented on release and was added a few weeks afterwards.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CreatorLink|AverageIPA|true}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CreatorLink|AverageIPA|true}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Expert]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Expert]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 30 Sep 2026 00:54:42 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Minr_Arcade:_Pac-Man</comments>
		</item>
		<item>
			<title>Minr Arcade: Mega Stacker</title>
			<link>https://wiki.minr.org/index.php?title=Minr_Arcade:_Mega_Stacker&amp;diff=14270&amp;oldid=14267</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Minr_Arcade:_Mega_Stacker&amp;diff=14270&amp;oldid=14267</guid>
			<description>&lt;p&gt;map series addition&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:47, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Aesthetics ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Aesthetics ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The map takes place in a large room that mainly uses different shades of blue, yellow as an accent, and grayscale blocks. The area features 3D versions of triangles, circles, and squares throughout, and the walls have a conveyor belt style design.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The map takes place in a large room that mainly uses different shades of blue, yellow as an accent, and grayscale blocks. The area features 3D versions of triangles, circles, and squares throughout, and the walls have a conveyor belt style design.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Map Series ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Minr Arcade: Mega Stacker is the fifth map in the [[Map Series#Minr Arcade|Minr Arcade]] series of maps. These all begin in a giant arcade room with cabinets that represent the maps in the series.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Challenges ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Challenges ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 30 Sep 2026 00:47:49 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Minr_Arcade:_Mega_Stacker</comments>
		</item>
		<item>
			<title>Minr Arcade: Asteroids</title>
			<link>https://wiki.minr.org/index.php?title=Minr_Arcade:_Asteroids&amp;diff=14269&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Minr_Arcade:_Asteroids&amp;diff=14269&amp;oldid=0</guid>
			<description>&lt;p&gt;maas&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ArcadeAsteroidsField.png&lt;br /&gt;
| caption = Space&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = maas&lt;br /&gt;
| checkpoints = 5&lt;br /&gt;
| creators = {{CreatorLink|AverageIPA}}&lt;br /&gt;
| publication = March 8, 2025&lt;br /&gt;
| description = Minr Arcade: Asteroids is a pure parkour map on zero.minr.org, worth 12 points. Use /join maas to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Minr Arcade: Asteroids''' is a pure parkour [[map]] by AverageIPA that rewards 12 [[Points|FFA Points]] when completed. Use &amp;quot;/join maas&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Minr Arcade: Asteroids tasks the player with getting to a spaceship near the top of the debris. The whole parkour area is effect parkour with Slow Falling and Jump Boost II.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The parkour area takes place in an asteroid field with other celestial bodies, enemies, and space debris in it. The area is encased in a black concrete sphere with amethyst buds that look like stars.&lt;br /&gt;
&lt;br /&gt;
== Map Series ==&lt;br /&gt;
Minr Arcade: Asteroids is the sixth map in the [[Map Series#Minr Arcade|Minr Arcade]] series of maps. These all begin in the same giant arcade room, sometimes called the Avcade.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 4 [[challenges]]: 2025 Assortment, A Solar Delight, Parkour Besties: New Generation, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There is a hot air balloon in the space area based on a rebplane AFK trap.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|AverageIPA|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Hard]]&lt;/div&gt;</description>
			<pubDate>Wed, 30 Sep 2026 00:45:56 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Minr_Arcade:_Asteroids</comments>
		</item>
		<item>
			<title>File:ArcadeAsteroidsField.png</title>
			<link>https://wiki.minr.org/index.php?title=File:ArcadeAsteroidsField.png&amp;diff=14268&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:ArcadeAsteroidsField.png&amp;diff=14268&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:ArcadeAsteroidsField.png&quot; title=&quot;File:ArcadeAsteroidsField.png&quot;&gt;File:ArcadeAsteroidsField.png&lt;/a&gt; The asteroid field in Minr Arcade: Asteroids.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The asteroid field in Minr Arcade: Asteroids.&lt;/div&gt;</description>
