<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.minr.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShapeInBlack</id>
	<title>MINR.ORG WIKI - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.minr.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShapeInBlack"/>
	<link rel="alternate" type="text/html" href="https://wiki.minr.org/Special:Contributions/ShapeInBlack"/>
	<updated>2026-06-02T19:25:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Writing_a_Map_Page&amp;diff=12469</id>
		<title>Writing a Map Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Writing_a_Map_Page&amp;diff=12469"/>
		<updated>2025-12-15T04:56:16Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
Deciding to create a [[map]] page can be a tall order, especially if the writer has not written for a wiki before. This page is meant to serve as a guide for a writer creating their first map page.&lt;br /&gt;
&lt;br /&gt;
To become a wiki writer, the writer must first create a wiki username that they log into. This is to prevent the user's IP address from appearing next to edits, as well as ensuring that the writer isn't a malicious actor. If logged in, the writer should see &amp;quot;You are logged in as _&amp;quot; when hovering over the person icon in the top right corner.&lt;br /&gt;
&lt;br /&gt;
== What a Page Looks Like ==&lt;br /&gt;
The easiest way to understand what is needed for a map page is to look at pages that have already been created. Clickable gold text references pages, while red text links to a page that has not been written/created yet. A full list of maps can be found in both the [[Minr Maps]] and [[Creators]] pages, but, for convenience, the page for [[The Bad Ending]] is shown below.&lt;br /&gt;
&lt;br /&gt;
[[File:MapPageExample.png|frame]]&lt;br /&gt;
&lt;br /&gt;
There are several sections to the page.&lt;br /&gt;
* A summary of the map.&lt;br /&gt;
* An infobox containing basic map information and a picture.&lt;br /&gt;
* A general section containing Gameplay and Aesthetics sub-headers.&lt;br /&gt;
* A challenges section.&lt;br /&gt;
* A trivia section.&lt;br /&gt;
* A &amp;quot;See all maps from X&amp;quot; link.&lt;br /&gt;
* A list of categories.&lt;br /&gt;
&lt;br /&gt;
When editing a page (which can be done by clicking the pencil icon), the information will not look the same. The same information for that The Bad Ending page is shown below.&lt;br /&gt;
&lt;br /&gt;
[[File:MapEditExample.png|frame]]&lt;br /&gt;
&lt;br /&gt;
A deep dive on each of the sections will now follow.&lt;br /&gt;
&lt;br /&gt;
=== The Infobox ===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = The_Bad_Ending.png&lt;br /&gt;
| caption = The second parkour area.&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = tbe&lt;br /&gt;
| creators = [[Creators#Kampfsocke2000|Kampfsocke2000]]&lt;br /&gt;
| publication = November 1, 2012&lt;br /&gt;
| description = The Bad Ending is a pure parkour map on zero.minr.org, worth 7 points. Use /join tbe to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The information between double curly braces at the top of the editing section is for the infobox that appears in the top right of [[map]] pages. Filling in the different fields between the curly braces will update the different parts of the infobox when the page is completed or previewed.&lt;br /&gt;
* The image field will use an image uploaded to this wiki.&lt;br /&gt;
* The caption field is for a brief description of the image beneath it.&lt;br /&gt;
* The points field is for how many [[Points|FFA Points]] the map is worth. This will automatically also update the difficulty section in the final infobox to the right map difficulty.&lt;br /&gt;
* The location field is for where the map is located. This can be several locations: [[FFA]], [[FFA+]], [[Hardcore]], [[Mimic]], [[Mount Minr]] locations like the [[Workshop]], and so on. If you are unsure where a map is located, running the /map info &amp;lt;map&amp;gt; command on the server will list the map's location.&lt;br /&gt;
** The location name is surrounded by double square brackets. This tells the wiki to make the text clickable, which will send the reader to the page of the same name.&lt;br /&gt;
* The mapcode field is for the map's code. This is also provided by the /map info command.&lt;br /&gt;
* The creators field is for listing the map's creators. While only one creator is listed here, many maps will contain multiple creators that need to be listed. An example with this will be shown after this one.&lt;br /&gt;
** The creator's name is used twice, and more info is contained between the double square brackets than what appears in the final page. This is because it is a more complicated version of a page link system used for wikis. The part before the vertical line links to the [[Creators]] page and automatically scrolls to the Kampfsocke2000 header on it. The part after the vertical line is the clickable text that is displayed.&lt;br /&gt;
* The map's publication date, a.k.a. when the map first entered [[FFA]]. This information is also visible using the /map info command. Most pages use the format shown here.&lt;br /&gt;
* The description field is a field that is picked up by bots, which is close to matching the summary part of the page.&lt;br /&gt;
&lt;br /&gt;
=== Map Summary ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
The Bad Ending is a pure parkour [[map]] by Kampfsocke2000 that rewards 7 [[Points|FFA Points]] when completed.&lt;br /&gt;
Use &amp;quot;/join tbe&amp;quot; to join the map directly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The summary section is usually written the same way, with the map name, types, creators, point reward, and join code mentioned.&lt;br /&gt;
&lt;br /&gt;
=== General Section ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Bad Ending tasks the player with parkouring through two different nether-ified areas: the [[FFA Airship]] and [[Desert Spawn]].&lt;br /&gt;
The only middle checkpoint in the map comes after the FFA Airship teleporter.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map uses copies of the FFA Airship and Desert Spawn builds, but most blocks are replaced with nether bricks, netherrack, obsidian, lava, fire, and soul sand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This section is for describing the gameplay and aesthetics a map has. The wiki serves as an extension of the server, so describing map solutions or tips for non-parkour gameplay that isn't immediately provided by maps is disallowed. Especially when writing about non-parkour gameplay, the writer should be wary to not accidentally include information about the map that can help to solve it. To create different paragraphs, make sure there are two lines between them.&lt;br /&gt;
&lt;br /&gt;
The equal sign formatting are what make section headers, with the topmost headers using two equal signs, sub-headers using three equal signs, headers under that use four, and so on. As a word of caution, map pages should ''never'' use headers with only one equals sign. These headers automatically generate the Table of Contents near the top of a page when four or more headers are used.'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Another aspect of this section you might have noticed is that some words have been turned into clickable page links. Especially when the map revolves around server mechanics, concepts, locations, or other maps, adding links to those pages as they come up is a great way to improve readability.&lt;br /&gt;
&lt;br /&gt;
=== Challenges ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 9 [[challenges]]: 2012 Assortment, Fleeting Marriage, Looming Demise, Pure Pain Marathon - Deluxe,&lt;br /&gt;
Satan's Pit, The Path of Heroes, They Can't Get Worse, Hexa Chapter I: Legacy, and Hexa.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The challenges section is mainly for listing any [[challenges]] a map is in. The easiest way to find this is to run the command /challenge list map included &amp;lt;map-code&amp;gt;. Challenges are listed alphabetically except for Hexa-related challenges.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The skulls at the end of the map function as the map credits, including the Ken head.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This section is for listing all trivia related to a map. The asterisks at the start of the line turns the text into one bullet on a bullet point list. Any miscellaneous information about a map that does not fit into other sections can go here.&lt;br /&gt;
&lt;br /&gt;
=== The Creator Link(s) ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Kampfsocke2000|See all maps from Kampfsocke2000]]'''''&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The four dashes create a horizontal line separating the trivia and creator link from each other. A link for each creator to their section in the [[Creators]] page is then listed. The five apostrophes around the link makes the text both bold and italicized. Putting three apostrophes around text '''bolds''' it, and putting two apostrophes around text ''italicizes'' it, which can be combined as shown '''''here'''''.&lt;br /&gt;
&lt;br /&gt;
=== Categories ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Moderate]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Categories link pages with similar attributes to each other. For example, if the player wants to see all map pages that are Moderate difficulty, they can click [[:Category: Moderate]] at the bottom of the page. The order typically goes location, then map, then individual map types, then overall map type, then map difficulty.&lt;br /&gt;
&lt;br /&gt;
== Completing a Page ==&lt;br /&gt;
Once the writer has finished adding text to a page, they can click &amp;quot;Show preview&amp;quot; to see what the page will look like. If everything looks good, the writer can then click the &amp;quot;Save page&amp;quot; button to save text to a wiki page. The writer can click the preview button any time to see how a page looks before it is completely written as well. Once a page has been completed, it will be checked over by a staff member before it is created.&lt;br /&gt;
&lt;br /&gt;
== Uploading a File ==&lt;br /&gt;
While some maps already have files uploaded to the wiki without pages, that is the exception more than the norm. To upload a new file to the wiki, click the &amp;quot;Upload file&amp;quot; link at the bottom of a page and follow the instructions. The uploader should make a note of what the file name is, or they will need to visit the &amp;quot;Recent changes&amp;quot; section of the wiki (clickable in the top left) and search the Upload log to find the name again.&lt;br /&gt;
&lt;br /&gt;
== Page Example #2 ==&lt;br /&gt;
The above example with [[The Bad Ending]] is a very simple page. Unfortunately, not all pages are as simple as this. For a more complicated page example, here is the one for [[Zeitpfalz]].&lt;br /&gt;
&lt;br /&gt;
[[File:MapPageExampleTwo.png|frame]]&lt;br /&gt;
&lt;br /&gt;
Not only does this page feature multiple creators, but it is a parent map, has been involved in [[events]], and is not a pure map type. Below is a plaintext version of the page when editing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = ZeitpfalzStreet.png&lt;br /&gt;
| caption = The starting street area.&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = zeit&lt;br /&gt;
| creators = [[Creators#AK1089|AK1089]] and [[Creators#gemuse|gemuse]]&lt;br /&gt;
| publication = December 5, 2022&lt;br /&gt;
| description = Zeitpfalz is a mixed search map with parkour elements on zero.minr.org, worth 12 points. Use /join zeit to join the map.&lt;br /&gt;
| saver = Each clock&lt;br /&gt;
}}&lt;br /&gt;
Zeitpfalz is a mixed search [[map]] with parkour elements by AK1089 and gemuse that rewards 12 [[Points|FFA Points]] when completed. Use &amp;quot;/join zeit&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
Zeitpfalz was voted by the community as the [https://wiki.minr.org/Events#Map_.26_Map_Maker_of_the_Year, 2022 Map of the Year].&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Zeitpfalz tasks the player with finding 30/60 clocks and 8 colored bolts in a large multi-level city. Parkour is required to beat the map.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in a large, multi-level city. Most of the cliff floor and walls are made of deepslate and other black and gray blocks. Buildings come in a variety of colors and sizes, ranging from a large pub in the city street to small houses tucked into high alcoves.&lt;br /&gt;
&lt;br /&gt;
== Sub-Maps ==&lt;br /&gt;
Zeitpfalz has a sub-map for getting 100% completion: [[Zeitpfalz: The Chronicler]].&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Zeitpfalz was nominated for and won 2022's [[Events#Map_.26_Map_Maker_of_the_Year|Map of the Year]].&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 3 [[challenges]]: 2022 Assortment, Hexa Chapter III: New Heights, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Zeitpfalz was the first map to be moved to [[FFA+]] due to winning Map of the Year instead of a normal FFA+ Ballot.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AK1089|See all maps from AK1089]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[[Creators#gemuse|See all maps from gemuse]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA+]] [[Category: Map]] [[Category: Search]] [[Category: Parkour]] [[Category: Mixed Search]] [[Category: Hard]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable changes:&lt;br /&gt;
# The creators section of the infobox now has both creators listed. If there were three or more of these, commas would need to be added.&lt;br /&gt;
# Both the infobox and map summary descriptions include the secondary map types after the word map.&lt;br /&gt;
# There is a saver field included in the infobox, as the map uses a progress saver.&lt;br /&gt;
# Sub-Map and Event sections have been created for this page because they are relevant.&lt;br /&gt;
# The creator links at the bottom of the page separate the links into different paragraphs.&lt;br /&gt;
# The category section lists the primary type, then secondary types, and then the overall map type.&lt;br /&gt;
&lt;br /&gt;
== Becoming an Automoderated User ==&lt;br /&gt;
Once a writer has written a page or two, they can message a staff member with their wiki username to turn them into an automoderated user. These users automatically have their edits apply to pages without needing to wait for a second review. This can be especially helpful if a writer frequently updates the wiki or is working on more complex pages.&lt;br /&gt;
&lt;br /&gt;
== Complicated Map Pages ==&lt;br /&gt;
While the map formatting rules are there to make information simpler to find and pages easier to write, they can be broken when the need arises. A good way to get the general idea for when to break the formatting rules is to visit the more complicated to categorize pages. Here are a few examples of complicated map pages.&lt;br /&gt;
&lt;br /&gt;
* The [[Bless Your Heart]] page, which is notable for being a sub-map and for rewarding a [[Cosmetics|cosmetic]].&lt;br /&gt;
* The [[Troll Kingdom]] page, which is notable for having an original article in it and being a denominated map.&lt;br /&gt;
* The [[Kino Horror]] page, which is notable for having eight listed creators and longer than average descriptions in each section.&lt;br /&gt;
* The [[Another Castle]] page, which is notable for being a hub map with a lot of maps within it.&lt;br /&gt;
* The [[Desert Bus]] page, which is notable for featuring an unusual map and a page with an external link.&lt;br /&gt;
* The [[Mushroom Valley]] page, which is notable for being incredibly detailed and having expandable sections.&lt;br /&gt;
* The [[Skullerful - Caterpillar]] page, which is notable for having a table in it and a history section.&lt;br /&gt;
&lt;br /&gt;
== Extra Resources ==&lt;br /&gt;
These resources exist to help give more basic information about this wiki's formatting rules and showcase what wiki formatting exists.&lt;br /&gt;
&lt;br /&gt;
*A more concise version of this page: [[Map Page Template]]&lt;br /&gt;
*A formal list of rules for editing the wiki: [[Style Guide]]&lt;br /&gt;
*Formatting shortcuts available on all wiki pages: [https://www.mediawiki.org/wiki/Help:Formatting https://www.mediawiki.org/wiki/Help:Formatting]&lt;br /&gt;
*Links that can be made on all wiki pages: [https://www.mediawiki.org/wiki/Help:Links https://www.mediawiki.org/wiki/Help:Links]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
# The formatting help page on MediaWiki, [https://www.mediawiki.org/wiki/Help:Formatting https://www.mediawiki.org/wiki/Help:Formatting]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=12464</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=12464"/>
		<updated>2025-12-14T11:51:27Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 12 points. Use /join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map with maze, parkour, puzzle, and search by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using “/join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to be taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenges|challenges]]:&lt;br /&gt;
* Intermediate Co-Op Pack&lt;br /&gt;
* 2024 Assortment&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Undertale'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Co-op]] [[Category:Adventure]] [[Category:Maze]] [[Category:Parkour]] [[Category:Puzzle]] [[Category:Search]] [[Category:Hard]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Writing_a_Map_Page&amp;diff=12463</id>
		<title>Writing a Map Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Writing_a_Map_Page&amp;diff=12463"/>
		<updated>2025-12-14T11:45:36Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
Deciding to create a [[map]] page can be a tall order, especially if the writer has not written for a wiki before. This page is meant to serve as a guide for a writer creating their first map page.&lt;br /&gt;
&lt;br /&gt;
To become a wiki writer, the writer must first create a wiki username that they log into. This is to prevent the user's IP address from appearing next to edits, as well as ensuring that the writer isn't a malicious actor. If logged in, the writer should see &amp;quot;You are logged in as _&amp;quot; when hovering over the person icon in the top right corner.&lt;br /&gt;
&lt;br /&gt;
== What a Page Looks Like ==&lt;br /&gt;
The easiest way to understand what is needed for a map page is to look at pages that have already been created. Clickable gold text references pages, while red text links to a page that has not been written/created yet. A full list of maps can be found in both the [[Minr Maps]] and [[Creators]] pages, but, for convenience, the page for [[The Bad Ending]] is shown below.&lt;br /&gt;
&lt;br /&gt;
[[File:MapPageExample.png|frame]]&lt;br /&gt;
&lt;br /&gt;
There are several sections to the page.&lt;br /&gt;
* A summary of the map.&lt;br /&gt;
* An infobox containing basic map information and a picture.&lt;br /&gt;
* A general section containing Gameplay and Aesthetics sub-headers.&lt;br /&gt;
* A challenges section.&lt;br /&gt;
* A trivia section.&lt;br /&gt;
* A &amp;quot;See all maps from X&amp;quot; link.&lt;br /&gt;
* A list of categories.&lt;br /&gt;
&lt;br /&gt;
When editing a page (which can be done by clicking the pencil icon), the information will not look the same. The same information for that The Bad Ending page is shown below.&lt;br /&gt;
&lt;br /&gt;
[[File:MapEditExample.png|frame]]&lt;br /&gt;
&lt;br /&gt;
A deep dive on each of the sections will now follow.&lt;br /&gt;
&lt;br /&gt;
=== The Infobox ===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = The_Bad_Ending.png&lt;br /&gt;
