<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.minr.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=UltraOmiga</id>
	<title>MINR.ORG WIKI - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.minr.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=UltraOmiga"/>
	<link rel="alternate" type="text/html" href="https://wiki.minr.org/Special:Contributions/UltraOmiga"/>
	<updated>2026-06-02T20:14:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Frostbite&amp;diff=9238</id>
		<title>Frostbite</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Frostbite&amp;diff=9238"/>
		<updated>2020-12-04T19:36:29Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot;{{Infobox_Map | image = Fro.png | caption = A View of the Frosty Cliffs | points = 18 | location = FFA | mapcode = fro | creators = SIkye | foodtype =  | fo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Fro.png&lt;br /&gt;
| caption = A View of the Frosty Cliffs&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = fro&lt;br /&gt;
| creators = [[Creators#SIkye|SIkye]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = April 21, 2019&lt;br /&gt;
| description = Frostbite is a mixed parkour map with maze and search on zero.minr.org, worth 18 points. Use &amp;quot;/c join Frostbite&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Frostbite is a mixed parkour map by SIkye. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join fro”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This map is a frozen ice parkour filled romp through a frozen valley. The first section is a frozen maze, finding your path out of the starting cave. The second area is the open area, a place you will be coming back to quite a bit, filled with snow and frozen path jumping using the physics of ice. Using momentum, you make your way into the second ice cave section, doing head head hitters and wrap around from ice to make your way to CP1. In CP1, you ascend the icy ravine doing tricky snow jumps and a pane jump that is very precise. After leaving the first ravine, there are a few tricky head hitters, leading back into the open area. After zigzagging in and out of the open area and ravine, you make your way to the final parkour ascension to the small search at the very end! &lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This is the quintessential frozen map, with beautiful snow falling down as you go through the map. You start in an ice maze, with different ice and snow blocks used to create a nice texture for the cave. Once you exit the maze, you enter to the snowfield, with the spruce trees lining the top of the valley. Different blocks of snow and ice are used to create this area. Snow and Ice are the only blocks used throughout the entire map besides two light blue glass panes and vines in the ravine section.&lt;br /&gt;
&lt;br /&gt;
== Challenges == &lt;br /&gt;
This map is featured in one [[Challenge|challenge]]: 2019 Assortment, Rivers Run Red, Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*There are multiple secret areas in the map!&lt;br /&gt;
*There is actually a secret harder path after CP1 that is quicker, but much harder&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#SIkye|See all maps from SIkye]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Fro.png&amp;diff=9237</id>
		<title>File:Fro.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Fro.png&amp;diff=9237"/>
		<updated>2020-12-04T19:18:06Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frostbite&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=User:UltraOmiga&amp;diff=9211</id>
		<title>User:UltraOmiga</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=User:UltraOmiga&amp;diff=9211"/>
		<updated>2020-11-30T03:26:32Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;That's Me:&lt;br /&gt;
&lt;br /&gt;
Discord: SomePunWithChloe#6073&lt;br /&gt;
&lt;br /&gt;
email: somepunwithchloe@gmail.com&lt;br /&gt;
&lt;br /&gt;
If you need any help, have any questions, or just wanna talk to someone, feel free to either dm on disc, shoot me an email, or just message me in game!&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=User:UltraOmiga&amp;diff=9210</id>
		<title>User:UltraOmiga</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=User:UltraOmiga&amp;diff=9210"/>
		<updated>2020-11-30T03:25:22Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot;Thats me&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thats me&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Four_Elements_Air&amp;diff=9142</id>
		<title>Four Elements Air</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Four_Elements_Air&amp;diff=9142"/>
		<updated>2020-11-29T00:42:48Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: /* Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Fea.png&lt;br /&gt;
| caption = The Open Air Space Looking at the Ender Dragon&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = fea&lt;br /&gt;
| creators = [[Creators#Capry5|Capry5]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = July 12, 2020&lt;br /&gt;
| description = Four Elements Air is a mixed parkour map with puzzle on zero.minr.org, worth 18 points. Use &amp;quot;/c join Four Elements Air&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Four Elements Air is a mixed parkour map by Capry5. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join fea”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Part of the Four Elements Series, this map takes place in the open air area of the end, and is split into three distinct parts. First there are the three mini sections, each with their own parkour theme. The first is hopping from island to island, as you ascend to the chorus plants, and finally the first sign. If you fall in any of the areas, don't fret, as you will be tpd back up. The main idea of the first room is island parkour to chorus fruit! The second room sees the player jumping in the air from block to block, with a few tricky strafe jumps and some tricky ladders. The final room sees the player stepping on the magical smoke to get limited jump boost to reach the platforms. This then transitions into an indoor section with tricky neos and some tight parkour back outside for some tight head hitting jumps to the final sign. &lt;br /&gt;
&lt;br /&gt;
After solving the three riddles, you do the final bit of indoor section, combining the ideas of all three previous rooms into one, with tricky chorus fruit, neo and strafe jumps, head hitters, and jump boost all combining in a bunch of small parts in this big section! After climbing the tower, you ascend to the third and final cp! There you solve another puzzle and are teleported to the top of the structure, doing levitation parkour and then more jump boost. Finally you reach the dragon in the sky and do tricky pane parkour, jumping into the mouth of it to complete the map.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
&lt;br /&gt;
This map leans into the end theming, purples and yellows abound. End stone and end bricks are used frequently throughout the whole map. Same with Purpur and Chorus Fruit. The top of the map is made of beautiful stained glass, giving view to the parkour you just did beneath, with the floating obsidian signaling the end of the map. Finally the dragon is incredibly detailed, with carpets, end rods, and panes making up this immaculate recreation. Throughout the outside are end islands, and two more flying mobs, nightmares and ghasts!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in one [[Challenge|challenges]]: Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is part of a map series, with two other maps out, being [[Four Elements Earth]] and [[Four Elements Water]]&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Capry5|See all maps from Capry5]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Four_Elements_Air&amp;diff=9141</id>
		<title>Four Elements Air</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Four_Elements_Air&amp;diff=9141"/>
		<updated>2020-11-29T00:42:16Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Fea.png&lt;br /&gt;
| caption = The Open Air Space Looking at the Ender Dragon&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = fea&lt;br /&gt;
| creators = [[Creators#Capry5|Capry5]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = July 12, 2020&lt;br /&gt;
| description = Four Elements Air is a mixed parkour map with puzzle on zero.minr.org, worth 18 points. Use &amp;quot;/c join Four Elements Air&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Four Elements Air is a mixed parkour map by Capry5. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join fea”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Part of the Four Elements Series, this map takes place in the open air area of the end, and is split into three distinct parts. First there are the three mini sections, each with their own parkour theme. The first is hopping from island to island, as you ascend to the chorus plants, and finally the first sign. If you fall in any of the areas, don't fret, as you will be tpd back up. The main idea of the first room is island parkour to chorus fruit! The second room sees the player jumping in the air from block to block, with a few tricky strafe jumps and some tricky ladders. The final room sees the player stepping on the magical smoke to get limited jump boost to reach the platforms. This then transitions into an indoor section with tricky neos and some tight parkour back outside for some tight head hitting jumps to the final sign. &lt;br /&gt;
&lt;br /&gt;
After solving the three riddles, you do the final bit of indoor section, combining the ideas of all three previous rooms into one, with tricky chorus fruit, neo and strafe jumps, head hitters, and jump boost all combining in a bunch of small parts in this big section! After climbing the tower, you ascend to the third and final cp! There you solve another puzzle and are teleported to the top of the structure, doing levitation parkour and then more jump boost. Finally you reach the dragon in the sky and do tricky pane parkour, jumping into the mouth of it to complete the map.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
