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	<id>https://wiki.minr.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AgentOtter</id>
	<title>MINR.ORG WIKI - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.minr.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AgentOtter"/>
	<link rel="alternate" type="text/html" href="https://wiki.minr.org/Special:Contributions/AgentOtter"/>
	<updated>2026-08-16T08:55:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Calamity&amp;diff=13837</id>
		<title>Calamity</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Calamity&amp;diff=13837"/>
		<updated>2026-08-13T17:22:12Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Changethread&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Calamity.png&lt;br /&gt;
| caption = An overhead shot of the central maze (Note: this photo was taken before its visual updates)&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = FFA+&lt;br /&gt;
| mapcode = cala&lt;br /&gt;
| creators = [[Creators#Bird_Obsession|Bird_Obsession]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount =&lt;br /&gt;
| publication = April 29, 2020&lt;br /&gt;
| description = Calamity is a mixed maze map with parkour on zero.minr.org, worth 7 points. Use /c join calamity to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Calamity is a mixed maze map with parkour by Bird_Obsession. It rewards 7 [[Points|FFA Points]] upon completion.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Calamity is split into two distinct sections. The player spawns in an abandoned house where they are able to enter the first maze: a three block wide trek around ruined city walls to find a door, as well as how to open it. This maze is the easiest section in the map, as well as the least time consuming.&lt;br /&gt;
&lt;br /&gt;
The second section of the map is made up of tall skyscraper-esque buildings and smaller hedge mazes encompassing the outside of the map. This section, being as massive as it is, takes a long time to complete. However, the path is somewhat straightforward, lowering the difficulty by a small margin.&lt;br /&gt;
&lt;br /&gt;
Once the player completes the map, they are able to click the end sign, or set an optional checkpoint allowing them to explore the map from a new perspective.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The entire map is located above bedrock level in the nether. It mainly uses a gray and green palette, with both shades of nether brick thrown in for extra variety. The main textures used are stone variants, notably stone brick.&lt;br /&gt;
&lt;br /&gt;
The interiors of the buildings are all meant to appear unique. No two rooms have the same detail and design, adding to the complexity of the map's aesthetics.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 1 [[Challenges|challenge]]: 2020 Assortment.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Calamity's mechanic of allowing the player to explore after beating the map was inspired by [[Ember Island]], a map by [[Creators#AverageIPA|AverageIPA]].&lt;br /&gt;
*Calamity is Bird_Obsession's first and only map currently in FFA+.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Bird_Obsession|See all maps from Bird_Obsession]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Maze]] [[Category:Parkour]] [[Category:Mixed Maze]] [[Category:Moderate]] [[Category:Hardcore]]&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Dimensional_Collision&amp;diff=13836</id>
		<title>Dimensional Collision</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Dimensional_Collision&amp;diff=13836"/>
		<updated>2026-08-13T17:19:57Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Changethread&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = DimensionalCollisionRift.png&lt;br /&gt;
| caption = The rift at the bottom.&lt;br /&gt;
| points = 25&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = dmc&lt;br /&gt;
| creators = [[Creators#chayos|chayos]]&lt;br /&gt;
| publication = December 2, 2025&lt;br /&gt;
| description = Dimensional Collision is a pure parkour map on zero.minr.org, worth 25 points. Use /join dmc to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Dimensional Collision is a pure parkour [[map]] by chayos that rewards 25 [[Points|FFA Points]] when completed. Use &amp;quot;/join dmc&amp;quot; to join the map directly.&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Dimensional Collision features a gravity mechanic, where lower sections have higher gravity that makes jumps shorter, and higher sections have lower gravity that makes larger jumps possible. A bossbar that appears during the map shows the current state of the player's gravity. There are five middle checkpoints, and the distance between checkpoints gets progressively longer.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map features two gigantic rifts, one below the playable area and one above. The lower rift uses blue, cyan, and light blue stained glass spirals with gray and black stained glass in between, and the upper rift has purple, orange, and red stained glass for the rift body instead. Most blocks that create the main path are made of deepslate variants, exposed copper trapdoors, end rods, beacons, and sculk veins.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 3 [[challenges]]: Parkour Besties: New Generation, 2025 Assortment, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Dimensional Collision is the spiritual sequel to a different map, [[Dimensional Rifts]].&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#chayos|See all maps from chayos]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Pure Parkour]] [[Category: Expert]]&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Perilous&amp;diff=13835</id>
		<title>Perilous</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Perilous&amp;diff=13835"/>
		<updated>2026-08-13T17:18:42Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Changethread&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = PerilousEnd.png&lt;br /&gt;
| caption = The end sign.&lt;br /&gt;
| points = 25&lt;br /&gt;
| location = [[FFA]]&lt;br /&gt;
| mapcode = peril&lt;br /&gt;
| creators = [[Creators#leo_lazuli|leo_lazuli]]&lt;br /&gt;
| publication = November 20, 2025&lt;br /&gt;
| description = Perilous is a mixed parkour map with search on zero.minr.org, worth 25 points. Use /join peril to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Perilous is a mixed parkour [[map]] with search by leo_lazuli that rewards 25 [[Points|FFA Points]] when completed. Use &amp;quot;/join pcp&amp;quot; to join the parent map, [[Precipice]], and click the Perilous start sign to begin this map.&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
Perilous requires the player to get through the same areas as Precipice with two caveats. Firstly, Perilous forces the player to beat each of the sections without sprint. Secondly, the player cannot use any checkpoints. This turns the playthrough into a long form rankup style map.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The map takes place in a valley with a giant several storey beige building built covering half of the area. The building itself is made mostly of beige, orange, and red blocks. There are several large rooms of interest in the building, such as the fountain room, dance hall, a library, and more.&lt;br /&gt;
&lt;br /&gt;
The nature side of the valley is made of tall rocky cliffs with bridges and trees connecting different areas together. The cliff walls are made of gray blocks like andesite, light gray wool, tuff, and more. There are occasional brown splotches in the wall made of soul soil and mangrove wood as well. Trees use a large variety of green blocks in the leaves, including green stained glass and glass panes.&lt;br /&gt;
&lt;br /&gt;
== Parent Map ==&lt;br /&gt;
[[Precipice]] serves as the easier parent map for Perilous.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is not featured in any [[challenges]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Despite not being the parent map, the parkour is designed more for Perilous than for Precipice due to this map's no-sprint restriction.&lt;br /&gt;
*At one point, the map was meant to receive a search involving talking to NPCs. This was later scrapped, and NPC dialogue was removed.&lt;br /&gt;
*There are several hidden heart heads throughout the map, the creator's signature secret.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#leo_lazuli|See all maps from leo_lazuli]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category: FFA]] [[Category: Map]] [[Category: Parkour]] [[Category: Search]] [[Category: Mixed Parkour]] [[Category: Expert]] [[Category: No Sprint]]&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Breaking_Free_2&amp;diff=13834</id>
		<title>Breaking Free 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Breaking_Free_2&amp;diff=13834"/>
		<updated>2026-08-13T15:28:11Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Changethread&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = Breaking Free 2.png&lt;br /&gt;
| caption = A View of the Prison&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = FFA+&lt;br /&gt;
| mapcode = bf2&lt;br /&gt;
| creators = [[Creators#minty1111|minty1111]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = May 7, 2019&lt;br /&gt;