| caption = The second parkour area.&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = tbe&lt;br /&gt;
| creators = [[Creators#Kampfsocke2000|Kampfsocke2000]]&lt;br /&gt;
| publication = November 1, 2012&lt;br /&gt;
| description = The Bad Ending is a pure parkour map on zero.minr.org, worth 7 points. Use /join tbe to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The information between double curly braces at the top of the editing section is for the infobox that appears in the top right of [[map]] pages. Filling in the different fields between the curly braces will update the different parts of the infobox when the page is completed or previewed.&lt;br /&gt;
* The image field will use an image uploaded to this wiki.&lt;br /&gt;
* The caption field is for a brief description of the image beneath it.&lt;br /&gt;
* The points field is for how many [[Points|FFA Points]] the map is worth. This will automatically also update the difficulty section in the final infobox to the right map difficulty.&lt;br /&gt;
* The location field is for where the map is located. This can be several locations: [[FFA]], [[FFA+]], [[Hardcore]], [[Mimic]], [[Mount Minr]] locations like the [[Workshop]], and so on. If you are unsure where a map is located, running the /map info &amp;lt;map&amp;gt; command on the server will list the map's location.&lt;br /&gt;
** The location name is surrounded by double square brackets. This tells the wiki to make the text clickable, which will send the reader to the page of the same name.&lt;br /&gt;
* The mapcode field is for the map's code. This is also provided by the /map info command.&lt;br /&gt;
* The creators field is for listing the map's creators. While only one creator is listed here, many maps will contain multiple creators that need to be listed. An example with this will be shown after this one.&lt;br /&gt;
** The creator's name is used twice, and more info is contained between the double square brackets than what appears in the final page. This is because it is a more complicated version of a page link system used for wikis. The part before the vertical line links to the [[Creators]] page and automatically scrolls to the Kampfsocke2000 header on it. The part after the vertical line is the clickable text that is displayed.&lt;br /&gt;
* The map's publication date, a.k.a. when the map first entered [[FFA]]. This information is also visible using the /map info command. Most pages use the format shown here.&lt;br /&gt;
* The description field is a field that is picked up by bots, which is close to matching the summary part of the page.&lt;br /&gt;
&lt;br /&gt;
=== Map Summary ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
The Bad Ending is a pure parkour [[map]] by Kampfsocke2000 that rewards 7 [[Points|FFA Points]] when completed.&lt;br /&gt;
Use &amp;quot;/map join tbe&amp;quot; to join the map directly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The summary section is usually written the same way, with the map name, types, creators, point reward, and join code mentioned.&lt;br /&gt;
&lt;br /&gt;
=== General Section ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The Bad Ending tasks the player with parkouring through two different nether-ified areas: the [[FFA Airship]] and [[Desert Spawn]].&lt;br /&gt;
The only middle checkpoint in the map comes after the FFA Airship teleporter.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map uses copies of the FFA Airship and Desert Spawn builds, but most blocks are replaced with nether bricks, netherrack, obsidian, lava, fire, and soul sand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This section is for describing the gameplay and aesthetics a map has. The wiki serves as an extension of the server, so describing map solutions or tips for non-parkour gameplay that isn't immediately provided by maps is disallowed. Especially when writing about non-parkour gameplay, the writer should be wary to not accidentally include information about the map that can help to solve it. To create different paragraphs, make sure there are two lines between them.&lt;br /&gt;
&lt;br /&gt;
The equal sign formatting are what make section headers, with the topmost headers using two equal signs, sub-headers using three equal signs, headers under that use four, and so on. As a word of caution, map pages should ''never'' use headers with only one equals sign. These headers automatically generate the Table of Contents near the top of a page when four or more headers are used.'''&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Another aspect of this section you might have noticed is that some words have been turned into clickable page links. Especially when the map revolves around server mechanics, concepts, locations, or other maps, adding links to those pages as they come up is a great way to improve readability.&lt;br /&gt;
&lt;br /&gt;
=== Challenges ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 9 [[challenges]]: 2012 Assortment, Fleeting Marriage, Looming Demise, Pure Pain Marathon - Deluxe,&lt;br /&gt;
Satan's Pit, The Path of Heroes, They Can't Get Worse, Hexa Chapter I: Legacy, and Hexa.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The challenges section is mainly for listing any [[challenges]] a map is in. The easiest way to find this is to run the command /challenge list map included &amp;lt;map-code&amp;gt;. Challenges are listed alphabetically except for Hexa-related challenges.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The skulls at the end of the map function as the map credits, including the Ken head.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This section is for listing all trivia related to a map. The asterisks at the start of the line turns the text into one bullet on a bullet point list. Any miscellaneous information about a map that does not fit into other sections can go here.&lt;br /&gt;
&lt;br /&gt;
=== The Creator Link(s) ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Kampfsocke2000|See all maps from Kampfsocke2000]]'''''&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The four dashes create a horizontal line separating the trivia and creator link from each other. A link for each creator to their section in the [[Creators]] page is then listed. The five apostrophes around the link makes the text both bold and italicized. Putting three apostrophes around text '''bolds''' it, and putting two apostrophes around text ''italicizes'' it, which can be combined as shown '''''here'''''.&lt;br /&gt;
&lt;br /&gt;
=== Categories ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Moderate]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Categories link pages with similar attributes to each other. For example, if the player wants to see all map pages that are Moderate difficulty, they can click [[:Category: Moderate]] at the bottom of the page. The order typically goes location, then map, then individual map types, then overall map type, then map difficulty.&lt;br /&gt;
&lt;br /&gt;
== Completing a Page ==&lt;br /&gt;
Once the writer has finished adding text to a page, they can click &amp;quot;Show preview&amp;quot; to see what the page will look like. If everything looks good, the writer can then click the &amp;quot;Save page&amp;quot; button to save text to a wiki page. The writer can click the preview button any time to see how a page looks before it is completely written as well. Once a page has been completed, it will be checked over by a staff member before it is created.&lt;br /&gt;
&lt;br /&gt;
== Uploading a File ==&lt;br /&gt;
While some maps already have files uploaded to the wiki without pages, that is the exception more than the norm. To upload a new file to the wiki, click the &amp;quot;Upload file&amp;quot; link at the bottom of a page and follow the instructions. The uploader should make a note of what the file name is, or they will need to visit the &amp;quot;Recent changes&amp;quot; section of the wiki (clickable in the top left) and search the Upload log to find the name again.&lt;br /&gt;
&lt;br /&gt;
== Page Example #2 ==&lt;br /&gt;
The above example with [[The Bad Ending]] is a very simple page. Unfortunately, not all pages are as simple as this. For a more complicated page example, here is the one for [[Zeitpfalz]].&lt;br /&gt;
&lt;br /&gt;
[[File:MapPageExampleTwo.png|frame]]&lt;br /&gt;
&lt;br /&gt;
Not only does this page feature multiple creators, but it is a parent map, has been involved in [[events]], and is not a pure map type. Below is a plaintext version of the page when editing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox_Map&lt;br /&gt;
| image = ZeitpfalzStreet.png&lt;br /&gt;
| caption = The starting street area.&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = zeit&lt;br /&gt;
| creators = [[Creators#AK1089|AK1089]] and [[Creators#gemuse|gemuse]]&lt;br /&gt;
| publication = December 5, 2022&lt;br /&gt;
| description = Zeitpfalz is a mixed search map with parkour elements on zero.minr.org, worth 12 points. Use /join zeit to join the map.&lt;br /&gt;
| saver = Each clock&lt;br /&gt;
}}&lt;br /&gt;
Zeitpfalz is a mixed search [[map]] with parkour elements by AK1089 and gemuse that rewards 12 [[Points|FFA Points]] when completed. Use &amp;quot;/join zeit&amp;quot; to join the map directly.&lt;br /&gt;
&lt;br /&gt;
Zeitpfalz was voted by the community as the [https://wiki.minr.org/Events#Map_.26_Map_Maker_of_the_Year, 2022 Map of the Year].&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Zeitpfalz tasks the player with finding 30/60 clocks and 8 colored bolts in a large multi-level city. Parkour is required to beat the map.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in a large, multi-level city. Most of the cliff floor and walls are made of deepslate and other black and gray blocks. Buildings come in a variety of colors and sizes, ranging from a large pub in the city street to small houses tucked into high alcoves.&lt;br /&gt;
&lt;br /&gt;
== Sub-Maps ==&lt;br /&gt;
Zeitpfalz has a sub-map for getting 100% completion: [[Zeitpfalz: The Chronicler]].&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Zeitpfalz was nominated for and won 2022's [[Events#Map_.26_Map_Maker_of_the_Year|Map of the Year]].&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 3 [[challenges]]: 2022 Assortment, Hexa Chapter III: New Heights, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Zeitpfalz was the first map to be moved to [[FFA+]] due to winning Map of the Year instead of a normal FFA+ Ballot.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#AK1089|See all maps from AK1089]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[[Creators#gemuse|See all maps from gemuse]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA+]] [[Category: Map]] [[Category: Search]] [[Category: Parkour]] [[Category: Mixed Search]] [[Category: Hard]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable changes:&lt;br /&gt;
# The creators section of the infobox now has both creators listed. If there were three or more of these, commas would need to be added.&lt;br /&gt;
# Both the infobox and map summary descriptions include the secondary map types after the word map.&lt;br /&gt;
# There is a saver field included in the infobox, as the map uses a progress saver.&lt;br /&gt;
# Sub-Map and Event sections have been created for this page because they are relevant.&lt;br /&gt;
# The creator links at the bottom of the page separate the links into different paragraphs.&lt;br /&gt;
# The category section lists the primary type, then secondary types, and then the overall map type.&lt;br /&gt;
&lt;br /&gt;
== Becoming an Automoderated User ==&lt;br /&gt;
Once a writer has written a page or two, they can message a staff member with their wiki username to turn them into an automoderated user. These users automatically have their edits apply to pages without needing to wait for a second review. This can be especially helpful if a writer frequently updates the wiki or is working on more complex pages.&lt;br /&gt;
&lt;br /&gt;
== Complicated Map Pages ==&lt;br /&gt;
While the map formatting rules are there to make information simpler to find and pages easier to write, they can be broken when the need arises. A good way to get the general idea for when to break the formatting rules is to visit the more complicated to categorize pages. Here are a few examples of complicated map pages.&lt;br /&gt;
&lt;br /&gt;
* The [[Bless Your Heart]] page, which is notable for being a sub-map and for rewarding a [[Cosmetics|cosmetic]].&lt;br /&gt;
* The [[Troll Kingdom]] page, which is notable for having an original article in it and being a denominated map.&lt;br /&gt;
* The [[Kino Horror]] page, which is notable for having eight listed creators and longer than average descriptions in each section.&lt;br /&gt;
* The [[Another Castle]] page, which is notable for being a hub map with a lot of maps within it.&lt;br /&gt;
* The [[Desert Bus]] page, which is notable for featuring an unusual map and a page with an external link.&lt;br /&gt;
* The [[Mushroom Valley]] page, which is notable for being incredibly detailed and having expandable sections.&lt;br /&gt;
* The [[Skullerful - Caterpillar]] page, which is notable for having a table in it and a history section.&lt;br /&gt;
&lt;br /&gt;
== Extra Resources ==&lt;br /&gt;
These resources exist to help give more basic information about this wiki's formatting rules and showcase what wiki formatting exists.&lt;br /&gt;
&lt;br /&gt;
*A more concise version of this page: [[Map Page Template]]&lt;br /&gt;
*A formal list of rules for editing the wiki: [[Style Guide]]&lt;br /&gt;
*Formatting shortcuts available on all wiki pages: [https://www.mediawiki.org/wiki/Help:Formatting https://www.mediawiki.org/wiki/Help:Formatting]&lt;br /&gt;
*Links that can be made on all wiki pages: [https://www.mediawiki.org/wiki/Help:Links https://www.mediawiki.org/wiki/Help:Links]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
# The formatting help page on MediaWiki, [https://www.mediawiki.org/wiki/Help:Formatting https://www.mediawiki.org/wiki/Help:Formatting]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11644</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11644"/>
		<updated>2025-03-06T20:46:27Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: /* Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 12 points. Use /join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map with maze, parkour, puzzle, and search by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using “/join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to be taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in two [[Challenges|challenges]]:&lt;br /&gt;
* Intermediate Co-Op Pack&lt;br /&gt;
* 2024 Assortment&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Co-op]] [[Category:Adventure]] [[Category:Maze]] [[Category:Parkour]] [[Category:Puzzle]] [[Category:Search]] [[Category:Hard]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Template:News&amp;diff=11306</id>
		<title>Template:News</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Template:News&amp;diff=11306"/>
		<updated>2024-12-23T12:18:42Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
News articles below this line. Please format as &amp;quot;[[&amp;lt;Poster&amp;gt;]] [forumlink &amp;lt;active verb/phrase&amp;gt;] brief description.&amp;quot; Ideally not reusing a recently used verb. Also its Date followed by :▪&amp;amp;nbsp; without a space at the start of the sentence.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
;Month XX, 20XX&lt;br /&gt;
:▪&amp;amp;nbsp;Text here&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;14th Dezember 2024&lt;br /&gt;
:▪&amp;amp;nbsp; [https://forums.minr.org/threads/12-0-0-patch-notes-2024-12-14.7825/ Update 12.0.0]&lt;br /&gt;
;6th November 2024&lt;br /&gt;
:▪&amp;amp;nbsp; [https://forums.minr.org/threads/minr-official-modpack.7766/ Minr Official Modpack]&lt;br /&gt;
;21st October 2024&lt;br /&gt;
:▪&amp;amp;nbsp; Minr's 14th anniversary&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11305</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11305"/>
		<updated>2024-12-23T12:07:18Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 12 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using “/map join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to be taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Co-op]][[Category:Adventure]][[Category:Hard]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Main_Page&amp;diff=11304</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Main_Page&amp;diff=11304"/>
		<updated>2024-12-23T12:06:24Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
| title = &amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
| titlemode = replace&lt;br /&gt;
| description = The official Minr wiki. Hosts information about the Minr community and Zero server.&lt;br /&gt;
| og:title = &amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
| og:site_name = WIKI.MINR.ORG&lt;br /&gt;
| og:description = The official Minr wiki. Hosts information about the Minr community and Zero server.&lt;br /&gt;
| og:type = website&lt;br /&gt;
| og:url = fullurl:{{PAGENAME}}&lt;br /&gt;
| og:image = {{File:Minr logo.png|1200px}}&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-background-wrapper&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-banner&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Welcome to the official Minr Wiki!&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainpage-content&amp;quot; class=&amp;quot;mainpage-cell-wrapper&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell mainpage-cell-double&amp;quot;&amp;gt;&lt;br /&gt;
== Latest update: [https://forums.minr.org/threads/12-0-0-patch-notes-2024-12-14.7825/ Update 12.0.0]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-featured-images&amp;quot;&amp;gt;[[File:Minr logo.png|x300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Welcome to the official Minr Wiki!&lt;br /&gt;
Consult the [[Frequently Asked Questions]] page for wiki editing rules and guidelines. If you'd like to contribute to the wiki, see the [https://forums.minr.org/threads/tutorial-add-your-map-s-to-the-wiki-updated.3517/ Tutorial].&lt;br /&gt;
=== News ===&lt;br /&gt;
;{{News}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Updates &amp;amp; Events ==&lt;br /&gt;
&amp;lt;big&amp;gt;[[Updates|Upcoming Versions &amp;amp; History]]&amp;lt;/big&amp;gt;&lt;br /&gt;
:Current Server version: '''1.21.3'''&lt;br /&gt;
:Current Minr plugin version: '''12.0.0'''&lt;br /&gt;
=== Event Timers ===&lt;br /&gt;
{{Event timers}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
New to the server? Here are some pages for getting started with the minr.org infrastructure:&lt;br /&gt;
* [[Server Rules]]&lt;br /&gt;
* [[Command List]]&lt;br /&gt;
* [[Tutorial]]&lt;br /&gt;
* [[Ranks]]&lt;br /&gt;
* [[Maps]]&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hardcore]]&lt;br /&gt;
* [[Map Types and Explanations]]&lt;br /&gt;
* [[Mod Whitelist]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Concepts ==&lt;br /&gt;
&lt;br /&gt;
* [[Challenges]]&lt;br /&gt;
* [[Times]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
* [[Global Ranking]]&lt;br /&gt;
* [[Cosmetics]]&lt;br /&gt;
* [[Arcade|The Arcade]]&lt;br /&gt;
* [[Scripts]]&lt;br /&gt;
* [[Mimic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social ==&lt;br /&gt;
* [[Forums]]&lt;br /&gt;
** [[Forum Events]]&lt;br /&gt;
** [[Forum Ranks]]&lt;br /&gt;
* [[Discord]]&lt;br /&gt;
** [[Verification]]&lt;br /&gt;
** [[Discord Ranks]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
== Maps ==&lt;br /&gt;
All maps are stored in a location that defines their accessibility and state.&lt;br /&gt;