&lt;br /&gt;
This map leans into the end theming, purples and yellows abound. End stone and end bricks are used frequently throughout the whole map. Same with Purpur and Chorus Fruit. The top of the map is made of beautiful stained glass, giving view to the parkour you just did beneath, with the floating obsidian signaling the end of the map. Finally the dragon is incredibly detailed, with carpets, end rods, and panes making up this immaculate recreation. Throughout the outside are end islands, and two more flying mobs, nightmares and ghasts!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is part of a map series, with two other maps out, being [[Four Elements Earth]] and [[Four Elements Water]]&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Capry5|See all maps from Capry5]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Four_Elements_Air&amp;diff=9140</id>
		<title>Four Elements Air</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Four_Elements_Air&amp;diff=9140"/>
		<updated>2020-11-29T00:42:01Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot;{{Infobox_Map | image = Fea_2.png | caption = The Open Air Space Looking at the Ender Dragon | points = 18 | location = FFA | mapcode = fea | creators = Creators#Capry5|Capr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Fea_2.png&lt;br /&gt;
| caption = The Open Air Space Looking at the Ender Dragon&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = fea&lt;br /&gt;
| creators = [[Creators#Capry5|Capry5]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = July 12, 2020&lt;br /&gt;
| description = Four Elements Air is a mixed parkour map with puzzle on zero.minr.org, worth 18 points. Use &amp;quot;/c join Four Elements Air&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Four Elements Air is a mixed parkour map by Capry5. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join fea”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Part of the Four Elements Series, this map takes place in the open air area of the end, and is split into three distinct parts. First there are the three mini sections, each with their own parkour theme. The first is hopping from island to island, as you ascend to the chorus plants, and finally the first sign. If you fall in any of the areas, don't fret, as you will be tpd back up. The main idea of the first room is island parkour to chorus fruit! The second room sees the player jumping in the air from block to block, with a few tricky strafe jumps and some tricky ladders. The final room sees the player stepping on the magical smoke to get limited jump boost to reach the platforms. This then transitions into an indoor section with tricky neos and some tight parkour back outside for some tight head hitting jumps to the final sign. &lt;br /&gt;
&lt;br /&gt;
After solving the three riddles, you do the final bit of indoor section, combining the ideas of all three previous rooms into one, with tricky chorus fruit, neo and strafe jumps, head hitters, and jump boost all combining in a bunch of small parts in this big section! After climbing the tower, you ascend to the third and final cp! There you solve another puzzle and are teleported to the top of the structure, doing levitation parkour and then more jump boost. Finally you reach the dragon in the sky and do tricky pane parkour, jumping into the mouth of it to complete the map.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
&lt;br /&gt;
This map leans into the end theming, purples and yellows abound. End stone and end bricks are used frequently throughout the whole map. Same with Purpur and Chorus Fruit. The top of the map is made of beautiful stained glass, giving view to the parkour you just did beneath, with the floating obsidian signaling the end of the map. Finally the dragon is incredibly detailed, with carpets, end rods, and panes making up this immaculate recreation. Throughout the outside are end islands, and two more flying mobs, nightmares and ghasts!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is part of a map series, with two other maps out, being [[Four Elements Earth]] and [[Four Elements Water]]&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Capry5|See all maps from Capry5]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Fea.png&amp;diff=9131</id>
		<title>File:Fea.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Fea.png&amp;diff=9131"/>
		<updated>2020-11-29T00:04:06Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Four Elements Air&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Dry_Desert_Trials&amp;diff=9130</id>
		<title>Dry Desert Trials</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Dry_Desert_Trials&amp;diff=9130"/>
		<updated>2020-11-28T23:51:42Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot;{{Infobox_Map | image = Ddt.png | caption = The Final and Most Infamous No Sprint Section | points = 18 | location = FFA | mapcode = ddt | creators = Creators#Shpeckly|Shpec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Ddt.png&lt;br /&gt;
| caption = The Final and Most Infamous No Sprint Section&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = ddt&lt;br /&gt;
| creators = [[Creators#Shpeckly|Shpeckly]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = February 8, 2020&lt;br /&gt;
| description = Cave Collapse is a mixed parkour map with maze on zero.minr.org, worth 18 points. Use &amp;quot;/c join Dry Desert Trials&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Dry Desert Trials is a mixed parkour map by Shpeckly. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ddt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This map is split into three distinct sections, the first being pure parkour. In this section, you jump on walls, and sand, doing multiple long jumps as well as 3+1s and 4 Block jumps. The Next section is a maze where you cannot jump! This comes into play as there are two layers, the first being a normal maze, and the second being a maze of traversing without jumping. The final and most infamous section is the no sprint section. This section is comprised with wooden slabs on fences of increasingly difficult and tight jumps. Starting with one block and two block jumps, they get increasingly more complex with the changing of the wood types, culminating in the final few dark oak jumps that are un fail safed, as most of the section is, to the ladder down to the end sign!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This map features a Dry Dry theme, with all kinds of sand and red sand used. The first section sees a use sand walls, as well as blocks of sand, sandstone and red sand/sandstone making up the whole area. There are pillars of sand jutting out from the group making up the parkour route. The second section is a maze of red sand related things. Walls, slabs and blocks, if it is a kind of red sand, it is used. This leads up to the top of the maze where you can look down to the yellow sand ground. The walls of all the sections are sandy cliff faces and that leads to the final section, being the no sprint! This sandy fortress is made up of sand blocks and other such slabs. Around it are the parkour slabs of wood, going in the order of jungle, acacia, birch, and finally dark oak. The end room is that of a sandy tomb, a box of a beautiful pattern of red sand with a sandy border, with the endsign in the middle!&lt;br /&gt;
&lt;br /&gt;
== Challenges == &lt;br /&gt;
This map is featured in one [[Challenge|challenges]]: Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The First Published Map from Shpeckly&lt;br /&gt;
*While the map takes place in a desert, the biome is actually a plains biome!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Shpeckly|See all maps from Shpeckly]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Cave_Collapse&amp;diff=9129</id>
		<title>Cave Collapse</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Cave_Collapse&amp;diff=9129"/>
		<updated>2020-11-28T23:36:45Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ccl_2.png&lt;br /&gt;
| caption = A Look Into The Mysterious Library&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = ccl&lt;br /&gt;
| creators = [[Creators#AverageIPA|AverageIPA]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = October 20, 2019&lt;br /&gt;
| description = Cave Collapse is a mixed parkour map with puzzle on zero.minr.org, worth 18 points. Use &amp;quot;/c join Cave Collapse&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Cave Collapse is a mixed parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ccl”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This map features wide open library spaces filled with classic block and ladder parkour! From the mysterious entrance, you see a library, and from there the parkour begins. You go through the first room to wide open and branching paths of the second part of the library. From there you parkour around tunnels, doing 3+1s and four blocks aplenty to get to the studies, each with one puzzle, totally two in all. After the puzzles there are another few sections in the second section of the library, leading to the final ascent of the big tower room of the library. In this room you ascend around and in a tower around a section that is burning down, making sure to avoid fire, until you get to the final section. From there, you traverse a lava filled cave tunnel to the miner camp, where you relax and get the end sign!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Starting Average's trend of making exceptionally detailed maps, this map features expansive library spaces. Starting with the opening area, we see a cave in, and have to venture into the mysterious library buried in the caves. Books, crafting tables, lecterns, and chairs adorn the halls of the first room, with the main pallet being that of a oak one. Then in the second section, we get a darker more cozy dark oak based area, complete with seats and a cozy hearth to sit by. The walls and floors here are also expertly detailed. Then we get to the puzzle rooms, big expansive rooms filled with books, and an sea lantern for input! Finally traversing through the rest of the dark oak, the player reaches the birch book tower! In this room, it is much of the same, books and expert adorning, but there are cauldrons filled with water all around, and fire too, burning down the tower. Finally in the last section, you traverse a lava filled tunnel, with ores on the walls, and lava covering the floor to get to the end and the camp and stairs out that await!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: 2019 Assortment, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The First Map from creator AverageIPA with a sequel on the way soon(tm)&lt;br /&gt;