			<pubDate>Wed, 30 Sep 2026 00:32:37 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:ArcadeAsteroidsField.png</comments>
		</item>
		<item>
			<title>Minr Arcade: Mega Stacker</title>
			<link>https://wiki.minr.org/index.php?title=Minr_Arcade:_Mega_Stacker&amp;diff=14267&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Minr_Arcade:_Mega_Stacker&amp;diff=14267&amp;oldid=0</guid>
			<description>&lt;p&gt;mams&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ArcadeStackerInside.png&lt;br /&gt;
| caption = The interior room&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = mams&lt;br /&gt;
| checkpoints = 4&lt;br /&gt;
| creators = {{CreatorLink|AverageIPA}}&lt;br /&gt;
| publication = January 18, 2025&lt;br /&gt;
| description = Minr Arcade: Mega Stacker is a pure parkour map on zero.minr.org, worth 7 points. Use /join mams to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Minr Arcade: Mega Stacker''' is a pure parkour [[map]] by AverageIPA that rewards 7 [[Points|FFA Points]] when completed. Use &amp;quot;/join mams&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This map tasks the player with getting to the top of a large room. Parkour includes standard and choke jumps.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in a large room that mainly uses different shades of blue, yellow as an accent, and grayscale blocks. The area features 3D versions of triangles, circles, and squares throughout, and the walls have a conveyor belt style design.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 3 [[challenges]]: 2025 Assortment, Parkour Besties: New Generation, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The player pixelart playing on the machine was made by Visuumii of zhar.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|AverageIPA|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Moderate]]&lt;/div&gt;</description>
			<pubDate>Wed, 30 Sep 2026 00:24:49 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Minr_Arcade:_Mega_Stacker</comments>
		</item>
		<item>
			<title>File:ArcadeStackerInside.png</title>
			<link>https://wiki.minr.org/index.php?title=File:ArcadeStackerInside.png&amp;diff=14266&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:ArcadeStackerInside.png&amp;diff=14266&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:ArcadeStackerInside.png&quot; title=&quot;File:ArcadeStackerInside.png&quot;&gt;File:ArcadeStackerInside.png&lt;/a&gt; The start of the interior area of Minr Arcade: Mega Stacker.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The start of the interior area of Minr Arcade: Mega Stacker.&lt;/div&gt;</description>
			<pubDate>Wed, 30 Sep 2026 00:07:43 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:ArcadeStackerInside.png</comments>
		</item>
		<item>
			<title>Mod Whitelist</title>
			<link>https://wiki.minr.org/index.php?title=Mod_Whitelist&amp;diff=14265&amp;oldid=14149</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Mod_Whitelist&amp;diff=14265&amp;oldid=14149</guid>
			<description>&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Allowed Mods&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:50, 29 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot; &gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/fullbright Fullbright]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/fullbright Fullbright]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/gamma-utils Gamma Utils]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/gamma-utils Gamma Utils]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://modrinth.com/mod/halfbright Halfbright]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/hold-that-chunk Hold That Chunk]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/hold-that-chunk Hold That Chunk]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/immediatelyfast ImmediatelyFast]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/immediatelyfast ImmediatelyFast]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot; &gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/jade Jade]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/jade Jade]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/krypton Krypton]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/krypton Krypton]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://modrinth.com/mod/lambdynamiclights LambDynamicLights]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/libjf LibJF]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/libjf LibJF]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/lithium Lithium]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/lithium Lithium]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot; &gt;Line 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 98:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/respackopts Respackopts]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/respackopts Respackopts]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/satin-api Satin]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/satin-api Satin]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://modrinth.com/mod/searchables Searchables]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/sodium Sodium]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/sodium Sodium]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/sodium-dynamic-lights Sodium Dynamic Lights]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modrinth.com/mod/sodium-dynamic-lights Sodium Dynamic Lights]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 29 Sep 2026 22:50:01 GMT</pubDate>
			<dc:creator>Hex</dc:creator>
			<comments>https://wiki.minr.org/Talk:Mod_Whitelist</comments>
		</item>
		<item>
			<title>Hardcore</title>
			<link>https://wiki.minr.org/index.php?title=Hardcore&amp;diff=14264&amp;oldid=14256</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Hardcore&amp;diff=14264&amp;oldid=14256</guid>
			<description>&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Current Iteration&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:27, 29 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Current Iteration ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Current Iteration ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hc12&lt;/del&gt;.png|800px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hc121&lt;/ins&gt;.png|800px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hardcore Iterations ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hardcore Iterations ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 29 Sep 2026 13:27:52 GMT</pubDate>
			<dc:creator>SPolendina</dc:creator>
			<comments>https://wiki.minr.org/Talk:Hardcore</comments>
		</item>
		<item>
			<title>Minr Arcade: Pac-Man</title>
			<link>https://wiki.minr.org/index.php?title=Minr_Arcade:_Pac-Man&amp;diff=14263&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Minr_Arcade:_Pac-Man&amp;diff=14263&amp;oldid=0</guid>
			<description>&lt;p&gt;mapm&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ArcadePacmanMachine.png&lt;br /&gt;
| caption = The arcade machine.&lt;br /&gt;
| points = 25&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = mapm&lt;br /&gt;
| checkpoints = 19&lt;br /&gt;
| creators = {{CreatorLink|AverageIPA}}&lt;br /&gt;
| publication = January 13, 2025&lt;br /&gt;
| description = Minr Arcade: Pac-Man is a pure parkour map on zero.minr.org, worth 25 points. Use /join mapm to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Minr Arcade: Pac-Man''' is a pure parkour [[map]] by AverageIPA that rewards 25 [[Points|FFA Points]] when completed. Use &amp;quot;/join mapm&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Minr Arcade: Pac-Man tasks the player with beating a lengthy map with some rankup-style elements to later sections. Most of the parkour requires standard, ladder, or slime jumps to be completed, though some sections are timed or have effect parkour.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map begins in the Avcade area before the player enters the first Pac-Man room. The first three rooms feature a Pac-Man style room with walls that progressively deteriorate. The player then goes to a lab area with a caged Pac-Man. The final area is a large room with a dense forest and an angry Pac-Man on one side of a ravine and a nuclear power plant on the other side.&lt;br /&gt;
&lt;br /&gt;
== Map Series ==&lt;br /&gt;
Minr Arcade: Pac-Man is the fourth map made for the [[Map Series#Minr Arcade|Minr Arcade]] series, a collection of maps by AverageIPA which begin in one shared area sometimes called the Avcade.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 6 [[challenges]]: 2025 Assortment, A Ghostly Gauntlet, Gaming Legend, Parkour Besties: New Generation, Project Pac, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is one of the few Avcade maps which does not have a 3D modeled player using the machine.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|AverageIPA|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Expert]]&lt;/div&gt;</description>
			<pubDate>Tue, 29 Sep 2026 02:30:24 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Minr_Arcade:_Pac-Man</comments>
		</item>
		<item>
			<title>File:ArcadePacmanMachine.png</title>
			<link>https://wiki.minr.org/index.php?title=File:ArcadePacmanMachine.png&amp;diff=14262&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:ArcadePacmanMachine.png&amp;diff=14262&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:ArcadePacmanMachine.png&quot; title=&quot;File:ArcadePacmanMachine.png&quot;&gt;File:ArcadePacmanMachine.png&lt;/a&gt; The Pac-Man machine in Minr Arcade: Pac-Man.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The Pac-Man machine in Minr Arcade: Pac-Man.&lt;/div&gt;</description>