*[[Maps]]&lt;br /&gt;
**[[Minr Maps]]&lt;br /&gt;
**[[Map Types and Explanations|Map Types]]&lt;br /&gt;
*[[FFA]]&lt;br /&gt;
*[[FFA+]]&lt;br /&gt;
*[[Hardcore]]&lt;br /&gt;
*[[Creators]]&lt;br /&gt;
*[[Board]]&lt;br /&gt;
*[[The Valley|Valley]]&lt;br /&gt;
*[[Prevalent Secrets]]&lt;br /&gt;
*[[Publishing a Map]]&lt;br /&gt;
*[[Map Series]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
* [[Zero]]&lt;br /&gt;
* [[Theta]]&lt;br /&gt;
* [[Delta]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Minr is not an official Minecraft service. Not approved by or associated with Mojang or Microsoft)&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11262</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11262"/>
		<updated>2024-11-22T16:13:34Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 12 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to be taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Co-op]][[Category:Adventure]][[Category:Hard]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11261</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11261"/>
		<updated>2024-11-22T16:12:44Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: Changed Location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 12 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to be taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Co-op]][[Category:Adventure]][[Category:Puzzle]] [[Category:Parkour]] [[Category:Search]] [[Category:Maze]]  [[Category:Hard]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=FFA%2B&amp;diff=11260</id>
		<title>FFA+</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=FFA%2B&amp;diff=11260"/>
		<updated>2024-11-22T16:07:38Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: Added &amp;quot;It's Better Together&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFA+ is a subcategory of [[FFA]], consisting of every map the community has voted to be of exceptional quality. &lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
Maps classified as FFA+ can be found at [[Spawn]], having their own area. Every FFA+ map has its own FFA+ box, which holds the map's join sign and is made to appear similar to the map itself.&lt;br /&gt;
&lt;br /&gt;
== Ballots ==&lt;br /&gt;
&lt;br /&gt;
FFA+ maps are voted in by the community. After a notable quantity of maps has been published, a ballot in which any Greenie+ can participate in is opened. Ballots consist of two phases: Nomination and Voting.&lt;br /&gt;
&lt;br /&gt;
During the nomination phase, ballot participants nominate maps they believe should be entered into FFA+. Any FFA classified map can be nominated, but a participant cannot nominate their own map(s), or map(s) that they've worked on significantly. Exceptions may be made for Community Maps, as they are usually made by over 5 people at a time. Each map may be nominated by more than one user -- this indicates these maps are popular choices for FFA+. Maps that have at least a distinct interest in nominations go to the next phase, which is voting.&lt;br /&gt;
&lt;br /&gt;
During voting, participants vote either Yes, Neutral, or No for whether the maps nominated should be classified FFA+. Participants cannot vote Yes or No on their own maps and must instead vote Neutral. Maps that receive over a certain percentage of positive votes (usually around 60%-80%) will become FFA+ classified.&lt;br /&gt;
&lt;br /&gt;
== Maps Currently In FFA+ ==&lt;br /&gt;
Below is a list of every single map currently in FFA+. The dots before the names represent the map's difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pure Parkour ===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Factory]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Grim Boo's Trial]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sakura]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sanctuary]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: cyan&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Whimsical]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bussolai]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Coastline]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Evulsion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Eden]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Breaking Free]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Breaking Free 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Buzzin']]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bismuth']]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Dimensional Rifts]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Phanatos]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Time Lab]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Clutterfunk]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Dragon Soul: Maelstrom]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Koi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Metroplex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Vil Bo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Arborism]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[E3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Electrodynamix]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ember Island]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Theory of Everything]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bowser's Airship]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Crimson Planet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Evergreen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Final-E]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Happy Thoughts]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ice Age]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Outpost]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Haydon Falls]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tropical Excursion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[help me out]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bloom]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Gearburn: Alone at Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Gearburn: The Savior]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Polymerase]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tsuru]]&lt;br /&gt;
&lt;br /&gt;
=== Mixed Parkour ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Zarklin Ruins]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Rapture]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ragnarok]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sky Runner 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Tour 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cataclysm]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Magmatic Fusion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Box16]]&lt;br /&gt;
&lt;br /&gt;
=== Pure Maze ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Windswept]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Calamity]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Fantasia]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[BLACK LODGE]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cosmic Core]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Fractal Maze]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Grid Hopper]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Enigma]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Gemaze]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Vertigo]]&lt;br /&gt;
&lt;br /&gt;
=== Mixed Maze ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[154]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Halls of Contrast]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Halls of Vibrance]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Mirrored]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Moving Mazes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[To Be Kind]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Duat]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Necropolis]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Hikari]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Wolly Mammoth]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invictus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[relikviya]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Fissure]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invictus II]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[AXIOM]]&lt;br /&gt;
&lt;br /&gt;
=== Pure Puzzle ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Birds of Paradise]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Inaros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Iron Door]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Djinn]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bomb Squad]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Viemort]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blight]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Miner's Millions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Transmute]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Vares Sert]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Worlds Collide]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Magic Tower]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Warped]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Warped 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective 2]]&lt;br /&gt;
&lt;br /&gt;
=== Mixed Puzzle ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Departure]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Jump For Joy]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Framed]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Gwishin]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Impossible Quiz]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Where on Earth]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pure Search ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: cyan&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blossom]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Back To Bonneton]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mixed Search ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Kino Horror]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Frozen in Time]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Innsmouth]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Zeitpfalz]]&lt;br /&gt;
&lt;br /&gt;
=== Mixed Dropper ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Nightmare]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Pit]]&lt;br /&gt;
&lt;br /&gt;
=== Adventure ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Forrestia]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sphinx]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Novice]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Wormhole]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[7 Days of Dreaming]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Aether]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Arrowhead]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Zoo]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Nightmare Fuel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Scorned Lands]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[It's Better Together]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Kakashi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minas Tirith]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Spooky Minr]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Uluru]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[A Swift Adventure]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: grey&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Chaoskampf]]&lt;br /&gt;
&lt;br /&gt;
=== Co-op ===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[help me out]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Moving Mazes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bomb Squad]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[It's Better Together]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Kakashi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Magmatic Fusion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective 2]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Maps Formerly in FFA+ ==&lt;br /&gt;
These maps have been in FFA+ in the past, but were removed due to denomination ballots (with the exception of [[UNDO]], [[Old HC]], and [[Project Sierra]]). This list may be incomplete.&lt;br /&gt;
&lt;br /&gt;
[[4 Corners Dojo]]&lt;br /&gt;
&lt;br /&gt;
[[Aquarium]]&lt;br /&gt;
&lt;br /&gt;
[[Aqueous]]&lt;br /&gt;
&lt;br /&gt;
[[Biome Parkour]] (Removed from FFA)&lt;br /&gt;
&lt;br /&gt;
[[Block Party]] &lt;br /&gt;
&lt;br /&gt;
[[Chaos]]&lt;br /&gt;
&lt;br /&gt;
[[Chillers' Door Maze]]&lt;br /&gt;
&lt;br /&gt;
[[Construction]]&lt;br /&gt;
&lt;br /&gt;
[[DOOM-ED]]&lt;br /&gt;
&lt;br /&gt;
[[Funkytown]]&lt;br /&gt;
&lt;br /&gt;
[[Ghidora Manor]]&lt;br /&gt;
&lt;br /&gt;
[[Heist]]&lt;br /&gt;
&lt;br /&gt;
[[Hell Parkour]] (Removed from FFA)&lt;br /&gt;
&lt;br /&gt;
[[Lava Maze]]&lt;br /&gt;
&lt;br /&gt;
[[Memories]]&lt;br /&gt;
&lt;br /&gt;
[[Mint's Trials]]&lt;br /&gt;
&lt;br /&gt;
[[Mob Parkour]]&lt;br /&gt;
&lt;br /&gt;
[[MYTH]]&lt;br /&gt;
&lt;br /&gt;
[[Old HC]] (Removed from FFA)&lt;br /&gt;
&lt;br /&gt;
[[Palmtree Panic]]&lt;br /&gt;
&lt;br /&gt;
[[Path of Choices]]&lt;br /&gt;
&lt;br /&gt;
[[Pocketz Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[Project Sierra]]&lt;br /&gt;
&lt;br /&gt;
[[Retrograde]]&lt;br /&gt;
&lt;br /&gt;
[[Retro Runner: Pac-Man]]&lt;br /&gt;
&lt;br /&gt;
[[Retro Runner: Mario]]&lt;br /&gt;
&lt;br /&gt;
[[Retro Runner: Sonic]]&lt;br /&gt;
&lt;br /&gt;
[[Retro Runner: Tapper]]&lt;br /&gt;
&lt;br /&gt;
[[Sanitarium]]&lt;br /&gt;
&lt;br /&gt;
[[Serene]]&lt;br /&gt;
&lt;br /&gt;
[[Shri Tra Savern]]&lt;br /&gt;
&lt;br /&gt;
[[Snowstorm]]&lt;br /&gt;
&lt;br /&gt;
[[Solstice]]&lt;br /&gt;
&lt;br /&gt;
[[Sra]]&lt;br /&gt;
&lt;br /&gt;
[[Sssnake]]&lt;br /&gt;
&lt;br /&gt;
[[Telepads]]&lt;br /&gt;
&lt;br /&gt;
[[The Big Egyptian]]&lt;br /&gt;
&lt;br /&gt;
[[The Coke Can]]&lt;br /&gt;
&lt;br /&gt;
[[The Congo]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Race I]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Race II]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Race 3]]&lt;br /&gt;
&lt;br /&gt;
[[Treedom]]&lt;br /&gt;
&lt;br /&gt;
[[Troll Kingdom]]&lt;br /&gt;
&lt;br /&gt;
[[UNDO]]&lt;br /&gt;
&lt;br /&gt;
[[Voodoo]]&lt;br /&gt;
&lt;br /&gt;
[[World Tour]]&lt;br /&gt;
&lt;br /&gt;
[[World Two-Ur]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11241</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11241"/>
		<updated>2024-11-17T19:37:50Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 12 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to be taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Adventure]] [[Category:Puzzle]] [[Category:Parkour]] [[Category:Search]] [[Category:Maze]]  [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Main_Page&amp;diff=11240</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Main_Page&amp;diff=11240"/>
		<updated>2024-11-10T14:17:30Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: Changed latest update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
| title = &amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
| titlemode = replace&lt;br /&gt;
| description = The official Minr wiki. Hosts information about the Minr community and Zero server.&lt;br /&gt;
| og:title = &amp;lt;includeonly&amp;gt;{{PAGENAME}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
| og:site_name = WIKI.MINR.ORG&lt;br /&gt;
| og:description = The official Minr wiki. Hosts information about the Minr community and Zero server.&lt;br /&gt;
| og:type = website&lt;br /&gt;
| og:url = fullurl:{{PAGENAME}}&lt;br /&gt;
| og:image = {{File:Minr logo.png|1200px}}&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-background-wrapper&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-banner&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Welcome to the official Minr Wiki!&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainpage-content&amp;quot; class=&amp;quot;mainpage-cell-wrapper&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell mainpage-cell-double&amp;quot;&amp;gt;&lt;br /&gt;
== Latest update: [https://forums.minr.org/threads/11-3-7-patch-notes-2024-09-20.7684/ Update 11.3.7] ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-featured-images&amp;quot;&amp;gt;[[File:Minr logo.png|x300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Welcome to the official Minr Wiki!&lt;br /&gt;
Consult the [[Frequently Asked Questions]] page for wiki editing rules and guidelines. If you'd like to contribute to the wiki, see the [https://forums.minr.org/threads/tutorial-add-your-map-s-to-the-wiki-updated.3517/ Tutorial].&lt;br /&gt;
=== News ===&lt;br /&gt;
;{{News}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Updates &amp;amp; Events ==&lt;br /&gt;
&amp;lt;big&amp;gt;[[Updates|Upcoming Versions &amp;amp; History]]&amp;lt;/big&amp;gt;&lt;br /&gt;
:Current Server version: '''1.21.1'''&lt;br /&gt;
:Current Minr plugin version: '''11.3.7'''&lt;br /&gt;
=== Event Timers ===&lt;br /&gt;
{{Event timers}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
New to the server? Here are some pages for getting started with the minr.org infrastructure:&lt;br /&gt;
* [[Server Rules]]&lt;br /&gt;
* [[Command List]]&lt;br /&gt;
* [[Tutorial]]&lt;br /&gt;
* [[Ranks]]&lt;br /&gt;
* [[Maps]]&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hardcore]]&lt;br /&gt;
* [[Map Types and Explanations]]&lt;br /&gt;
* [[Mod Whitelist]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Concepts ==&lt;br /&gt;
&lt;br /&gt;
* [[Challenges]]&lt;br /&gt;
* [[Times]]&lt;br /&gt;
* [[Events]]&lt;br /&gt;
* [[Global Ranking]]&lt;br /&gt;
* [[Cosmetics]]&lt;br /&gt;
* [[Arcade|The Arcade]]&lt;br /&gt;
* [[Scripts]]&lt;br /&gt;
* [[Mimic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social ==&lt;br /&gt;
* [[Forums]]&lt;br /&gt;
** [[Forum Events]]&lt;br /&gt;
** [[Forum Ranks]]&lt;br /&gt;
* [[Discord]]&lt;br /&gt;
** [[Verification]]&lt;br /&gt;
** [[Discord Ranks]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
== Maps ==&lt;br /&gt;
All maps are stored in a location that defines their accessibility and state.&lt;br /&gt;
*[[Maps]]&lt;br /&gt;
**[[Minr Maps]]&lt;br /&gt;
**[[Map Types and Explanations|Map Types]]&lt;br /&gt;
*[[FFA]]&lt;br /&gt;
*[[FFA+]]&lt;br /&gt;
*[[Hardcore]]&lt;br /&gt;
*[[Creators]]&lt;br /&gt;
*[[Board]]&lt;br /&gt;
*[[The Valley|Valley]]&lt;br /&gt;
*[[Prevalent Secrets]]&lt;br /&gt;
*[[Publishing a Map]]&lt;br /&gt;
*[[Map Series]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-cell&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
* [[Zero]]&lt;br /&gt;
* [[Theta]]&lt;br /&gt;
* [[Delta]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Minr is not an official Minecraft service. Not approved by or associated with Mojang or Microsoft)&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Template:News&amp;diff=11239</id>
		<title>Template:News</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Template:News&amp;diff=11239"/>
		<updated>2024-11-10T14:15:47Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: Updated News&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
News articles below this line. Please format as &amp;quot;[[&amp;lt;Poster&amp;gt;]] [forumlink &amp;lt;active verb/phrase&amp;gt;] brief description.&amp;quot; Ideally not reusing a recently used verb. Also its Date followed by :▪&amp;amp;nbsp; without a space at the start of the sentence.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