*This is one of quite a few red maps taking place in a mysterious library!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Ddt.png&amp;diff=9128</id>
		<title>File:Ddt.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Ddt.png&amp;diff=9128"/>
		<updated>2020-11-28T23:35:28Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dry Desert Trials&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Cave_Collapse&amp;diff=9127</id>
		<title>Cave Collapse</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Cave_Collapse&amp;diff=9127"/>
		<updated>2020-11-28T23:29:16Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: /* Aesthetics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ccl_2.png&lt;br /&gt;
| caption = A Look Into The Mysterious Library&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = ccl&lt;br /&gt;
| creators = [[Creators#AverageIPA|AverageIPA]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = October 20, 2019&lt;br /&gt;
| description = Cave Collapse is a mixed parkour map with puzzle on zero.minr.org, worth 18 points. Use &amp;quot;/c join Cave Collapse&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Cave Collapse is a mixed parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ccl”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This map features wide open library spaces filled with classic block and ladder parkour! From the mysterious entrance, you see a library, and from there the parkour begins. You go through the first room to wide open and branching paths of the second part of the library. From there you parkour around tunnels, doing 3+1s and four blocks aplenty to get to the studies, each with one puzzle, totally two in all. After the puzzles there are another few sections in the second section of the library, leading to the final ascent of the big tower room of the library. In this room you ascend around and in a tower around a section that is burning down, making sure to avoid fire, until you get to the final section. From there, you traverse a lava filled cave tunnel to the miner camp, where you relax and get the end sign!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Starting Average's trend of making exceptionally detailed maps, this map features expansive library spaces. Starting with the opening area, we see a cave in, and have to venture into the mysterious library buried in the caves. Books, crafting tables, lecterns, and chairs adorn the halls of the first room, with the main pallet being that of a oak one. Then in the second section, we get a darker more cozy dark oak based area, complete with seats and a cozy hearth to sit by. The walls and floors here are also expertly detailed. Then we get to the puzzle rooms, big expansive rooms filled with books, and an sea lantern for input! Finally traversing through the rest of the dark oak, the player reaches the birch book tower! In this room, it is much of the same, books and expert adorning, but there are cauldrons filled with water all around, and fire too, burning down the tower. Finally in the last section, you traverse a lava filled tunnel, with ores on the walls, and lava covering the floor to get to the end and the camp and stairs out that await!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: 2019 Assortment, and Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The First Map from creator AverageIPA with a sequel on the way soon(tm)&lt;br /&gt;
*This is one of quite a few red maps taking place in a mysterious library!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Cave_Collapse&amp;diff=9126</id>
		<title>Cave Collapse</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Cave_Collapse&amp;diff=9126"/>
		<updated>2020-11-28T23:24:52Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot;{{Infobox_Map | image = ccl_2.png | caption = A Look Into The Mysterious Library | points = 18 | location = FFA | mapcode = ccl | creators = AverageIPA...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = ccl_2.png&lt;br /&gt;
| caption = A Look Into The Mysterious Library&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = ccl&lt;br /&gt;
| creators = [[Creators#AverageIPA|AverageIPA]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = October 20, 2019&lt;br /&gt;
| description = Cave Collapse is a mixed parkour map with puzzle on zero.minr.org, worth 18 points. Use &amp;quot;/c join Cave Collapse&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Cave Collapse is a mixed parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ccl”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This map features wide open library spaces filled with classic block and ladder parkour! From the mysterious entrance, you see a library, and from there the parkour begins. You go through the first room to wide open and branching paths of the second part of the library. From there you parkour around tunnels, doing 3+1s and four blocks aplenty to get to the studies, each with one puzzle, totally two in all. After the puzzles there are another few sections in the second section of the library, leading to the final ascent of the big tower room of the library. In this room you ascend around and in a tower around a section that is burning down, making sure to avoid fire, until you get to the final section. From there, you traverse a lava filled cave tunnel to the miner camp, where you relax and get the end sign!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Starting Average's trend of making exceptionally detailed maps, this map features expansive library spaces. Starting with the opening area, we see a cave in, and have to venture into the mysterious library buried in the caves. Books, crafting tables, lecterns, and chairs adorn the halls of the first room, with the main pallet being that of a oak one. Then in the second section, we get a darker more cozy spruce based area, complete with seats and a cozy hearth to sit by. The walls and floors here are also expertly detailed. Then we get to the puzzle rooms, big expansive rooms filled with books, and an sea lantern for input! Finally traversing through the rest of the spruce, the player reaches the birch book tower! In this room, it is much of the same, books and expert adorning, but there are cauldrons filled with water all around, and fire too, burning down the tower. Finally in the last section, you traverse a lava filled tunnel, with ores on the walls, and lava covering the floor to get to the end and the camp and stairs out that await!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: 2019 Assortment, and Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The First Map from creator AverageIPA with a sequel on the way soon(tm)&lt;br /&gt;
*This is one of quite a few red maps taking place in a mysterious library!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Mixed Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Ccl_2.png&amp;diff=9125</id>
		<title>File:Ccl 2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Ccl_2.png&amp;diff=9125"/>
		<updated>2020-11-28T23:11:18Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cave Collapse&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Category:Very_Hard&amp;diff=9124</id>
		<title>Category:Very Hard</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Category:Very_Hard&amp;diff=9124"/>
		<updated>2020-11-28T22:57:49Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: /* Mixed Parkour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Listed below are every single one of the maps ranked under the “very hard” difficulty, meaning they reward 18 [[Points|FFA Points]] and are represented by the color red. They are first sorted by their map type, and then a raw alphabetical list.&lt;br /&gt;
== Parkour ==&lt;br /&gt;
=== Pure Parkour ===&lt;br /&gt;
[[1010]]&lt;br /&gt;
&lt;br /&gt;
[[Agni]]&lt;br /&gt;
&lt;br /&gt;
[[A Sinking Feeling]]&lt;br /&gt;
&lt;br /&gt;
[[E]]&lt;br /&gt;
&lt;br /&gt;
[[E3]]&lt;br /&gt;
&lt;br /&gt;
[[Retrograde]]&lt;br /&gt;
&lt;br /&gt;
[[The Portal]]&lt;br /&gt;
&lt;br /&gt;
[[World Two-ur]]&lt;br /&gt;
&lt;br /&gt;
[[Psyche]]&lt;br /&gt;
&lt;br /&gt;
[[Ember Island]]&lt;br /&gt;
&lt;br /&gt;
=== Mixed Parkour ===&lt;br /&gt;
&lt;br /&gt;
[[Cave Collapse]]&lt;br /&gt;
&lt;br /&gt;
[[CodSimulator20XX]]&lt;br /&gt;
&lt;br /&gt;
[[Dry Desert Trials]]&lt;br /&gt;
&lt;br /&gt;
[[Four Elements Air]]&lt;br /&gt;
&lt;br /&gt;
[[Frostbite]]&lt;br /&gt;
&lt;br /&gt;
[[Incendium]]&lt;br /&gt;
&lt;br /&gt;
[[Planets]]&lt;br /&gt;
&lt;br /&gt;
[[P.I.T.M.O.N.]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Cake]]&lt;br /&gt;
&lt;br /&gt;
[[Trek]]&lt;br /&gt;
&lt;br /&gt;
[[World Domination]]&lt;br /&gt;
&lt;br /&gt;
== Maze ==&lt;br /&gt;
=== Pure Maze ===&lt;br /&gt;
[[Aquarium]]&lt;br /&gt;
&lt;br /&gt;
[[Grid Hopper]]&lt;br /&gt;
&lt;br /&gt;
[[Telepads]]&lt;br /&gt;