| description = Breaking Free 2 is a mixed parkour map with maze and puzzle on zero.minr.org, worth 7 points. Use &amp;quot;/join bf2&amp;quot; to join the map.&lt;br /&gt;
}}&lt;br /&gt;
Breaking Free 2 is a mixed parkour map with maze and puzzle by minty1111. It rewards 7 [[Points|FFA points]] upon completion, and can be joined directly using “/join bf2”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
This map has many sections and is very long. This is the longest yellow parkour map on the server.&lt;br /&gt;
=== Story ===&lt;br /&gt;
You wake up for your first day at school, and take a ride there with your friend Triss. The day quickly turns sinister as the news of recent kidnappings plagues both the school and your nightmares. You soon find out the truth of the news as you are dragged to an evil facility. After a freak accident occurs, you must break free of the valley.&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The gameplay consists mostly of navigating buildings with parkour, which includes normal, ladder, and soul sand jumps. There are occasional story cutscenes throughout the map.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Breaking Free 2 consists of urban-style houses and a school in the first section. The majority of the map takes place in a valley with several key locations: a prison made mostly of stone-related blocks overgrown with leaves, a giant freezing river with lots of ice and snow, a dilapidated factory with a polished andesite base and quartz details, and a volcano that shapes the landscape into mostly bedrock, obsidian, and magma.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 8 [[Challenge|challenges]]: 2019 Assortment, Full House, Gang of Misfits, Pure Pain Marathon - Deluxe, The Great Escape, The Path of Heroes, Hexa Chapter II: The Renaissance, and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is one of the longest maps on the server and has one of the most robust stories for a non-adventure map.&lt;br /&gt;
*This map has had one of the longest development times of any map at the time, taking approximately three years for minty to make.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#minty1111|See all maps from minty1111]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Parkour]] [[Category:Maze]] [[Category:Puzzle]] [[Category: Mixed Parkour]] [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Map_Series&amp;diff=13816</id>
		<title>Map Series</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Map_Series&amp;diff=13816"/>
		<updated>2026-08-09T16:41:19Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some maps are part of a series of maps, though most do not require completion in series. &lt;br /&gt;
&lt;br /&gt;
== Hub/Purple Maps ==&lt;br /&gt;
Although not always a series, hub and purple maps usually follow a similar theme. Below is a list every series that is part of a hub or purple map.&lt;br /&gt;
&lt;br /&gt;
=== ANHUR ===&lt;br /&gt;
[[ANHUR]] features volcano parkour by [[Creators#Zatharel|Zatharel]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[ANHUR]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[ANHUR Level 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[ANHUR Level 3]]&lt;br /&gt;
&lt;br /&gt;
=== Another Castle ===&lt;br /&gt;
[[Another Castle]] is a large castle hub with a series of Mario-themed maps orchestrated by [[Creators#Mercata|Mercata]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World 1-1]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Grim Boo's Trial]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Back to Bonneton]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Booster's Tower]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Mount Beanpole]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Off-Key Enigma]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Rainbow Road]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Egg of Glory]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Mystery of the Missing Mario]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Drop of a Hat]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ricco Harbor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Super Minr Kart]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[A Good Egg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Grim Boo Woke Up and Chose Violence]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bowser's Airship]]&lt;br /&gt;
&lt;br /&gt;
=== Broadway ===&lt;br /&gt;
[[Broadway]] features reciting lines in 7 plays to help the show go on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Alice in Wonderland]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Charlotte's Web]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Pygmalion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: The Matchmaker]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Lady From The Sea]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: The Crucible]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: A Midsummer Night's Dream]]&lt;br /&gt;
&lt;br /&gt;
=== DOOM-ED ===&lt;br /&gt;
[[DOOM-ED]] features 6 adventure and PvE maps based on DOOM by [[Creators#PacksofPages|PacksofPages]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 4]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 5]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 6]]&lt;br /&gt;
&lt;br /&gt;
=== Gravity ===&lt;br /&gt;
[[Gravity]] is a large collaboration made of several easy droppers meant for newer players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bookworm]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Challenger Deep]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cranium]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Depths]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[High-Tech Dig]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cosmic Drop]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invasion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Night Terrors]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Rabbit Hole]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Glimmer]]&lt;br /&gt;
&lt;br /&gt;
=== Memories ===&lt;br /&gt;
[[Memories]] features four stages with five sets of memorable classic [[maps]] on the server, each with gameplay changed entirely.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 1]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 4]]&lt;br /&gt;
&lt;br /&gt;
=== Project: Survival ===&lt;br /&gt;
[[Project: Survival]] is a series of maps made to illustrate the Minecraft journey.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: End]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: Minecraft]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: Nether]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: Stronghold]]&lt;br /&gt;
&lt;br /&gt;
=== Skullerful ===&lt;br /&gt;
[[Skullerful]] features series of puzzles based on colorful skulls and their orientations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful - Ant Hill]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful - Bee Canyon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful - Caterpillar]]&lt;br /&gt;
&lt;br /&gt;
=== Vivid ===&lt;br /&gt;
[[Vivid]] features two very easy mazes for beginners.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Essence]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Twilight]]&lt;br /&gt;
&lt;br /&gt;
=== xoxo ===&lt;br /&gt;
[[xoxo]] features a few easy puzzles by [[Creators#natcrackers|natcrackers]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[xoxo]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[mine, xoxo]]&lt;br /&gt;
&lt;br /&gt;
== Series as Separate Maps ==&lt;br /&gt;
Series aren't always in a hub map. Below is a list of series that aren't in a hub map.&lt;br /&gt;
&lt;br /&gt;
=== Abduction Series ===&lt;br /&gt;
This is a series by [[Creators#Autre|Autre]]. In each map, the player has been 'abducted' to an alien planet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blossom]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Colossal]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Woodlands]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Trident]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Glacier]]&lt;br /&gt;
&lt;br /&gt;
=== Blackbox ===&lt;br /&gt;
Created by [[Creators#samurai_worf|samurai_worf]], these puzzles take place in a black box.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blackbox]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blackbox 2]]&lt;br /&gt;
&lt;br /&gt;
=== Blazeville ===&lt;br /&gt;
Loosely related, these two maps by [[Creators#Bird_Obsession|Bird_Obsession]] and later [[Creators#Powik|Powik]] take place in the nether city of Blazeville.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blazeville]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Incendium]]&lt;br /&gt;
&lt;br /&gt;
=== Breaking Free ===&lt;br /&gt;
Both by [[Creators#minty1111|minty1111]], these two maps are both about a mysterious illegal testing facility - testing on you. The time that the maps take place is after a major accident, however, so you must 'break free' from the facilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Breaking Free]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Breaking Free 2]]&lt;br /&gt;
&lt;br /&gt;
=== Button Button ===&lt;br /&gt;