			<pubDate>Tue, 29 Sep 2026 02:07:57 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:ArcadePacmanMachine.png</comments>
		</item>
		<item>
			<title>A Quick Little Swim</title>
			<link>https://wiki.minr.org/index.php?title=A_Quick_Little_Swim&amp;diff=14261&amp;oldid=14260</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=A_Quick_Little_Swim&amp;diff=14261&amp;oldid=14260</guid>
			<description>&lt;p&gt;aqls&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:59, 29 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== General ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Quick Little Swim tasks the player with beating timed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bursts &lt;/del&gt;of parkour to complete the map. Some advanced techniques like 45 strafes and neo chains are necessary to beat later sections of the map. Each checkpoint has an NPC which describes map info, credits, and checkpoint-specific info. The player can also warp to a practice area with flight enable to try out jumps without the fear of dying.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Quick Little Swim tasks the player with beating timed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sections &lt;/ins&gt;of parkour to complete the map. Some advanced techniques like 45 strafes and neo chains are necessary to beat later sections of the map. Each checkpoint has an NPC which describes map info, credits, and checkpoint-specific info. The player can also warp to a practice area with flight enable to try out jumps without the fear of dying.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Aesthetics ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Aesthetics ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CreatorLink|Vermilion_Stone|true}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CreatorLink|Vermilion_Stone|true}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: FFA+]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Novice&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: FFA+]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Expert&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 29 Sep 2026 01:59:59 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:A_Quick_Little_Swim</comments>
		</item>
		<item>
			<title>A Quick Little Swim</title>
			<link>https://wiki.minr.org/index.php?title=A_Quick_Little_Swim&amp;diff=14260&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=A_Quick_Little_Swim&amp;diff=14260&amp;oldid=0</guid>
			<description>&lt;p&gt;aqls&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = AQLSSwordfish.png&lt;br /&gt;
| caption = Aquatic life.&lt;br /&gt;
| points = 25&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = aqls&lt;br /&gt;
| checkpoints = 7&lt;br /&gt;
| creators = {{CreatorLink|Viceinc}} and {{CreatorLink|Vermilion_Stone}}&lt;br /&gt;
| publication = January 12, 2025&lt;br /&gt;
| description = A Quick Little Swim is a pure parkour map on zero.minr.org, worth 25 points. Use /join aqls to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''A Quick Little Swim''' is a pure parkour [[map]] by Viceinc and Vermilion_Stone that rewards 25 [[Points|FFA Points]] when completed. Use &amp;quot;/join aqls&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
A Quick Little Swim tasks the player with beating timed bursts of parkour to complete the map. Some advanced techniques like 45 strafes and neo chains are necessary to beat later sections of the map. Each checkpoint has an NPC which describes map info, credits, and checkpoint-specific info. The player can also warp to a practice area with flight enable to try out jumps without the fear of dying.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in a large aquatic ravine with gray gradient walls. Sea life is teeming throughout the map and includes coral, seagrass, jellyfish, and more kinds of sea life.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 [[challenges]]: 2025 Assortment and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* A Quick Little Swim is the first high difficulty parkour map to include a complete alternate version to practice jumps with.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|Viceinc|true}}&lt;br /&gt;
&lt;br /&gt;
{{CreatorLink|Vermilion_Stone|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA+]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Novice]]&lt;/div&gt;</description>
			<pubDate>Tue, 29 Sep 2026 01:58:56 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:A_Quick_Little_Swim</comments>
		</item>
		<item>
			<title>File:AQLSSwordfish.png</title>