=== Mixed Maze ===&lt;br /&gt;
[[Invictus]]&lt;br /&gt;
&lt;br /&gt;
[[Shri Tra Savern]]&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
=== Pure Puzzle ===&lt;br /&gt;
[[Miner's Millions]]&lt;br /&gt;
&lt;br /&gt;
[[Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[The Impossible Quiz]]&lt;br /&gt;
&lt;br /&gt;
[[Vares Sert]]&lt;br /&gt;
== Adventure ==&lt;br /&gt;
[[Minas Tirith]]&lt;br /&gt;
&lt;br /&gt;
[[Sra]]&lt;br /&gt;
== Co-op ==&lt;br /&gt;
[[Kakashi]]&lt;br /&gt;
&lt;br /&gt;
[[Magmatic Fusion]]&lt;br /&gt;
&lt;br /&gt;
[[Perspective 2]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Category:Very_Hard&amp;diff=9123</id>
		<title>Category:Very Hard</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Category:Very_Hard&amp;diff=9123"/>
		<updated>2020-11-28T22:56:45Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: /* Mixed Parkour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Listed below are every single one of the maps ranked under the “very hard” difficulty, meaning they reward 18 [[Points|FFA Points]] and are represented by the color red. They are first sorted by their map type, and then a raw alphabetical list.&lt;br /&gt;
== Parkour ==&lt;br /&gt;
=== Pure Parkour ===&lt;br /&gt;
[[1010]]&lt;br /&gt;
&lt;br /&gt;
[[Agni]]&lt;br /&gt;
&lt;br /&gt;
[[A Sinking Feeling]]&lt;br /&gt;
&lt;br /&gt;
[[E]]&lt;br /&gt;
&lt;br /&gt;
[[E3]]&lt;br /&gt;
&lt;br /&gt;
[[Retrograde]]&lt;br /&gt;
&lt;br /&gt;
[[The Portal]]&lt;br /&gt;
&lt;br /&gt;
[[World Two-ur]]&lt;br /&gt;
&lt;br /&gt;
[[Psyche]]&lt;br /&gt;
&lt;br /&gt;
[[Ember Island]]&lt;br /&gt;
&lt;br /&gt;
=== Mixed Parkour ===&lt;br /&gt;
&lt;br /&gt;
[[Cave Collapse]]&lt;br /&gt;
&lt;br /&gt;
[[CodSimulator20XX]]&lt;br /&gt;
&lt;br /&gt;
[[Dry Desert Trials]]&lt;br /&gt;
&lt;br /&gt;
[[Frostbite]]&lt;br /&gt;
&lt;br /&gt;
[[Incendium]]&lt;br /&gt;
&lt;br /&gt;
[[Planets]]&lt;br /&gt;
&lt;br /&gt;
[[P.I.T.M.O.N.]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Cake]]&lt;br /&gt;
&lt;br /&gt;
[[Trek]]&lt;br /&gt;
&lt;br /&gt;
[[World Domination]]&lt;br /&gt;
&lt;br /&gt;
== Maze ==&lt;br /&gt;
=== Pure Maze ===&lt;br /&gt;
[[Aquarium]]&lt;br /&gt;
&lt;br /&gt;
[[Grid Hopper]]&lt;br /&gt;
&lt;br /&gt;
[[Telepads]]&lt;br /&gt;
=== Mixed Maze ===&lt;br /&gt;
[[Invictus]]&lt;br /&gt;
&lt;br /&gt;
[[Shri Tra Savern]]&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
=== Pure Puzzle ===&lt;br /&gt;
[[Miner's Millions]]&lt;br /&gt;
&lt;br /&gt;
[[Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[The Impossible Quiz]]&lt;br /&gt;
&lt;br /&gt;
[[Vares Sert]]&lt;br /&gt;
== Adventure ==&lt;br /&gt;
[[Minas Tirith]]&lt;br /&gt;
&lt;br /&gt;
[[Sra]]&lt;br /&gt;
== Co-op ==&lt;br /&gt;
[[Kakashi]]&lt;br /&gt;
&lt;br /&gt;
[[Magmatic Fusion]]&lt;br /&gt;
&lt;br /&gt;
[[Perspective 2]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9122</id>
		<title>A Sinking Feeling</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9122"/>
		<updated>2020-11-28T22:55:23Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = asf.png&lt;br /&gt;
| caption = The First cp section in a sinkhole filled with cars and water!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = asf&lt;br /&gt;
| creators = [[Creators#Sulldas|Sulldas]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = June 19th, 2019&lt;br /&gt;
| description = A Sinking Feeling is a pure parkour map on zero.minr.org, originally worth 12 points until it was reworked in late 2020 making it worth 18 points. Use /c join asf to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Sinking Feeling is a pure parkour map by Sulldas. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join asf”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
Dave is stuck in a pit in a cave and it's your job to venture to the police station and get him some help!&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This is a very tricky map predicated on the ideas of slimes and saving health. Due to the fact that it is a no saturation map, preserving hunger and precise bounces off of slimes are necessary. Not just that, but there are the indoor sections in the caves with tricky vine grabbing, and even some jumping around cars!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This map takes an naturalistic approach to its aesthetic design. It uses many blocks for its leaves, like stained glass and even green wool! After the first section, fire is introduced to add extra layers of intensity to the map, as you get &amp;quot;A Sinking Feeling&amp;quot;! Later on in the map there are cars made out of concretes and wools with other city like objects, pieces of roads, sidewalks and water in spots with the final area being beneath the police station, really nicely tying up the map. As well as the block aesthetics, there are also people all around, who give dialogue and add to the realistic nature of the map.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 Challenges: 2019 Assortment, Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[The Most interesting thing about this map is that it was heavily contested difficulty wise for the longest time, always toeing the line between orange and red. Finally in late 2020, Sulldas took the map out to make aesthetic changes, as well as removing saturation, finally pushing the map over the edge, making it red!]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Sulldas|See all maps from Sulldas]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9121</id>
		<title>A Sinking Feeling</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9121"/>
		<updated>2020-11-28T22:55:04Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = asf.png&lt;br /&gt;
| caption = The First cp section in a sinkhole filled with cars and water!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = asf&lt;br /&gt;
| creators = [[Creators#Sulldas|Suldas]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = June 19th, 2019&lt;br /&gt;
| description = A Sinking Feeling is a pure parkour map on zero.minr.org, originally worth 12 points until it was reworked in late 2020 making it worth 18 points. Use /c join asf to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Sinking Feeling is a pure parkour map by Sulldas. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join asf”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
Dave is stuck in a pit in a cave and it's your job to venture to the police station and get him some help!&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This is a very tricky map predicated on the ideas of slimes and saving health. Due to the fact that it is a no saturation map, preserving hunger and precise bounces off of slimes are necessary. Not just that, but there are the indoor sections in the caves with tricky vine grabbing, and even some jumping around cars!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This map takes an naturalistic approach to its aesthetic design. It uses many blocks for its leaves, like stained glass and even green wool! After the first section, fire is introduced to add extra layers of intensity to the map, as you get &amp;quot;A Sinking Feeling&amp;quot;! Later on in the map there are cars made out of concretes and wools with other city like objects, pieces of roads, sidewalks and water in spots with the final area being beneath the police station, really nicely tying up the map. As well as the block aesthetics, there are also people all around, who give dialogue and add to the realistic nature of the map.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 Challenges: 2019 Assortment, Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[The Most interesting thing about this map is that it was heavily contested difficulty wise for the longest time, always toeing the line between orange and red. Finally in late 2020, Sulldas took the map out to make aesthetic changes, as well as removing saturation, finally pushing the map over the edge, making it red!]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Sulldas|See all maps from Sulldas]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Category:Expert&amp;diff=9120</id>
		<title>Category:Expert</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Category:Expert&amp;diff=9120"/>
		<updated>2020-11-28T22:50:47Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Listed below are every single one of the maps ranked under the “expert” difficulty, meaning they reward 25 [[Points|FFA Points]] and are represented by the color black. They are first sorted by their map type, and then a raw alphabetical list.&lt;br /&gt;
== Parkour ==&lt;br /&gt;
=== Pure Parkour ===&lt;br /&gt;
[[Ice Age]]&lt;br /&gt;
&lt;br /&gt;
[[In Rainbows]]&lt;br /&gt;
&lt;br /&gt;
[[Outpost]]&lt;br /&gt;
&lt;br /&gt;
[[Redstone Ready]]&lt;br /&gt;
=== Mixed Parkour ===&lt;br /&gt;
[[Rapture]]&lt;br /&gt;
&lt;br /&gt;
[[Survivor]]&lt;br /&gt;
== Adventure ==&lt;br /&gt;
[[Chaoskampf]]&lt;br /&gt;
&lt;br /&gt;
== Maze ==&lt;br /&gt;
[[Invictus 2]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9119</id>
		<title>The Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9119"/>
		<updated>2020-11-28T22:07:16Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = Portal.png&lt;br /&gt;
| caption = A Look At The End of The Portal!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = portal&lt;br /&gt;
| creators = [[Creators#DistinctMadness|DistinctMadness]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = August 2, 2013&lt;br /&gt;
| description = The Portal is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join The Portal&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Portal is a pure parkour map by [[Creators#DistinctMadness|DistinctMadness]]. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join portal”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