These three maps are focused on finding buttons. All three by [[Creators#PacksofPages|PacksofPages]] and helped with the third map by [[Creators#_Trains_|_Trains_]], these maps get progressively easier from Button Button to Super Button. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Button Button]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Nightmare Button]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Super Button]]&lt;br /&gt;
&lt;br /&gt;
=== Cave Collapse ===&lt;br /&gt;
The cave has collapsed. Will you be the rescuer or the rescued? Be both in these two challenging parkour maps by [[Creators#AverageIPA|AverageIPA]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cave Collapse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cataclysm]]&lt;br /&gt;
&lt;br /&gt;
=== Detention ===&lt;br /&gt;
Go back to school - or rather escape out of it in these two detention-based adventures by [[Creators#pieceofcheese|pieceofcheese]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Detention]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Detention 2]]&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
The E series features 3 maps, in which the player is on a quest for the &amp;quot;truth of E&amp;quot;. [[Creators#Dumbmutt|Dumbmutt]] helped create every map, though [[Creators#10IQ|10IQ]] and [[Creators#Jaabus|Jaabus]] contributed to E, [[Creators#Marrimars|Marrimars]] contributed to E3, and [[Creators#_Trains_|_Trains_]] and [[Creators#Jaabus|Jaabus]] contributed to Final-E. Squidyserser also made a higher difficulty version of E called Buffed E.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[E]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[E3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Final-E]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Buffed E]]&lt;br /&gt;
&lt;br /&gt;
=== Egghunt ===&lt;br /&gt;
Created by [[Creators#chayos|chayos]] and [[Creators#TheHexer|TheHexer]] for Easter in 2020 and 2021. Beware of going for 100% eggs found!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Egghunt 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Egghunt 3]]&lt;br /&gt;
&lt;br /&gt;
=== Fire and Flowers ===&lt;br /&gt;
This series originally focused on redstone, with the first three maps including redstone-based puzzles. Over time, Fire and Flowers transitioned into different types of puzzles and even a different genre. All of the maps were created by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Isle of Redstone]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sea of Redstone]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Hue of Redstone]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Worlds Collide]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Resignation]]&lt;br /&gt;
&lt;br /&gt;
=== Gearburn ===&lt;br /&gt;
A short, two-map series based on a flying, steampunk city by [[Creators#kor0sense1|kor0sense1]], [[Creators#Viceinc|Viceinc]], and [[Creators#Vermilion_Stone|Vermilion_Stone]]. In the first map, the player completes parkour on the outside islands and the attacking pirate ship, and in the second map, the player climbs their way to the top of the city (to save it!). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Gearburn: Alone at Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Gearburn: The Savior]]&lt;br /&gt;
&lt;br /&gt;
=== Geometry Dash Series ===&lt;br /&gt;
The Geometry Dash Series is a collection of several maps that resemble levels in Geometry Dash. [[Creators#Dumbmutt|Dumbmutt]] and [[Creators#Marrimars|Marrimars]] contributed to each map in this series. [[Creators#Solawr|Solawr]] and [[Creators#fruitlukes|fruitlukes]] contributed to Theory of Everything &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Clutterfunk]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Electrodynamix]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Theory of Everything]]&lt;br /&gt;
&lt;br /&gt;
[[Creators#Dumbmutt|Dumbmutt]] has also made three other maps with names based on Geometry Dash levels. [[Creators#AverageIPA|AverageIPA]] and [[Creators#ezzaezza|ezzaezza]] contributed to Ragnarok. [[Creators#Solawr|Solawr]] and [[Creators#fruitlukes|fruitlukes]] contributed to Black Blizzard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Crimson Planet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ragnarok]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Black Blizzard]]&lt;br /&gt;
&lt;br /&gt;
=== Heavenly ===&lt;br /&gt;
Maps themed around a heavenly place created by [[Creators#chayos|chayos]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Heavenly Ascent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Heavenly Maze]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Heavenly Race]]&lt;br /&gt;
&lt;br /&gt;
=== Invictus ===&lt;br /&gt;
Two challenging mazes by [[Creators#AtomicAdam0|AtomicAdam0]]: both 3 dimensional and include maze on multiple surfaces of first a cube and then a sphere. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invictus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invictus II]]&lt;br /&gt;
&lt;br /&gt;
=== Mean Messages ===&lt;br /&gt;
The messages are mean, so figure out for yourself what is real in these two instruction-based puzzles by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Mean Messages]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Mean Messages 2: Electric Boogaloo]]&lt;br /&gt;
&lt;br /&gt;
=== Liminal ===&lt;br /&gt;
Liminal space themed maps by [[Creators#jasmine476|jasmine476]] with help from [[Creators#EnderSpeshu|EnderSpeshu]] and [[Creators#EtherealCandi|EtherealCandi]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Liminal 1: Scorched and Scattered]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Liminal 2: A Dangerous Descent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Liminality]]&lt;br /&gt;
&lt;br /&gt;
=== Minr Arcade ===&lt;br /&gt;
Take a step into a massive arcade created by [[Creators#AverageIPA|AverageIPA]] with help from [[Creators#Dumbmutt|Dumbmutt]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Gumballs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Tetris]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Sonic]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Mega Stacker]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Asteroids]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Dig Dug]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Mario]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Pac-Man]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Snake]]&lt;br /&gt;
&lt;br /&gt;
=== Oculus ===&lt;br /&gt;
A series of expert maps featuring both one-jumps and longer parkour sections by [[Creators#MaxLovesFrogs|MaxLovesFrogs]], helped out by [[Creators#ryanou812|ryanou812]] in Oculus and [[Creators#Sphere1|Sphere1]] in Oculus 2. Oculus 2, 3, 4, and 5 are in [[Mount Minr]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus v2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus v3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus 4]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus v5]]&lt;br /&gt;
&lt;br /&gt;
=== Perspective ===&lt;br /&gt;
Look through a different perspective in three maps by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective 3]]&lt;br /&gt;
&lt;br /&gt;
=== Queen's Nest ===&lt;br /&gt;
An interesting parkour and its sequel in an interesting world, both by [[Creators#larsdepaauw1|Larsnova]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Queen's Nest]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Queen's Nest 2]]&lt;br /&gt;
&lt;br /&gt;
=== Sky Runner ===&lt;br /&gt;
Hard and Expert parkours by [[Creators#_Trains_|_Trains_]] that include a gimmick-ed dropper at the beginning.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sky Runner]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sky Runner 2]]&lt;br /&gt;
&lt;br /&gt;
=== The Great Races ===&lt;br /&gt;
Embark on a race with or without a friend as you parkour through wild segments to reach the end. Although the first two races are by [[Creators#PacksofPages|PacksofPages]], the third great race is by [[Creators#1900JPinoy|1900JPinoy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Great Race I]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Great Race II]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Great Race 3]]&lt;br /&gt;
&lt;br /&gt;
=== Triple Tulip ===&lt;br /&gt;
Solve puzzles across several different tulip-themed maps by [[Creators#Zatharel|Zatharel]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tulip Among Grass]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tulip Among Tulip]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tulip Tulip Tulip]]&lt;br /&gt;
&lt;br /&gt;
=== wake ===&lt;br /&gt;
Starting with the map [[wake]], this series by [[Creators#_Amphi|_Amphi]], [[Creators#SeeFr0|SeeFr0]], and [[Creators#gemuse|gemuse]] is a horror series largely concerning sleeping. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[wake]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[enter]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[hide]]&lt;br /&gt;
&lt;br /&gt;
=== Warped ===&lt;br /&gt;
Warped is a short mini-series with just two maps with similar puzzles, by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Warped]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Warped 2]]&lt;br /&gt;