;Month XX, 20XX&lt;br /&gt;
:▪&amp;amp;nbsp;Text here&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;6th November 2024&lt;br /&gt;
:▪&amp;amp;nbsp; [https://forums.minr.org/threads/minr-official-modpack.7766/ Minr Official Modpack]&lt;br /&gt;
;21st October 2024&lt;br /&gt;
:▪&amp;amp;nbsp; Minr's 14th anniversary&lt;br /&gt;
;20th September 2024&lt;br /&gt;
:▪&amp;amp;nbsp; [https://forums.minr.org/threads/11-3-7-patch-notes-2024-09-20.7684/ Update 11.3.7]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=%27Napped&amp;diff=11222</id>
		<title>'Napped</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=%27Napped&amp;diff=11222"/>
		<updated>2024-11-03T15:43:22Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: May type adjusted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = 'Napped.png&lt;br /&gt;
| caption = An aerial shot from near the top of the building.&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = npd&lt;br /&gt;
| creators = [[Creators#rickyboy320|rickyboy320]], [[Creators#skyerzz|skyerzz]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = January 14, 2014&lt;br /&gt;
| description = 'Napped is a mixed parkour map on zero.minr.org, worth 12 points. Use &amp;quot;/c join 'Napped&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
'Napped is a mixed parkour map by [[Creators#rickyboy320|rickyboy320]] and [[Creators#skyerzz|skyerzz]]. It rewards 12 [[Points|FFA points]] upon completion, and can be joined directly using “/c join npd”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
The player wakes up after having been kidnapped by some nefarious evildoers, who plan on blowing up a respectable place of business. They must parkour to the top of the building to catch them and put a stop to their plan.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map begins with a simple dropper, where the player falls from near the top of the building into a fountain in the lobby. Once safely on the ground, the player must utilize several piles of TNT to make their way upwards. Starting from the second floor, they must also parkour on the outside of the building, which often poses risk of falling to their deaths. The middle section of the map brings the player back into the building, where they must find a path upwards. Once they have ascended the final set of stairs, the player must complete one final section of parkour to bring them to the summit of the building.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
'Napped takes place in a large office building constructed from obsidian, glass, and lapis blocks. The obsidian serves as flooring throughout, while the glass makes up the large, continuous windows for the high-rise. Several portions of the building are made to resemble having explosive damage done to it, so there are large holes and collapsed ceilings at parts. Inside the office proper, there is an assortment of oak wood which is used as office equipment. The map also has large quantities of TNT lying around, both inside and outside the building.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 7 [[Challenge|challenges]]: 2014 Assortment, Pure Pain Marathon - Deluxe, The Path of Heroes, Loyal Lovers, Hard Parkour Pack, Hexa Chapter I: Legacy, and Hexa #1 Practice Pack.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*'Napped takes place in the same area as, and serves as a sequel to, [[Lapis Plaza|Lapis Plaza]], another map by the same creators.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#rickyboy320|See all maps from rickyboy320]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[[Creators#skyerzz|See all maps from skyerzz]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Parkour]] [[Category: Pure Parkour]] [[Category:Hard]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11221</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11221"/>
		<updated>2024-11-03T15:30:43Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 12&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 12 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 12 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Adventure]] [[Category:Puzzle]] [[Category:Parkour]] [[Category:Search]] [[Category:Maze]]  [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Updates&amp;diff=11185</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Updates&amp;diff=11185"/>
		<updated>2024-10-07T20:22:49Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 11.0 - Events &amp;amp; Social ==&lt;br /&gt;
&lt;br /&gt;
=== 11.3.6 (2024/09/20) ===&lt;br /&gt;
==== Maps &amp;amp; Challenges ====&lt;br /&gt;
: Resource packs (if applicable) are now applied immediately on login, instead of 5 seconds later.&lt;br /&gt;
: Resource packs are now fully cleared when going to spawn or otherwise leaving a map, instead of being replaced by an empty resource pack.&lt;br /&gt;
: Challenges now also announce #1 time improvements.&lt;br /&gt;
: Simplified the #1 time improvement message.&lt;br /&gt;
: Added a throttle to checkpoint signs to prevent high-frequency clickers from being able to manipulate the starting time.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed daily, weekly and monthly time rewards being dealt out to the wrong players.&lt;br /&gt;
: Fixed daily, weekly and monthly access requirements using a wrong ranking.&lt;br /&gt;
: Fixed soul link challenges displaying the wrong party size upon completion (leaderboards are still correct).&lt;br /&gt;
: Fixed the Minr Scripts Entity values not being saved correctly if the entity was not loaded in during saving of the scripts, causing them to be nulled after a server restart.&lt;br /&gt;
&lt;br /&gt;
=== 11.3.6 (2024/08/10) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed knockback happening on damage&lt;br /&gt;
: Fixed certain commands not executing anymore&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.3.5 (2024/08/10) ===&lt;br /&gt;
==== Server version ====&lt;br /&gt;
: Update to 1.21.1&lt;br /&gt;
&lt;br /&gt;
==== Maps &amp;amp; Challenges ====&lt;br /&gt;
: Server records (#1 times) now announce time improvements with a special message.&lt;br /&gt;
: Fixed Soul Link challenges not tracking the number of players in the party for the leaderboard.&lt;br /&gt;
: Simplified Soul Link modifier display to be more in line with other modifiers.&lt;br /&gt;
: Fixed /whois not showing the correct Points completion percentage.&lt;br /&gt;
: Bossbars are now cleared upon reset. This should fix some of you seeing a &amp;quot;Scurry timer left&amp;quot; forever.&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added a compatibility layer with commands from 1.20. This is to ensure that scripts written with the command format of 1.20 will not break in 1.21. Note that this also means that newly written scripts with the old commands will continue to function. Doing so is not necessarily recommended (prefer the new format).&lt;br /&gt;
&lt;br /&gt;
==== Mods ====&lt;br /&gt;
: Unfortunately we've seen a significant uptick in disallowed mod behaviour, so we're re-strengthening the mod filter as a result. This could mean some of you may notice being rejected access. If you believe you use mods that should be allowed, please make a helpdesk post. &amp;quot;Feather&amp;quot;, a popular mod client, is now blocked due to their inclusion of illegal mods like waypoints.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.3.4 (2024/08/10) ===&lt;br /&gt;
==== Server version ====&lt;br /&gt;
: Update to 1.21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.3.3 (2024/05/24) ===&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: Added standard and repeating challenge leaderboards:&lt;br /&gt;
:* /challenge leaderboard standard&lt;br /&gt;
:* /challenge leaderboard repeating&lt;br /&gt;
=== 11.3.2 (2024/01/27) ===&lt;br /&gt;
==== Server version ====&lt;br /&gt;
: Updated to 1.20.4&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed wrong prefix when completing a map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.3.1 (2023/12/14) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed ranks showing up improperly at various locations due to a miscalculation for the display. (See https://forums.minr.org/threads/whois-showing-incorrect-challenge-point-leaderboard-position.7190/)&lt;br /&gt;
: Fixed top time announcements retriggering even if you already had the rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.3.0-1 (2023/12/13) ===&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: Added a &amp;quot;Limited Jump&amp;quot; valued modifier. Challenges can now limit the number of jumps a player has at their disposal. I look forward to seeing creative uses of this!&lt;br /&gt;
: Ever wanted to flex you beat that soul-link challenge with 20 players? Now you can: Challenges now have valued modifier leaderboards. The leaderboard can be viewed by: /challenge leaderboard modifier &amp;lt;valued-modifier&amp;gt; &amp;lt;challenge-with-the-modifier&amp;gt;. Note: unfortunately tab-completion is not mature yet, so all challenges will be shown instead of only the applicable challenges. This will be fixed in a later update, but we do not have the infrastructure for this yet.&lt;br /&gt;
&lt;br /&gt;
==== Leaderboards ====&lt;br /&gt;
: Entries with the same value now have the same rank. For example, if two players have reached a time of 1.000, they would previously be arbitrarily ranked #1 and #2. Now, both players will be ranked #1, while the next player will still be ranked #3. The leaderboard will show same-ranked players in the order of achieved date.&lt;br /&gt;
: Added more information to the challenge point ranking leaderboard. Now showing: Total point value, Standard challenge point value, Repeating challenge point value, Standard challenge completion percentage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.2.4 (2023/11/11) ===&lt;br /&gt;
==== Server version ====&lt;br /&gt;
: Updated to 1.20.2&lt;br /&gt;
&lt;br /&gt;
==== Mods ====&lt;br /&gt;
: Due to Minecraft's changes to login logic, unfortunately Lunar Client can no longer be supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.2.2-3 (2023/11/07) ===&lt;br /&gt;
==== Maps &amp;amp; Challenges ====&lt;br /&gt;
: Map and challenge completions now show their associated &amp;quot;achieved on&amp;quot; date and time. This was not previously tracked, so most times will show up as Unknown. All future (best) times will have an &amp;quot;achieved on&amp;quot; date and time. This can be seen when hovering over the time with /checkpoint completed and /checkpoint times (and the challenge commands).&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
- Fixed /me kicking all players that would receive the message.&lt;br /&gt;
- Fixed /checkpoint delete and /challenge delete failing to delete the map or challenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.2.2 (date unknown) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
- Fixed MSC lists not always being capped by length 1000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.2.1 (2023/07/07) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fix players with optifine getting kicked for &amp;quot;illegal mods&amp;quot;.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== 11.2.0-1 (2023/07/01) ===&lt;br /&gt;
==== Server version ====&lt;br /&gt;
: Update to 1.20.1&lt;br /&gt;
&lt;br /&gt;
==== Parties ====&lt;br /&gt;
: Add /party set deathmsgs enable|disable [default], to control the appearance of death messages in party chat.&lt;br /&gt;
: /party list now has spaces between members' names.&lt;br /&gt;
: /party list now shows a count of online and offline members.&lt;br /&gt;
&lt;br /&gt;
==== Signs ====&lt;br /&gt;
: Signs are no longer broken when creating a special sign without permissions (but they are reverted instead).&lt;br /&gt;
: Special signs are automatically waxed.&lt;br /&gt;
: Waxed signs can still be edited by operators using the feather.&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Add /join, a super join command that can join maps, challengers, and players (with that priority order).&lt;br /&gt;
: Add /die, /respawn, as aliases of /kill.&lt;br /&gt;
: Added /points as an alias of /checkpoint points.&lt;br /&gt;
: Sending a message to a player will now only update their /reply target after half a second, fixing reply-sniping.&lt;br /&gt;
: Add /warps as an alias of /listwarp.&lt;br /&gt;
: Fix invisible prefixes not being shown with styling in /prefix and /whois.&lt;br /&gt;
: The tab completions for /checkpoint setgamemode are now shown in lowercase.&lt;br /&gt;
: Fix the descriptions of several commands.&lt;br /&gt;
: Fix the displayed usages for several commands.&lt;br /&gt;
&lt;br /&gt;
==== Maps &amp;amp; Challenges ====&lt;br /&gt;
: A player's completion rank is now shown when they gain points upon completing a map.&lt;br /&gt;
: A player's challenge rank is now shown when they gain challenge points upon completing a challenge.&lt;br /&gt;
: Ranks shown in the map/challenge completions messages are now coloured according to their leaderboard position.&lt;br /&gt;
: The rank of a player's time shown when joining a map or challenge is now white instead of grey for non-top 3 times.&lt;br /&gt;
: The colours of the first, second, and third leaderboard positions have been adjusted to more closely resemble actual gold, silver, and bronze.&lt;br /&gt;
: The colour associated with black maps is now lighter to make text written in it easier to read.&lt;br /&gt;
: The colour associated with unassessed maps has been changed to distinguish text written in it from surrounding text.&lt;br /&gt;
: /checkpoint|challenge completed|uncompleted now resets to page 1 when you change the sorting mode.&lt;br /&gt;
: /checkpoint|challenge completed|uncompleted now no longer refer to &amp;quot;comparison mode&amp;quot; instead of sort mode.&lt;br /&gt;
: /checkpoint|challenge create now check for tag and name collisions with both maps and challenges, not just maps/challenges respectively.&lt;br /&gt;
: Fixed /challenge addmodifier|removemodifier not always checking if a modifier already / did not already exist.&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Add /namespace list, to list all system- and user-declared namespaces.&lt;br /&gt;
: Change /namespace info to run all of /namespace variables, /namespace functions, and /namespace types.&lt;br /&gt;
: Add /type info, which runs /type fields, /type methods, and /type constructors.&lt;br /&gt;
: Allow /type fields to be used on built-in types.&lt;br /&gt;
: Fix /type fields referring to types as namespaces and fields as variables.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed personal best showing up with grey instead of lime colouring.&lt;br /&gt;
: Fix the Blue rankup progress tracker calling the rank &amp;quot;Blue&amp;quot; instead of &amp;quot;Elite Fish&amp;quot;.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== 11.1.9 (2023/06/08) ===&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Map join signs now contain the publication date instead of the number of completions.&lt;br /&gt;
: Map join signs (and checkpoint/challenge/finish/etc signs) triggers have been changed:&lt;br /&gt;
:* They can now be clicked while holding the spawn compass,​&lt;br /&gt;
:* They can now be clicked while holding a block unless sneaking,​&lt;br /&gt;
:* They are no longer triggered while in creative and sneaking,​&lt;br /&gt;
:* They are no longer triggered while clicking with a feather to edit the sign.​&lt;br /&gt;
&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: /challenge info now shows the challenge code in the header, and the challenge name as a new field.&lt;br /&gt;
&lt;br /&gt;
==== Ranks ====&lt;br /&gt;
: Whities are now back to being called &amp;quot;Fish&amp;quot; in /ranks and other locations.&lt;br /&gt;
: Blues are now back to being called &amp;quot;Elite Fish&amp;quot; in /ranks and other locations.&lt;br /&gt;
: Updated /ranks to more accurately reflect the ranks and Blue requirements...&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed entity MSC variables not saving and loading correctly, causing them to be nulled after restart.&lt;br /&gt;
: Fixed an exploitable DoS issue.&lt;br /&gt;
: Fixed IP bans showing the incomplete ban message.&lt;br /&gt;
: Fixed pagination arrows in /spawn region list not working.&lt;br /&gt;
: Fixed URLs from commands being unclickable.&lt;br /&gt;
: Fixed arm not swinging when clicking map join signs (and checkpoint/challenge/finish/etc signs).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.8 (2023/05/06) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed Limited Live challenges showing &amp;quot;Party Size&amp;quot; requirement formatting.&lt;br /&gt;
: Fixed Soul Link challenges not showing &amp;quot;Party Size&amp;quot; requirement formatting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.7 (2023/04/08) ===&lt;br /&gt;
==== Server version ====&lt;br /&gt;
:Updated to 1.19.4&lt;br /&gt;
&lt;br /&gt;
==== Titles ====&lt;br /&gt;
: Titles now use Display Entities for increased flexibility.&lt;br /&gt;
: Titles now show up closer to the nameplate.&lt;br /&gt;
: Your own title can now be seen in F5-mode.&lt;br /&gt;
: Titles are now automatically hidden when the &amp;quot;invisibility&amp;quot; potion effect is applied.&lt;br /&gt;
: Floating titles are now automatically removed&lt;br /&gt;
&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: Added the &amp;quot;Limited Time&amp;quot; valued Challenge modifier. Its value is the number of milliseconds that you have to complete a challenge.&lt;br /&gt;
: Repeating Challenges now have the dark green colour (was previously red), to help distinguish them from the &amp;quot;very hard&amp;quot; difficulty.&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
: Added a &amp;quot;Speedrun Timer&amp;quot; to the tab menu. Shows how long you have been playing a map and challenge. Its colour changes with time status (gold = server record, green = personal record, gray = no record).&lt;br /&gt;
: Added zero.minr.org branding to the tab menu.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Titles are now shown again when a player is unhidden using /unhide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.6 (2023/04/01) ===&lt;br /&gt;
==== Chat ====&lt;br /&gt;
: ???&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed /challenge info not wowking on numewicaw chawwenge codes/names (see https://forums.minr.org/threads/command-working-incorrectly-suggestion.6844/ )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.5 (2023/02/26) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added /minr uuid to easily get the UUID of the entity you are looking at (greenies+).&lt;br /&gt;
: /checkpoint info and /challenge info can now be used without map argument to target your current map.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed total Challenge Points display being wrong in the challenge finishing feedback.&lt;br /&gt;
: Fixed map completion feedback only happening after a data save, potentially causing a large delay between clicking the end-sign and being informed of the completion / teleporting.&lt;br /&gt;
: Fixed Hall of Fame completion not being granted when the Hardcore timer was missing.&lt;br /&gt;
: Fixed /c move &amp;lt;map&amp;gt; &amp;lt;location&amp;gt; suggesting &amp;quot;ffaplus&amp;quot; while &amp;quot;ffa+&amp;quot; was required. &amp;quot;ffaplus&amp;quot; is now the valid value.&lt;br /&gt;
: Fixed Region(&amp;quot;id&amp;quot;, &amp;quot;world&amp;quot;).getPlayersInside() not taking the world into account (you would get all players in all worlds within the given region bounds).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.3 (2023/01/20) ===&lt;br /&gt;