&amp;quot;You have woken up in a strange place. Not knowing where you are you decide to explore.&amp;quot; The opening lines of the map setup the adventure through the decrepit dungeons through the portal into the futuristic library.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Gameplay of this map is basic parkour elements, using jumps that were relatively new at the time to create a challenging experience. Neos, head hitters, and ladder grabbing jumps are abound in this map as you go from dungeon to distant future in the main area of the map, being the expansive quartz library. From vines to shelves, this map has some tricky parkour&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Due to being a map in a time with limit block options, this maps simple aesthesis work to create the feeling of dread and adventure in the derelict dungeons. Vines and Mossy Stone/Cobblestone blocks are used to show age, and lend to the vast shift when climbing the stairs and entering the portal to see the gorgeous library. Within this expansive book palace lies gaps in the shelves, and a quartz pillar in the center.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in three different challenges: Rivers Run Red, 2013 Assortment, and Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is one of the earliest examples of difficult and tight life or death parkour on the server, with it even including the first ne-up!&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#DistinctMadness|See all maps from DistinctMadness]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9118</id>
		<title>The Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9118"/>
		<updated>2020-11-28T22:06:58Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = Portal.png&lt;br /&gt;
| caption = A Look At The End of The Portal!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = portal&lt;br /&gt;
| creators = [[Creators#DistinctMadness|DistinctMadness]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = August 2, 2013&lt;br /&gt;
| description = The Portal is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join The Portal&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Portal is a pure parkour map by [[Creators#DistinctMadness|DistinctMadness]]. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join portal”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
&amp;quot;You have woken up in a strange place. Not knowing where you are you decide to explore.&amp;quot; The opening lines of the map setup the adventure through the decrepit dungeons through the portal into the futuristic library.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Gameplay of this map is basic parkour elements, using jumps that were relatively new at the time to create a challenging experience. Neos, head hitters, and ladder grabbing jumps are abound in this map as you go from dungeon to distant future in the main area of the map, being the expansive quartz library. From vines to shelves, this map has some tricky parkour&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Due to being a map in a time with limit block options, this maps simple aesthesis work to create the feeling of dread and adventure in the derelict dungeons. Vines and Mossy Stone/Cobblestone blocks are used to show age, and lend to the vast shift when climbing the stairs and entering the portal to see the gorgeous library. Within this expansive book palace lies gaps in the shelves, and a quartz pillar in the center.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in three different challenges: Rivers Run Red, 2013 Assortment, and Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This is one of the earliest examples of difficult and tight life or death parkour on the server, with it even including the first ne-up!&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#DistinctMadness|See all maps from DistinctMadness]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:ThePortal.png&amp;diff=9117</id>
		<title>File:ThePortal.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:ThePortal.png&amp;diff=9117"/>
		<updated>2020-11-28T22:06:23Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9116</id>
		<title>The Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9116"/>
		<updated>2020-11-28T22:05:53Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = ThePortal.png&lt;br /&gt;
| caption = A Look At The End of The Portal!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = portal&lt;br /&gt;
| creators = [[Creators#DistinctMadness|DistinctMadness]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = August 2, 2013&lt;br /&gt;
| description = The Portal is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join The Portal&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Portal is a pure parkour map by [[Creators#DistinctMadness|DistinctMadness]]. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join portal”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
&amp;quot;You have woken up in a strange place. Not knowing where you are you decide to explore.&amp;quot; The opening lines of the map setup the adventure through the decrepit dungeons through the portal into the futuristic library.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Gameplay of this map is basic parkour elements, using jumps that were relatively new at the time to create a challenging experience. Neos, head hitters, and ladder grabbing jumps are abound in this map as you go from dungeon to distant future in the main area of the map, being the expansive quartz library. From vines to shelves, this map has some tricky parkour&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Due to being a map in a time with limit block options, this maps simple aesthesis work to create the feeling of dread and adventure in the derelict dungeons. Vines and Mossy Stone/Cobblestone blocks are used to show age, and lend to the vast shift when climbing the stairs and entering the portal to see the gorgeous library. Within this expansive book palace lies gaps in the shelves, and a quartz pillar in the center.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in three different challenges: Rivers Run Red, 2013 Assortment, and Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This is one of the earliest examples of difficult and tight life or death parkour on the server, with it even including the first ne-up!&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#DistinctMadness|See all maps from DistinctMadness]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9115</id>
		<title>Ember Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9115"/>
		<updated>2020-11-28T22:03:31Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = emb_2.png&lt;br /&gt;
| caption = An Overhead Look at the Island!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = emb&lt;br /&gt;
| creators = [[Creators#AverageIPA|AverageIPA]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = May 5, 2020&lt;br /&gt;
| description = Ember Island is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join Ember Island&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Ember Island is a pure parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join emb”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Parkour in this map is based around the central concept of lava/magma and jumping around it, with each section being tricky jumps around and above lava. There are the open air sections, a few indoor fail safed sections that are tricky and head hitter focused, as well as the notable timed section, with four progressively more tight and difficult timed parkour sections. In these sections the player must go really fast with tight and precise jumps in order to progress to the next one.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This beautiful island is chock full of incredible texturing and burning environments. From the outdoor lava pools and stone/magma walls, to the inside dungeons and the time trial area of different lava themed areas, this map has the whole being on fire thing down pat. It takes the idea of what if the nether was in the overworld, and beautifully does it with mushrooms and nether wart everywhere, burnt grass and dirt, and firey trees to boot. Then, once you beat the map, there is an open world area for the player to explore chock filled with burnt houses, fields, and even a graveyard!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: Very Hard Parkour Pack, and Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The coolest part about the map is the hidden story up above with the open world area!&lt;br /&gt;
*Which is the other cool thing, the fact that there is a whole open world for you to explore, handcrafted by AverageIPA and various other greens!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9114</id>
		<title>A Sinking Feeling</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9114"/>
		<updated>2020-11-28T22:02:10Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = asf.png&lt;br /&gt;
| caption = The First Cp section in a sinkhole filled with cars and water!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = [asf]&lt;br /&gt;
| creators = Creator:Sulldas&lt;br /&gt;
| foodtype = No Saturation&lt;br /&gt;
| foodamount = No Food&lt;br /&gt;
| publication = June 19th, 2019&lt;br /&gt;
| description = A Sinking Feeling is a pure parkour map on zero.minr.org, originally worth 12 points until it was reworked in late 2020 making it worth 18 points. Use /c join asf to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Sinking Feeling is a pure parkour map by Sulldas. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join asf”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