&lt;br /&gt;
=== World Tours ===&lt;br /&gt;
A comedic series by [[Creators#IanAnth66|IanAnth66]] and later helped by [[Creators#pieceofcheese|pieceofcheese]], these maps tell a silly story of a scam company that paid for your trip around the world - but it's not exactly a luxury trip. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Tour]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Two-Ur]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Tour 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Tour 3 100%]]&lt;br /&gt;
&lt;br /&gt;
=== Zen ===&lt;br /&gt;
Relieve your stress and get into the zen mood with these zen-themed maps with a total list of creators being: [[Creators#Dumbmutt|Dumbmutt]], [[Creators#_Trains|_Trains_]], [[Creators#ezzaezza|ezzaezza]], [[Creators#AverageIPA|AverageIPA]], [[Creators#wavelyte|&amp;quot;Hannah&amp;quot; wavelyte]], [[Creators#Scylite|Scylite]], and [[Creators#Anrein|Anrein]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Yokai]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Koi]]&lt;br /&gt;
&lt;br /&gt;
=== Zurdite ===&lt;br /&gt;
It's just your normal life, but things start to become different quickly and you are soon off on an adventure. Created by [[Creators#Rockin_Ravens|Rockin_Ravens]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Zurdite]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ikorite]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Map Series that are formatted with one hub map have special rules when nominating them for [[FFA+]]. If a hub is open to [[maps]] in the future, individual maps must be nominated. If it is a hub that will not receive future maps, the hub itself can be nominated and apply to all sub-maps inside of it.&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Map_Series&amp;diff=13815</id>
		<title>Map Series</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Map_Series&amp;diff=13815"/>
		<updated>2026-08-09T16:29:15Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Split Geometry Dash series into the 3 main maps and the 3 other dumbmutt maps with geometry dash names, added Ragnarok and Crimson Planet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some maps are part of a series of maps, though most do not require completion in series. &lt;br /&gt;
&lt;br /&gt;
== Hub/Purple Maps ==&lt;br /&gt;
Although not always a series, hub and purple maps usually follow a similar theme. Below is a list every series that is part of a hub or purple map.&lt;br /&gt;
&lt;br /&gt;
=== ANHUR ===&lt;br /&gt;
[[ANHUR]] features volcano parkour by [[Creators#Zatharel|Zatharel]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[ANHUR]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[ANHUR Level 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[ANHUR Level 3]]&lt;br /&gt;
&lt;br /&gt;
=== Another Castle ===&lt;br /&gt;
[[Another Castle]] is a large castle hub with a series of Mario-themed maps orchestrated by [[Creators#Mercata|Mercata]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World 1-1]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Grim Boo's Trial]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Back to Bonneton]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Booster's Tower]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Mount Beanpole]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Off-Key Enigma]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Rainbow Road]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Egg of Glory]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Mystery of the Missing Mario]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Drop of a Hat]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ricco Harbor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Super Minr Kart]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[A Good Egg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Grim Boo Woke Up and Chose Violence]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bowser's Airship]]&lt;br /&gt;
&lt;br /&gt;
=== Broadway ===&lt;br /&gt;
[[Broadway]] features reciting lines in 7 plays to help the show go on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Alice in Wonderland]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Charlotte's Web]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Pygmalion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: The Matchmaker]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: Lady From The Sea]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: The Crucible]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Broadway: A Midsummer Night's Dream]]&lt;br /&gt;
&lt;br /&gt;
=== DOOM-ED ===&lt;br /&gt;
[[DOOM-ED]] features 6 adventure and PvE maps based on DOOM by [[Creators#PacksofPages|PacksofPages]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 4]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 5]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[DOOM-ED Part 6]]&lt;br /&gt;
&lt;br /&gt;
=== Gravity ===&lt;br /&gt;
[[Gravity]] is a large collaboration made of several easy droppers meant for newer players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Bookworm]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Challenger Deep]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cranium]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Depths]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[High-Tech Dig]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cosmic Drop]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invasion]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Night Terrors]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Rabbit Hole]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Glimmer]]&lt;br /&gt;
&lt;br /&gt;
=== Memories ===&lt;br /&gt;
[[Memories]] features four stages with five sets of memorable classic [[maps]] on the server, each with gameplay changed entirely.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 1]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Memories Stage 4]]&lt;br /&gt;
&lt;br /&gt;
=== Project: Survival ===&lt;br /&gt;
[[Project: Survival]] is a series of maps made to illustrate the Minecraft journey.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: End]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: Minecraft]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: Nether]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Project: Stronghold]]&lt;br /&gt;
&lt;br /&gt;
=== Skullerful ===&lt;br /&gt;
[[Skullerful]] features series of puzzles based on colorful skulls and their orientations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful - Ant Hill]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful - Bee Canyon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Skullerful - Caterpillar]]&lt;br /&gt;
&lt;br /&gt;
=== Vivid ===&lt;br /&gt;
[[Vivid]] features two very easy mazes for beginners.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Essence]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Twilight]]&lt;br /&gt;
&lt;br /&gt;
=== xoxo ===&lt;br /&gt;
[[xoxo]] features a few easy puzzles by [[Creators#natcrackers|natcrackers]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[xoxo]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[mine, xoxo]]&lt;br /&gt;
&lt;br /&gt;
== Series as Separate Maps ==&lt;br /&gt;
Series aren't always in a hub map. Below is a list of series that aren't in a hub map.&lt;br /&gt;
&lt;br /&gt;
=== Abduction Series ===&lt;br /&gt;
This is a series by [[Creators#Autre|Autre]]. In each map, the player has been 'abducted' to an alien planet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blossom]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Colossal]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Woodlands]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Trident]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Glacier]]&lt;br /&gt;
&lt;br /&gt;
=== Blackbox ===&lt;br /&gt;
Created by [[Creators#samurai_worf|samurai_worf]], these puzzles take place in a black box.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blackbox]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blackbox 2]]&lt;br /&gt;
&lt;br /&gt;
=== Blazeville ===&lt;br /&gt;
Loosely related, these two maps by [[Creators#Bird_Obsession|Bird_Obsession]] and later [[Creators#Powik|Powik]] take place in the nether city of Blazeville.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Blazeville]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Incendium]]&lt;br /&gt;
&lt;br /&gt;
=== Breaking Free ===&lt;br /&gt;
Both by [[Creators#minty1111|minty1111]], these two maps are both about a mysterious illegal testing facility - testing on you. The time that the maps take place is after a major accident, however, so you must 'break free' from the facilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Breaking Free]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Breaking Free 2]]&lt;br /&gt;
&lt;br /&gt;
=== Button Button ===&lt;br /&gt;
These three maps are focused on finding buttons. All three by [[Creators#PacksofPages|PacksofPages]] and helped with the third map by [[Creators#_Trains_|_Trains_]], these maps get progressively easier from Button Button to Super Button. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Button Button]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Nightmare Button]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Super Button]]&lt;br /&gt;