			<link>https://wiki.minr.org/index.php?title=File:AQLSSwordfish.png&amp;diff=14259&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:AQLSSwordfish.png&amp;diff=14259&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:AQLSSwordfish.png&quot; title=&quot;File:AQLSSwordfish.png&quot;&gt;File:AQLSSwordfish.png&lt;/a&gt; A view of the aquatic fish builds near the beginning of A Quick Little Swim.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
A view of the aquatic fish builds near the beginning of A Quick Little Swim.&lt;/div&gt;</description>
			<pubDate>Tue, 29 Sep 2026 01:47:16 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:AQLSSwordfish.png</comments>
		</item>
		<item>
			<title>Polaris</title>
			<link>https://wiki.minr.org/index.php?title=Polaris&amp;diff=14258&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Polaris&amp;diff=14258&amp;oldid=0</guid>
			<description>&lt;p&gt;polaris&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = PolarisSign.png&lt;br /&gt;
| caption = The starting room.&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = nst&lt;br /&gt;
| creators = {{CreatorLink|facecat1}}&lt;br /&gt;
| publication = January 6, 2025&lt;br /&gt;
| description = Polaris is a pure maze map on zero.minr.org, worth 18 points. Use /join nst to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Polaris''' is a pure maze [[map]] by facecat1 that rewards 18 [[Points|FFA Points]] when completed. Use &amp;quot;/join nst&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Polaris tasks the player with finding the exit to a multi-level maze. The player is given Jump Boost II to jump up a floor.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in a large room with stained glass and tuff wall pathways. As the player gets higher in the maze, the stained glass changes from red to green.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 3 [[challenges]]: 2025 Assortment, First of Fifteen, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There is a hidden cat named Dandruff in the maze.&lt;br /&gt;
----&lt;br /&gt;
{{CreatorLink|facecat1|true}}&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Maze]] [[Category: Pure Maze]] [[Category: Very Hard]]&lt;/div&gt;</description>
			<pubDate>Tue, 29 Sep 2026 01:37:57 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/Talk:Polaris</comments>
		</item>
		<item>
			<title>File:PolarisSign.png</title>
			<link>https://wiki.minr.org/index.php?title=File:PolarisSign.png&amp;diff=14257&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:PolarisSign.png&amp;diff=14257&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:PolarisSign.png&quot; title=&quot;File:PolarisSign.png&quot;&gt;File:PolarisSign.png&lt;/a&gt; The starting room in Polaris.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
The starting room in Polaris.&lt;/div&gt;</description>
			<pubDate>Tue, 29 Sep 2026 01:20:45 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/File_talk:PolarisSign.png</comments>
		</item>
		<item>
			<title>User:Alta32354833</title>
			<link>https://wiki.minr.org/User:Alta32354833</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:Alta32354833</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; blocked &lt;a href=&quot;/index.php?title=User:Alta32354833&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Alta32354833 (page does not exist)&quot;&gt;&lt;bdi&gt;Alta32354833&lt;/bdi&gt;&lt;/a&gt; with an expiration time of &lt;span class=&quot;blockExpiry&quot; title=&quot;&amp;lrm;infinite&quot;&gt;indefinite&lt;/span&gt; (account creation disabled, email disabled, cannot edit own talk page) Abusing multiple accounts&lt;/p&gt;
</description>
			<pubDate>Tue, 29 Sep 2026 01:10:34 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/User_talk:Alta32354833</comments>
		</item>
		<item>
			<title>User:FideliaS47</title>
			<link>https://wiki.minr.org/User:FideliaS47</link>
			<guid isPermaLink="false">https://wiki.minr.org/User:FideliaS47</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Rmanimal&quot; class=&quot;mw-userlink&quot; title=&quot;User:Rmanimal&quot;&gt;&lt;bdi&gt;Rmanimal&lt;/bdi&gt;&lt;/a&gt; blocked &lt;a href=&quot;/index.php?title=User:FideliaS47&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:FideliaS47 (page does not exist)&quot;&gt;&lt;bdi&gt;FideliaS47&lt;/bdi&gt;&lt;/a&gt; with an expiration time of &lt;span class=&quot;blockExpiry&quot; title=&quot;&amp;lrm;infinite&quot;&gt;indefinite&lt;/span&gt; (account creation disabled, email disabled, cannot edit own talk page) Spamming links to external sites&lt;/p&gt;
</description>
			<pubDate>Tue, 29 Sep 2026 01:10:08 GMT</pubDate>
			<dc:creator>Rmanimal</dc:creator>
			<comments>https://wiki.minr.org/User_talk:FideliaS47</comments>
		</item>
		<item>
			<title>Hardcore</title>
			<link>https://wiki.minr.org/index.php?title=Hardcore&amp;diff=14256&amp;oldid=13929</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=Hardcore&amp;diff=14256&amp;oldid=13929</guid>