==== Server version ====&lt;br /&gt;
: Update to 1.19.3&lt;br /&gt;
&lt;br /&gt;
==== Discord ====&lt;br /&gt;
: Attachments are now shown in chat as [Attachment] and can be clicked to view.&lt;br /&gt;
: Improved Discord (de)verification messaging.&lt;br /&gt;
: Improved in-game Discord command descriptions.&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: /challenge remove modifier can now also remove valued modifiers.&lt;br /&gt;
&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Added release date to maps. Visible through /checkpoint info. Addable by /checkpoint releasedate set (ops only).&lt;br /&gt;
: Release date will be automatically set when a map is published, if not set before.&lt;br /&gt;
: Increased the tag format's strictness: non-alphanumerical characters are now illegal (except for -).&lt;br /&gt;
: Tags can no longer be longer than 10 characters.&lt;br /&gt;
: Tags can no longer conflict with Windows reserved file names.&lt;br /&gt;
&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: Increased the tag format's strictness: non-alphanumerical characters are now illegal (except for -).&lt;br /&gt;
: Tags can no longer be longer than 10 characters.&lt;br /&gt;
: Tags can no longer conflict with Windows reserved file names.&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Scripts now also trigger upon respawning, as if it were a teleport. E.g., area scripts do not retrigger if the player was already in the region upon death.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed point achievement messages using two % symbols.&lt;br /&gt;
: Fixed respawning not always resetting the player properly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.3 (2022/11/21) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added &amp;quot;/checkpoint by&amp;quot; to list the maps created by a specific creator.&lt;br /&gt;
: Added length constraints to map and challenge names and map codes (32 and 10, respectively), and duplication prevention.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed scripts sometimes still using old implementations if its namespace was removed and readded.&lt;br /&gt;
: Fixed scripts (and functions) sometimes not recompiling if any of its contents, or its parent namespace were changed/removed/readded. (https://forums.minr.org/threads/cant-display-content-in-namespace-variables-and-scripts-dont-update-on-reimport.6461/)&lt;br /&gt;
: Fixed variables containing &amp;quot;%&amp;quot; not working when displayed using /namespace variables or /type fields&lt;br /&gt;
: Fixed being unable to set challenge modifier LIMITED_CHECKPOINTS to 0.&lt;br /&gt;
: Fixed not being able to reply to a chat prompt when in a no-chat region.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.2 (2022/08/15) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed an issue with players getting randomly kicked due to &amp;quot;Invalid chat signature&amp;quot; and similar errors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.1 (2022/08/14) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: URL recognition has been updated to include .be and .sc links&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.1.0 (2022/07/15) ===&lt;br /&gt;
: See https://forums.minr.org/threads/challenges-parties-update.6516/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.41 (2022/06/08) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Links in chat should now only show up for things that are actually links, and not anything with a dot.&lt;br /&gt;
&lt;br /&gt;
=== 11.0.40 (2022/06/05) ===&lt;br /&gt;
==== Chat ====&lt;br /&gt;
: Links in chat now show up with an underline.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed right clicking having a cooldown between presses to activate scripts, signs, etc. Note: left-clicking still necessarily has this cooldown.&lt;br /&gt;
: Fixed left-clicking scripts, signs, etc. not taking into account the hitboxes of the targeted blocks.&lt;br /&gt;
: Messages from Discord are now filtered on more illegal characters.&lt;br /&gt;
: Fixed non-command Discord messages starting with . not showing up in zero chat.&lt;br /&gt;
: Fixed chat links from non-ops not being clickable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.39 (2022/05/04) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added new methods to the Entity type:&lt;br /&gt;
:: Boolean addPassenger(Entity passenger)​&lt;br /&gt;
:: Void ejectPassengers()​&lt;br /&gt;
&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Speedrun score is now no longer awarded for nullified times (--:--,--).&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Updated hide commands:&lt;br /&gt;
:: Added &amp;quot;/hide nonparty&amp;quot; to hide everyone but your party.​&lt;br /&gt;
:: Added &amp;quot;/unhide party&amp;quot; to unhide your party.​&lt;br /&gt;
:: The hidden status of party members will automatically update with your party. If the party is unhidden, and someone newly joins the party, they will be visible.​&lt;br /&gt;
:: Conversely, if someone leaves the party, they may be hidden when &amp;quot;/hide all&amp;quot; or &amp;quot;/hide nonparty&amp;quot; has previously been used.​&lt;br /&gt;
:: Hidden status of individual party members can still be overridden with /hide &amp;lt;player&amp;gt;.​&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed /unhide &amp;lt;player&amp;gt; not working when /hide all was used.&lt;br /&gt;
: Fixed clicking signs sometimes triggering twice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.38 (2022/03/31) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed Speedrun Score not live-updating.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.37 (2022/03/31) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Renamed &amp;quot;comparing&amp;quot; to &amp;quot;sortby&amp;quot; in /checkpoint completed, /checkpoint uncompleted, /challenge completed and /challenge uncompleted.&lt;br /&gt;
: Added &amp;quot;comparing&amp;quot; modifier to /checkpoint completed, /checkpoint uncompleted, /challenge completed and /challenge uncompleted to compare your completion status with another player, or your party.&lt;br /&gt;
:: Example:&lt;br /&gt;
:: &amp;quot;/checkpoint completed comparing rickyboy320&amp;quot; will show the overlapping completions of you and rickyboy320.​&lt;br /&gt;
:: &amp;quot;/checkpoint uncompleted comparing party&amp;quot; will show the overlapping un-completed status of you and your party.​&lt;br /&gt;
&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Speedrun score is now also awarded for hidden FFA maps that have a non-zero point value. (For example, ANHUR 2 and 3, the later installments of DOOM-ED).&lt;br /&gt;
&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: Challenge signs now also show completion status upon left click.&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed backup lag at xx:23 by saving relative variables with a different strategy.&lt;br /&gt;
: Fixed /play (and equivalent) commands not resetting player state when used outside of spawn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.36 (2022/03/23) ===&lt;br /&gt;
==== Misc ====&lt;br /&gt;
: Added a &amp;quot;Quick warp&amp;quot; spawn compass. It'll show up in your inventory while in spawn.&lt;br /&gt;
: On right click, it will open a menu that allows you to warp to the given areas in spawn.&lt;br /&gt;
: Menu can also be opened through /quickwarp or /play.&lt;br /&gt;
&lt;br /&gt;
: Updated Cosmetic GUI:&lt;br /&gt;
:: Changed Cosmetic GUI to only show cosmetics you own.&lt;br /&gt;
:: Active cosmetics now have enchanted icons.&lt;br /&gt;
:: When you activate/deactivate a cosmetic the window is now closed.&lt;br /&gt;
:: Cosmetic windows now resize automatically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.35 (2022/03/08) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed time &amp;amp; weather being reset to default upon joining a map, incorrectly erasing any time-locks or weather-locks for certain maps.&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Disabled the following Player methods:&lt;br /&gt;
:: Void setPlayerWeather(String weather)​&lt;br /&gt;
:: Void resetPlayerWeather()&lt;br /&gt;
:: Long getPlayerTime()​&lt;br /&gt;
:: Long getPlayerTimeOffset()​&lt;br /&gt;
:: Void setPlayerTime(Long time, Boolean serverRelative)​&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.34 (2022/03/08) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed knockback being broken due to the 1.18.2 update.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.33 (2022/03/08) ===&lt;br /&gt;
==== Update ====&lt;br /&gt;
: Updated to 1.18.2&lt;br /&gt;
: Updated all plugins to their latest 1.18.2 versions.&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
: Checkpoint join signs now show your completion info for the map on left click.&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: The Player type has received a number of new methods:&lt;br /&gt;
:: String getClickedBlockFace()​&lt;br /&gt;
:: String getTargetBlockFace(Int distance)​&lt;br /&gt;
:: Block getTargetBlock(Int distance)​&lt;br /&gt;
:: Entity getTargetEntity(Int distance)​&lt;br /&gt;
:: Boolean hasGravity()​&lt;br /&gt;
:: Void setGravity(Boolean gravity)​&lt;br /&gt;
:: Boolean isGliding()​&lt;br /&gt;
:: String getPlayerWeather()​&lt;br /&gt;
:: Void setPlayerWeather(String weather)​&lt;br /&gt;
:: Void resetPlayerWeather()&lt;br /&gt;
:: Long getPlayerTime()​&lt;br /&gt;
:: Long getPlayerTimeOffset()​&lt;br /&gt;
:: Void setPlayerTime(Long time, Boolean serverRelative)​&lt;br /&gt;
:: Void resetPlayerTime()​&lt;br /&gt;
:: Boolean dropItem(Boolean dropAll)​&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.32 (2022/02/23) ===&lt;br /&gt;
==== Leaderboards ====&lt;br /&gt;
: Added completion leaderboard (/checkpoint ranks completion)&lt;br /&gt;
: Speedrun leaderboard now uses the updated formula as proposed in https://forums.minr.org/threads/speedrun-score-formula-survey.6213/&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Moved speedrun leaderboard to /checkpoint ranks speedrun&lt;br /&gt;
: /checkpoint uncompleted now no longer shows unassessed maps (like FFA hub, etc). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.31 (2022/01/23) ===&lt;br /&gt;
==== Update ====&lt;br /&gt;
: Updated to 1.18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: /challenge current now shows total number of stages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Dots in homes now no longer corrupt the PlayerData.&lt;br /&gt;
: Dots in challenge names/tags now no longer corrupt the challenge.&lt;br /&gt;
: Fixed titles not showing up on login for mods/ops.&lt;br /&gt;
: Fixed another case where titles *could* sometimes detach and lay around.&lt;br /&gt;
: Script exports now no longer indent the script every time (proper indents).&lt;br /&gt;
: Fixed checkpoint being set to current stage when unsuspending a challenge, instead of checkpoint being reset to the original checkpoint.&lt;br /&gt;
: Hexa no longer considers 'UNASSESSED' maps, which causes hub maps to be excluded from hexa.&lt;br /&gt;
: Nether -&amp;gt; overworld portals no longer scale the coordinates by 64, now back to the vanilla 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.30 (2022/01/17) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed completion messages showing the wrong rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.29 (2022/01/12) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed rotating challenges not expiring upon rotation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.28 (2022/01/10) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed repeating challenges not saving and loading properly.&lt;br /&gt;
: Fixed HC throwing an exception while printing the progress message.&lt;br /&gt;
: Fixed party serializing, potentially causing PlayerData corruption.&lt;br /&gt;
: Fixed 'isFirstCompletion' being inverted, causing completion messages to be sent when they shouldn't, and to not be sent when they should.&lt;br /&gt;
: Fixed hexa not regenerating the map list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.27 (2022/01/09) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Chat is now cleared when entering streamermode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Storage ====&lt;br /&gt;
: Database migration to JSON.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfix ====&lt;br /&gt;
: /c points Speedrun Score uses Challenge rank instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.26 (2021/10/03) ===&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Added HC support for 11.1&lt;br /&gt;
: Added HC conversion for 11.0 -&amp;gt; 11.1&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fix PlayerData cache not working.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.25 (2021/08/27) ===&lt;br /&gt;
==== Events ====&lt;br /&gt;
: Added purple comet mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.24 (2021/08/14) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added /motd command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Reset more attributes when resetting (due to clicking checkpoint, etc).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.23 (2021/07/28) ===&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: Hexa is no longer listed in /challenge uncompleted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: /return no longer teleports you to basically the same position.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.22 (2021/07/18) ===&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Updated HC to version 11.0.&lt;br /&gt;
: Updated automatic conversion of HC checkpoints.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.21 (2021/07/10) ===&lt;br /&gt;
==== Server configuration ====&lt;br /&gt;
: Update to 1.17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: /checkpoint restart is now disabled on challenges to prevent exploits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.20 (2021/07/06) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed cooldowns in scripts not working.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.19 (2021/07/02) ===&lt;br /&gt;
==== Discord ====&lt;br /&gt;
: Extended verification code lifetime.&lt;br /&gt;
: Verification codes are now case-insensitive.&lt;br /&gt;
: Similar-looking characters have been removed (0, O, l, i).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added some commands to the blacklist.&lt;br /&gt;
: Fixed walk/area/ground scripts triggering before a teleport has taken effect; the target-location script would trigger on the old coordinates.&lt;br /&gt;
: All world scripts now have an implicit 1-tick cooldown, fixing infinite recursion when teleporting into scripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Cosmetics ====&lt;br /&gt;
: Increased inventory size.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.18 (2021/05/11) ===&lt;br /&gt;
==== Server ====&lt;br /&gt;
: Upgraded to Java 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Added [Quit] signs.&lt;br /&gt;
:: These replace the return to FFA/FFA+/Valley signs ([Join ffa], [Join ffa+] and [Join valley]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Extra ====&lt;br /&gt;
: /spawn now shows a message.&lt;br /&gt;
: /spawn will now warn you if you use it during a challenge that your challenge is still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Players are now kicked earlier during the shutdown process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.17 (2021/06/01) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed mail not being supressed by /block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.16 (2021/05/12) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added sum() and avg() to Int[], Long[], Float[], Double[].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.15 (2021/05/11) ===&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: New map type system. Now the map types are split into 'Primary', 'Secondary' and 'Tertiary'.&lt;br /&gt;
: Only one Primary map type can be assigned.&lt;br /&gt;
:: /c maptype primary set &amp;lt;map&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
: Multiple secondary types can be assigned, but not the primary type.&lt;br /&gt;
:: /c maptype secondary add &amp;lt;map&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
:: /c maptype secondary remove &amp;lt;map&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
: Multiple tertiary types can be assigned.&lt;br /&gt;
:: /c maptype tertiary add &amp;lt;map&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
:: /c maptype tertiary remove &amp;lt;map&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
: Some effort of conversion has been applied, but some of the map types may need to be reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed -s showing instead of - in kick messages.&lt;br /&gt;
: /c cp and /listwarps no longer show empty lists but show a helpful message instead.&lt;br /&gt;
: Fixed certain ways of exiting maps not clearing your 'current map' and thus preventing you from commands like /call.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.14 (2021/04/25) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed cosmetics no longer showing their challenge requirement.&lt;br /&gt;
: Attempted a fix on renamed join messages.&lt;br /&gt;
: Fix legacy text conversion on signs (use of ampersands for colours).&lt;br /&gt;
: Fixed Material#getTranslationKey() not working since the previous update.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.13 (2021/04/24) ===&lt;br /&gt;
==== Chat ====&lt;br /&gt;
: Now uses the 'Adventure' chat framework.&lt;br /&gt;
:: Affects all messages sent by Minr, but should not result in noticeable differences.&lt;br /&gt;
:: Some messages now use translatable components, so they show up in the language that is set by the client.&lt;br /&gt;
&lt;br /&gt;
: Display names are no longer used in bans / mutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Scripts now trigger when teleporting into them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed 1-day durations being shown as 0 seconds instead of 24 hours.&lt;br /&gt;
: Prevent server deadlock when shutting down.&lt;br /&gt;
: Mutes and unmutes did not use the message queue.&lt;br /&gt;
: Commands now show the error if failing due to an unexpected error, rather than showing the help message.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.12 (2021/03/14) ===&lt;br /&gt;
==== Cosmetics ====&lt;br /&gt;
: Fixed challenge reward titles not saving properly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.11 (2021/03/10) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Commands /c setplayercp, /c setplayersub are deprecated (should not be used) in scripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.10 (2021/03/03) ===&lt;br /&gt;
==== Backups ====&lt;br /&gt;
: Backups now trigger once an hour, instead of once every 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: /c info now shows the gamemode for the map for ops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed non-adventure gamemode maps invalidating times upon joining it.&lt;br /&gt;
: Fixed getting healed by timing /c join just right on death.&lt;br /&gt;