&lt;br /&gt;
=== Cave Collapse ===&lt;br /&gt;
The cave has collapsed. Will you be the rescuer or the rescued? Be both in these two challenging parkour maps by [[Creators#AverageIPA|AverageIPA]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cave Collapse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Cataclysm]]&lt;br /&gt;
&lt;br /&gt;
=== Detention ===&lt;br /&gt;
Go back to school - or rather escape out of it in these two detention-based adventures by [[Creators#pieceofcheese|pieceofcheese]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Detention]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Detention 2]]&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
The E series features 3 maps, in which the player is on a quest for the &amp;quot;truth of E&amp;quot;. [[Creators#Dumbmutt|Dumbmutt]] helped create every map, though [[Creators#10IQ|10IQ]] and [[Creators#Jaabus|Jaabus]] contributed to E, [[Creators#Marrimars|Marrimars]] contributed to E3, and [[Creators#_Trains_|_Trains_]] and [[Creators#Jaabus|Jaabus]] contributed to Final-E. Squidyserser also made a higher difficulty version of E called Buffed E.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[E]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[E3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Final-E]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Buffed E]]&lt;br /&gt;
&lt;br /&gt;
=== Egghunt ===&lt;br /&gt;
Created by [[Creators#chayos|chayos]] and [[Creators#TheHexer|TheHexer]] for Easter in 2020 and 2021. Beware of going for 100% eggs found!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Egghunt 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Egghunt 3]]&lt;br /&gt;
&lt;br /&gt;
=== Fire and Flowers ===&lt;br /&gt;
This series originally focused on redstone, with the first three maps including redstone-based puzzles. Over time, Fire and Flowers transitioned into different types of puzzles and even a different genre. All of the maps were created by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Isle of Redstone]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sea of Redstone]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Hue of Redstone]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Worlds Collide]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Resignation]]&lt;br /&gt;
&lt;br /&gt;
=== Gearburn ===&lt;br /&gt;
A short, two-map series based on a flying, steampunk city by [[Creators#kor0sense1|kor0sense1]], [[Creators#Viceinc|Viceinc]], and [[Creators#Vermilion_Stone|Vermilion_Stone]]. In the first map, the player completes parkour on the outside islands and the attacking pirate ship, and in the second map, the player climbs their way to the top of the city (to save it!). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Gearburn: Alone at Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Gearburn: The Savior]]&lt;br /&gt;
&lt;br /&gt;
=== Geometry Dash Series ===&lt;br /&gt;
The Geometry Dash Series is a collection of several maps that resemble levels in Geometry Dash. [[Creators#Dumbmutt|Dumbmutt]] contributed to each map in this series, and [[Creators#Marrimars|Marrimars]] contributed to all but Black Blizzard. [[Creators#Solawr|Solawr]] and [[Creators#fruitlukes|fruitlukes]] contributed to Theory of Everything &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Clutterfunk]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Electrodynamix]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Theory of Everything]]&lt;br /&gt;
&lt;br /&gt;
[[Creators#Dumbmutt|Dumbmutt]] has also made three other maps with names based on Geometry Dash levels. [[Creators#AverageIPA|AverageIPA]] and [[Creators#ezzaezza|ezzaezza]] contributed to Ragnarok. [[Creators#Solawr|Solawr]] and [[Creators#fruitlukes|fruitlukes]] contributed to Black Blizzard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Crimson Planet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ragnarok]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Black Blizzard]]&lt;br /&gt;
&lt;br /&gt;
=== Heavenly ===&lt;br /&gt;
Maps themed around a heavenly place created by [[Creators#chayos|chayos]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Heavenly Ascent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Heavenly Maze]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Heavenly Race]]&lt;br /&gt;
&lt;br /&gt;
=== Invictus ===&lt;br /&gt;
Two challenging mazes by [[Creators#AtomicAdam0|AtomicAdam0]]: both 3 dimensional and include maze on multiple surfaces of first a cube and then a sphere. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invictus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Invictus II]]&lt;br /&gt;
&lt;br /&gt;
=== Mean Messages ===&lt;br /&gt;
The messages are mean, so figure out for yourself what is real in these two instruction-based puzzles by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Mean Messages]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Mean Messages 2: Electric Boogaloo]]&lt;br /&gt;
&lt;br /&gt;
=== Liminal ===&lt;br /&gt;
Liminal space themed maps by [[Creators#jasmine476|jasmine476]] with help from [[Creators#EnderSpeshu|EnderSpeshu]] and [[Creators#EtherealCandi|EtherealCandi]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Liminal 1: Scorched and Scattered]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Liminal 2: A Dangerous Descent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Liminality]]&lt;br /&gt;
&lt;br /&gt;
=== Minr Arcade ===&lt;br /&gt;
Take a step into a massive arcade created by [[Creators#AverageIPA|AverageIPA]] with help from [[Creators#Dumbmutt|Dumbmutt]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Gumballs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Tetris]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Sonic]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Mega Stacker]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Asteroids]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Dig Dug]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Mario]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Pac-Man]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Minr Arcade: Snake]]&lt;br /&gt;
&lt;br /&gt;
=== Oculus ===&lt;br /&gt;
A series of expert maps featuring both one-jumps and longer parkour sections by [[Creators#MaxLovesFrogs|MaxLovesFrogs]], helped out by [[Creators#ryanou812|ryanou812]] in Oculus and [[Creators#Sphere1|Sphere1]] in Oculus 2. Oculus 2, 3, 4, and 5 are in [[Mount Minr]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus v2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus v3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus 4]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: light_gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Oculus v5]]&lt;br /&gt;
&lt;br /&gt;
=== Perspective ===&lt;br /&gt;
Look through a different perspective in three maps by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Perspective 3]]&lt;br /&gt;
&lt;br /&gt;
=== Queen's Nest ===&lt;br /&gt;
An interesting parkour and its sequel in an interesting world, both by [[Creators#larsdepaauw1|Larsnova]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Queen's Nest]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Queen's Nest 2]]&lt;br /&gt;
&lt;br /&gt;
=== Sky Runner ===&lt;br /&gt;
Hard and Expert parkours by [[Creators#_Trains_|_Trains_]] that include a gimmick-ed dropper at the beginning.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sky Runner]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Sky Runner 2]]&lt;br /&gt;
&lt;br /&gt;
=== The Great Races ===&lt;br /&gt;
Embark on a race with or without a friend as you parkour through wild segments to reach the end. Although the first two races are by [[Creators#PacksofPages|PacksofPages]], the third great race is by [[Creators#1900JPinoy|1900JPinoy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Great Race I]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Great Race II]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[The Great Race 3]]&lt;br /&gt;
&lt;br /&gt;
=== Triple Tulip ===&lt;br /&gt;
Solve puzzles across several different tulip-themed maps by [[Creators#Zatharel|Zatharel]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tulip Among Grass]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tulip Among Tulip]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Tulip Tulip Tulip]]&lt;br /&gt;
&lt;br /&gt;
=== wake ===&lt;br /&gt;
Starting with the map [[wake]], this series by [[Creators#_Amphi|_Amphi]], [[Creators#SeeFr0|SeeFr0]], and [[Creators#gemuse|gemuse]] is a horror series largely concerning sleeping. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[wake]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[enter]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[hide]]&lt;br /&gt;
&lt;br /&gt;
=== Warped ===&lt;br /&gt;
Warped is a short mini-series with just two maps with similar puzzles, by [[Creators#Sullus|Sullus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Warped]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Warped 2]]&lt;br /&gt;
&lt;br /&gt;
=== World Tours ===&lt;br /&gt;