			<description>&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version 12.0 - 12.1&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:01, 28 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(2 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l198&quot; &gt;Line 198:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 198:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was later updated to Version 11.1, swapping out most of the maps in the Choice section for easier options. The Endurance leg was also made easier by sending players back to HC8 when they die in HC9, instead of back to HC7. The Magic Tower was also taken out and replaced with Framed, an easier puzzle.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was later updated to Version 11.1, swapping out most of the maps in the Choice section for easier options. The Endurance leg was also made easier by sending players back to HC8 when they die in HC9, instead of back to HC7. The Magic Tower was also taken out and replaced with Framed, an easier puzzle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Version 12.0 ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Version 12.0 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- 12.1 &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hc12&lt;/del&gt;.png|1000px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hc12new.png|1000px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:hc121&lt;/ins&gt;.png|1000px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The design process for HC 12.0 began in early 2023 with the objective of building on the strengths of HC 11.0 and amending specific issues with that rotation. This design was led by pieceofcheese.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The design process for HC 12.0 began in early 2023 with the objective of building on the strengths of HC 11.0 and amending specific issues with that rotation. This design was led by pieceofcheese.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l222&quot; &gt;Line 222:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 223:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notably, the implementation of HC12.0 marks the longest gap between rotations in the server's history. This was mostly due to a lack of available staff to complete the project. HC12.0 also contains the greatest number of maps total (31) and the greatest number of required maps (17) in the history of Hardcore.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notably, the implementation of HC12.0 marks the longest gap between rotations in the server's history. This was mostly due to a lack of available staff to complete the project. HC12.0 also contains the greatest number of maps total (31) and the greatest number of required maps (17) in the history of Hardcore.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HC 12.0 was later updated to 12.1, swapping Freefall for Crazy Cubes, a mixed maze. This was primarily done as Freefall had overly ping-dependent sections. Minor gameplay tweaks were made to other maps.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 28 Sep 2026 20:01:51 GMT</pubDate>
			<dc:creator>SPolendina</dc:creator>
			<comments>https://wiki.minr.org/Talk:Hardcore</comments>
		</item>
		<item>
			<title>File:Hc121.png</title>
			<link>https://wiki.minr.org/index.php?title=File:Hc121.png&amp;diff=14253&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:Hc121.png&amp;diff=14253&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:SPolendina&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:SPolendina (page does not exist)&quot;&gt;&lt;bdi&gt;SPolendina&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:Hc121.png&quot; title=&quot;File:Hc121.png&quot;&gt;File:Hc121.png&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Mon, 28 Sep 2026 19:54:45 GMT</pubDate>
			<dc:creator>SPolendina</dc:creator>
			<comments>https://wiki.minr.org/File_talk:Hc121.png</comments>
		</item>
		<item>
			<title>File:Hc12new.png</title>
			<link>https://wiki.minr.org/index.php?title=File:Hc12new.png&amp;diff=14252&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.minr.org/index.php?title=File:Hc12new.png&amp;diff=14252&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:SPolendina&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:SPolendina (page does not exist)&quot;&gt;&lt;bdi&gt;SPolendina&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:Hc12new.png&quot; title=&quot;File:Hc12new.png&quot;&gt;File:Hc12new.png&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Mon, 28 Sep 2026 19:51:04 GMT</pubDate>
			<dc:creator>SPolendina</dc:creator>
			<comments>https://wiki.minr.org/File_talk:Hc12new.png</comments>
		</item>
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