: Fixed backup trying to save already saved items, thus improving performance by reducing the number of items that need to be processed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.9 (2021/03/01) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed being able to join the same map with items / effects from the map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.8 (2021/02/28) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed being able to join maps with items / effects from other maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.7 (2021/02/20) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed player.getTimePlayed() not returning a sane value: it could go back in time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.6 (2021/02/18) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed infinite recursion of expiring prefixes during login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.5 (2021/02/17) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: A final fix relating to ancient-player conversion resulting in invalid times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.4 (2021/02/15) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: /training command was not registered, causing it to fail.&lt;br /&gt;
: Couple of fixes related to old-player conversion resulting in invalid times.&lt;br /&gt;
: Fixed players not having a valid timer when respawning at a cp0 in a no-cp stretch.&lt;br /&gt;
: Fixed timers not being started in soullink challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.3 (2021/02/14) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Actually fix colour-stripping from chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.2 (2021/02/14) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Changing only the main ending of a map would not be saved.&lt;br /&gt;
: Improve performance of srscore calculations.&lt;br /&gt;
: Fix 'joined for the first time' showing up multiple times.&lt;br /&gt;
: Fix setSubCheckpoint using the active subcheckpoint, instead of the one that was passed. This caused issues clicking end-signs in HC maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.1 (2021/02/14) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fix hastebin links not working when clicked in chat.&lt;br /&gt;
: Fix /whois not working on players that haven't logged out yet.&lt;br /&gt;
: Attempt to fix colour-stripping from chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 11.0.0 (2021/02/13) ===&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Better map and challenge complete messages&lt;br /&gt;
:: now shows the time's rank always&lt;br /&gt;
:: shows whether it was a PB or Server Record&lt;br /&gt;
:: If the player is white, it shows how many points they have to go 'til blue&lt;br /&gt;
:: If blue and in HC, it shows how many maps left&lt;br /&gt;
:: If you beat HC, it shows a nice new message&lt;br /&gt;
:: If you get a cosmetic for beating a challenge, it now tells you that.&lt;br /&gt;
&lt;br /&gt;
: Mid checkpoints can now give food.&lt;br /&gt;
: Maps can now be assigned a resource pack. &lt;br /&gt;
: Player health, max health, food, saturation, fire status and status effects are now reset on player reset.&lt;br /&gt;
: Player reset occurs when you join a map or do /spawn.&lt;br /&gt;
: Players are no longer considered to be in a map when doing /spawn. Respawning at a checkpoint will cause a player to be considered in that map.&lt;br /&gt;
: Players' completion percentage in /checkpoint points and the chat messages that show up when crossing a threshold are now consistent with the rarity tiers.&lt;br /&gt;
&lt;br /&gt;
: /checkpoint ffa and /checkpoint hc have changed functions. These now kill you and warp you to your corresponding checkpoint.&lt;br /&gt;
: Reworked /checkpoint completed &amp;amp; merged old /checkpoint ffa into /checkpoint completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: You can now suspend challenges with /challenge suspend.&lt;br /&gt;
: Added /challenge restart.&lt;br /&gt;
: Added a new challenge modifier: No Damage&lt;br /&gt;
: Hexa progress is now announced on every x66th stage, not just 66, 166 and 266.&lt;br /&gt;
&lt;br /&gt;
: Added /challenge completed [player &amp;lt;player&amp;gt;] [page &amp;lt;page&amp;gt;] [comparing &amp;lt;compare-mode&amp;gt;]&lt;br /&gt;
: Added /challenge completed [player &amp;lt;player&amp;gt;] map &amp;lt;map-name&amp;gt;&lt;br /&gt;
: Added /challenge uncompleted [player &amp;lt;player&amp;gt;] [page &amp;lt;page&amp;gt;] [comparing &amp;lt;compare-mode&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Timers ====&lt;br /&gt;
: Timers have been completely rewritten.&lt;br /&gt;
: There are now multiple types of timers: Map, Challenge, Custom, and Special.&lt;br /&gt;
: Map and Challenge timers are per-map/challenge. They only work on the map/challenge they were created for.&lt;br /&gt;
: Custom timers are created and managed by scripts with the 'timer' namespace..&lt;br /&gt;
: The time format has been modified:&lt;br /&gt;
:: It is mm:ss.mmm when the time is less than an hour.&lt;br /&gt;
:: It is HHh mm:ss.mmm when the time is less than a day.&lt;br /&gt;
:: It is DDd HHh mm:ss.mmm otherwise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Chat ====&lt;br /&gt;
: Chat channels have been added.&lt;br /&gt;
:  /chat say &amp;lt;channel&amp;gt; &amp;lt;message&amp;gt; to send a message in a particular channel.&lt;br /&gt;
:: Shorthands are /xchat &amp;lt;message&amp;gt; (e.g. /gchat = global chat, /pchat = party chat, /tchat = team chat).&lt;br /&gt;
:: /chat setchannel &amp;lt;channel&amp;gt; to have your messages go to a particular channel by default.&lt;br /&gt;
: /chatpling was renamed to /chat ping enable|disable and is now no longer a toggle.&lt;br /&gt;
&lt;br /&gt;
: You can now hide chat:&lt;br /&gt;
:: The server now respects your chat options.&lt;br /&gt;
:: /chat hide (inverse: /chat show)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Parties ====&lt;br /&gt;
: /party create to create a party.&lt;br /&gt;
:: The creator of the party becomes the party leader.&lt;br /&gt;
: The party leader can invite others players to join with /party invite &amp;lt;player&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
: You can see the death messages of your fellow party members. &lt;br /&gt;
: When a party leader joins a map or challenge, all the party members will be warped to that map.&lt;br /&gt;
:: Can be turned off with /party warp false&lt;br /&gt;
:: The party leader can summon all party members to their current map or challenge at any time with /party summon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Green commands ====&lt;br /&gt;
: /call-ing into a map will reset your gamemode, health etc.&lt;br /&gt;
: Blues and whities can now /bring.&lt;br /&gt;
: You can only /call a player in a pure parkour map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Player#canSee(Player) returns if the player can see the target player (i.e., /hide and /block cause it to fail).&lt;br /&gt;
: Player constructors will now return null instead of throwing an exception if they do not find a player.&lt;br /&gt;
: Added a new constructor for Player: Player(String name, Player visibleTo). It will return null if a player was found but is not visible to visibleTo.&lt;br /&gt;
: Player#invalidate() and Player#invalidateTime() have been removed.&lt;br /&gt;
:: Replaced by getting a timer directly and invalidating / nullifying them.&lt;br /&gt;
&lt;br /&gt;
: You can obtain timers:&lt;br /&gt;
:: timer::getMapTimer(Player player, String mapcode)&lt;br /&gt;
:: timer::getChallengeTimer(Player player, String challengecode)&lt;br /&gt;
:: timer::getCustomTimer(Player player, String tag)&lt;br /&gt;
:: timer::getSpecialTimer(Player player, String tag)&lt;br /&gt;
&lt;br /&gt;
: You can construct custom timers by instantiating the timer::Timer type.&lt;br /&gt;
::  Never store a Timer instance in a namespace variable. It will break on you silently. ALWAYS use timer::getCustomTimer().&lt;br /&gt;
: You can remove custom timers with timer::removeCustomTimer(Player player, String tag)&lt;br /&gt;
&lt;br /&gt;
: You can format a time into a string using String timer::formatTime(Long time).&lt;br /&gt;
&lt;br /&gt;
: Added namespace minr. It has a Map and a Challenge type, that allows you to get the ranks and times of players.&lt;br /&gt;
&lt;br /&gt;
: /namespace functions and /type methods now have added colour for parsability.&lt;br /&gt;
: Added filtering in /namespace variables, /namespace functions, /type methods, /type fields.&lt;br /&gt;
:: You can now filter the results of the above commands by adding additional search terms after the command. For example, /type methods Vector3[] value int will only return methods that cantain &amp;quot;value&amp;quot; and &amp;quot;int&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
: You can edit signs with a feather.&lt;br /&gt;
: Fixed /unhide not working.&lt;br /&gt;
: /hide all hides all players.&lt;br /&gt;
: /unhide all unhides all players.&lt;br /&gt;
&lt;br /&gt;
: /block blocks a player permanently (until /unblock-ed).&lt;br /&gt;
:: Cannot hide staff.&lt;br /&gt;
&lt;br /&gt;
: Mute and ban messages now show the time remaining.&lt;br /&gt;
: Chat announcment for mutes.&lt;br /&gt;
: Cleaned up chat announcements for kick and ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: /reply now no longer silently fails if the target (who is a player) has relogged without messaging you after the fact. This bug has been present since 2015.&lt;br /&gt;
: Fixed a discrepancy between chat and Discord for first-time join messages.&lt;br /&gt;
: The default prompt expiration message is now correctly coloured and the extra space was removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 10.7 - Scripts 2.3 ==&lt;br /&gt;
=== 10.7.6 (2020/12/02) ===&lt;br /&gt;
==== Chat &amp;amp; Tab ====&lt;br /&gt;
: Added op-only /nick command to set nicknames. Works the same as /prefix.&lt;br /&gt;
: Nicknames will show up with a prefixed ~.&lt;br /&gt;
: Hovering over the nickname will show the original name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.7.5 (2020/11/30) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Op messages containing {{}} will now only send the result to the executing op.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Chat &amp;amp; Tab ====&lt;br /&gt;
: Tab display name now matches the chat name (including prefixes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.7.4 (2020/11/24) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed interact scripts triggering multiple times ib rapid succession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.7.3 (2020/11/22) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed interact scripts on cauldrons or waterloggable blocks not triggering on right click.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.7.2 (2020/11/21) ===&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Bumped Hardcore version to 10.2.&lt;br /&gt;
: Add 10.1 -&amp;gt; 10.2 Hardcore checkpoint conversion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.7.1 (2020/11/21) ===&lt;br /&gt;
==== Maps, Challenges and Scripts ====&lt;br /&gt;
: Map, checkpoint, and finish signs, and interact scripts, are now interactable with MOUSE1 (left mouse button), while in adventure mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added boxing/unboxing (on the backend) to make maintaining builtin functions easier. Should not affect any of the behaviour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Server Configuration ====&lt;br /&gt;
: Added some mod filtering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.7.0 (2020/11/12) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added new generic functions on List. Generic means that they can take any Type within constraints. In the following T will be the base type of your list (i.e., String[] -&amp;gt; T = String).&lt;br /&gt;
:: Void append(T value) appends a value to the List.&lt;br /&gt;
:: Void add(T value, Int index) places a value at an index, shifting the elements at that index and higher one index up.&lt;br /&gt;
:: T pop() removes the last element of the list and returns it.&lt;br /&gt;
:: T remove(Int index) removes the element at index from the list and returns it.&lt;br /&gt;
:: Boolean contains(T value) returns whether the list contains an element that equals value.&lt;br /&gt;
:: Int find(T value) returns the first index that matches the value. Throws a ElementNotFoundException if the value is not in the list. (Tip: always use contains before find)&lt;br /&gt;
&lt;br /&gt;
: Two functions have been added specifically for String[]:&lt;br /&gt;
:: String concat() concatenates a list of Strings together: String[&amp;quot;hello&amp;quot;, &amp;quot;world&amp;quot;].concat() yields &amp;quot;helloworld&amp;quot;.&lt;br /&gt;
:: String join(String delimiter) joins a list of string, inserting delimiter between each string: String[&amp;quot;hello&amp;quot;, &amp;quot;world&amp;quot;].join(&amp;quot; &amp;quot;) yields &amp;quot;hello world&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 10.6 - Scripts 2.2 ==&lt;br /&gt;
=== 10.6.11 (2020/11/03) ===&lt;br /&gt;
==== Server Configuration ====&lt;br /&gt;
: Update to 1.16.4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.10 (2020/10/28) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added traces to help find the cause of an exception in a Script. Only works for opped players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fix NullPointerException on Materials that are Null.&lt;br /&gt;
: Optimize script execution to reduce the chance of a StackOverflowError.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.9 (2020/10/26) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Actually store and load Material to/from file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.8 (2020/10/24) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: DiscordBot is now independent of discord server name, previously causing discord requests to fail due to the server name changing.&lt;br /&gt;
: Any issues with deverification are now properly logged.&lt;br /&gt;
: Fixed serialization of Position&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.7 (2020/10/13) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Allow deverification even if Discord user can no longer be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.6 (2020/10/11) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed /scripts copy and /scripts paste not working when pasting in a different world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.5 (2020/10/09) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added Material type&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.4 (2020/10/01) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Re-calculate player display names on rank change.&lt;br /&gt;
: Fix crash when calling toString() on a default Position variable (one without a value).&lt;br /&gt;
: Fix calling toString() on a default Location variable returning 'null null null null' instead of 'null'.&lt;br /&gt;
: Fix obj == null where obj is set to null or uninitialized not functioning properly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.3 (2020/09/23) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fix portal scaling when going from an overworld to a nether being 64:1 instead of 8:1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.2 (2020/09/12) ===&lt;br /&gt;
==== Worlds ====&lt;br /&gt;
: Added Delta 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.1 (2020/08/29) ===&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Bumped Hardcore version to 10.1.&lt;br /&gt;
: Add 10.0 -&amp;gt; 10.1 Hardcore checkpoint conversion.&lt;br /&gt;
: Add support for forcing a player to respawn at their Hardcore checkpoint upon conversion, even if it hasn't moved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.6.0 (2020/08/18) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added new built-in spatial types:&lt;br /&gt;
:: Position(Double x, Double y, Double z, Float yaw, Float pitch, String world)&lt;br /&gt;
:: Location(Double x, Double y, Double z, String world)&lt;br /&gt;
:: Vector3(Double x, Double y, Double z)&lt;br /&gt;
:: Vector2(Double x, Double z)&lt;br /&gt;
:: BlockLocation(Int x, Int y, Int z, String world)&lt;br /&gt;
:: BlockVector3(Int x, Int y, Int z)&lt;br /&gt;
:: BlockVector2(Int x, Int z)&lt;br /&gt;
:: Region(String id, String world, String type, X points, Boolean transient)&lt;br /&gt;
::: These all have methods, too innumerable to mention here.&lt;br /&gt;
::: See [https://forums.minr.org/threads/scripts-2-2-new-spatial-types.4563/ this forum post] for a short overview.&lt;br /&gt;
&lt;br /&gt;
: Added Location player.getLocation(), Position player.getPosition() and BlockLocation block.getLocation().&lt;br /&gt;
: Added Player.teleport(Position destination) and Entity.teleport(Position destination).&lt;br /&gt;
: Added BlockLocation.set(String block)&lt;br /&gt;
&lt;br /&gt;
: Overhauled scripts loading and internal structure.&lt;br /&gt;
&lt;br /&gt;
: Added String player.getName()&lt;br /&gt;
: Added String player.getDisplayName()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: /prefix now shows &amp;lt;colour&amp;gt; when setting a prefix consisting of only a colour, i.e. /prefix set rickyboy320 10m &amp;amp;6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Chat ====&lt;br /&gt;
: Player names are now stored in proper text components.&lt;br /&gt;
: As a consequence, keeping the colon colour of player names in chat consistent with the name colour was disproportionately difficult, so it is now white. (i.e. rickyboy320: hello world).&lt;br /&gt;
&lt;br /&gt;
== 10.5 - The Bakery ==&lt;br /&gt;
=== 10.5.5 (2020/07/30) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added /challenge modifier set &amp;lt;player&amp;gt; &amp;lt;modifier&amp;gt; &amp;lt;value&amp;gt; to set a player's modifier value mid-challenge.&lt;br /&gt;
: Added /challenge modifier add &amp;lt;player&amp;gt; &amp;lt;modifier&amp;gt; &amp;lt;value&amp;gt; to add a value to a player's modifier (i.e. life challenge).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed @chatscript timeout resetting newer instances of the same group (even when the timeout shouldn't trigger).&lt;br /&gt;
: Fixed an issue where sometimes a value would be rejected due to 'self-cycle', even though there was none.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.5.4 (2020/07/24) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added Int player.countItem(String id).&lt;br /&gt;
: Added Boolean util::executeAndQuerySuccess(String command) and Int util::executeAndQueryResult(String command).&lt;br /&gt;
: Added String util::randomUUID() to randomly generate an UUID.&lt;br /&gt;
&lt;br /&gt;
: format::formatDate now uses a timezone of UTC, so you can use more formats.&lt;br /&gt;
&lt;br /&gt;
=== 10.5.3 (2020/07/24) ===&lt;br /&gt;
==== Server Configuration ====&lt;br /&gt;
: Updated to 1.16.1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.5.2 (2020/07/06) ===&lt;br /&gt;
==== Privacy ====&lt;br /&gt;
: Messages are now sent to the (private) #zero_archive channel as well, allowing for periodic wipes of the public #zero channel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed a bug where certain player settings would not be saved if modifed while the player was offline (e.g. from discord).&lt;br /&gt;
: Fix potential data loss if an error occurred during start up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.5.1 (2020/06/16) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed a bug where logout messages would show even when they were supposed to be hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.5.0 (2020/06/15) ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Scripts are no longer triggered while the player is in spectator mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: /players now sorts by rank, and player names are now coloured by their rank.&lt;br /&gt;