A comedic series by [[Creators#IanAnth66|IanAnth66]] and later helped by [[Creators#pieceofcheese|pieceofcheese]], these maps tell a silly story of a scam company that paid for your trip around the world - but it's not exactly a luxury trip. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Tour]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Two-Ur]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: gray&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Tour 3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[World Tour 3 100%]]&lt;br /&gt;
&lt;br /&gt;
=== Zen ===&lt;br /&gt;
Relieve your stress and get into the zen mood with these zen-themed maps with a total list of creators being: [[Creators#Dumbmutt|Dumbmutt]], [[Creators#_Trains|_Trains_]], [[Creators#ezzaezza|ezzaezza]], [[Creators#AverageIPA|AverageIPA]], [[Creators#wavelyte|&amp;quot;Hannah&amp;quot; wavelyte]], [[Creators#Scylite|Scylite]], and [[Creators#Anrein|Anrein]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Yokai]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Koi]]&lt;br /&gt;
&lt;br /&gt;
=== Zurdite ===&lt;br /&gt;
It's just your normal life, but things start to become different quickly and you are soon off on an adventure. Created by [[Creators#Rockin_Ravens|Rockin_Ravens]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Zurdite]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;◉&amp;lt;/span&amp;gt; [[Ikorite]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Map Series that are formatted with one hub map have special rules when nominating them for [[FFA+]]. If a hub is open to [[maps]] in the future, individual maps must be nominated. If it is a hub that will not receive future maps, the hub itself can be nominated and apply to all sub-maps inside of it.&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Mod_Whitelist&amp;diff=13759</id>
		<title>Mod Whitelist</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Mod_Whitelist&amp;diff=13759"/>
		<updated>2026-07-18T01:56:35Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Modrinth link to No Chat Restrictions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= TL;DR? Use Our Modpack =&lt;br /&gt;
&lt;br /&gt;
If you wish to use a pre-assembled modpack and avoid dealing with the whitelist, check out our official modpack:&lt;br /&gt;
https://modrinth.com/modpack/minr&lt;br /&gt;
&lt;br /&gt;
All the mods in this pack are on our whitelist, and you can guarantee that when using this pack, you will be able to join the server. If you wish to understand our whitelist, what we allow, and why, you can read further on this page.&lt;br /&gt;
&lt;br /&gt;
= Allowed Client-Side Mods =&lt;br /&gt;
&lt;br /&gt;
Minr uses a whitelist system to control which client-side modifications are allowed. This page lists the currently permitted client types and mods. Please note that this list may be out-of-date, as the whitelist is reviewed periodically. If you're having trouble joining the server, try disabling your mods or reaching out to us at [https://forums.minr.org/forums/the-helpdesk.45/ the Minr Forums Helpdesk].&lt;br /&gt;
&lt;br /&gt;
== Allowed Client Types ==&lt;br /&gt;
&lt;br /&gt;
The following client types are allowed on the server:&lt;br /&gt;
&lt;br /&gt;
# Vanilla&lt;br /&gt;
# Forge&lt;br /&gt;
# Fabric&lt;br /&gt;
# Quilt&lt;br /&gt;
# OptiFine&lt;br /&gt;
&lt;br /&gt;
Other clients, notably including Feather and Lunar, are '''not''' allowed on the server.&lt;br /&gt;
&lt;br /&gt;
== Allowed Mods ==&lt;br /&gt;
&lt;br /&gt;
Strictly, only mods which improve performance and alter aesthetics on the client side are allowed. The following mods are whitelisted:&lt;br /&gt;
&lt;br /&gt;
* [https://modrinth.com/mod/3dskinlayers 3d Skin Layers]&lt;br /&gt;
* [https://modrinth.com/mod/advancements-reloaded AdvancementInfo Reloaded]&lt;br /&gt;
* [https://modrinth.com/mod/appleskin AppleSkin]&lt;br /&gt;
* [https://modrinth.com/mod/architectury-api Architectury]&lt;br /&gt;
* [https://modrinth.com/mod/betterf3 Better F3]&lt;br /&gt;
* [https://modrinth.com/mod/borderless-window Borderless Window]&lt;br /&gt;
* [https://modrinth.com/mod/borderless-fullscreen Borderless Fullscreen]&lt;br /&gt;
* [https://modrinth.com/mod/capes Capes]&lt;br /&gt;
* [https://modrinth.com/mod/c2me-fabric Concurrent Chunk Management Engine]&lt;br /&gt;
* [https://modrinth.com/mod/chat-heads Chat Heads]&lt;br /&gt;
* [https://modrinth.com/mod/cloth-config Cloth Config API]&lt;br /&gt;
* [https://modrinth.com/mod/collective Collective]&lt;br /&gt;
* [https://modrinth.com/mod/continuity Continuity]&lt;br /&gt;
* [https://modrinth.com/mod/controlling Controlling]&lt;br /&gt;
* [https://modrinth.com/mod/craftify Craftify]&lt;br /&gt;
* [https://modrinth.com/mod/cyv Cyv]&lt;br /&gt;
* [https://modrinth.com/mod/dynamic-fps Dynamic FPS]&lt;br /&gt;
* [https://modrinth.com/mod/ebe Enhanced Block Entities]&lt;br /&gt;
* [https://modrinth.com/mod/entityculling Entity Culling]&lt;br /&gt;
* [https://modrinth.com/mod/entity-model-features Entity Model Features]&lt;br /&gt;
* [https://modrinth.com/mod/entitytexturefeatures Entity Texture Features]&lt;br /&gt;
* [https://modrinth.com/mod/essential Essential]&lt;br /&gt;
* [https://modrinth.com/mod/euphoria-patches Euphoria Patches]&lt;br /&gt;
* [https://modrinth.com/mod/fabric-api Fabric API]&lt;br /&gt;
* [https://modrinth.com/mod/fabric-language-kotlin Fabric Language Kotlin]&lt;br /&gt;
* [https://modrinth.com/mod/ferrite-core FerriteCore]&lt;br /&gt;
* [https://modrinth.com/mod/full-brightness-toggle Full Brightness Toggle]&lt;br /&gt;
* [https://modrinth.com/mod/fullbright Fullbright]&lt;br /&gt;
* [https://modrinth.com/mod/gamma-utils Gamma Utils]&lt;br /&gt;
* [https://modrinth.com/mod/hold-that-chunk Hold That Chunk]&lt;br /&gt;
* [https://modrinth.com/mod/immediatelyfast ImmediatelyFast]&lt;br /&gt;
* [https://modrinth.com/mod/indium Indium]&lt;br /&gt;
* [https://modrinth.com/mod/iris Iris Shaders]&lt;br /&gt;
* [https://modrinth.com/mod/jade Jade]&lt;br /&gt;
* [https://modrinth.com/mod/krypton Krypton]&lt;br /&gt;
* [https://modrinth.com/mod/libjf LibJF]&lt;br /&gt;
* [https://modrinth.com/mod/lithium Lithium]&lt;br /&gt;
* [https://modrinth.com/mod/logical-zoom Logical Zoom]&lt;br /&gt;
* [https://modrinth.com/mod/malilib MaLiLib]&lt;br /&gt;
* [https://modrinth.com/mod/memoryleakfix Memory Leak Fix]&lt;br /&gt;
* [https://modrinth.com/mod/minecraftcapes MinecraftCapes]&lt;br /&gt;
* [https://modrinth.com/mod/minihud MiniHUD]&lt;br /&gt;
* [https://modrinth.com/mod/modernfix ModernFix]&lt;br /&gt;
* [https://modrinth.com/mod/modmenu Mod Menu]&lt;br /&gt;
* [https://modrinth.com/mod/morechathistory More Chat History]&lt;br /&gt;
* [https://modrinth.com/mod/moreculling More Culling]&lt;br /&gt;
* [https://modrinth.com/mod/moremcmeta MoreMcmeta]&lt;br /&gt;
* [https://modrinth.com/mod/narrus-yeetus Narrus Yeetus]&lt;br /&gt;
* [https://modrinth.com/mod/no-chat-restrictions No Chat Restrictions]&lt;br /&gt;
* [https://modrinth.com/mod/no-telemetry No Telemetry]&lt;br /&gt;
* [https://modrinth.com/mod/noisium Noisium]&lt;br /&gt;
* [https://modrinth.com/mod/noxesium Noxesium]&lt;br /&gt;
* [https://modrinth.com/mod/nuit Nuit]&lt;br /&gt;
* [https://modrinth.com/mod/optigui OptiGUI]&lt;br /&gt;
* [https://modrinth.com/mod/owo-lib oωo Lib]&lt;br /&gt;
* [https://modrinth.com/mod/particle-core Particle Core]&lt;br /&gt;
* [https://modrinth.com/mod/particular Particular]&lt;br /&gt;
* [https://modrinth.com/mod/puzzle Puzzle]&lt;br /&gt;
* [https://modrinth.com/mod/reeses-sodium-options Reese's Sodium Options]&lt;br /&gt;
* [https://modrinth.com/mod/renderdistancecycler Render Distance Cycler]&lt;br /&gt;
* [https://modrinth.com/mod/rrls Remove Reloading Screen]&lt;br /&gt;
* [https://modrinth.com/mod/respackopts Respackopts]&lt;br /&gt;
* [https://modrinth.com/mod/satin-api Satin]&lt;br /&gt;
* [https://modrinth.com/mod/sodium Sodium]&lt;br /&gt;
* [https://modrinth.com/mod/sodium-dynamic-lights Sodium Dynamic Lights]&lt;br /&gt;
* [https://modrinth.com/mod/sodium-extra Sodium Extra]&lt;br /&gt;
* [https://modrinth.com/mod/sodium-options-api Sodium Options API]&lt;br /&gt;
* [https://modrinth.com/mod/sprint-after-death Sprint After Death]&lt;br /&gt;
* [https://modrinth.com/mod/placeholder-api Text Placeholder API]&lt;br /&gt;
* Planifolia&lt;br /&gt;
* [https://modrinth.com/mod/tilt-break/version/1.7fc Tilt Break]&lt;br /&gt;
* [https://modrinth.com/mod/toggle-sprint-display Toggle Sprint Display]&lt;br /&gt;
* [https://modrinth.com/mod/toggle-toggle-sprint Toggle Toggle Sprint]&lt;br /&gt;
* [https://modrinth.com/mod/ukulib Ukulib]&lt;br /&gt;
* [https://modrinth.com/mod/vmp-fabric Very Many Players]&lt;br /&gt;
* [https://modrinth.com/mod/waig Where Am I Going]&lt;br /&gt;
* [https://modrinth.com/mod/wi-zoom WI Zoom]&lt;br /&gt;
* [https://modrinth.com/mod/yacl YetAnotherConfigLib]&lt;br /&gt;
* [https://modrinth.com/mod/zoomify Zoomify]&lt;br /&gt;
&lt;br /&gt;
Mods may not enable features like moving the camera freely, world downloading, persistent block highlighting, or anything else which confers an unfair gameplay advantage over other players.&lt;br /&gt;
&lt;br /&gt;
If there's a mod you believe should be added to this list, create a staff request (Greenies only) or a forums thread, and we'll review it. Please provide a link to the mod and a brief description of why it should be whitelisted.&lt;br /&gt;