Dave is stuck in a pit in a cave and it's your job to venture to the police station and get him some help!&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This is a very tricky map predicated on the ideas of slimes and saving health. Due to the fact that it is a no saturation map, preserving hunger and precise bounces off of slimes are necessary. Not just that, but there are the indoor sections in the caves with tricky vine grabbing, and even some jumping around cars!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This map takes an naturalistic approach to its aesthetic design. It uses many blocks for its leaves, like stained glass and even green wool! After the first section, fire is introduced to add extra layers of intensity to the map, as you get &amp;quot;A Sinking Feeling&amp;quot;! Later on in the map there are cars made out of concretes and wools with other city like objects, pieces of roads, sidewalks and water in spots with the final area being beneath the police station, really nicely tying up the map. As well as the block aesthetics, there are also people all around, who give dialogue and add to the realistic nature of the map.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 Challenges: 2019 Assortment, Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[The Most interesting thing about this map is that it was heavily contested difficulty wise for the longest time, always toeing the line between orange and red. Finally in late 2020, Sulldas took the map out to make aesthetic changes, as well as removing saturation, finally pushing the map over the edge, making it red!]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Sulldas|See all maps from Sulldas]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9113</id>
		<title>Ember Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9113"/>
		<updated>2020-11-28T22:00:59Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = emb_2.png&lt;br /&gt;
| caption = An Overhead Look at the Island!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = emb&lt;br /&gt;
| creators = [[Creators#AverageIPA|AverageIPA]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = May 5, 2020&lt;br /&gt;
| description = Ember Island is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join Ember Island&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
1010 is a pure parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join emb”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Parkour in this map is based around the central concept of lava/magma and jumping around it, with each section being tricky jumps around and above lava. There are the open air sections, a few indoor fail safed sections that are tricky and head hitter focused, as well as the notable timed section, with four progressively more tight and difficult timed parkour sections. In these sections the player must go really fast with tight and precise jumps in order to progress to the next one.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This beautiful island is chock full of incredible texturing and burning environments. From the outdoor lava pools and stone/magma walls, to the inside dungeons and the time trial area of different lava themed areas, this map has the whole being on fire thing down pat. It takes the idea of what if the nether was in the overworld, and beautifully does it with mushrooms and nether wart everywhere, burnt grass and dirt, and firey trees to boot. Then, once you beat the map, there is an open world area for the player to explore chock filled with burnt houses, fields, and even a graveyard!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: Very Hard Parkour Pack, and Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The coolest part about the map is the hidden story up above with the open world area!&lt;br /&gt;
Which is the other cool thing, the fact that there is a whole open world for you to explore, handcrafted by AverageIPA and various other greens!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9112</id>
		<title>Ember Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9112"/>
		<updated>2020-11-28T21:59:18Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = emb_2.png&lt;br /&gt;
| caption = An Overhead Look at the Island!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = emb&lt;br /&gt;
| creators = [[Creators#AverageIPA|AverageIPA]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = May 5, 2020&lt;br /&gt;
| description = Ember Island is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join Ember Island&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
1010 is a pure parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join emb”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Parkour in this map is based around the central concept of lava/magma and jumping around it, with each section being tricky jumps around and above lava. There are the open air sections, a few indoor fail safed sections that are tricky and head hitter focused, as well as the notable timed section, with four progressively more tight and difficult timed parkour sections. In these sections the player must go really fast with tight and precise jumps in order to progress to the next one.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This beautiful island is chock full of incredible texturing and burning environments. From the outdoor lava pools and stone/magma walls, to the inside dungeons and the time trial area of different lava themed areas, this map has the whole being on fire thing down pat. It takes the idea of what if the nether was in the overworld, and beautifully does it with mushrooms and nether wart everywhere, burnt grass and dirt, and firey trees to boot. Then, once you beat the map, there is an open world area for the player to explore chock filled with burnt houses, fields, and even a graveyard!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: Very Hard Parkour Pack, and Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The coolest apart about the map is the hidden story up above with the open world area!&lt;br /&gt;
Which is the other cool thing, the fact that there is a whole open world for you to explore, handcrafted by AverageIPA and various other greens!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9111</id>
		<title>Ember Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9111"/>
		<updated>2020-11-28T21:58:50Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = emb_2.png&lt;br /&gt;
| caption = A look at the 4th section.&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = emb&lt;br /&gt;
| creators = [[Creators#AverageIPA|Bureine]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = May 5, 2020&lt;br /&gt;
| description = Ember Island is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join Ember Island&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
1010 is a pure parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join emb”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Parkour in this map is based around the central concept of lava/magma and jumping around it, with each section being tricky jumps around and above lava. There are the open air sections, a few indoor fail safed sections that are tricky and head hitter focused, as well as the notable timed section, with four progressively more tight and difficult timed parkour sections. In these sections the player must go really fast with tight and precise jumps in order to progress to the next one.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This beautiful island is chock full of incredible texturing and burning environments. From the outdoor lava pools and stone/magma walls, to the inside dungeons and the time trial area of different lava themed areas, this map has the whole being on fire thing down pat. It takes the idea of what if the nether was in the overworld, and beautifully does it with mushrooms and nether wart everywhere, burnt grass and dirt, and firey trees to boot. Then, once you beat the map, there is an open world area for the player to explore chock filled with burnt houses, fields, and even a graveyard!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: Very Hard Parkour Pack, and Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The coolest apart about the map is the hidden story up above with the open world area!&lt;br /&gt;
Which is the other cool thing, the fact that there is a whole open world for you to explore, handcrafted by AverageIPA and various other greens!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9110</id>
		<title>Ember Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9110"/>
		<updated>2020-11-28T21:57:36Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = emb_2.png&lt;br /&gt;
| caption = A look at the 4th section.&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = emb&lt;br /&gt;
| creators = [[Creators#AverageIPA|Bureine]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = May 5, 2020&lt;br /&gt;
| description = Ember Island is a pure parkour map on zero.minr.org, worth 18 points. Use &amp;quot;/c join Ember Island&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
1010 is a pure parkour map by AverageIPA. It rewards 18 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join emb”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Parkour in this map is based around the central concept of lava/magma and jumping around it, with each section being tricky jumps around and above lava. There are the open air sections, a few indoor fail safed sections that are tricky and head hitter focused, as well as the notable timed section, with four progressively more tight and difficult timed parkour sections. In these sections the player must go really fast with tight and precise jumps in order to progress to the next one.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This beautiful island is chock full of incredible texturing and burning environments. From the outdoor lava pools and stone/magma walls, to the inside dungeons and the time trial area of different lava themed areas, this map has the whole being on fire thing down pat. It takes the idea of what if the nether was in the overworld, and beautifully does it with mushrooms and nether wart everywhere, burnt grass and dirt, and firey trees to boot. Then, once you beat the map, there is an open world area for the player to explore chock filled with burnt houses, fields, and even a graveyard!&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenge|challenges]]: Very Hard Parkour Pack, and Hexa.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AverageIPA|See all maps from AverageIPA]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Very Hard]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Emb_2.png&amp;diff=9109</id>