: Disabled certain functionality on the test server, for privacy and secrecy reasons. Greens will be unaffected by this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Players now retain their Hardcore checkpoint at Hall of Fame (HC-END) on conversion, rather than being removed.&lt;br /&gt;
: Players now are blocked from entering Hardcore if their Hardcore checkpoint is at Hall of Fame, or if they have no Hardcore checkpoint but have completed Jiga's Claymaze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Chat ====&lt;br /&gt;
: The format of player join and quit messages has been changed to match Vanilla (the exclamation point has been replaced with a full stop).&lt;br /&gt;
: The player's rank is now displayed during first-time join messages.&lt;br /&gt;
: First-time join messages will no longer be shown if they are not of default rank, even if they have no existing player data.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 10.4 - Scripts 2.1 ==&lt;br /&gt;
=== 10.4.13 (2020/06/14) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed players being set to Blue on map complete if they satisified the blue requirements, regardless of their rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.12 (2020/06/14) ===&lt;br /&gt;
==== Ranks ====&lt;br /&gt;
: Blue now requires 100 points (up from 35).&lt;br /&gt;
: Blue now requires at least 5 or more maps completed of Moderate or greater difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Incremented Hardcore version from 9.0 -&amp;gt; 10.0.&lt;br /&gt;
: Implemented Hardcore checkpoint conversion for 9.0 -&amp;gt; 10.0.&lt;br /&gt;
: Improved conversion of checkpoints from 7.0, 8.0 and 8.1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added /checkpoint remplayercp &amp;lt;player&amp;gt; &amp;lt;mode&amp;gt;, to remove a player's checkpoint.&lt;br /&gt;
: Updated /help ranks to reflect the new blue requirements and better convery rank-up requirements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.11 (2020/06/05) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed array initializers of 2 or more elements failing to parse inline (as an argument for a function calls or within a subexpression).&lt;br /&gt;
: Fixed 'silent' error when a script line containing a '%' contains an error.&lt;br /&gt;
: Fixed pi being accepted as a variable name: it should have been a keyword.&lt;br /&gt;
: Fixed error message saying 'missing right-side operator', while actually the left side was missing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.10 (2020/05/19) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: /creative is now accessible by moderators.&lt;br /&gt;
: /tps is now available for greens+.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed an issue where variables in a namespace A using a type from namespace B sometimes fail to load their fields. (If namespace A was loaded before namespace B).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.9 (2020/05/14) ===&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Global Points have been renamed to Speedrun Score in an effort to make the name more intuitive.&lt;br /&gt;
: You may also call it Minr Clout. You know who you are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added @fast and @slow script operators.&lt;br /&gt;
:: By default, the @command, @bypass or @console script operators have a one-tick delay (like @delay 1).&lt;br /&gt;
:: @fast will remove that delay for all subsequent command operators.&lt;br /&gt;
:: @slow will re-add it.&lt;br /&gt;
:: Having either one multiple times in a row without the other is legal.&lt;br /&gt;
:: Note that this effect only applies to the local execution context - other functions called will be unaffected.&lt;br /&gt;
: Added player.getSpeedrunScore(). player.getGlobalPoints() is now deprecated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.8 (2020/05/02) ===&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: Added the Monthly challenge, containing from 8 to 25 maps, to cycle every month. The reward calculation is done the same as dailies and weeklies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added /checkpoint uncompleted which shows the maps the player yet has to complete (excluding valley/HC/board maps).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added '''String Player.getBedLocationWorld()''', which returns a String containing the world where the player has set their bed.&lt;br /&gt;
: Added '''String[] String.split(String separator)''', which splits the string based on the separator into a list of pieces around the separator. For example: '''&amp;quot;hi world&amp;quot;.split(&amp;quot; &amp;quot;)''' would yield: '''[&amp;quot;hi&amp;quot;, &amp;quot;world&amp;quot;]'''.&lt;br /&gt;
: Added '''Double[] system::getTPS()''' which returns a list of size 3, containing the average TPS over the last 1 minute, 5 minutes and 15 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed nested @for loops erroneously failing to compile.&lt;br /&gt;
: Fixed setting max health using player.setMaxHealth() resulting in errors when joining a map, setting a checkpoint and in other arbitrary scenarios.&lt;br /&gt;
: Fixed the left-hand sides of a @var assignment incorrectly parsing if the target expression was a field of an array.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.7 (2020/04/19) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed an issue where removal of food was not saved, if this was the only action on a map.&lt;br /&gt;
: Fixed an issue where having multiple constructors for one type would result in only one of the constructors remaining after server restart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.6 (2020/04/12) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed an issue where Player variables were not loaded correctly (resulting in null).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Cosmetics ====&lt;br /&gt;
; Hats&lt;br /&gt;
: Added &amp;quot;Bunny&amp;quot; hat, which requires finding 10% of the eggs in the open world of Egghunt 2.0.&lt;br /&gt;
: Added &amp;quot;Compeggitor&amp;quot; hat, which requires participating in the Egghunt 2.0 Compeggition.&lt;br /&gt;
: Added &amp;quot;Golden Egg&amp;quot; hat, which requires finding 50% of the eggs in the open world of Egghunt 2.0.&lt;br /&gt;
&lt;br /&gt;
; Titles&lt;br /&gt;
: Rebranded the title &amp;quot;The Eggman&amp;quot; to &amp;quot;The Egglord&amp;quot;, now requiring the victory of any Egghunt Compeggition.&lt;br /&gt;
: Added &amp;quot;Eggspert&amp;quot; title, which requires finding all the eggs in the open world of Egghunt 2.0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.5 (2020/04/04) ===&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
: /spawn is now allowed during challenges.&lt;br /&gt;
: Players can no longer use the Hardcore start sign whilst in a challenge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Removed /sethome &amp;lt;player&amp;gt;. Note other variations of this command are unaffected.&lt;br /&gt;
: /listhomes &amp;lt;page&amp;gt; now has priority over /listhomes &amp;lt;player&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added the exponentiation operator ^.&lt;br /&gt;
: Added literals pi and π (both equal to 3.14159265358979323846)&lt;br /&gt;
: Added the following functions to the math namespace:&lt;br /&gt;
:: sin(), cos(), tan()&lt;br /&gt;
:: arcsin(), arccos(), arctan()&lt;br /&gt;
:: radsin(), radcos(), radtan()&lt;br /&gt;
:: radarcsin(), radarctan(), radarctan()&lt;br /&gt;
:: rad()&lt;br /&gt;
:: deg()&lt;br /&gt;
: Functions with the rad prefix take radians, all others take degrees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Discord ====&lt;br /&gt;
: Minr Bot will no longer use markdown in messages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Visiting another player's home would set the target player's checkpoint mode to home, instead of the executor's.&lt;br /&gt;
: Fixed /checkpoint times &amp;lt;page&amp;gt; checking for map codes before map names.&lt;br /&gt;
: Fixed Float/Double values with the literal xxxE-xxx failing to parse.&lt;br /&gt;
: Fixed various commands that take namespaces requiring the same namespace specifier. (/variable define casino_lb DBtable db would fail even though DBtable is a type in casino_lb)&lt;br /&gt;
: Fixed an issue where in some cases Int(someList[0]) (or similar) would fail to compile.&lt;br /&gt;
: Fixed @for loops within a @if statement failing to execute in special cases.&lt;br /&gt;
: Fixed @done not showing a parse-error when it was put on the wrong depth level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.4 (2020/02/21) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed paged commands' paging arrows failing to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.3 (2020/02/11) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
; /home&lt;br /&gt;
: Homes are now listed alphabetically and shown in pages.&lt;br /&gt;
: Mods can now set homes using coordinates.&lt;br /&gt;
: Ops can now set and remove others' homes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; /whois&lt;br /&gt;
: whois &amp;lt;player&amp;gt; is now usable by everyone.&lt;br /&gt;
: whois &amp;lt;player&amp;gt; is now usable on Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.2 (2020/01/10) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed 100% not being attainable, due to aliased maps counting twice to total points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.1 (2020/01/06) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed default values of relative variables not being loaded (and therefore being lost after a restart).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.4.0 (2019/12/20) - Scripts 2.1 ===&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
; Lists&lt;br /&gt;
: Added lists types.&lt;br /&gt;
: They are automatically created for every non-list type.&lt;br /&gt;
: Lists are defined using X[], where X[] is a list of type X (e.g. Int[]).&lt;br /&gt;
: Lists can be initialised with X[a, b, ..., z]. (Where a, b, ..., z are zero, one, or more instances of X)&lt;br /&gt;
: Values can be retrieved using X[index]; to set a value simply assign to this (e.g. X[0] = 1).&lt;br /&gt;
: List indicies are zero-based.&lt;br /&gt;
: To append to a list, simply assign a value to an index one greater than the last item in the list.&lt;br /&gt;
:: e.g., if @define Int[] x = Int[1, 2, 3], append to x with @var x[x.length()] = 4.&lt;br /&gt;
: Accessing an out of bound index will yield an IndexOutOfBoundsException (which will terminate the script).&lt;br /&gt;
: Lists have the following methods:&lt;br /&gt;
:: List.length(), which reports the number of items in the list.&lt;br /&gt;
:: List.remove(Int index), which removes the item at the specified index from the list.&lt;br /&gt;
:: List.clear(), which removes all items from the list.&lt;br /&gt;
:: List.reverse(), which reveres the order of the items in the list.&lt;br /&gt;
:: List.shuffle(), which will randomise the order of the items in the list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; List Namespace&lt;br /&gt;
: A range() function was added to a new list namespace as a convenience.&lt;br /&gt;
: Int[] range(Int start, Int end) will generate a list of numbers from start (inclusive) to end (exclusive).&lt;br /&gt;
:: This allows you to iterate through every index in a list with @for Int i in range(0, list.length())&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Loops&lt;br /&gt;
: Added for-in loops, to iterate over any iterable.&lt;br /&gt;
:: Lists are the only iterable at this time.&lt;br /&gt;
: Loops are defined with @for X item in X[], and terminated with @done&lt;br /&gt;
:: This example loop will print 1, 2, 3, 4 and 5 to the player (on separate lines).&lt;br /&gt;
:: @for Int i in Int[1, 2, 3, 4, 5]&lt;br /&gt;
::: @player &amp;lt;nowiki&amp;gt;{{i}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:: @done&lt;br /&gt;
: To loop through a range of numbers (like for (int i = 0; i &amp;lt; 10; i++)), use list::range().&lt;br /&gt;
:: @for Int i in range(0, 10)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Relative Variables&lt;br /&gt;
: It is now possible to retrieve the value of a relative variable for specific players.&lt;br /&gt;
: Simply use relativeVar[Player]. (Where Player is an instance of a Player type: e.g., Player(&amp;quot;rickyboy320&amp;quot;))&lt;br /&gt;
: Note that as this requires a Player instance, UUIDs will be required for retrieving values when players are offline. (Will fail otherwise)&lt;br /&gt;
: Like lists, assigning to relativeVar[Player] will set their value.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Formatting&lt;br /&gt;
: Whitespace will now be preserved when importing from Hastebin, and will be exported as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Script Creation&lt;br /&gt;
: When creating a script, the co-ordinates of the script will be displayed. If you accidentally misplace a script this will allow you to easily remove the script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Math Namespace&lt;br /&gt;
: Added Int floor(Double x) and Int ceil(Double x), which floor and ceiling a number respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Player Type&lt;br /&gt;
: Added sendMessage(String message) to send a raw message directly to a player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added /challenge join &amp;lt;challenge&amp;gt; &amp;lt;player&amp;gt; and /challenge finish &amp;lt;challenge&amp;gt; &amp;lt;player&amp;gt; for administrators.&lt;br /&gt;
: Fixed /checkpoint removealltimes not working on maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Discord ====&lt;br /&gt;
: /discord verify now correctly instructs the player to post their verification code in #verify_here, instead of #general_discussion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Server Configuration ====&lt;br /&gt;
: Updated to 1.15.1 (Paper #15)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed c_dric's bug, where setting a field would spawn multiple script runners (causing delays to be skipped).&lt;br /&gt;
: Fixed tab-completion of namespaces only showing namespaces that begin with lowercase letters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 10.3 - Cosmetics Part 2 ==&lt;br /&gt;
&lt;br /&gt;
=== 10.3.6 (2019/10/30) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed a player's map timer being saved as invalid if their challenge timer was invalid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.3.5 (2019/09/01) ===&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Updated checkpoints to Hardcore 9.0.&lt;br /&gt;
: Old checkpoints will automatically be converted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Display names of items are now accessible.&lt;br /&gt;
: Use Boolean Item.hasDisplayName() and String Item.getDisplayName().&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Self-targetting /rocket is now restricted to mods and ops due to abuse.&lt;br /&gt;
: Using /rocket as a non-operator no longer invalidates runs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.3.4 (2019/08/23) ===&lt;br /&gt;
==== Team Chat ====&lt;br /&gt;
: Added /teamchat (aliases are /teammsg, /tchat, /tm and /t).&lt;br /&gt;
: Overrides the vanilla command for better Minr-specific support.&lt;br /&gt;
: /teamchat &amp;lt;message&amp;gt; will send a message to everyone on your team.&lt;br /&gt;
: Players must be on a team that isn't a rank team to send or receive a message.&lt;br /&gt;
&lt;br /&gt;
; Subscribing&lt;br /&gt;
: Alternatively, one can subscribe to a team channel for a team they aren't on.&lt;br /&gt;
: Subscribers can send and receive messages in any channel they are subscribed to, regardless of the team.&lt;br /&gt;
: The syntax is: /teamchat &amp;lt;team&amp;gt; &amp;lt;message&amp;gt;.&lt;br /&gt;
: Subscribers are not preserved between restarts.&lt;br /&gt;
: Subscribers can be added with /teamchat subscribe &amp;lt;team&amp;gt; &amp;lt;player&amp;gt;.&lt;br /&gt;
: Subscribers can be removed with /teamchat unsubscribe &amp;lt;team&amp;gt; &amp;lt;player&amp;gt;.&lt;br /&gt;
: Subscribers can be listed with /teamchat subscribe &amp;lt;team&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Cosmetics ====&lt;br /&gt;
: Hats now support player heads with custom skins.&lt;br /&gt;
: Cosmetic GUI items now also support player heads with skins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.3.3 (2019/07/22) ===&lt;br /&gt;
==== Features ====&lt;br /&gt;
: Addition of the /spectator command for Moderators.&lt;br /&gt;
: Player names in many places (notably in the in-game player list and nameplates above other players) are now coloured by the player's rank.&lt;br /&gt;
: The in-game player list is now sorted by rank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Server Configuration ====&lt;br /&gt;
: Updated to 1.14.4 (Paper #137)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Command Block Minecarts no longer break when trying to execute Minr commands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.3.2 (2019/06/21) ===&lt;br /&gt;
==== Maps ====&lt;br /&gt;
: Added announcements and special effects when obtaining 10%, 25%, 50%, 75% and 100% of all points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
: Updated HC checkpoint converter to HC 8.1.&lt;br /&gt;
: HC checkpoint converter is now more verbose and informs the player of the change.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added expiration feedback to the call request.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
: Added support for coloured player and objective names in the MSC Scoreboard API.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Server Configuration ====&lt;br /&gt;
: All schematics have been converted to the 1.13 schematic format (.schem), which should fix irregularities in blocks and crashes (such as in Inaros).&lt;br /&gt;
: Updated to Paper 1.13.2 #632&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed issue with the command '/prefix reset' not taking arguments as intended.&lt;br /&gt;
: Fixed command usage of the /type constructor define command: removed &amp;lt;returnType&amp;gt;.&lt;br /&gt;
: Fixed 'This person has not requested a teleport to you within the last 5 minutes' message in /call: it now reflects the actual 1 minute expiration time.&lt;br /&gt;
: Fixed adding of maps to a Challenge failing, but the message saying it succeeded: added more checks on the command to inform of failure.&lt;br /&gt;
: Fixed removal of empty namespaces displaying a failing message, while the action succeeded.&lt;br /&gt;
: Fixed attempts of removing a built-in namespace throwing a console exception.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.3.1 (2019/05/24) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Players can no longer see their own titles on occasion, which prevented interaction with the environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.3.0 (2019/05/18) ===&lt;br /&gt;
==== Particle Trails ====&lt;br /&gt;
: Adjusted the vertical offset for particle spawns (0.8 -&amp;gt; 1.2).&lt;br /&gt;
: Adjusted the vertical offset for particle spawns when swimming or gliding (0 -&amp;gt; 0.2).&lt;br /&gt;
: The period for particle spawns can now be customised.&lt;br /&gt;
: Particle trails now have rarities.&lt;br /&gt;
: Fixed particle trails now being applied on join.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hats ====&lt;br /&gt;
: Added hats, cause why not?&lt;br /&gt;
: Hats are cosmetic items, where various blocks appear on the player's head.&lt;br /&gt;
: They can be deactivated easily by clicking on them while inside the inventory screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Prefixes ====&lt;br /&gt;