&lt;br /&gt;
== Important Notes ==&lt;br /&gt;
&lt;br /&gt;
* Only the client types and mods listed above are allowed on the server.&lt;br /&gt;
* Any client type or mod not listed here is considered forbidden and may prevent you from joining the server.&lt;br /&gt;
* If you're unsure about a specific mod, please ask a staff member before attempting to use it on the server.&lt;br /&gt;
&lt;br /&gt;
'''Remember:''' Using mods not on this list may result in being unable to join the server. When in doubt, it's best to use a vanilla client or consult with server staff.&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Free_For_All&amp;diff=13698</id>
		<title>Free For All</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Free_For_All&amp;diff=13698"/>
		<updated>2026-05-09T02:02:09Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Link to Soulless&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
FFA stands for Free For All. It is a label representing most of the server's maps. It is named as a counterpart to Hardcore; where maps in Hardcore can only be played by blues, maps in the FFA are open to all (free, for all). Formerly located in the FFA Airship, the FFA currently resides in [[Star Spawn]] as part of the plan to unify it and the FFA in one area.&lt;br /&gt;
&lt;br /&gt;
== Areas ==&lt;br /&gt;
This page only refers to the individual areas of FFA. For the definitions of the types of maps in each room, see [[Map Elements (Types)]].&lt;br /&gt;
=== Pure Parkour ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Pure_Parkour pure parkour] map category. Pure parkours can be streamed and recorded freely.&lt;br /&gt;
=== Mixed Parkour ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Mixed_Parkour mixed parkour] map category, meaning the maps may include mazes, puzzles or other challenge types. The parkour sections can be streamed and recorded freely, but not maze or puzzle areas of these maps.&lt;br /&gt;
=== Pure Mazes ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Pure_Maze pure maze] map category. Pure mazes can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Mixed Mazes ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Mixed_Maze mixed maze] map category, meaning the maps may include parkours, puzzles or other challenge types. Mixed mazes can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Pure Puzzles ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Puzzle puzzle] ([https://wiki.minr.org/Category:Pure_Puzzle pure] map category. Puzzles can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Mixed Puzzles ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Mixed_Puzzle mixed puzzle] map category, meaning the maps may include parkour, search or other challenge types. Mixed puzzles can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Pure Droppers ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Dropper dropper] map category. Droppers can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Mixed Droppers ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Mixed_Dropper mixed dropper] map category, meaning the maps may include parkour, search or other challenge types. Mixed droppers can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Pure Searches ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Search search] map category. Searches can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Mixed Searches ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Mixed_Search mixed search] map category, meaning the maps may include parkour, maze or other challenge types. Mixed searches can NOT be streamed and recorded. Doing so is a ban-able offense and will not be tolerated.&lt;br /&gt;
=== Adventure Maps === &lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Adventure adventure] map category. Non-parkour elements of Adventure Maps can NOT be streamed or recorded. Doing so is a ban-able offense and will not be tolerated. &lt;br /&gt;
=== Co-op Maps ===&lt;br /&gt;
It contains maps of various difficulties that fit into the [https://wiki.minr.org/Category:Co-op co-op] map category. Co-op maps require multiple players to complete, and none can be completed solo. Non-parkour elements of Co-op Maps can NOT be streamed or recorded. Doing so is a ban-able offense and will not be tolerated. &lt;br /&gt;
=== Challenges ===&lt;br /&gt;
It contains challenges of various difficulties. Information on challenges and a list of them can be found here: [https://wiki.minr.org/Challenges Challenges].&lt;br /&gt;
&lt;br /&gt;
== FFA+ ==&lt;br /&gt;
'''Main Article:''' [[FFA+]]&lt;br /&gt;
&lt;br /&gt;
FFA+ is another map classification meant to give spotlight to maps which are of exceptional quality and as such should be given better treatment than other maps classified FFA. The FFA+ maps are voted for by Greens+ in FFA+ ballots, which take place after a notable quantity of maps has been published. A complete list of all maps in FFA+ can be found [[FFA+#Maps Currently in FFA+|here]].&lt;br /&gt;
=== Ballots ===&lt;br /&gt;
FFA+ ballots are hosted every so often, usually by a server [[Admin]]. The ballot consists of two phases: nomination and voting. &lt;br /&gt;
&lt;br /&gt;
During the nomination phase, ballot participants nominate maps they believe should be entered into FFA+. Any FFA classified map can be nominated, but a participant cannot nominate their own map(s), or map(s) that they've worked on significantly. Exceptions may be made for [[Creators#Community Projects|Community Projects]], as they are usually made by over 5 people at a time. Each map may be nominated by more than one user -- this indicates these maps are popular choices for FFA+. Maps that have at least a distinct interest in nominations go to the next phase, which is voting.&lt;br /&gt;
&lt;br /&gt;
During voting, participants vote either Yes, Neutral, or No for whether the maps nominated should be classified FFA+. Participants cannot vote Yes or No on their own maps and must instead vote Neutral. Maps that receive over a certain percentage of positive votes (usually around 60%-80%) will become FFA+ classified.&lt;br /&gt;
&lt;br /&gt;
== Board ==&lt;br /&gt;
=== Review Process ===&lt;br /&gt;
Firstly, maps are submitted on the forums for tracking purposes. This post includes checkpoint coordinates, the map name, its authors and similar.&lt;br /&gt;
&lt;br /&gt;
When a player submits a map, they are expected to have already had the start, mid (if any), and end checkpoints already setup, and a region setup protecting the map with proper flags set. Once the map is confirmed to have all of these, a Board member sets the map to &amp;quot;On Board&amp;quot;. At this point, all green+ players have the ability to leave reviews and comment on the map. This also opens up the map to reviews from members of The Board. The Board is composed of players that are devoted to reviewing maps and have a good grasp on what standards maps need to meet to get published. Once a board member reviews the map, one of three things happens:&lt;br /&gt;
* If the Board member thinks that the map is ready, they apply the prefix &amp;quot;Nominated&amp;quot;. At this point, another board member needs to review the map. If they also agree that the map is ready for publishing, they apply the prefix &amp;quot;Approved&amp;quot; and it becomes published as a full map on the server.&lt;br /&gt;
* If the Board member sees that there are some definite areas for improvement or any bugs and/or escapes, the prefix is set to &amp;quot;Altering&amp;quot;. When this happens, greens are still allowed to review the map, but the map creator is meant to make any changes that need to happen. If the map creator changes the map to an acceptable standard, a Board member changes the prefix to &amp;quot;Nominated&amp;quot; or &amp;quot;Approved&amp;quot;.&lt;br /&gt;
* If the Board member thinks that the map will require substantial changes to make it acceptable, they apply the prefix &amp;quot;Reworking&amp;quot;, and the creator must work on the map more to have its status changed.&lt;br /&gt;
* If the map will require a near-total rework to be acceptable or if the creator fails multiple times to fulfill the changes that board reviews lay out for them, especially after the map is given a &amp;quot;Reworking&amp;quot; tag, the map may be &amp;quot;Declined&amp;quot;, and is not to be submitted again until a significant amount of work is done on the map.&lt;br /&gt;
&lt;br /&gt;
For a more in-depth explanation of the review process, read [https://forums.minr.org/threads/the-board-master-post.7681/#message-anchor-theboardprotocol The Board: Master Post].&lt;br /&gt;
&lt;br /&gt;
=== Boundary Maps ===&lt;br /&gt;
When a map is set to be published, its difficulty is decided by looking at a group of set maps, known as boundary maps.&lt;br /&gt;
&lt;br /&gt;
==== Parkour ====&lt;br /&gt;
Upper White: [[Mystic Cavern]]&lt;br /&gt;
&lt;br /&gt;
Upper Blue: [[Athenai]]&lt;br /&gt;
&lt;br /&gt;
Upper Green: [[Shroomville]]&lt;br /&gt;
&lt;br /&gt;
Upper Yellow: [[Time Lab]]&lt;br /&gt;
&lt;br /&gt;
Upper Orange: [[The Core]]&lt;br /&gt;
&lt;br /&gt;
Upper Red: [[Haydon Falls]]&lt;br /&gt;
==== Parkour Difficulty Ceiling ====&lt;br /&gt;