		<title>File:Emb 2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Emb_2.png&amp;diff=9109"/>
		<updated>2020-11-28T21:57:10Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ember Island&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9108</id>
		<title>Ember Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Ember_Island&amp;diff=9108"/>
		<updated>2020-11-28T21:43:10Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot;Please press the pencil tool up top or press alt+shift+E to go into edit mode. There you can see all of the formatting and syntax. Fill in info in [] ''single brackets'' []. T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please press the pencil tool up top or press alt+shift+E to go into edit mode. There you can see all of the formatting and syntax. Fill in info in [] ''single brackets'' []. The template begins below; this is not part of it.&lt;br /&gt;
&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = [map name].png&lt;br /&gt;
| caption = [a brief description of what you see in the image]&lt;br /&gt;
| points = [point value]&lt;br /&gt;
| location = [FFA/FFA+/HC]&lt;br /&gt;
| mapcode = [code]&lt;br /&gt;
| creators = [[Creators#[Name]|[Name]]]&lt;br /&gt;
| foodtype = [type (Only include this of applicable. If none or auto-saturation, leave blank.)]&lt;br /&gt;
| foodamount = [amount (same as above)]&lt;br /&gt;
| publication = [date/time-period it was added into ffa. Refer to https://forums.minr.org/threads/complete-chronological-map-list.3223 for this]&lt;br /&gt;
| description = [map name] is a [pure/mixed] [type] map on zero.minr.org, worth [point value] points. Use /c join [map name] to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[map name] is a [pure/mixed] [type] map by [creator(s)]. It rewards [point value] [[Points|FFA Points]] upon completion, and can be joined directly using “/c join [code]”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
[A non-spoiler summary of the story. Recommended that this should simply set up the main plot and not reveal much in the middle, but exceptions can be made. If the map doesn't have a story, omit this section, including the header.]&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
[Description of what the player does in the map and what the map consists of. Pretty much everything is applicable here except story and aesthetics, even the setting. For parkour, things like types of jumps could be described. For mazes, perhaps a description of what kind of maze is it is (2D/3D, wide/narrow) as well as the design, without giving any hints. Puzzles, especially pure puzzles, are a little tricky, but just a description of how the map is laid out and what sort of puzzles the player will encounter will do.]&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
[Somewhat-detailed description of overarching palettes and themes used in the map, the environment, etc. This is where you describe *the looks* of the elements of the map. The elements themselves are best included in Gameplay.]&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
[Only include this section if the map you're making a page for has an article already there. If it does, copy+paste it here. All articles must be preserved. If there isn't one, omit this section.]&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in [number] [[Challenges|challenges]]: [List of all challenges the map is in. See https://wiki.minr.org/Challenges for this.]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[Fun or interesting fact about your map that doesn't fit in the General section. This we're extremely lenient on; you don't need to put anything amazing here. If you have nothing you can think of to put here, leave this section blank but don't remove the header, so readers can easily see which maps need something added for trivia.]&lt;br /&gt;
*[Fact 2 (optional)]&lt;br /&gt;
*[Fact 3 (optional)]&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#[name]|See all maps from [name]]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[Same as above, if there are more than one creators]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:[FFA/FFA+/HC]]] [[Category:Map]] [[Category:[Parkour/Maze/Puzzle/Adventure]]] [[Category: [Pure/Mixed Parkour/Maze/Puzzle]]] [[Category:[difficulty]]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Category:Very_Hard&amp;diff=9107</id>
		<title>Category:Very Hard</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Category:Very_Hard&amp;diff=9107"/>
		<updated>2020-11-28T21:41:21Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: /* Pure Parkour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Listed below are every single one of the maps ranked under the “very hard” difficulty, meaning they reward 18 [[Points|FFA Points]] and are represented by the color red. They are first sorted by their map type, and then a raw alphabetical list.&lt;br /&gt;
== Parkour ==&lt;br /&gt;
=== Pure Parkour ===&lt;br /&gt;
[[1010]]&lt;br /&gt;
&lt;br /&gt;
[[Agni]]&lt;br /&gt;
&lt;br /&gt;
[[A Sinking Feeling]]&lt;br /&gt;
&lt;br /&gt;
[[E]]&lt;br /&gt;
&lt;br /&gt;
[[E3]]&lt;br /&gt;
&lt;br /&gt;
[[Retrograde]]&lt;br /&gt;
&lt;br /&gt;
[[The Portal]]&lt;br /&gt;
&lt;br /&gt;
[[World Two-ur]]&lt;br /&gt;
&lt;br /&gt;
[[Psyche]]&lt;br /&gt;
&lt;br /&gt;
[[Ember Island]]&lt;br /&gt;
&lt;br /&gt;
=== Mixed Parkour ===&lt;br /&gt;
[[Cake Quake]]&lt;br /&gt;
&lt;br /&gt;
[[Cave Collapse]]&lt;br /&gt;
&lt;br /&gt;
[[CodSimulator20XX]]&lt;br /&gt;
&lt;br /&gt;
[[Dry Desert Trials]]&lt;br /&gt;
&lt;br /&gt;
[[Frostbite]]&lt;br /&gt;
&lt;br /&gt;
[[Incendium]]&lt;br /&gt;
&lt;br /&gt;
[[Planets]]&lt;br /&gt;
&lt;br /&gt;
[[P.I.T.M.O.N.]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Cake]]&lt;br /&gt;
&lt;br /&gt;
[[Trek]]&lt;br /&gt;
&lt;br /&gt;
[[World Domination]]&lt;br /&gt;
== Maze ==&lt;br /&gt;
=== Pure Maze ===&lt;br /&gt;
[[Aquarium]]&lt;br /&gt;
&lt;br /&gt;
[[Grid Hopper]]&lt;br /&gt;
&lt;br /&gt;
[[Telepads]]&lt;br /&gt;
=== Mixed Maze ===&lt;br /&gt;
[[Invictus]]&lt;br /&gt;
&lt;br /&gt;
[[Shri Tra Savern]]&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
=== Pure Puzzle ===&lt;br /&gt;
[[Miner's Millions]]&lt;br /&gt;
&lt;br /&gt;
[[Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[The Impossible Quiz]]&lt;br /&gt;
&lt;br /&gt;
[[Vares Sert]]&lt;br /&gt;
== Adventure ==&lt;br /&gt;
[[Minas Tirith]]&lt;br /&gt;
&lt;br /&gt;
[[Sra]]&lt;br /&gt;
== Co-op ==&lt;br /&gt;
[[Kakashi]]&lt;br /&gt;
&lt;br /&gt;
[[Magmatic Fusion]]&lt;br /&gt;
&lt;br /&gt;
[[Perspective 2]]&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9106</id>
		<title>The Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9106"/>
		<updated>2020-11-28T21:39:27Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please press the pencil tool up top or press alt+shift+E to go into edit mode. There you can see all of the formatting and syntax. Fill in info in [] ''single brackets'' []. The template begins below; this is not part of it.&lt;br /&gt;
&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = Portal.png&lt;br /&gt;
| caption = A view of the expansive library, the main part of the map in fact!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = [portal]&lt;br /&gt;
| creators = DistinctMadness&lt;br /&gt;
| foodtype = Saturation&lt;br /&gt;
| foodamount = N/A&lt;br /&gt;
| publication = August 2nd, 2013&lt;br /&gt;
| description = The Portal is a pure parkour map on zero.minr.org, worth 18 points. Use /c join portal to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Portal is a pure parkour map by DistinctMadness. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join portal”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
&amp;quot;You have woken up in a strange place. Not knowing where you are you decide to explore.&amp;quot; The opening lines of the map setup the adventure through the decrepit dungeons through the portal into the futuristic library.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Gameplay of this map is basic parkour elements, using jumps that were relatively new at the time to create a challenging experience. Neos, head hitters, and ladder grabbing jumps are abound in this map as you go from dungeon to distant future in the main area of the map, being the expansive quartz library. From vines to shelves, this map has some tricky parkour&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Due to being a map in a time with limit block options, this maps simple aesthesis work to create the feeling of dread and adventure in the derelict dungeons. Vines and Mossy Stone/Cobblestone blocks are used to show age, and lend to the vast shift when climbing the stairs and entering the portal to see the gorgeous library. Within this expansive book palace lies gaps in the shelves, and a quartz pillar in the center.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in three different challenges: Rivers Run Red, 2013 Assortment, and Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This is one of the earliest examples of difficult and tight life or death parkour on the server, with it even including the first ne-up!&lt;br /&gt;
----&lt;br /&gt;
'''''Creator: DistinctMadness | See all maps from DistinctMadness'''''&lt;br /&gt;
&lt;br /&gt;
Category: FFA Category: Map Category: Parkour Category: Pure Category: Red&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Portal.png&amp;diff=9105</id>