: Prefixes are now time-based. They will be automatically removed are the period expires.&lt;br /&gt;
: Removing prefixes has been simplified significantly (no longer requires magic word).&lt;br /&gt;
: Commands are now: /prefix set &amp;lt;player&amp;gt; &amp;lt;time&amp;gt; &amp;lt;prefix&amp;gt; and /prefix reset &amp;lt;player&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Cosmetics GUI ====&lt;br /&gt;
: Expanded the GUI to 27 slots.&lt;br /&gt;
: Rearranged item positions slightly.&lt;br /&gt;
: The item icons can now be customised.&lt;br /&gt;
: Items now have a coloured name derived from their rarity.&lt;br /&gt;
: Item lore has been significantly reformatted, and now displays requirements, rarity and multi-line descriptions.&lt;br /&gt;
: Items can now be properly unobtainable.&lt;br /&gt;
: Items are now sorted, first by rarity then alphabetically.&lt;br /&gt;
: Items are now enchanted in the shop when active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rarity ====&lt;br /&gt;
: Split rarities from Titles, so they can now be used by anything.&lt;br /&gt;
: Renamed RARE to UNCOMMON.&lt;br /&gt;
: Swapped the colours of UNCOMMON and HEROIC.&lt;br /&gt;
: Rarity names are now displayed in game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Cosmetic commands now have unified syntax, and are now ops-only.&lt;br /&gt;
: They also all now support targetting other players, and all have &amp;quot;current&amp;quot; subcommands.&lt;br /&gt;
: Additionally, cosmetic names within said commands are now displayed in colour.&lt;br /&gt;
: Cosmetics can now be reloaded without a server restart, though this is not guaranteed to be safe.&lt;br /&gt;
: Going to /spawn now resets you like entering a map does (triggering scripts when this happens in the future?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 10.2 - Cosmetics Update and Valentine Event ==&lt;br /&gt;
=== 10.2.3 (2019/04/20) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
:Fixed issue with loading Player variables from disk.&lt;br /&gt;
:Fixed issue where an area script would crash the server on load when the region was deleted.&lt;br /&gt;
:Fixed issue where User Types would break when default values were not set.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.2.2 (2019/03/21) ===&lt;br /&gt;
==== Scoreboard Namespace ====&lt;br /&gt;
: Added a new built-in namespace for manipulating scoreboards.&lt;br /&gt;
: You can add or remove objectives and scores, and set the display slots of objectives.&lt;br /&gt;
: Unlike using vanilla commands, there is no one-tick delay when using these functions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Global Points ====&lt;br /&gt;
: Updated global points to be somewhat more representative of top times.&lt;br /&gt;
: Renewed formula is: &amp;lt;div style=&amp;quot;background-color: white; display: inline-block; padding: 0.5em;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;base = 1 / \sqrt{rank}&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;. Everyone's score for this map is then rescaled according to the amount of completions: &amp;lt;div style=&amp;quot;background-color: white; display: inline-block; padding: 1em;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;gpoints_{map} = (100 / |F_{map}|) * base&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;div style=&amp;quot;background-color: white; display: inline-block; padding: 1em;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;|F_{map}| =\sqrt{\sum base^2}&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: Everyone can now use /checkpoint gpoints &amp;lt;player&amp;gt; &amp;lt;map&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Events ====&lt;br /&gt;
: Removed references to Valentines event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
: Added /adventure as a counterpart to /survival.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Fixed an error when deverifying a deleted Discord account.&lt;br /&gt;
: Fixed an issue where tabbing did not work for /checkpoint gpoints.&lt;br /&gt;
: Mapnames can now be used for /checkpoint gpoints&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.2.1 (2019/02/15) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
: Valentine Leaderboard is now sorted by each couple's love points total.&lt;br /&gt;
: Valentine Leaderboard now no longer opens the Challenge Leaderboard when pressing next page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.2.0 (2019/02/14) ===&lt;br /&gt;
&lt;br /&gt;
==== Challenges ====&lt;br /&gt;
; Soul Link&lt;br /&gt;
: New challenge modifier: '''Soul Link'''.&lt;br /&gt;
: Soul Link challenges require two linked people to join.&lt;br /&gt;
: Use '''/marry &amp;lt;player&amp;gt;''' to link yourself with another player.&lt;br /&gt;
: If one player dies, the linked player will also die.&lt;br /&gt;
: Soul Link challenges reward Love Points as well as Challenge Points.&lt;br /&gt;
: Use '''/divorce''' do decouple yourself from another player.&lt;br /&gt;
: Soul Link is fully compatible with other challenge modifiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Cosmetics ====&lt;br /&gt;
; Particle Trails.&lt;br /&gt;
: Added particle trails. When you move, a trail of particles will be left behind you.&lt;br /&gt;
&lt;br /&gt;
: Added &amp;quot;Love Trail&amp;quot; particle trail, which requires 300 Love Points.&lt;br /&gt;
: Added &amp;quot;Completionist&amp;quot; particle trail, which requires 100% of all points obtained.&lt;br /&gt;
&lt;br /&gt;
; Cosmetics GUI&lt;br /&gt;
: Added new GUI for managing cosmetics, openable with '''/cosmetics''' (alias: /shop).&lt;br /&gt;
: The ability to buy cosmetics will be added later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Events ====&lt;br /&gt;
A special Valentines event is running from Febuary 14th to March 14th, centred around Soul Link challenges.&lt;br /&gt;
The top five couples with the most Love Points at the end of the event will unlock an exclusive title.&lt;br /&gt;
Gain 300 Love Points to unlock the &amp;quot;Love Trail&amp;quot; particle trail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
; /cosmetics&lt;br /&gt;
: ''Alias: /shop''&lt;br /&gt;
: Opens the Cosmetic GUI.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; /trail&lt;br /&gt;
: ''Alias: /trails''&lt;br /&gt;
&lt;br /&gt;
: Operators Only:&lt;br /&gt;
&lt;br /&gt;
: '''/trail give''' &amp;lt;player&amp;gt; &amp;lt;trail&amp;gt; gives a player a particle trail.&lt;br /&gt;
: '''/trail take''' &amp;lt;player&amp;gt; &amp;lt;trail&amp;gt; takes a particle trail from a player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: The following commands were also added for everyone, but may be removed at a later date.&lt;br /&gt;
&lt;br /&gt;
: '''/trail set''' &amp;lt;trail&amp;gt; enables a particle trail.&lt;br /&gt;
: '''/trail list''' shows all your particle trails.&lt;br /&gt;
: '''/trail clear''' disables your currently active particle trail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; /titles&lt;br /&gt;
: '''/titles list''' was changed to be similar to /trail list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; /valentine&lt;br /&gt;
: '''/valentine ranks''' shows the current event leaderboard.&lt;br /&gt;
: '''/valentine completed &amp;lt;player&amp;gt;''' shows the current event leaderboard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Soul Link&lt;br /&gt;
: '''/marry &amp;lt;player&amp;gt;''' to link with another player.&lt;br /&gt;
: '''/divorce''' to unlink with your linked player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; /hide&lt;br /&gt;
: '''/hide &amp;lt;player&amp;gt;''' hides a player from you.&lt;br /&gt;
: If a player relogs they will become visible again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
Titles no longer persist after logout in a vehicle.&lt;br /&gt;
&lt;br /&gt;
Titles have more debug measures such that it is easier to track the cause of persisting titles.&lt;br /&gt;
&lt;br /&gt;
Fix valid Scripts throwing OutdatedException when slay (and others) is used as a parameter in @bypass​.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 10.1 - Difficulty Rework ==&lt;br /&gt;
=== 10.1.5 (2019/01/08) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
Fixed repeating challenges subtracting challenge points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.1.4 (2019/01/08) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
Fixed repeating challenges having an extreme reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.1.3 (2019/01/07) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
Fixed recent invalid times overwriting valid times.&lt;br /&gt;
&lt;br /&gt;
Fixed leaderboards not updating on removal of completions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.1.2 (2019/01/04) ===&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
Fixed force joining challenges skipping requirements check.&lt;br /&gt;
&lt;br /&gt;
Invalid but legitimate times on maps are now saved.&lt;br /&gt;
&lt;br /&gt;
Fixed /whois showing the executor's points instead of the target's.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.1.1 (2019/01/02) ===&lt;br /&gt;
==== Commands ====&lt;br /&gt;
A breakdown of where challenge points have been otained is now shown in '''/c points'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
Fixed an error when regenerating a challenge before the leaderboard is setup.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 10.1.0 (2018/12/31) ===&lt;br /&gt;
==== Difficulty Brackets ====&lt;br /&gt;
Added new difficulty brackets, white and black.&lt;br /&gt;
Rebalanced the number of points awarded by each bracket.&lt;br /&gt;
Renamed some of the brackets.&lt;br /&gt;
&lt;br /&gt;
The difficulty spectrum is now as follows:&lt;br /&gt;
* White, &amp;quot;Very Easy&amp;quot; - awards 1 point&lt;br /&gt;
* Blue, &amp;quot;Easy&amp;quot; - awards 2 point&lt;br /&gt;
* Green, &amp;quot;Novice&amp;quot; - awards 4 point&lt;br /&gt;
* Yellow, &amp;quot;Moderate&amp;quot; - awards 7 point&lt;br /&gt;
* Orange, &amp;quot;Hard&amp;quot; - awards 12 point&lt;br /&gt;
* Red, &amp;quot;Very Hard&amp;quot; - awards 18 point&lt;br /&gt;
* Black, &amp;quot;Very Expert&amp;quot; - awards 25 point&lt;br /&gt;
&lt;br /&gt;
Completions of black maps are now announced in chat like red maps.&lt;br /&gt;
FFA Points have now been renamed to Points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hardcore ====&lt;br /&gt;
Whities are now automatically promoted to Blue once they meet the Hardcore point threshold, before entering Hardcore.&lt;br /&gt;
&lt;br /&gt;
Entry to Hardcore now requires 35 points plus completion of the FAQ Quiz.&lt;br /&gt;
&lt;br /&gt;
Completions of individual Hardcore maps are now announced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Scripts ====&lt;br /&gt;
Local variables have been reworked internally. Chat scripts should behave properly now as a result.&lt;br /&gt;
&lt;br /&gt;
Improved error messages when an exception occurs while importing a script.&lt;br /&gt;
&lt;br /&gt;
If an exception occurs when adding or importing a script, the script will not be modified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bugfixes ====&lt;br /&gt;
Fixed issues when redefining or removing regions with scripts bound to them.&lt;br /&gt;
&lt;br /&gt;
Methods now work on fields.&lt;br /&gt;
&lt;br /&gt;
'''/type constructors''' and '''/type methods''' can now be used on built-in types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 10.0 - Minr Scripts 2.0 ==&lt;br /&gt;
See https://forums.minr.org/threads/minr-scripts-2.2951/.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Prior to 10.0.0 ==&lt;br /&gt;
Please consult the announcements forum. https://forums.minr.org/forums/news-announcements.18/&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11177</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11177"/>
		<updated>2024-10-02T20:39:53Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 7 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map by [[Creators#ShapeInBlack|ShapeInBlack]]. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Adventure]] [[Category:Puzzle]] [[Category:Parkour]] [[Category:Search]] [[Category:Maze]]  [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11176</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11176"/>
		<updated>2024-10-02T20:39:30Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 7 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''It's Better Together'' is an adventure co-op map by ShapeInBlack. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The map features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Adventure]] [[Category:Puzzle]] [[Category:Parkour]] [[Category:Search]] [[Category:Maze]]  [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11175</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11175"/>
		<updated>2024-10-02T20:37:41Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its Better Together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 7 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It's Better Together is an adventure co-op map by ShapeInBlack. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
''It's Better Together'' features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Adventure]] [[Category:Puzzle]] [[Category:Parkour]] [[Category:Search]] [[Category:Maze]]  [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=File:Its_Better_Together.png&amp;diff=11174</id>
		<title>File:Its Better Together.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=File:Its_Better_Together.png&amp;diff=11174"/>
		<updated>2024-10-02T20:35:37Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: The starting room of the map &amp;quot;It's Better Together&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The starting room of the map &amp;quot;It's Better Together&amp;quot;.&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11173</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11173"/>
		<updated>2024-10-02T20:33:06Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its better together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 7 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It's Better Together is an adventure co-op map by ShapeInBlack. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
You awake from a long hibernation, emerging from an endless dark dream. You find yourselves in an unfamiliar facility and come across another person who has just emerged from hibernation too. Your task? There are tests to taken and science to be done.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
''It's Better Together'' features five science trials, each of which you and your co-op partner must complete in sequence. Every trial introduces a new type of gameplay, with the co-op gameplay at the core of the experience. The gameplay includes puzzles, parkour, mazes, and search challenges, with puzzles being the most prominent.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map's design centers around a futuristic and minimalist aesthetic, evoking the feeling of a sterile, clean room. However, as you progress, depth and detail are added by integrating the gameplay elements of each science trial into this visual style. This incorporation becomes increasingly prominent, and by the fifth trial, the gameplay elements fully dominate the clean room's appearance. Additionally, each player is associated with a specific color — blue for one and orange for the other — both of which are recurring themes throughout the map, further enhancing the visual identity.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not currently used in any challenges.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The map contains a secret area for players to discover. &lt;br /&gt;
*Throughout the map, various pop-culture references to video games and films can be found, with the most obvious nod being to the ''Portal'' series. Other notable references include ''Half-Life'', ''Inception'', and ''Men in Black''. Did you catch them all?&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#ShapeInBlack|See all maps from ShapeInBlack]]'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Adventure]] [[Category:Puzzle/Parkour/Maze/Search]] [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11172</id>
		<title>It's Better Together</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=It%27s_Better_Together&amp;diff=11172"/>
		<updated>2024-10-02T19:27:52Z</updated>

		<summary type="html">&lt;p&gt;ShapeInBlack: Created page with &amp;quot;{{Infobox_Map | image = Its better together.png | caption = The starting area of the map | points = 7 | location = FFA | mapcode = ibt | creators = Creators#ShapeInBlack...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Its better together.png&lt;br /&gt;
| caption = The starting area of the map&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = ibt&lt;br /&gt;
| creators = [[Creators#ShapeInBlack|ShapeInBlack]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = September 3rd, 2024&lt;br /&gt;
| description = It's Better Together is an adventure co-op map on zero.minr.org, worth 7 points. Use /c join ibt to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It's Better Together is an adventure co-op map by ShapeInBlack. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/c join ibt”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
The two of you awake from suspension - a hibernation state which traps you in an endless dark dream. You find yourself &lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
[Description of what the player does in the map and what the map consists of. Pretty much everything is applicable here except story and aesthetics, even the setting. For parkour, things like types of jumps could be described. For mazes, perhaps a description of what kind of maze is it is (2D/3D, wide/narrow) as well as the design, without giving any hints. Puzzles, especially pure puzzles, are a little tricky, but just a description of how the map is laid out and what sort of puzzles the player will encounter will do.]&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
[Somewhat-detailed description of overarching palettes and themes used in the map, the environment, etc. This is where you describe *the looks* of the elements of the map. The elements themselves are best included in Gameplay.]&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
[Only include this section if the map you're making a page for has an article already there. If it does, copy+paste it here. All articles must be preserved. If there isn't one, omit this section.]&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in [number] [[Challenges|challenges]]: [List of all challenges the map is in. See https://wiki.minr.org/Challenges for this.]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[Fun or interesting fact about your map that doesn't fit in the General section. This we're extremely lenient on; you don't need to put anything amazing here. If you have nothing you can think of to put here, leave this section blank but don't remove the header, so readers can easily see which maps need something added for trivia.]&lt;br /&gt;
*[Fact 2 (optional)]&lt;br /&gt;
*[Fact 3 (optional)]&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#[name]|See all maps from [name]]]'''''&lt;br /&gt;
&lt;br /&gt;
'''''[Same as above, if there are more than one creators]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:[FFA/FFA+/HC]]] [[Category:Map]] [[Category:[Parkour/Maze/Puzzle/Adventure]]] [[Category:[Pure/Mixed Parkour/Maze/Puzzle]]] [[Category:[difficulty]]]&lt;/div&gt;</summary>
		<author><name>ShapeInBlack</name></author>
		
	</entry>
</feed>