Parkour maps must be considered approximately the same as or easier than [[Soulless]] to be approved for FFA. Whether a map meets that criterion is solely up to the discretion of Board. Board expects non-compliant maps to be nerfed to adhere to this guideline. Creators can elect to publish their maps to the Summit instead if they would prefer to preserve the difficulty of their maps.&lt;br /&gt;
&lt;br /&gt;
==== Maze ====&lt;br /&gt;
Upper White: [[Windswept]]&lt;br /&gt;
&lt;br /&gt;
Upper Blue: [[PrisMaze]]&lt;br /&gt;
&lt;br /&gt;
Upper Green: [[Clocktower]]&lt;br /&gt;
&lt;br /&gt;
Upper Yellow: [[Liminal 1: Scorched and Scattered]]&lt;br /&gt;
&lt;br /&gt;
Upper Orange: [[Duat]]&lt;br /&gt;
&lt;br /&gt;
Upper Red: [[Cosmic Core]]&lt;br /&gt;
&lt;br /&gt;
==== Puzzle ====&lt;br /&gt;
There are no set boundary maps for Puzzles, as they are more subjective than parkour or mazes.&lt;br /&gt;
&lt;br /&gt;
==== Adventure ====&lt;br /&gt;
There are no set boundary maps for Adventures, as there is a limited number of them and are often more subjective.&lt;br /&gt;
&lt;br /&gt;
=== Current Board Members ===&lt;br /&gt;
'''Board Leader:'''&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/averageipa.1115/ AverageIPA]&lt;br /&gt;
&lt;br /&gt;
'''Board Members:'''&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/andrewforreal.4360/ andrewforreal]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/boggledtoggo.4247/ BoggledToggo]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/egabbac.2670/ egabbac]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/emmdrews.3860/ emmdrews]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/facecat1.5535/ facecat1]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/franana06.3334/ FrananaSplits]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/fruitlukes.4044/ fruitlukes]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/jasmine476.591/ jasmine476]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/leolazuli.5372/ leo_lazuli]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/luckylukecraft.443/ luckylukecraft]&lt;br /&gt;
 &lt;br /&gt;
[https://forums.minr.org/members/maxlovesfrogs.3089/ MaxLovesFrogs]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/quatcher.5426/ Quatcher]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/tetration.1104/ Tetration]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/wavelyte.3150/ wavelyte]&lt;br /&gt;
&lt;br /&gt;
[https://forums.minr.org/members/zombiekiler.531/ ZombieKiler]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Border Maps received an update in December of 2020 to better evaluate the borders.&lt;br /&gt;
*Before the board system as it is now, Green+ players would warp to board to leave map reviews by writing them in a book and quill. An admin would then compile the general feedback of these reviews for the map creators in a written book. As a result, many of these books still exist around [[Zero]] to this day.&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=Humongous_Fungus&amp;diff=13696</id>
		<title>Humongous Fungus</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=Humongous_Fungus&amp;diff=13696"/>
		<updated>2026-04-14T14:34:20Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Type change from Mixed Parkour to Mixed Maze from Change thread&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = humongous_fungus.png&lt;br /&gt;
| caption = The giant mushroom that contains the map inside.&lt;br /&gt;
| points = 7&lt;br /&gt;
| location = FFA&lt;br /&gt;
| mapcode = hum&lt;br /&gt;
| creators = [[Creators#halex44|halex44]]&lt;br /&gt;
| foodtype = &lt;br /&gt;
| publication = May 5, 2013&lt;br /&gt;
| description = Humongous Fungus is a mixed maze map on zero.minr.org, worth 7 points. Use /join hum to join the map.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Humongous Fungus is a mixed maze map by halex44. It rewards 7 [[Points|FFA Points]] upon completion, and can be joined directly using “/join hum”.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The player starts by dropping down into a water hole, and then starting a climb up the inside of the massive fungus after which the map is named. The parkour is mostly split up into sections, though some jumps take you over areas that will cause you to lose significant progress if failed. After the top of the parkour is reached, the player must progress through a maze at the top of the shroom in order to reach the end.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
The shroom is made up of mushroom stems, with parkour taking place on glowstone blocks along with fences and ladders. The maze is made entirely of red mushroom blocks.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 [[Challenges|challenges]]: Hexa and 2013 Assortment.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
No trivia yet, if you have anything interesting to share feel free to edit!&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#halex44|See all maps from halex44]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA]] [[Category:Map]] [[Category:Maze]] [[Category: Mixed Maze]] [[Category:Moderate]]&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.minr.org/index.php?title=The_Magic_Tower&amp;diff=13693</id>
		<title>The Magic Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.minr.org/index.php?title=The_Magic_Tower&amp;diff=13693"/>
		<updated>2026-04-07T14:53:07Z</updated>

		<summary type="html">&lt;p&gt;AgentOtter: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Map&lt;br /&gt;
| image = MagicTower.png&lt;br /&gt;
| caption = The first door and key in The Magic Tower&lt;br /&gt;
| points = 25&lt;br /&gt;
| location = [[FFA+]]&lt;br /&gt;
| mapcode = tmt&lt;br /&gt;
| creators = [[Creators#Iananth66|Iananth66]]&lt;br /&gt;
| foodtype =&lt;br /&gt;
| foodamount = &lt;br /&gt;
| publication = January 19th, 2021&lt;br /&gt;
| description = The Magic Tower is a pure puzzle map on zero.minr.org.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Magic Tower is a pure puzzle map by Iananth66. It rewards 25 [[Points|FFA Points]] upon completion, and it can be joined directly by running &amp;quot;/join tmt&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
=== Story ===&lt;br /&gt;
The player, a prisoner, are contacted by an archmage to become a pupil. As a test of worthiness, they must complete several trials meant to test skills that the archmage needs in a pupil.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
This puzzle map focuses on figuring out the correct sequence of doors and keys that are needed to get from the start to the finish. The eight proper levels give the player a level map and starts them in the beginning area of the puzzle. In this starting area there is also an undo button. Because the map is scripted to allow for multiplayer, there is also a plate at every key and door to refresh that object to the correct state (collected/uncollected, opened/closed) for the player that steps on it.&lt;br /&gt;
&lt;br /&gt;
=== Aesthetics ===&lt;br /&gt;
Doors and keys have a consistent aesthetic throughout the map. Keys use banners and stand on a storage ore block (e.g. iron blocks), and doors use stained glass and a storage ore block for the frame. The storage ore block represents either how many keys a banner will give or how many keys the door requires. There are also special keys and doors later on that follow these aesthetic principles.&lt;br /&gt;
&lt;br /&gt;
Each of the eight levels also has their own unique aesthetic.&lt;br /&gt;
*Level 1 is wood themed, using acacia, oak, and dark oak.&lt;br /&gt;
*Level 2 is ocean temple themed with lots of prismarine and glass in the floor, with water and coral block variants beneath it.&lt;br /&gt;
*Level 3 is mostly white with orange highlights using quartz, clay, iron bars, orange concrete, and concrete powders.&lt;br /&gt;
*Level 4 is nether fortress themed using nether bricks, soul sand, netherrack, and lava.&lt;br /&gt;
*Level 5 uses sand, sandstone, lapis, and blue concrete powder.&lt;br /&gt;
*Level 6 has a construction-like hazard design to the walls with yellow and black concrete powder. The rest of the halls here use grays like andesite.&lt;br /&gt;
*Level 7 is crypt themed, with mossy cobblestone, webs, and a mix of dirt paths and podzol for the floor.&lt;br /&gt;
*Level 8 is themed after The End, with purpur, shulkers boxes, and end rods throughout.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
This map is featured in 2 [[challenges]]: The Pure Puzzle Marathon and Hexa.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The Magic Tower was used as the bypass map for [[Hardcore#Version 11.0 - 11.1|Hardcore version 11.0]]. It was replaced in version 11.1 by [[Framed]].&lt;br /&gt;
*Level 8 is infamously difficult, so much so that several people designed solvers to complete it instead of reaching the solution themselves.&lt;br /&gt;
*This map was submitted for [[Events#Puzzle Competition 2020|Puzzle Competition 2020]], where it received 4th place.&lt;br /&gt;
*The Magic Tower is the earliest expert difficulty puzzle map to be accepted into [[FFA]], and it was added to [[FFA+]] February 7th, 2021, shortly after its publication.&lt;br /&gt;
----&lt;br /&gt;
'''''[[Creators#Iananth66|See all maps from Iananth66]]'''''&lt;br /&gt;
&lt;br /&gt;
[[Category:FFA+]] [[Category:Map]] [[Category:Puzzle]] [[Category:Pure Puzzle]] [[Category:Expert]]&lt;/div&gt;</summary>
		<author><name>AgentOtter</name></author>
		
	</entry>
</feed>