		<title>File:Portal.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Portal.png&amp;diff=9105"/>
		<updated>2020-11-28T21:39:13Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Portal&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9104</id>
		<title>The Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=The_Portal&amp;diff=9104"/>
		<updated>2020-11-28T21:37:58Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot;Please press the pencil tool up top or press alt+shift+E to go into edit mode. There you can see all of the formatting and syntax. Fill in info in [] ''single brackets'' []. T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please press the pencil tool up top or press alt+shift+E to go into edit mode. There you can see all of the formatting and syntax. Fill in info in [] ''single brackets'' []. The template begins below; this is not part of it.&lt;br /&gt;
&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = portal.png&lt;br /&gt;
| caption = A view of the expansive library, the main part of the map in fact!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = [portal]&lt;br /&gt;
| creators = DistinctMadness&lt;br /&gt;
| foodtype = Saturation&lt;br /&gt;
| foodamount = N/A&lt;br /&gt;
| publication = August 2nd, 2013&lt;br /&gt;
| description = The Portal is a pure parkour map on zero.minr.org, worth 18 points. Use /c join portal to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Portal is a pure parkour map by DistinctMadness. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join portal”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Story ===&lt;br /&gt;
&amp;quot;You have woken up in a strange place. Not knowing where you are you decide to explore.&amp;quot; The opening lines of the map setup the adventure through the decrepit dungeons through the portal into the futuristic library.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Gameplay of this map is basic parkour elements, using jumps that were relatively new at the time to create a challenging experience. Neos, head hitters, and ladder grabbing jumps are abound in this map as you go from dungeon to distant future in the main area of the map, being the expansive quartz library. From vines to shelves, this map has some tricky parkour&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Due to being a map in a time with limit block options, this maps simple aesthesis work to create the feeling of dread and adventure in the derelict dungeons. Vines and Mossy Stone/Cobblestone blocks are used to show age, and lend to the vast shift when climbing the stairs and entering the portal to see the gorgeous library. Within this expansive book palace lies gaps in the shelves, and a quartz pillar in the center.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in three different challenges: Rivers Run Red, 2013 Assortment, and Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This is one of the earliest examples of difficult and tight life or death parkour on the server, with it even including the first ne-up!&lt;br /&gt;
----&lt;br /&gt;
'''''Creator: DistinctMadness | See all maps from DistinctMadness'''''&lt;br /&gt;
&lt;br /&gt;
Category: FFA Category: Map Category: Parkour Category: Pure Category: Red&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9103</id>
		<title>A Sinking Feeling</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9103"/>
		<updated>2020-11-28T21:07:26Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = asf.png&lt;br /&gt;
| caption = The First Cp section in a sinkhole filled with cars and water!&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = [asf]&lt;br /&gt;
| creators = Creator:Sulldas&lt;br /&gt;
| foodtype = No Saturation&lt;br /&gt;
| foodamount = No Food&lt;br /&gt;
| publication = June 19th, 2019&lt;br /&gt;
| description = A Sinking Feeling is a pure parkour map on zero.minr.org, originally worth 12 points until it was reworked in late 2020 making it worth 18 points. Use /c join asf to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Sinking Feeling is a pure parkour map by Sulldas. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join asf”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
Dave is stuck in a pit in a cave and it's your job to venture to the police station and get him some help!&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This is a very tricky map predicated on the ideas of slimes and saving health. Due to the fact that it is a no saturation map, preserving hunger and precise bounces off of slimes are necessary. Not just that, but there are the indoor sections in the caves with tricky vine grabbing, and even some jumping around cars!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This map takes an naturalistic approach to its aesthetic design. It uses many blocks for its leaves, like stained glass and even green wool! After the first section, fire is introduced to add extra layers of intensity to the map, as you get &amp;quot;A Sinking Feeling&amp;quot;! Later on in the map there are cars made out of concretes and wools with other city like objects, pieces of roads, sidewalks and water in spots with the final area being beneath the police station, really nicely tying up the map. As well as the block aesthetics, there are also people all around, who give dialogue and add to the realistic nature of the map.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 Challenges: 2019 Assortment, Hexa&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[The Most interesting thing about this map is that it was heavily contested difficulty wise for the longest time, always toeing the line between orange and red. Finally in late 2020, Sulldas took the map out to make aesthetic changes, as well as removing saturation, finally pushing the map over the edge, making it red!]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''Creator: Sulldas|See all maps from Sulldas'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Category:FFA Category:Pure Category: Parkour Category: Pure Parkour Category: Red&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Asf.png&amp;diff=9102</id>
		<title>File:Asf.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Asf.png&amp;diff=9102"/>
		<updated>2020-11-28T21:04:49Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9098</id>
		<title>A Sinking Feeling</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=A_Sinking_Feeling&amp;diff=9098"/>
		<updated>2020-11-28T01:24:31Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: Created page with &amp;quot; {{Infobox_Map | image = asf.png | caption = The Indoors Cave Section that Serves as a Half Way Point | points = 18 | location = FFA | mapcode = [asf] | creators = Creator:Sul...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = asf.png&lt;br /&gt;
| caption = The Indoors Cave Section that Serves as a Half Way Point&lt;br /&gt;
| points = 18&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = [asf]&lt;br /&gt;
| creators = Creator:Sulldas&lt;br /&gt;
| foodtype = No Saturation&lt;br /&gt;
| foodamount = No Food&lt;br /&gt;
| publication = June 19th, 2019&lt;br /&gt;
| description = A Sinking Feeling is a pure parkour map on zero.minr.org, originally worth 12 points until it was reworked in late 2020 making it worth 18 points. Use /c join asf to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Sinking Feeling is a pure parkour map by Sulldas. It rewards 18 FFA Points upon completion, and can be joined directly using “/c join asf”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
Dave is stuck in a pit in a cave and it's your job to venture to the police station and get him some help!&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This is a very tricky map predicated on the ideas of slimes and saving health. Due to the fact that it is a no saturation map, preserving hunger and precise bounces off of slime. Not just that, but there are the indoor sections in the caves with tricky vine grabbing, and even some jumping around cars!&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
This map takes an naturalistic approach to its aesthetic design. It uses many blocks for its leaves, like stained glass and even green wool! After the first section, fire is introduced to add extra layers of intensity to the map, as you get &amp;quot;A Sinking Feeling&amp;quot;! Later on in the map there are cars made out of concretes and wools with other city like objects, pieces of roads, sidewalks and water in spots with the final area being beneath the police station, really nicely tying up the map. As well as the block aesthetics, there are also people all around, who give dialogue and add to the realistic nature of the map.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 1 Challenge: 2019 Assortment&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[The Most interesting thing about this map is that it was heavily contested difficulty wise for the longest time, always toeing the line between orange and red. Finally in late 2020, Sulldas took the map out to make aesthetic changes, as well as removing saturation, finally pushing the map over the edge, making it red!]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''Creator: Sulldas|See all maps from Sulldas'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Category:FFA Category:Pure Category: Parkour Category: Pure Parkour Category: Red&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:1598222847395.png&amp;diff=9099</id>
		<title>File:1598222847395.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:1598222847395.png&amp;diff=9099"/>
		<updated>2020-11-28T01:04:23Z</updated>

		<summary type="html">&lt;p&gt;UltraOmiga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Sinking Feeling Shot From Sulldas&lt;/div&gt;</summary>
		<author><name>UltraOmiga</name></author>
		
	</entry>
</feed>